using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using EntityStates.Huntress;
using EntityStates.Huntress.HuntressWeapon;
using R2API;
using RoR2;
using RoR2.Projectile;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("HuntressBuff")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("HuntressBuff")]
[assembly: AssemblyTitle("HuntressBuff")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace ExamplePlugin
{
internal static class Log
{
internal static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
internal static void LogDebug(object data)
{
_logSource.LogDebug(data);
}
internal static void LogError(object data)
{
_logSource.LogError(data);
}
internal static void LogFatal(object data)
{
_logSource.LogFatal(data);
}
internal static void LogInfo(object data)
{
_logSource.LogInfo(data);
}
internal static void LogMessage(object data)
{
_logSource.LogMessage(data);
}
internal static void LogWarning(object data)
{
_logSource.LogWarning(data);
}
}
}
namespace HuntressBuff
{
[BepInPlugin("OakPrime.HuntressBuff", "HuntressBuff", "1.1.2")]
public class HuntressBuff : BaseUnityPlugin
{
public const string PluginGUID = "OakPrime.HuntressBuff";
public const string PluginAuthor = "OakPrime";
public const string PluginName = "HuntressBuff";
public const string PluginVersion = "1.1.2";
private readonly Dictionary<string, string> DefaultLanguage = new Dictionary<string, string>();
public void Awake()
{
try
{
RoR2Application.onLoad = (Action)Delegate.Combine(RoR2Application.onLoad, (Action)delegate
{
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
ThrowGlaive.damageCoefficientPerBounce = 1.15f;
ThrowGlaive.glaiveProcCoefficient = 1f;
ArrowRain.arrowRainRadius *= 1.3f;
Transform transform = ((Component)ArrowRain.projectilePrefab.GetComponent<ProjectileDotZone>()).transform;
transform.localScale *= 1.3f;
ArrowRain.projectilePrefab.GetComponent<ProjectileDotZone>().overlapProcCoefficient = 0.3f;
});
ReplaceSecondaryText();
}
catch (Exception ex)
{
((BaseUnityPlugin)this).Logger.LogError((object)(ex.Message + " - " + ex.StackTrace));
}
}
private void ReplaceSecondaryText()
{
ReplaceString("HUNTRESS_SECONDARY_DESCRIPTION", "Throw a seeking glaive that bounces up to <style=cIsDamage>6</style> times for <style=cIsDamage>250% damage</style>. Damage increases by <style=cIsDamage>15%</style> per bounce.");
}
private void ReplaceString(string token, string newText)
{
DefaultLanguage[token] = Language.GetString(token);
LanguageAPI.Add(token, newText);
}
}
}