using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HG.Reflection;
using On.RoR2;
using R2API;
using R2API.Utils;
using RoR2;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: OptIn]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("DeathsRegards")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("DeathsRegards")]
[assembly: AssemblyTitle("DeathsRegards")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: UnverifiableCode]
namespace DeathsRegardsMod;
public class DeathsRegardsItem
{
public GameObject ItemModel;
public Sprite ItemSprite;
public Dictionary<int, float> Cooldowns;
private const float CooldownTime = 60f;
private const float ShieldItemFactor = 2f;
public ItemDef Definition { get; private set; }
public DeathsRegardsItem()
{
LoadAssets();
BuildItemDefinition();
Cooldowns = new Dictionary<int, float>();
}
private void LoadAssets()
{
using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("DeathsRegards.deathsregardsmod");
AssetBundle val = AssetBundle.LoadFromStream(stream);
ItemModel = val.LoadAsset<GameObject>("Assets/craneo.obj");
ItemSprite = val.LoadAsset<Sprite>("Assets/icon.png");
}
public void BuildItemDefinition()
{
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
Definition = ScriptableObject.CreateInstance<ItemDef>();
ItemDef definition = Definition;
((Object)definition).name = "DeathsRegards";
definition.deprecatedTier = (ItemTier)2;
definition.tags = (ItemTag[])(object)new ItemTag[1] { (ItemTag)3 };
definition.pickupModelPrefab = ItemModel;
definition.pickupIconSprite = ItemSprite;
definition.nameToken = "DEATHSITEM_NAME";
definition.pickupToken = "DEATHSITEM_PICKUP";
definition.descriptionToken = "DEATHSITEM_DESC";
definition.loreToken = "DEATHSITEM_LORE";
}
public ItemDisplayRuleDict BuildDisplayRules()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Expected O, but got Unknown
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_0074: Unknown result type (might be due to invalid IL or missing references)
//IL_008a: Unknown result type (might be due to invalid IL or missing references)
//IL_008f: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
//IL_0095: Unknown result type (might be due to invalid IL or missing references)
//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_00e8: Unknown result type (might be due to invalid IL or missing references)
//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
//IL_0103: Unknown result type (might be due to invalid IL or missing references)
//IL_0108: Unknown result type (might be due to invalid IL or missing references)
//IL_011e: Unknown result type (might be due to invalid IL or missing references)
//IL_0123: Unknown result type (might be due to invalid IL or missing references)
//IL_0128: Unknown result type (might be due to invalid IL or missing references)
//IL_0129: Unknown result type (might be due to invalid IL or missing references)
//IL_0144: Unknown result type (might be due to invalid IL or missing references)
//IL_014d: Unknown result type (might be due to invalid IL or missing references)
//IL_017c: Unknown result type (might be due to invalid IL or missing references)
//IL_0181: Unknown result type (might be due to invalid IL or missing references)
//IL_0197: Unknown result type (might be due to invalid IL or missing references)
//IL_019c: Unknown result type (might be due to invalid IL or missing references)
//IL_01b2: Unknown result type (might be due to invalid IL or missing references)
//IL_01b7: Unknown result type (might be due to invalid IL or missing references)
//IL_01bc: Unknown result type (might be due to invalid IL or missing references)
//IL_01bd: Unknown result type (might be due to invalid IL or missing references)
//IL_01d8: Unknown result type (might be due to invalid IL or missing references)
//IL_01e1: Unknown result type (might be due to invalid IL or missing references)
//IL_0210: Unknown result type (might be due to invalid IL or missing references)
//IL_0215: Unknown result type (might be due to invalid IL or missing references)
//IL_022b: Unknown result type (might be due to invalid IL or missing references)
//IL_0230: Unknown result type (might be due to invalid IL or missing references)
//IL_0246: Unknown result type (might be due to invalid IL or missing references)
//IL_024b: Unknown result type (might be due to invalid IL or missing references)
//IL_0250: Unknown result type (might be due to invalid IL or missing references)
//IL_0251: Unknown result type (might be due to invalid IL or missing references)
//IL_026c: Unknown result type (might be due to invalid IL or missing references)
//IL_0275: Unknown result type (might be due to invalid IL or missing references)
//IL_02a4: Unknown result type (might be due to invalid IL or missing references)
//IL_02a9: Unknown result type (might be due to invalid IL or missing references)
//IL_02bf: Unknown result type (might be due to invalid IL or missing references)
//IL_02c4: Unknown result type (might be due to invalid IL or missing references)
//IL_02da: Unknown result type (might be due to invalid IL or missing references)
//IL_02df: Unknown result type (might be due to invalid IL or missing references)
//IL_02e4: Unknown result type (might be due to invalid IL or missing references)
//IL_02e5: Unknown result type (might be due to invalid IL or missing references)
//IL_0300: Unknown result type (might be due to invalid IL or missing references)
//IL_0309: Unknown result type (might be due to invalid IL or missing references)
//IL_0338: Unknown result type (might be due to invalid IL or missing references)
//IL_033d: Unknown result type (might be due to invalid IL or missing references)
//IL_0353: Unknown result type (might be due to invalid IL or missing references)
//IL_0358: Unknown result type (might be due to invalid IL or missing references)
//IL_036e: Unknown result type (might be due to invalid IL or missing references)
//IL_0373: Unknown result type (might be due to invalid IL or missing references)
//IL_0378: Unknown result type (might be due to invalid IL or missing references)
//IL_0379: Unknown result type (might be due to invalid IL or missing references)
//IL_0394: Unknown result type (might be due to invalid IL or missing references)
//IL_039d: Unknown result type (might be due to invalid IL or missing references)
//IL_03cc: Unknown result type (might be due to invalid IL or missing references)
//IL_03d1: Unknown result type (might be due to invalid IL or missing references)
//IL_03e7: Unknown result type (might be due to invalid IL or missing references)
//IL_03ec: Unknown result type (might be due to invalid IL or missing references)
//IL_0402: Unknown result type (might be due to invalid IL or missing references)
//IL_0407: Unknown result type (might be due to invalid IL or missing references)
//IL_040c: Unknown result type (might be due to invalid IL or missing references)
//IL_040d: Unknown result type (might be due to invalid IL or missing references)
//IL_0428: Unknown result type (might be due to invalid IL or missing references)
//IL_0431: Unknown result type (might be due to invalid IL or missing references)
//IL_0460: Unknown result type (might be due to invalid IL or missing references)
//IL_0465: Unknown result type (might be due to invalid IL or missing references)
//IL_047b: Unknown result type (might be due to invalid IL or missing references)
//IL_0480: Unknown result type (might be due to invalid IL or missing references)
//IL_0496: Unknown result type (might be due to invalid IL or missing references)
//IL_049b: Unknown result type (might be due to invalid IL or missing references)
//IL_04a0: Unknown result type (might be due to invalid IL or missing references)
//IL_04a1: Unknown result type (might be due to invalid IL or missing references)
//IL_04bc: Unknown result type (might be due to invalid IL or missing references)
//IL_04c5: Unknown result type (might be due to invalid IL or missing references)
//IL_04f4: Unknown result type (might be due to invalid IL or missing references)
//IL_04f9: Unknown result type (might be due to invalid IL or missing references)
//IL_050f: Unknown result type (might be due to invalid IL or missing references)
//IL_0514: Unknown result type (might be due to invalid IL or missing references)
//IL_052a: Unknown result type (might be due to invalid IL or missing references)
//IL_052f: Unknown result type (might be due to invalid IL or missing references)
//IL_0534: Unknown result type (might be due to invalid IL or missing references)
//IL_0535: Unknown result type (might be due to invalid IL or missing references)
//IL_0550: Unknown result type (might be due to invalid IL or missing references)
//IL_0559: Unknown result type (might be due to invalid IL or missing references)
//IL_0588: Unknown result type (might be due to invalid IL or missing references)
//IL_058d: Unknown result type (might be due to invalid IL or missing references)
//IL_05a3: Unknown result type (might be due to invalid IL or missing references)
//IL_05a8: Unknown result type (might be due to invalid IL or missing references)
//IL_05be: Unknown result type (might be due to invalid IL or missing references)
//IL_05c3: Unknown result type (might be due to invalid IL or missing references)
//IL_05c8: Unknown result type (might be due to invalid IL or missing references)
//IL_05c9: Unknown result type (might be due to invalid IL or missing references)
//IL_05e4: Unknown result type (might be due to invalid IL or missing references)
//IL_05ed: Unknown result type (might be due to invalid IL or missing references)
//IL_061c: Unknown result type (might be due to invalid IL or missing references)
//IL_0621: Unknown result type (might be due to invalid IL or missing references)
//IL_0637: Unknown result type (might be due to invalid IL or missing references)
//IL_063c: Unknown result type (might be due to invalid IL or missing references)
//IL_0652: Unknown result type (might be due to invalid IL or missing references)
//IL_0657: Unknown result type (might be due to invalid IL or missing references)
//IL_065c: Unknown result type (might be due to invalid IL or missing references)
//IL_065d: Unknown result type (might be due to invalid IL or missing references)
ItemDisplayRuleDict val = new ItemDisplayRuleDict(Array.Empty<ItemDisplayRule>());
val.Add("mdlCommandoDualies", (ItemDisplayRule[])(object)new ItemDisplayRule[1]
{
new ItemDisplayRule
{
ruleType = (ItemDisplayRuleType)0,
followerPrefab = ItemModel,
childName = "FootL",
localPos = new Vector3(0.01159f, 0.14157f, -0.06636f),
localAngles = new Vector3(300f, 180f, 180f),
localScale = new Vector3(0.1f, 0.1f, 0.1f)
}
});
val.Add("mdlHuntress", (ItemDisplayRule[])(object)new ItemDisplayRule[1]
{
new ItemDisplayRule
{
ruleType = (ItemDisplayRuleType)0,
followerPrefab = ItemModel,
childName = "FootL",
localPos = new Vector3(0.01371f, 0.05648f, -0.09268f),
localAngles = new Vector3(300f, 180f, 180f),
localScale = new Vector3(0.075f, 0.075f, 0.075f)
}
});
val.Add("mdlToolbot", (ItemDisplayRule[])(object)new ItemDisplayRule[1]
{
new ItemDisplayRule
{
ruleType = (ItemDisplayRuleType)0,
followerPrefab = ItemModel,
childName = "MainWheelL",
localPos = new Vector3(-0.01748f, 1.08975f, -1.52357f),
localAngles = new Vector3(300f, 0f, 0f),
localScale = new Vector3(1f, 1f, 1f)
}
});
val.Add("mdlEngi", (ItemDisplayRule[])(object)new ItemDisplayRule[1]
{
new ItemDisplayRule
{
ruleType = (ItemDisplayRuleType)0,
followerPrefab = ItemModel,
childName = "FootL",
localPos = new Vector3(-0.00026f, 0.20756f, -0.12849f),
localAngles = new Vector3(310f, 180f, 180f),
localScale = new Vector3(0.1f, 0.1f, 0.1f)
}
});
val.Add("mdlMage", (ItemDisplayRule[])(object)new ItemDisplayRule[1]
{
new ItemDisplayRule
{
ruleType = (ItemDisplayRuleType)0,
followerPrefab = ItemModel,
childName = "FootL",
localPos = new Vector3(-0.0118f, 0.09237f, -0.05244f),
localAngles = new Vector3(15f, 180f, 180f),
localScale = new Vector3(0.075f, 0.075f, 0.075f)
}
});
val.Add("mdlMerc", (ItemDisplayRule[])(object)new ItemDisplayRule[1]
{
new ItemDisplayRule
{
ruleType = (ItemDisplayRuleType)0,
followerPrefab = ItemModel,
childName = "FootL",
localPos = new Vector3(-0.00364f, 0.07695f, -0.06853f),
localAngles = new Vector3(340f, 180f, 180f),
localScale = new Vector3(0.075f, 0.075f, 0.075f)
}
});
val.Add("mdlTreebot", (ItemDisplayRule[])(object)new ItemDisplayRule[1]
{
new ItemDisplayRule
{
ruleType = (ItemDisplayRuleType)0,
followerPrefab = ItemModel,
childName = "FootFrontL",
localPos = new Vector3(0.00159f, 0.024f, -0.00071f),
localAngles = new Vector3(0f, 120f, 180f),
localScale = new Vector3(0.3f, 0.3f, 0.3f)
}
});
val.Add("mdlLoader", (ItemDisplayRule[])(object)new ItemDisplayRule[1]
{
new ItemDisplayRule
{
ruleType = (ItemDisplayRuleType)0,
followerPrefab = ItemModel,
childName = "FootL",
localPos = new Vector3(0.0136f, 0.0441f, -0.08881f),
localAngles = new Vector3(1E-05f, 180f, 180f),
localScale = new Vector3(0.1f, 0.1f, 0.1f)
}
});
val.Add("mdlCroco", (ItemDisplayRule[])(object)new ItemDisplayRule[1]
{
new ItemDisplayRule
{
ruleType = (ItemDisplayRuleType)0,
followerPrefab = ItemModel,
childName = "FootL",
localPos = new Vector3(-0.1655f, 0.32189f, -1.2976f),
localAngles = new Vector3(10f, 180f, 180f),
localScale = new Vector3(0.5f, 0.5f, 0.5f)
}
});
val.Add("mdlCaptain", (ItemDisplayRule[])(object)new ItemDisplayRule[1]
{
new ItemDisplayRule
{
ruleType = (ItemDisplayRuleType)0,
followerPrefab = ItemModel,
childName = "FootL",
localPos = new Vector3(0.05678f, 0.12228f, -0.13881f),
localAngles = new Vector3(345f, 150f, 180f),
localScale = new Vector3(0.08f, 0.08f, 0.08f)
}
});
val.Add("mdlBandit2", (ItemDisplayRule[])(object)new ItemDisplayRule[1]
{
new ItemDisplayRule
{
ruleType = (ItemDisplayRuleType)0,
followerPrefab = ItemModel,
childName = "FootL",
localPos = new Vector3(0.02064f, 0.09363f, -0.11238f),
localAngles = new Vector3(330f, 170f, 180f),
localScale = new Vector3(0.1f, 0.1f, 0.1f)
}
});
return val;
}
internal void OnRunStart(orig_Start orig, Run self)
{
Cooldowns.Clear();
orig.Invoke(self);
}
internal void OnTakeDamage(orig_TakeDamage orig, HealthComponent self, DamageInfo damageInfo)
{
orig.Invoke(self, damageInfo);
if ((Object)(object)self.body.inventory == (Object)null)
{
return;
}
int itemCount = self.body.inventory.GetItemCount(Definition);
if (itemCount > 0 && self.combinedHealthFraction < 0.3f)
{
int instanceID = ((Object)self.body.inventory).GetInstanceID();
if (!Cooldowns.TryGetValue(instanceID, out var value))
{
value = 0f;
}
float time = Time.time;
if (value + CalculateCooldown(itemCount) < time)
{
self.AddBarrier(damageInfo.damage * 2f);
Cooldowns[instanceID] = time;
}
}
}
private static float CalculateCooldown(int itemCount)
{
if (itemCount == 1)
{
return 60f;
}
return 60f / (1.5f * (float)(itemCount - 1));
}
}
[BepInDependency(/*Could not decode attribute arguments.*/)]
[R2APISubmoduleDependency(new string[] { "ItemAPI", "LanguageAPI" })]
[BepInPlugin("com.phreel.deathsregardsrevived", "DeathsRegardsRevived", "1.0.3")]
public class DeathsRegardsMod : BaseUnityPlugin
{
private const string ModVer = "1.0.3";
private const string ModName = "DeathsRegardsRevived";
private const string ModGuid = "com.phreel.deathsregardsrevived";
private static DeathsRegardsItem item;
public static DeathsRegardsItem Item
{
get
{
return item;
}
set
{
item = value;
}
}
public void Awake()
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Expected O, but got Unknown
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Expected O, but got Unknown
AddLanguageTokens();
Item = new DeathsRegardsItem();
AddItem(Item);
Run.Start += new hook_Start(Item.OnRunStart);
HealthComponent.TakeDamage += new hook_TakeDamage(Item.OnTakeDamage);
CommandHelper.AddToConsoleWhenReady();
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
private void AddItem(DeathsRegardsItem item)
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0013: Expected O, but got Unknown
CustomItem val = new CustomItem(item.Definition, item.BuildDisplayRules());
if (!ItemAPI.Add(val))
{
((BaseUnityPlugin)this).Logger.LogError((object)"Unable to add Death's Regards");
}
}
private static void AddLanguageTokens()
{
LanguageAPI.Add("DEATHSITEM_NAME", "Death's Regards");
LanguageAPI.Add("DEATHSITEM_PICKUP", "Barrier after taking high damage.");
LanguageAPI.Add("DEATHSITEM_DESC", "Upon taking <style=cIsDamage>damage</style> to below <style=cIsDamage>30% combined health</style>, gain a <style=cIsUtility>barrier</style> for <style=cIsUtility>200%</style> of the damage dealt. Recharges after <style=cIsUtility>60 seconds</style> <style=cStack>(-33% per stack)</style>.");
LanguageAPI.Add("DEATHSITEM_LORE", "Death seldom gives his regards, but something strange resides inside you, survivor.");
LanguageAPI.Add("HEADLINE_DEATHSREGARDS_ACHIEVEMENT_NAME", "Lord Death's Regards");
LanguageAPI.Add("HEADLINE_DEATHSREGARDS_ACHIEVEMENT_DESC", "Cheat death by using Dio's Best Friend.");
LanguageAPI.Add("HEADLINE_DEATHSREGARDS_UNLOCKABLE_NAME", "Death's Regards");
}
}