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Phreel-MicroDropBotsRevived-1.1.1 icon

MicroDropBotsRevived

Adds Defensive Microbots as a findable item.

Date uploaded 3 weeks ago
Version 1.1.1
Download link Phreel-MicroDropBotsRevived-1.1.1.zip
Downloads 2918
Dependency string Phreel-MicroDropBotsRevived-1.1.1

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2116 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2116
RiskofThunder-R2API_Core-5.1.1 icon
RiskofThunder-R2API_Core

Core R2API module

Preferred version: 5.1.1

README

MicroDropBotsRevived

This mod adds [Defensive Microbots][] as a regular item that can be found in the game world. With this mod, the item can be found in chests and the last Cell Vent, purchased from cauldrons, and selected with Artifact of Command. Captain will continue to spawn with it by default.

Defensive Microbots will not be given to monsters (it is given the AIBlacklist tag), as that would make it basically impossible to kill those monsters with certain survivors.

Network compatibility: In multiplayer, only the host needs the mod.

Installation

Use a mod manager such as [Thunderstore Mod Manager][r2mm] or copy MicroDropBots.dll to your plugins folder.

CHANGELOG

1.1.1

  • Forked and made it work with Gearbox Initiatives

1.1.0

  • Depend on RoR2.dll instead of Assembly-CSharp.dll.
  • Remove unnecessary dependency on UnityEngine.Networking.dll, which seems to be gone.
  • Update dependency versions in manifest.

1.0.2

  • Rework mod to get rid of the direct MMHOOK_Assembly-CSharp dependency. Uses a plain Harmony patcher instead.

1.0.1

  • No changes. Something went wrong when uploading v1.0.0 and the mod cannot be found in the mod manager; maybe a republish will help.

1.0.0

  • First release.