Decompiled source of MultiplayerItemHandicap v1.0.0
ItemWeightMod.dll
Decompiled 4 hours agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using Microsoft.CodeAnalysis; using On.RoR2; using R2API; using RoR2; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("TunnyMod")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+55547a3010a5cd50216d8b61286fb858c61afaa6")] [assembly: AssemblyProduct("TunnyMod")] [assembly: AssemblyTitle("TunnyMod")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace TunnyMod { public static class Asset { public static AssetBundle mainBundle; public const string bundleName = "itemweightmod"; public const string assetBundleFolder = "assetbundles"; public static string AssetBundlePath => Path.Combine(Path.GetDirectoryName(TunnyMod.PInfo.Location), "assetbundles", "itemweightmod"); public static void Init() { mainBundle = AssetBundle.LoadFromFile(AssetBundlePath); } } internal static class Log { private static ManualLogSource _logSource; internal static void Init(ManualLogSource logSource) { _logSource = logSource; } internal static void Debug(object data) { _logSource.LogDebug(data); } internal static void Error(object data) { _logSource.LogError(data); } internal static void Fatal(object data) { _logSource.LogFatal(data); } internal static void Info(object data) { _logSource.LogInfo(data); } internal static void Message(object data) { _logSource.LogMessage(data); } internal static void Warning(object data) { _logSource.LogWarning(data); } } [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("Offbeatsofa.ItemWeightMod", "ItemWeightMod", "1.0.0")] public class TunnyMod : BaseUnityPlugin { public const string PluginGUID = "Offbeatsofa.ItemWeightMod"; public const string PluginAuthor = "Offbeatsofa"; public const string PluginName = "ItemWeightMod"; public const string PluginVersion = "1.0.0"; public static BuffDef itemWeightBuff; public static PluginInfo PInfo { get; private set; } public static ConfigEntry<bool> multipleScalingTypes { get; set; } public static ConfigEntry<int> earlyGameItemNum { get; set; } public static ConfigEntry<int> midGameItemNum { get; set; } public static ConfigEntry<bool> itemWeighting { get; set; } public static ConfigEntry<int> greenItemWeight { get; set; } public static ConfigEntry<int> redItemWeight { get; set; } public static ConfigEntry<int> bossItemWeight { get; set; } public static ConfigEntry<int> lunarItemWeight { get; set; } public void Awake() { PInfo = ((BaseUnityPlugin)this).Info; Log.Init(((BaseUnityPlugin)this).Logger); multipleScalingTypes = ((BaseUnityPlugin)this).Config.Bind<bool>("Scaling", "multipleScalingTypes", true, "Whether scaling is changed depending on the stage of the game"); earlyGameItemNum = ((BaseUnityPlugin)this).Config.Bind<int>("Scaling", "earlyGameItemNum", 7, "Number of items (per player) that encompasses early game scaling. Only used if multipleScalingTypes is true."); midGameItemNum = ((BaseUnityPlugin)this).Config.Bind<int>("Scaling", "midGameItemNum", 30, "Number of items (per player) that encompasses mid game scaling. Only used if multipleScalingTypes is true."); itemWeighting = ((BaseUnityPlugin)this).Config.Bind<bool>("Items", "itemWeighting", true, "Whether your weight is based of item rarity or not"); greenItemWeight = ((BaseUnityPlugin)this).Config.Bind<int>("Items", "greenItemWeight", 2, "How much a green item affects your rate (as a multiple of white items)"); redItemWeight = ((BaseUnityPlugin)this).Config.Bind<int>("Items", "redItemWeight", 5, "How much a red item affects your rate (as a multiple of white items)"); bossItemWeight = ((BaseUnityPlugin)this).Config.Bind<int>("Items", "bossItemWeight", 2, "How much a boss item affects your rate (as a multiple of white items)"); lunarItemWeight = ((BaseUnityPlugin)this).Config.Bind<int>("Items", "lunarItemWeight", 2, "How much a lunar item affects your rate (as a multiple of white items)"); AddContent(); } private void OnEnable() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Expected O, but got Unknown CharacterBody.RecalculateStats += new hook_RecalculateStats(CharacterBody_RecalculateStats); } private void OnDisable() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Expected O, but got Unknown CharacterBody.RecalculateStats += new hook_RecalculateStats(CharacterBody_RecalculateStats); } private void AddContent() { SetupBuff(); ContentAddition.AddBuffDef(itemWeightBuff); } private void SetupBuff() { //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) Asset.Init(); itemWeightBuff = ScriptableObject.CreateInstance<BuffDef>(); ((Object)itemWeightBuff).name = "ItemWeightBuff"; itemWeightBuff.canStack = true; itemWeightBuff.isCooldown = false; itemWeightBuff.isDebuff = true; itemWeightBuff.buffColor = Color.white; itemWeightBuff.iconSprite = Asset.mainBundle.LoadAsset<Sprite>("texItemWeightModBuffIcon.png"); } private void OnDestroy() { } private void CharacterBody_RecalculateStats(orig_RecalculateStats orig, CharacterBody self) { //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Invalid comparison between Unknown and I4 //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Invalid comparison between Unknown and I4 //IL_041a: Unknown result type (might be due to invalid IL or missing references) //IL_024c: Unknown result type (might be due to invalid IL or missing references) //IL_025e: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Invalid comparison between Unknown and I4 //IL_00ee: Unknown result type (might be due to invalid IL or missing references) //IL_00f5: Unknown result type (might be due to invalid IL or missing references) //IL_00fb: Invalid comparison between Unknown and I4 //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_00fd: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Invalid comparison between Unknown and I4 //IL_014f: Unknown result type (might be due to invalid IL or missing references) //IL_0156: Unknown result type (might be due to invalid IL or missing references) //IL_015c: Invalid comparison between Unknown and I4 //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_0135: Unknown result type (might be due to invalid IL or missing references) //IL_015e: Unknown result type (might be due to invalid IL or missing references) //IL_0165: Unknown result type (might be due to invalid IL or missing references) //IL_016b: Invalid comparison between Unknown and I4 //IL_01b0: Unknown result type (might be due to invalid IL or missing references) //IL_01b7: Unknown result type (might be due to invalid IL or missing references) //IL_01bd: Invalid comparison between Unknown and I4 //IL_0179: Unknown result type (might be due to invalid IL or missing references) //IL_0196: Unknown result type (might be due to invalid IL or missing references) //IL_01fc: Unknown result type (might be due to invalid IL or missing references) //IL_0203: Unknown result type (might be due to invalid IL or missing references) //IL_0209: Invalid comparison between Unknown and I4 //IL_01c8: Unknown result type (might be due to invalid IL or missing references) //IL_01e5: Unknown result type (might be due to invalid IL or missing references) //IL_0214: Unknown result type (might be due to invalid IL or missing references) //IL_0231: Unknown result type (might be due to invalid IL or missing references) orig.Invoke(self); if ((int)self.teamComponent.teamIndex != 1 || !self.isPlayerControlled) { return; } int num = 0; int num2 = 0; float num3 = 0f; float num4 = 0f; float num5 = 0f; int num6 = 0; GenericStaticEnumerable<ItemIndex, AllItemsEnumerator> allItems = ItemCatalog.allItems; AllItemsEnumerator enumerator = allItems.GetEnumerator(); try { while (((AllItemsEnumerator)(ref enumerator)).MoveNext()) { ItemIndex current = ((AllItemsEnumerator)(ref enumerator)).Current; if (ItemCatalog.GetItemDef(current).hidden || (int)ItemCatalog.GetItemDef(current).tier == 5) { continue; } if (itemWeighting.Value) { if ((int)ItemCatalog.GetItemDef(current).tier == 0 || (int)ItemCatalog.GetItemDef(current).tier == 6) { num += Util.GetItemCountForTeam((TeamIndex)1, current, true, true); num2 += self.inventory.GetItemCount(current); } else if ((int)ItemCatalog.GetItemDef(current).tier == 1 || (int)ItemCatalog.GetItemDef(current).tier == 7) { num += Util.GetItemCountForTeam((TeamIndex)1, current, true, true) * greenItemWeight.Value; num2 += self.inventory.GetItemCount(current) * greenItemWeight.Value; } else if ((int)ItemCatalog.GetItemDef(current).tier == 2 || (int)ItemCatalog.GetItemDef(current).tier == 8) { num += Util.GetItemCountForTeam((TeamIndex)1, current, true, true) * redItemWeight.Value; num2 += self.inventory.GetItemCount(current) * redItemWeight.Value; } else if ((int)ItemCatalog.GetItemDef(current).tier == 4) { num += Util.GetItemCountForTeam((TeamIndex)1, current, true, true) * bossItemWeight.Value; num2 += self.inventory.GetItemCount(current) * bossItemWeight.Value; } else if ((int)ItemCatalog.GetItemDef(current).tier == 4) { num += Util.GetItemCountForTeam((TeamIndex)1, current, true, true) * lunarItemWeight.Value; num2 += self.inventory.GetItemCount(current) * lunarItemWeight.Value; } } else { num += Util.GetItemCountForTeam((TeamIndex)1, current, true, true); num2 += self.inventory.GetItemCount(current); } } } finally { ((IDisposable)(AllItemsEnumerator)(ref enumerator)).Dispose(); } num3 = (float)num / (float)PlayerCharacterMasterController.instances.Count; num4 = (float)num2 / num3 * 100f; num5 = ((!multipleScalingTypes.Value) ? ((float)Math.Min(Math.Max(-0.0001 * Math.Pow(num4 - 100f, 3.0) + 1.0, 0.25), 2.1)) : ((num <= 7 * PlayerCharacterMasterController.instances.Count) ? ((float)Math.Min(Math.Max((double)((float)num2 - num3) / -6.6666 + 1.0, 0.25), 2.1)) : ((num < 30 * PlayerCharacterMasterController.instances.Count) ? ((float)Math.Min(Math.Max(((float)num2 - num3) / -20f + 1f, 0.25), 2.1)) : ((float)Math.Min(Math.Max(-0.0001 * Math.Pow(num4 - 100f, 3.0) + 1.0, 0.1), 2.1))))); self.moveSpeed *= num5; num6 = Convert.ToInt32(num5 * 100f); self.SetBuffCount(itemWeightBuff.buffIndex, num6); Log.Debug($"Name: {((Object)self).name} Steam Name: {self.GetUserName()} Player Item Count: {num2} " + $"Average Item Count: {num3} Item Percent: {num4} Multiplier: {num5} Has Buff: {self.HasBuff(itemWeightBuff)} Buff Count: {self.GetBuffCount(itemWeightBuff)} "); } } }
MultiplayerItemHandicap.dll
Decompiled 4 hours agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using Microsoft.CodeAnalysis; using On.RoR2; using R2API; using RoR2; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("TunnyMod")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+55547a3010a5cd50216d8b61286fb858c61afaa6")] [assembly: AssemblyProduct("TunnyMod")] [assembly: AssemblyTitle("TunnyMod")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace TunnyMod { public static class Asset { public static AssetBundle mainBundle; public const string bundleName = "itemweightmod"; public const string assetBundleFolder = "assetbundles"; public static string AssetBundlePath => Path.Combine(Path.GetDirectoryName(TunnyMod.PInfo.Location), "assetbundles", "itemweightmod"); public static void Init() { mainBundle = AssetBundle.LoadFromFile(AssetBundlePath); } } internal static class Log { private static ManualLogSource _logSource; internal static void Init(ManualLogSource logSource) { _logSource = logSource; } internal static void Debug(object data) { _logSource.LogDebug(data); } internal static void Error(object data) { _logSource.LogError(data); } internal static void Fatal(object data) { _logSource.LogFatal(data); } internal static void Info(object data) { _logSource.LogInfo(data); } internal static void Message(object data) { _logSource.LogMessage(data); } internal static void Warning(object data) { _logSource.LogWarning(data); } } [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("Offbeatsofa.ItemWeightMod", "ItemWeightMod", "1.0.0")] public class TunnyMod : BaseUnityPlugin { public const string PluginGUID = "Offbeatsofa.ItemWeightMod"; public const string PluginAuthor = "Offbeatsofa"; public const string PluginName = "ItemWeightMod"; public const string PluginVersion = "1.0.0"; public static BuffDef itemWeightBuff; public static PluginInfo PInfo { get; private set; } public static ConfigEntry<bool> multipleScalingTypes { get; set; } public static ConfigEntry<int> earlyGameItemNum { get; set; } public static ConfigEntry<int> midGameItemNum { get; set; } public static ConfigEntry<bool> itemWeighting { get; set; } public static ConfigEntry<int> greenItemWeight { get; set; } public static ConfigEntry<int> redItemWeight { get; set; } public static ConfigEntry<int> bossItemWeight { get; set; } public static ConfigEntry<int> lunarItemWeight { get; set; } public void Awake() { PInfo = ((BaseUnityPlugin)this).Info; Log.Init(((BaseUnityPlugin)this).Logger); multipleScalingTypes = ((BaseUnityPlugin)this).Config.Bind<bool>("Scaling", "multipleScalingTypes", true, "Whether scaling is changed depending on the stage of the game"); earlyGameItemNum = ((BaseUnityPlugin)this).Config.Bind<int>("Scaling", "earlyGameItemNum", 7, "Number of items (per player) that encompasses early game scaling. Only used if multipleScalingTypes is true."); midGameItemNum = ((BaseUnityPlugin)this).Config.Bind<int>("Scaling", "midGameItemNum", 30, "Number of items (per player) that encompasses mid game scaling. Only used if multipleScalingTypes is true."); itemWeighting = ((BaseUnityPlugin)this).Config.Bind<bool>("Items", "itemWeighting", true, "Whether your weight is based of item rarity or not"); greenItemWeight = ((BaseUnityPlugin)this).Config.Bind<int>("Items", "greenItemWeight", 2, "How much a green item affects your rate (as a multiple of white items)"); redItemWeight = ((BaseUnityPlugin)this).Config.Bind<int>("Items", "redItemWeight", 5, "How much a red item affects your rate (as a multiple of white items)"); bossItemWeight = ((BaseUnityPlugin)this).Config.Bind<int>("Items", "bossItemWeight", 2, "How much a boss item affects your rate (as a multiple of white items)"); lunarItemWeight = ((BaseUnityPlugin)this).Config.Bind<int>("Items", "lunarItemWeight", 2, "How much a lunar item affects your rate (as a multiple of white items)"); AddContent(); } private void OnEnable() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Expected O, but got Unknown CharacterBody.RecalculateStats += new hook_RecalculateStats(CharacterBody_RecalculateStats); } private void OnDisable() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Expected O, but got Unknown CharacterBody.RecalculateStats += new hook_RecalculateStats(CharacterBody_RecalculateStats); } private void AddContent() { SetupBuff(); ContentAddition.AddBuffDef(itemWeightBuff); } private void SetupBuff() { //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) Asset.Init(); itemWeightBuff = ScriptableObject.CreateInstance<BuffDef>(); ((Object)itemWeightBuff).name = "ItemWeightBuff"; itemWeightBuff.canStack = true; itemWeightBuff.isCooldown = false; itemWeightBuff.isDebuff = true; itemWeightBuff.buffColor = Color.white; itemWeightBuff.iconSprite = Asset.mainBundle.LoadAsset<Sprite>("texItemWeightModBuffIcon.png"); } private void OnDestroy() { } private void CharacterBody_RecalculateStats(orig_RecalculateStats orig, CharacterBody self) { //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Invalid comparison between Unknown and I4 //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Invalid comparison between Unknown and I4 //IL_041a: Unknown result type (might be due to invalid IL or missing references) //IL_024c: Unknown result type (might be due to invalid IL or missing references) //IL_025e: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Invalid comparison between Unknown and I4 //IL_00ee: Unknown result type (might be due to invalid IL or missing references) //IL_00f5: Unknown result type (might be due to invalid IL or missing references) //IL_00fb: Invalid comparison between Unknown and I4 //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_00fd: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Invalid comparison between Unknown and I4 //IL_014f: Unknown result type (might be due to invalid IL or missing references) //IL_0156: Unknown result type (might be due to invalid IL or missing references) //IL_015c: Invalid comparison between Unknown and I4 //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_0135: Unknown result type (might be due to invalid IL or missing references) //IL_015e: Unknown result type (might be due to invalid IL or missing references) //IL_0165: Unknown result type (might be due to invalid IL or missing references) //IL_016b: Invalid comparison between Unknown and I4 //IL_01b0: Unknown result type (might be due to invalid IL or missing references) //IL_01b7: Unknown result type (might be due to invalid IL or missing references) //IL_01bd: Invalid comparison between Unknown and I4 //IL_0179: Unknown result type (might be due to invalid IL or missing references) //IL_0196: Unknown result type (might be due to invalid IL or missing references) //IL_01fc: Unknown result type (might be due to invalid IL or missing references) //IL_0203: Unknown result type (might be due to invalid IL or missing references) //IL_0209: Invalid comparison between Unknown and I4 //IL_01c8: Unknown result type (might be due to invalid IL or missing references) //IL_01e5: Unknown result type (might be due to invalid IL or missing references) //IL_0214: Unknown result type (might be due to invalid IL or missing references) //IL_0231: Unknown result type (might be due to invalid IL or missing references) orig.Invoke(self); if ((int)self.teamComponent.teamIndex != 1 || !self.isPlayerControlled) { return; } int num = 0; int num2 = 0; float num3 = 0f; float num4 = 0f; float num5 = 0f; int num6 = 0; GenericStaticEnumerable<ItemIndex, AllItemsEnumerator> allItems = ItemCatalog.allItems; AllItemsEnumerator enumerator = allItems.GetEnumerator(); try { while (((AllItemsEnumerator)(ref enumerator)).MoveNext()) { ItemIndex current = ((AllItemsEnumerator)(ref enumerator)).Current; if (ItemCatalog.GetItemDef(current).hidden || (int)ItemCatalog.GetItemDef(current).tier == 5) { continue; } if (itemWeighting.Value) { if ((int)ItemCatalog.GetItemDef(current).tier == 0 || (int)ItemCatalog.GetItemDef(current).tier == 6) { num += Util.GetItemCountForTeam((TeamIndex)1, current, true, true); num2 += self.inventory.GetItemCount(current); } else if ((int)ItemCatalog.GetItemDef(current).tier == 1 || (int)ItemCatalog.GetItemDef(current).tier == 7) { num += Util.GetItemCountForTeam((TeamIndex)1, current, true, true) * greenItemWeight.Value; num2 += self.inventory.GetItemCount(current) * greenItemWeight.Value; } else if ((int)ItemCatalog.GetItemDef(current).tier == 2 || (int)ItemCatalog.GetItemDef(current).tier == 8) { num += Util.GetItemCountForTeam((TeamIndex)1, current, true, true) * redItemWeight.Value; num2 += self.inventory.GetItemCount(current) * redItemWeight.Value; } else if ((int)ItemCatalog.GetItemDef(current).tier == 4) { num += Util.GetItemCountForTeam((TeamIndex)1, current, true, true) * bossItemWeight.Value; num2 += self.inventory.GetItemCount(current) * bossItemWeight.Value; } else if ((int)ItemCatalog.GetItemDef(current).tier == 4) { num += Util.GetItemCountForTeam((TeamIndex)1, current, true, true) * lunarItemWeight.Value; num2 += self.inventory.GetItemCount(current) * lunarItemWeight.Value; } } else { num += Util.GetItemCountForTeam((TeamIndex)1, current, true, true); num2 += self.inventory.GetItemCount(current); } } } finally { ((IDisposable)(AllItemsEnumerator)(ref enumerator)).Dispose(); } num3 = (float)num / (float)PlayerCharacterMasterController.instances.Count; num4 = (float)num2 / num3 * 100f; num5 = ((!multipleScalingTypes.Value) ? ((float)Math.Min(Math.Max(-0.0001 * Math.Pow(num4 - 100f, 3.0) + 1.0, 0.25), 2.1)) : ((num <= 7 * PlayerCharacterMasterController.instances.Count) ? ((float)Math.Min(Math.Max((double)((float)num2 - num3) / -6.6666 + 1.0, 0.25), 2.1)) : ((num < 30 * PlayerCharacterMasterController.instances.Count) ? ((float)Math.Min(Math.Max(((float)num2 - num3) / -20f + 1f, 0.25), 2.1)) : ((float)Math.Min(Math.Max(-0.0001 * Math.Pow(num4 - 100f, 3.0) + 1.0, 0.1), 2.1))))); self.moveSpeed *= num5; num6 = Convert.ToInt32(num5 * 100f); self.SetBuffCount(itemWeightBuff.buffIndex, num6); Log.Debug($"Name: {((Object)self).name} Steam Name: {self.GetUserName()} Player Item Count: {num2} " + $"Average Item Count: {num3} Item Percent: {num4} Multiplier: {num5} Has Buff: {self.HasBuff(itemWeightBuff)} Buff Count: {self.GetBuffCount(itemWeightBuff)} "); } } }