Some mods may be broken due to the recent Alloyed Collective update.
Decompiled source of DeathMarkFix v1.0.2
DeathMarkFix.dll
Decompiled a year agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using IL.RoR2; using Mono.Cecil.Cil; using MonoMod.Cil; using R2API; using RoR2; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")] [assembly: AssemblyCompany("DeathMarkFix")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("DeathMarkFix")] [assembly: AssemblyTitle("DeathMarkFix")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace ExamplePlugin { internal static class Log { internal static ManualLogSource _logSource; internal static void Init(ManualLogSource logSource) { _logSource = logSource; } internal static void LogDebug(object data) { _logSource.LogDebug(data); } internal static void LogError(object data) { _logSource.LogError(data); } internal static void LogFatal(object data) { _logSource.LogFatal(data); } internal static void LogInfo(object data) { _logSource.LogInfo(data); } internal static void LogMessage(object data) { _logSource.LogMessage(data); } internal static void LogWarning(object data) { _logSource.LogWarning(data); } } } namespace DeathMarkFix { [BepInPlugin("OakPrime.DeathMarkFix", "DeathMarkFix", "1.0.2")] public class DeathMarkFix : BaseUnityPlugin { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static Func<Instruction, bool> <>9__5_2; public static Func<Instruction, bool> <>9__5_3; public static Func<Instruction, bool> <>9__5_4; public static Func<Instruction, bool> <>9__5_5; public static Manipulator <>9__5_0; public static Func<Instruction, bool> <>9__5_6; public static Func<Instruction, bool> <>9__5_7; public static Func<Instruction, bool> <>9__5_8; public static Func<Instruction, bool> <>9__5_9; public static Manipulator <>9__5_1; internal void <Awake>b__5_0(ILContext il) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Expected O, but got Unknown //IL_00b2: Unknown result type (might be due to invalid IL or missing references) ILCursor val = new ILCursor(il); ILLabel val3 = default(ILLabel); int num = default(int); ILLabel val2 = default(ILLabel); val.TryGotoNext(new Func<Instruction, bool>[4] { (Instruction x) => ILPatternMatchingExt.MatchBlt(x, ref val3), (Instruction x) => ILPatternMatchingExt.MatchLdloc(x, ref num), (Instruction x) => ILPatternMatchingExt.MatchLdcI4(x, 4), (Instruction x) => ILPatternMatchingExt.MatchBlt(x, ref val2) }); val.Index += 2; val.Next.OpCode = OpCodes.Ldc_I4_3; } internal bool <Awake>b__5_2(Instruction x) { ILLabel val = default(ILLabel); return ILPatternMatchingExt.MatchBlt(x, ref val); } internal bool <Awake>b__5_3(Instruction x) { int num = default(int); return ILPatternMatchingExt.MatchLdloc(x, ref num); } internal bool <Awake>b__5_4(Instruction x) { return ILPatternMatchingExt.MatchLdcI4(x, 4); } internal bool <Awake>b__5_5(Instruction x) { ILLabel val = default(ILLabel); return ILPatternMatchingExt.MatchBlt(x, ref val); } internal void <Awake>b__5_1(ILContext il) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Expected O, but got Unknown ILCursor val = new ILCursor(il); int num2 = default(int); int num = default(int); val.TryGotoNext(new Func<Instruction, bool>[4] { (Instruction x) => ILPatternMatchingExt.MatchLdloc(x, ref num2), (Instruction x) => ILPatternMatchingExt.MatchLdcR4(x, 1.5f), (Instruction x) => ILPatternMatchingExt.MatchMul(x), (Instruction x) => ILPatternMatchingExt.MatchStloc(x, ref num) }); int index = val.Index; val.Index = index + 1; val.Next.Operand = 1.35f; } internal bool <Awake>b__5_6(Instruction x) { int num = default(int); return ILPatternMatchingExt.MatchLdloc(x, ref num); } internal bool <Awake>b__5_7(Instruction x) { return ILPatternMatchingExt.MatchLdcR4(x, 1.5f); } internal bool <Awake>b__5_8(Instruction x) { return ILPatternMatchingExt.MatchMul(x); } internal bool <Awake>b__5_9(Instruction x) { int num = default(int); return ILPatternMatchingExt.MatchStloc(x, ref num); } } public const string PluginGUID = "OakPrime.DeathMarkFix"; public const string PluginAuthor = "OakPrime"; public const string PluginName = "DeathMarkFix"; public const string PluginVersion = "1.0.2"; private readonly Dictionary<string, string> DefaultLanguage = new Dictionary<string, string>(); public void Awake() { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Expected O, but got Unknown //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Expected O, but got Unknown try { object obj = <>c.<>9__5_0; if (obj == null) { Manipulator val = delegate(ILContext il) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Expected O, but got Unknown //IL_00b2: Unknown result type (might be due to invalid IL or missing references) ILCursor val4 = new ILCursor(il); ILLabel val6 = default(ILLabel); int num3 = default(int); ILLabel val5 = default(ILLabel); val4.TryGotoNext(new Func<Instruction, bool>[4] { (Instruction x) => ILPatternMatchingExt.MatchBlt(x, ref val6), (Instruction x) => ILPatternMatchingExt.MatchLdloc(x, ref num3), (Instruction x) => ILPatternMatchingExt.MatchLdcI4(x, 4), (Instruction x) => ILPatternMatchingExt.MatchBlt(x, ref val5) }); val4.Index += 2; val4.Next.OpCode = OpCodes.Ldc_I4_3; }; <>c.<>9__5_0 = val; obj = (object)val; } GlobalEventManager.ProcessHitEnemy += (Manipulator)obj; object obj2 = <>c.<>9__5_1; if (obj2 == null) { Manipulator val2 = delegate(ILContext il) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Expected O, but got Unknown ILCursor val3 = new ILCursor(il); int num2 = default(int); int num = default(int); val3.TryGotoNext(new Func<Instruction, bool>[4] { (Instruction x) => ILPatternMatchingExt.MatchLdloc(x, ref num2), (Instruction x) => ILPatternMatchingExt.MatchLdcR4(x, 1.5f), (Instruction x) => ILPatternMatchingExt.MatchMul(x), (Instruction x) => ILPatternMatchingExt.MatchStloc(x, ref num) }); int index = val3.Index; val3.Index = index + 1; val3.Next.Operand = 1.35f; }; <>c.<>9__5_1 = val2; obj2 = (object)val2; } HealthComponent.TakeDamageProcess += (Manipulator)obj2; ReplaceDeathMarkText(); } catch (Exception ex) { ((BaseUnityPlugin)this).Logger.LogError((object)(ex.Message + " - " + ex.StackTrace)); } } private void ReplaceDeathMarkText() { ReplaceString("ITEM_DEATHMARK_PICKUP", "Enemies with 3 or more debuffs are marked for death, taking bonus damage."); ReplaceString("ITEM_DEATHMARK_DESC", "Enemies with <style=cIsDamage>3</style> or more debuffs are <style=cIsDamage>marked for death</style>, increasing damage taken by <style=cIsDamage>35%</style> from all sources for <style=cIsUtility>7</style> <style=cStack>(+7 per stack)</style> seconds."); } private void ReplaceString(string token, string newText) { DefaultLanguage[token] = Language.GetString(token); LanguageAPI.Add(token, newText); } } }