using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using IL.RoR2;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using R2API;
using RoR2;
using RoR2.Orbs;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("PolyluteNerf")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("PolyluteNerf")]
[assembly: AssemblyTitle("PolyluteNerf")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace PolyluteNerf
{
[BepInPlugin("OakPrime.PolyluteNerf", "PolyluteNerf", "1.2.1")]
public class PolyluteNerf : BaseUnityPlugin
{
[Serializable]
[CompilerGenerated]
private sealed class <>c
{
public static readonly <>c <>9 = new <>c();
public static Func<Instruction, bool> <>9__5_1;
public static Func<Instruction, bool> <>9__5_2;
public static Func<Instruction, bool> <>9__5_3;
public static Func<Instruction, bool> <>9__5_4;
public static Func<Instruction, bool> <>9__5_5;
public static Func<int, int> <>9__5_6;
public static Manipulator <>9__5_0;
internal void <Awake>b__5_0(ILContext il)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Expected O, but got Unknown
ILCursor val = new ILCursor(il);
int num3 = default(int);
int num2 = default(int);
int num = default(int);
val.TryGotoNext(new Func<Instruction, bool>[5]
{
(Instruction x) => ILPatternMatchingExt.MatchLdloc(x, ref num3),
(Instruction x) => ILPatternMatchingExt.MatchLdcI4(x, ref num2),
(Instruction x) => ILPatternMatchingExt.MatchLdloc(x, ref num),
(Instruction x) => ILPatternMatchingExt.MatchMul(x),
(Instruction x) => ILPatternMatchingExt.MatchStfld<VoidLightningOrb>(x, "totalStrikes")
});
val.Index += 4;
val.EmitDelegate<Func<int, int>>((Func<int, int>)((int totalStrikes) => totalStrikes * 2 / 3));
}
internal bool <Awake>b__5_1(Instruction x)
{
int num = default(int);
return ILPatternMatchingExt.MatchLdloc(x, ref num);
}
internal bool <Awake>b__5_2(Instruction x)
{
int num = default(int);
return ILPatternMatchingExt.MatchLdcI4(x, ref num);
}
internal bool <Awake>b__5_3(Instruction x)
{
int num = default(int);
return ILPatternMatchingExt.MatchLdloc(x, ref num);
}
internal bool <Awake>b__5_4(Instruction x)
{
return ILPatternMatchingExt.MatchMul(x);
}
internal bool <Awake>b__5_5(Instruction x)
{
return ILPatternMatchingExt.MatchStfld<VoidLightningOrb>(x, "totalStrikes");
}
internal int <Awake>b__5_6(int totalStrikes)
{
return totalStrikes * 2 / 3;
}
}
public const string PluginGUID = "OakPrime.PolyluteNerf";
public const string PluginAuthor = "OakPrime";
public const string PluginName = "PolyluteNerf";
public const string PluginVersion = "1.2.1";
private readonly Dictionary<string, string> DefaultLanguage = new Dictionary<string, string>();
public void Awake()
{
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Expected O, but got Unknown
try
{
object obj = <>c.<>9__5_0;
if (obj == null)
{
Manipulator val = delegate(ILContext il)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Expected O, but got Unknown
ILCursor val2 = new ILCursor(il);
int num3 = default(int);
int num2 = default(int);
int num = default(int);
val2.TryGotoNext(new Func<Instruction, bool>[5]
{
(Instruction x) => ILPatternMatchingExt.MatchLdloc(x, ref num3),
(Instruction x) => ILPatternMatchingExt.MatchLdcI4(x, ref num2),
(Instruction x) => ILPatternMatchingExt.MatchLdloc(x, ref num),
(Instruction x) => ILPatternMatchingExt.MatchMul(x),
(Instruction x) => ILPatternMatchingExt.MatchStfld<VoidLightningOrb>(x, "totalStrikes")
});
val2.Index += 4;
val2.EmitDelegate<Func<int, int>>((Func<int, int>)((int totalStrikes) => totalStrikes * 2 / 3));
};
<>c.<>9__5_0 = val;
obj = (object)val;
}
GlobalEventManager.ProcessHitEnemy += (Manipulator)obj;
ReplacePolyluteText();
}
catch (Exception ex)
{
((BaseUnityPlugin)this).Logger.LogError((object)(ex.Message + " - " + ex.StackTrace));
}
}
private void ReplacePolyluteText()
{
ReplaceString("ITEM_CHAINLIGHTNINGVOID_DESC", "<style=cIsDamage>25%</style> chance to fire <style=cIsDamage>lightning</style> for <style=cIsDamage>60%</style> TOTAL damage up to <style=cIsDamage>2</style> <style=cStack>(+2 per stack)</style> times. <style=cIsVoid>Corrupts all Ukeleles</style>.");
}
private void ReplaceString(string token, string newText)
{
DefaultLanguage[token] = Language.GetString(token);
LanguageAPI.Add(token, newText);
}
}
}
namespace ExamplePlugin
{
internal static class Log
{
internal static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
internal static void LogDebug(object data)
{
_logSource.LogDebug(data);
}
internal static void LogError(object data)
{
_logSource.LogError(data);
}
internal static void LogFatal(object data)
{
_logSource.LogFatal(data);
}
internal static void LogInfo(object data)
{
_logSource.LogInfo(data);
}
internal static void LogMessage(object data)
{
_logSource.LogMessage(data);
}
internal static void LogWarning(object data)
{
_logSource.LogWarning(data);
}
}
}