Some mods may be broken due to the recent Alloyed Collective update.
Decompiled source of HuntersHarpoonBuff v2.0.3
HuntersHarpoonBuff.dll
Decompiled a year agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using IL.RoR2; using Mono.Cecil.Cil; using MonoMod.Cil; using R2API; using RoR2; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")] [assembly: AssemblyCompany("HuntersHarpoonBuff")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("HuntersHarpoonBuff")] [assembly: AssemblyTitle("HuntersHarpoonBuff")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace HuntersHarpoonBuff; [BepInPlugin("OakPrime.HuntersHarpoonRework", "HuntersHarpoonRework", "2.0.2")] public class HuntersHarpoonRework : BaseUnityPlugin { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static Func<Instruction, bool> <>9__5_1; public static Func<Instruction, bool> <>9__5_2; public static Func<Instruction, bool> <>9__5_3; public static Action<int, CharacterBody> <>9__5_4; public static Manipulator <>9__5_0; internal void <Awake>b__5_0(ILContext il) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Expected O, but got Unknown //IL_0094: Unknown result type (might be due to invalid IL or missing references) ILCursor val = new ILCursor(il); ILLabel val2 = default(ILLabel); val.TryGotoNext(new Func<Instruction, bool>[3] { (Instruction x) => ILPatternMatchingExt.MatchLdloc(x, 52), (Instruction x) => ILPatternMatchingExt.MatchLdcI4(x, 0), (Instruction x) => ILPatternMatchingExt.MatchBle(x, ref val2) }); val.Index += 4; val.RemoveRange(37); val.Emit(OpCodes.Ldloc, 15); val.EmitDelegate<Action<int, CharacterBody>>((Action<int, CharacterBody>)delegate(int itemCount, CharacterBody body) { if (body != null) { body.ClearTimedBuffs(Buffs.KillMoveSpeed); } for (int i = 0; i < 4; i++) { if (body != null) { body.AddTimedBuff(Buffs.KillMoveSpeed, 2f * (float)itemCount * (float)Math.Pow(0.75, i)); } } }); } internal bool <Awake>b__5_1(Instruction x) { return ILPatternMatchingExt.MatchLdloc(x, 52); } internal bool <Awake>b__5_2(Instruction x) { return ILPatternMatchingExt.MatchLdcI4(x, 0); } internal bool <Awake>b__5_3(Instruction x) { ILLabel val = default(ILLabel); return ILPatternMatchingExt.MatchBle(x, ref val); } internal void <Awake>b__5_4(int itemCount, CharacterBody body) { if (body != null) { body.ClearTimedBuffs(Buffs.KillMoveSpeed); } for (int i = 0; i < 4; i++) { if (body != null) { body.AddTimedBuff(Buffs.KillMoveSpeed, 2f * (float)itemCount * (float)Math.Pow(0.75, i)); } } } } public const string PluginGUID = "OakPrime.HuntersHarpoonRework"; public const string PluginAuthor = "OakPrime"; public const string PluginName = "HuntersHarpoonRework"; public const string PluginVersion = "2.0.2"; private readonly Dictionary<string, string> DefaultLanguage = new Dictionary<string, string>(); public void Awake() { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Expected O, but got Unknown Log.Init(((BaseUnityPlugin)this).Logger); try { UpdateText(); object obj = <>c.<>9__5_0; if (obj == null) { Manipulator val = delegate(ILContext il) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Expected O, but got Unknown //IL_0094: Unknown result type (might be due to invalid IL or missing references) ILCursor val2 = new ILCursor(il); ILLabel val3 = default(ILLabel); val2.TryGotoNext(new Func<Instruction, bool>[3] { (Instruction x) => ILPatternMatchingExt.MatchLdloc(x, 52), (Instruction x) => ILPatternMatchingExt.MatchLdcI4(x, 0), (Instruction x) => ILPatternMatchingExt.MatchBle(x, ref val3) }); val2.Index += 4; val2.RemoveRange(37); val2.Emit(OpCodes.Ldloc, 15); val2.EmitDelegate<Action<int, CharacterBody>>((Action<int, CharacterBody>)delegate(int itemCount, CharacterBody body) { if (body != null) { body.ClearTimedBuffs(Buffs.KillMoveSpeed); } for (int i = 0; i < 4; i++) { if (body != null) { body.AddTimedBuff(Buffs.KillMoveSpeed, 2f * (float)itemCount * (float)Math.Pow(0.75, i)); } } }); }; <>c.<>9__5_0 = val; obj = (object)val; } GlobalEventManager.OnCharacterDeath += (Manipulator)obj; } catch (Exception ex) { ((BaseUnityPlugin)this).Logger.LogError((object)(ex.Message + " - " + ex.StackTrace)); } } private void UpdateText() { ReplaceString("ITEM_MOVESPEEDONKILL_DESC", "Killing an enemy increases <style=cIsUtility>movement speed</style> by <style=cIsUtility>100%</style> fading over <style=cIsUtility>2</style> <style=cStack>(+2 per stack)</style> seconds."); } private void ReplaceString(string token, string newText) { DefaultLanguage[token] = Language.GetString(token); LanguageAPI.Add(token, newText); } } internal static class Log { internal static ManualLogSource _logSource; internal static void Init(ManualLogSource logSource) { _logSource = logSource; } internal static void LogDebug(object data) { _logSource.LogDebug(data); } internal static void LogError(object data) { _logSource.LogError(data); } internal static void LogFatal(object data) { _logSource.LogFatal(data); } internal static void LogInfo(object data) { _logSource.LogInfo(data); } internal static void LogMessage(object data) { _logSource.LogMessage(data); } internal static void LogWarning(object data) { _logSource.LogWarning(data); } }