Decompiled source of HuntressBuff v1.1.3

HuntressBuff.dll

Decompiled a year ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using EntityStates.Huntress;
using EntityStates.Huntress.HuntressWeapon;
using R2API;
using RoR2;
using RoR2.Projectile;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("HuntressBuff")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("HuntressBuff")]
[assembly: AssemblyTitle("HuntressBuff")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace ExamplePlugin
{
	internal static class Log
	{
		internal static ManualLogSource _logSource;

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		internal static void LogDebug(object data)
		{
			_logSource.LogDebug(data);
		}

		internal static void LogError(object data)
		{
			_logSource.LogError(data);
		}

		internal static void LogFatal(object data)
		{
			_logSource.LogFatal(data);
		}

		internal static void LogInfo(object data)
		{
			_logSource.LogInfo(data);
		}

		internal static void LogMessage(object data)
		{
			_logSource.LogMessage(data);
		}

		internal static void LogWarning(object data)
		{
			_logSource.LogWarning(data);
		}
	}
}
namespace HuntressBuff
{
	[BepInPlugin("OakPrime.HuntressBuff", "HuntressBuff", "1.1.2")]
	public class HuntressBuff : BaseUnityPlugin
	{
		public const string PluginGUID = "OakPrime.HuntressBuff";

		public const string PluginAuthor = "OakPrime";

		public const string PluginName = "HuntressBuff";

		public const string PluginVersion = "1.1.2";

		private readonly Dictionary<string, string> DefaultLanguage = new Dictionary<string, string>();

		public void Awake()
		{
			try
			{
				RoR2Application.onLoad = (Action)Delegate.Combine(RoR2Application.onLoad, (Action)delegate
				{
					//IL_0035: Unknown result type (might be due to invalid IL or missing references)
					//IL_003f: Unknown result type (might be due to invalid IL or missing references)
					ThrowGlaive.damageCoefficientPerBounce = 1.15f;
					ThrowGlaive.glaiveProcCoefficient = 1f;
					ArrowRain.arrowRainRadius *= 1.3f;
					Transform transform = ((Component)ArrowRain.projectilePrefab.GetComponent<ProjectileDotZone>()).transform;
					transform.localScale *= 1.3f;
					ArrowRain.projectilePrefab.GetComponent<ProjectileDotZone>().overlapProcCoefficient = 0.3f;
				});
				ReplaceSecondaryText();
			}
			catch (Exception ex)
			{
				((BaseUnityPlugin)this).Logger.LogError((object)(ex.Message + " - " + ex.StackTrace));
			}
		}

		private void ReplaceSecondaryText()
		{
			ReplaceString("HUNTRESS_SECONDARY_DESCRIPTION", "Throw a seeking glaive that bounces up to <style=cIsDamage>6</style> times for <style=cIsDamage>250% damage</style>. Damage increases by <style=cIsDamage>15%</style> per bounce.");
		}

		private void ReplaceString(string token, string newText)
		{
			DefaultLanguage[token] = Language.GetString(token);
			LanguageAPI.Add(token, newText);
		}
	}
}