using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using On.RoR2;
using RoR2;
using UnityEngine;
using UnityEngine.Networking;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("NoExpVisuals")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+35d8d0028e8b268378cc7523b4d6852426aa3643")]
[assembly: AssemblyProduct("NoExpVisuals")]
[assembly: AssemblyTitle("NoExpVisuals")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace NoExpVisuals
{
internal static class Log
{
private static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
internal static void Debug(object data)
{
_logSource.LogDebug(data);
}
internal static void Error(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data)
{
_logSource.LogMessage(data);
}
internal static void Warning(object data)
{
_logSource.LogWarning(data);
}
}
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("OopsAllLemurians.NoExpVisuals", "NoExpVisuals", "1.0.0")]
public class NoExpVisuals : BaseUnityPlugin
{
public const string PluginGUID = "OopsAllLemurians.NoExpVisuals";
public const string PluginAuthor = "OopsAllLemurians";
public const string PluginName = "NoExpVisuals";
public const string PluginVersion = "1.0.0";
public void Awake()
{
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Expected O, but got Unknown
ExperienceManager.HandleCreateExpEffectInternal += new hook_HandleCreateExpEffectInternal(DisableExpEffect);
}
private void DisableExpEffect(orig_HandleCreateExpEffectInternal orig, ExperienceManager self, NetworkMessage netMsg)
{
//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_009e: Unknown result type (might be due to invalid IL or missing references)
netMsg.ReadMessage<CreateExpEffectMessage>(ExperienceManager.currentIncomingCreateExpEffectMessage);
if (!SettingsConVars.cvExpAndMoneyEffects.value)
{
return;
}
GameObject targetBody = ExperienceManager.currentIncomingCreateExpEffectMessage.targetBody;
if (!Object.op_Implicit((Object)(object)targetBody))
{
return;
}
HurtBox val = Util.FindBodyMainHurtBox(targetBody);
Transform targetTransform = (Object.op_Implicit((Object)(object)val) ? ((Component)val).transform : targetBody.transform);
List<ulong> list = self.CalculateDenominations(ExperienceManager.currentIncomingCreateExpEffectMessage.awardAmount);
uint num = 0u;
for (int i = 0; i < list.Count; i++)
{
ExperienceOrbBehavior component;
if (!self.shouldPool)
{
component = Object.Instantiate<GameObject>(ExperienceManager.experienceOrbPrefab, ExperienceManager.currentIncomingCreateExpEffectMessage.origin, Quaternion.identity).GetComponent<ExperienceOrbBehavior>();
}
else
{
EffectManagerHelper pooledEffect = EffectManager.GetPooledEffect(ExperienceManager.experienceOrbPrefab, ExperienceManager.currentIncomingCreateExpEffectMessage.origin, Quaternion.identity);
component = ((Component)pooledEffect).GetComponent<ExperienceOrbBehavior>();
pooledEffect.Reset(true);
((Component)pooledEffect).gameObject.SetActive(true);
pooledEffect.ResetPostActivate();
}
component.targetTransform = targetTransform;
component.travelTime = 0.1f;
component.exp = list[i];
component.SetupStartingValues();
num++;
if (num >= ExperienceManager.orbTimeOffsetSequence.Length)
{
num = 0u;
}
}
}
}
}