Some mods may be broken due to the recent Alloyed Collective update.
Decompiled source of NoExpVisuals v1.0.0
NoExpVisuals.dll
Decompiled 5 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using Microsoft.CodeAnalysis; using On.RoR2; using RoR2; using UnityEngine; using UnityEngine.Networking; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyCompany("NoExpVisuals")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+35d8d0028e8b268378cc7523b4d6852426aa3643")] [assembly: AssemblyProduct("NoExpVisuals")] [assembly: AssemblyTitle("NoExpVisuals")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace NoExpVisuals { internal static class Log { private static ManualLogSource _logSource; internal static void Init(ManualLogSource logSource) { _logSource = logSource; } internal static void Debug(object data) { _logSource.LogDebug(data); } internal static void Error(object data) { _logSource.LogError(data); } internal static void Fatal(object data) { _logSource.LogFatal(data); } internal static void Info(object data) { _logSource.LogInfo(data); } internal static void Message(object data) { _logSource.LogMessage(data); } internal static void Warning(object data) { _logSource.LogWarning(data); } } [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("OopsAllLemurians.NoExpVisuals", "NoExpVisuals", "1.0.0")] public class NoExpVisuals : BaseUnityPlugin { public const string PluginGUID = "OopsAllLemurians.NoExpVisuals"; public const string PluginAuthor = "OopsAllLemurians"; public const string PluginName = "NoExpVisuals"; public const string PluginVersion = "1.0.0"; public void Awake() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Expected O, but got Unknown ExperienceManager.HandleCreateExpEffectInternal += new hook_HandleCreateExpEffectInternal(DisableExpEffect); } private void DisableExpEffect(orig_HandleCreateExpEffectInternal orig, ExperienceManager self, NetworkMessage netMsg) { //IL_00bd: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) netMsg.ReadMessage<CreateExpEffectMessage>(ExperienceManager.currentIncomingCreateExpEffectMessage); if (!SettingsConVars.cvExpAndMoneyEffects.value) { return; } GameObject targetBody = ExperienceManager.currentIncomingCreateExpEffectMessage.targetBody; if (!Object.op_Implicit((Object)(object)targetBody)) { return; } HurtBox val = Util.FindBodyMainHurtBox(targetBody); Transform targetTransform = (Object.op_Implicit((Object)(object)val) ? ((Component)val).transform : targetBody.transform); List<ulong> list = self.CalculateDenominations(ExperienceManager.currentIncomingCreateExpEffectMessage.awardAmount); uint num = 0u; for (int i = 0; i < list.Count; i++) { ExperienceOrbBehavior component; if (!self.shouldPool) { component = Object.Instantiate<GameObject>(ExperienceManager.experienceOrbPrefab, ExperienceManager.currentIncomingCreateExpEffectMessage.origin, Quaternion.identity).GetComponent<ExperienceOrbBehavior>(); } else { EffectManagerHelper pooledEffect = EffectManager.GetPooledEffect(ExperienceManager.experienceOrbPrefab, ExperienceManager.currentIncomingCreateExpEffectMessage.origin, Quaternion.identity); component = ((Component)pooledEffect).GetComponent<ExperienceOrbBehavior>(); pooledEffect.Reset(true); ((Component)pooledEffect).gameObject.SetActive(true); pooledEffect.ResetPostActivate(); } component.targetTransform = targetTransform; component.travelTime = 0.1f; component.exp = list[i]; component.SetupStartingValues(); num++; if (num >= ExperienceManager.orbTimeOffsetSequence.Length) { num = 0u; } } } } }