Decompiled source of HuntersHarpoonBuff v2.0.3

HuntersHarpoonBuff.dll

Decompiled 2 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using IL.RoR2;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using R2API;
using RoR2;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("HuntersHarpoonBuff")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("HuntersHarpoonBuff")]
[assembly: AssemblyTitle("HuntersHarpoonBuff")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace HuntersHarpoonBuff;

[BepInPlugin("OakPrime.HuntersHarpoonRework", "HuntersHarpoonRework", "2.0.2")]
public class HuntersHarpoonRework : BaseUnityPlugin
{
	[Serializable]
	[CompilerGenerated]
	private sealed class <>c
	{
		public static readonly <>c <>9 = new <>c();

		public static Func<Instruction, bool> <>9__5_1;

		public static Func<Instruction, bool> <>9__5_2;

		public static Func<Instruction, bool> <>9__5_3;

		public static Action<int, CharacterBody> <>9__5_4;

		public static Manipulator <>9__5_0;

		internal void <Awake>b__5_0(ILContext il)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			ILLabel val2 = default(ILLabel);
			val.TryGotoNext(new Func<Instruction, bool>[3]
			{
				(Instruction x) => ILPatternMatchingExt.MatchLdloc(x, 52),
				(Instruction x) => ILPatternMatchingExt.MatchLdcI4(x, 0),
				(Instruction x) => ILPatternMatchingExt.MatchBle(x, ref val2)
			});
			val.Index += 4;
			val.RemoveRange(37);
			val.Emit(OpCodes.Ldloc, 15);
			val.EmitDelegate<Action<int, CharacterBody>>((Action<int, CharacterBody>)delegate(int itemCount, CharacterBody body)
			{
				if (body != null)
				{
					body.ClearTimedBuffs(Buffs.KillMoveSpeed);
				}
				for (int i = 0; i < 4; i++)
				{
					if (body != null)
					{
						body.AddTimedBuff(Buffs.KillMoveSpeed, 2f * (float)itemCount * (float)Math.Pow(0.75, i));
					}
				}
			});
		}

		internal bool <Awake>b__5_1(Instruction x)
		{
			return ILPatternMatchingExt.MatchLdloc(x, 52);
		}

		internal bool <Awake>b__5_2(Instruction x)
		{
			return ILPatternMatchingExt.MatchLdcI4(x, 0);
		}

		internal bool <Awake>b__5_3(Instruction x)
		{
			ILLabel val = default(ILLabel);
			return ILPatternMatchingExt.MatchBle(x, ref val);
		}

		internal void <Awake>b__5_4(int itemCount, CharacterBody body)
		{
			if (body != null)
			{
				body.ClearTimedBuffs(Buffs.KillMoveSpeed);
			}
			for (int i = 0; i < 4; i++)
			{
				if (body != null)
				{
					body.AddTimedBuff(Buffs.KillMoveSpeed, 2f * (float)itemCount * (float)Math.Pow(0.75, i));
				}
			}
		}
	}

	public const string PluginGUID = "OakPrime.HuntersHarpoonRework";

	public const string PluginAuthor = "OakPrime";

	public const string PluginName = "HuntersHarpoonRework";

	public const string PluginVersion = "2.0.2";

	private readonly Dictionary<string, string> DefaultLanguage = new Dictionary<string, string>();

	public void Awake()
	{
		//IL_0029: Unknown result type (might be due to invalid IL or missing references)
		//IL_002e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0034: Expected O, but got Unknown
		Log.Init(((BaseUnityPlugin)this).Logger);
		try
		{
			UpdateText();
			object obj = <>c.<>9__5_0;
			if (obj == null)
			{
				Manipulator val = delegate(ILContext il)
				{
					//IL_0002: Unknown result type (might be due to invalid IL or missing references)
					//IL_0008: Expected O, but got Unknown
					//IL_0094: Unknown result type (might be due to invalid IL or missing references)
					ILCursor val2 = new ILCursor(il);
					ILLabel val3 = default(ILLabel);
					val2.TryGotoNext(new Func<Instruction, bool>[3]
					{
						(Instruction x) => ILPatternMatchingExt.MatchLdloc(x, 52),
						(Instruction x) => ILPatternMatchingExt.MatchLdcI4(x, 0),
						(Instruction x) => ILPatternMatchingExt.MatchBle(x, ref val3)
					});
					val2.Index += 4;
					val2.RemoveRange(37);
					val2.Emit(OpCodes.Ldloc, 15);
					val2.EmitDelegate<Action<int, CharacterBody>>((Action<int, CharacterBody>)delegate(int itemCount, CharacterBody body)
					{
						if (body != null)
						{
							body.ClearTimedBuffs(Buffs.KillMoveSpeed);
						}
						for (int i = 0; i < 4; i++)
						{
							if (body != null)
							{
								body.AddTimedBuff(Buffs.KillMoveSpeed, 2f * (float)itemCount * (float)Math.Pow(0.75, i));
							}
						}
					});
				};
				<>c.<>9__5_0 = val;
				obj = (object)val;
			}
			GlobalEventManager.OnCharacterDeath += (Manipulator)obj;
		}
		catch (Exception ex)
		{
			((BaseUnityPlugin)this).Logger.LogError((object)(ex.Message + " - " + ex.StackTrace));
		}
	}

	private void UpdateText()
	{
		ReplaceString("ITEM_MOVESPEEDONKILL_DESC", "Killing an enemy increases <style=cIsUtility>movement speed</style> by <style=cIsUtility>100%</style> fading over <style=cIsUtility>2</style> <style=cStack>(+2 per stack)</style> seconds.");
	}

	private void ReplaceString(string token, string newText)
	{
		DefaultLanguage[token] = Language.GetString(token);
		LanguageAPI.Add(token, newText);
	}
}
internal static class Log
{
	internal static ManualLogSource _logSource;

	internal static void Init(ManualLogSource logSource)
	{
		_logSource = logSource;
	}

	internal static void LogDebug(object data)
	{
		_logSource.LogDebug(data);
	}

	internal static void LogError(object data)
	{
		_logSource.LogError(data);
	}

	internal static void LogFatal(object data)
	{
		_logSource.LogFatal(data);
	}

	internal static void LogInfo(object data)
	{
		_logSource.LogInfo(data);
	}

	internal static void LogMessage(object data)
	{
		_logSource.LogMessage(data);
	}

	internal static void LogWarning(object data)
	{
		_logSource.LogWarning(data);
	}
}