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Phreel-MoreVieldsOptions-1.5.0 icon

MoreVieldsOptions

Adds in a bunch of potential enemies to Void Fields, now with configs & modded enemy supports! Improved Sandswept compatibility & EliteVariety support.

By Phreel
Date uploaded 2 days ago
Version 1.5.0
Download link Phreel-MoreVieldsOptions-1.5.0.zip
Downloads 451
Dependency string Phreel-MoreVieldsOptions-1.5.0

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2117 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2117
RiskofThunder-R2API_Director-2.1.3 icon
RiskofThunder-R2API_Director

API for easily modifiying the Director (RoR2 monster / interactable spawner) behaviour

Preferred version: 2.1.3

README

More Vields Options

Y'know I always felt like Void Fields needed a tad bit more choices for potential enemies... So here is this mod. Code of this mod is jank and very unorganized, so please don't flame me when you see the source :tf:

Currently adds in these vanilla/SOTV/SOTS enemies:

  • Lunar Exploder
  • Lunar Golem
  • Lunar Wisp
  • Void Reaver
  • Alloy Worship Unit (only if you entered vields after stage 4)
  • Aurelionite (only if you entered vields after stage 5)
  • Iota Construct (only if you have Recovered and Reformed Stripped installed)
  • Assassin (only if you have Recovered and Reformed Stripped installed)
  • Void Barnacle
  • Void Jailer
  • Void Devastator
  • Void Infestor
  • Child
  • Scorch Wurm
  • Halcyonite

Modded enemies:

  • Direseeker (Direseeker)
  • Brass Monolith (Forgotten Relics)
  • Frost Wisp (Forgotten Relics)
  • Coil Golem (Forgotten Relics)
  • Lunar Construct (Lunar Construct)
  • Rushrum (Starstorm 2)
  • Follower (Starstorm 2)
  • Wayfarer (Starstorm 2)
  • Nemesis Enforcer (Enforcer)
  • King Bobomb (only if you have Regigigas installed, Bobomb Battlefield)
  • Steam Transport Machine (Raindrop Lobotomy)
  • Singing Machine (Raindrop Lobotomy)
  • 1.76 MHz (Raindrop Lobotomy)
  • Fragment of the Universe (Raindrop Lobotomy)
  • A Sweeper (Raindrop Lobotomy)
  • Process of Understanding (Raindrop Lobotomy)
  • Mother Mushrum (Realer Rising Tides)
  • Lesser Soul (VanillaArtifactsPlus)
  • Greater Soul (VanillaArtifactsPlus)
  • Archaic Soul (VanillaArtifactsPlus)
  • Cannonball Jellyfish (Sandswept)
  • Tinkerer's Drone (EliteVariety)

Disabled by default in config:

  • Mithrix (only if you entered vields after stage 8)
  • Voidling (only if you entered vields after stage 9)
  • Lunar Scavenger (untested, only if you entered vields after stage 7)
  • False Son (untested, only if you entered vields after stage 8, it's first phase btw)
  • Healing Core
  • Malachite Urchin
  • Newt (will spam errors, so enable at your own risk)
  • Nemesis Enforcer
  • Cannonball Jellyfish (WIP enemy from Sandswept, since its WIP its disabled by default)

If you feel like they are tough enemies then skill issue, but if you do want to share some feedback feel free to @ me in the modding discord. My discord tag is Phreel

CHANGELOG

1.5.0

  • Removed support for Recovered and Reformed Stripped
  • SpikeStrip using ProdzpodSpikestripContent adds in Sigma Constructs and Lively Pots to void fields by default.
  • Added support for latest Mystics Utils
  • Added support for EliteVariety's Tinkerer's Drone
  • Improved support for Cannonball Jellyfish, it should now spawn properly
  • Updated README.md

1.4.4

  • Removed support for SpikeStrip2.0, rest in peace Lively Pots, they most likely will never return.
  • Updated support for Recovered and Reformed Stripped
  • Updated support for Starstorm 0.6.8 & MSU 2.0
  • Added support for a WIP enemy in Sandswept

1.4.3

  • Added support for Child, Scorch Wurm, Halcyonite and False Son (disabled by default)

1.4.2

  • Recompiled so it at least functions and loads in latest game patch

1.4.1

  • Added support for Nemesis Enforcer (Disabled by default)
  • Removed support for EnemiesReturns' Colossus as it naturally spawns in Void Fields in the latest update

1.4.0

  • Added support for Healing Core, Malachite Urchin and Newt (they are disabled by default, idk why would you even have them but ig now you can?)
  • Added support for a modded enemy cuz im impatient

1.3.0

  • Added support for the missing enemy in Raindrop Lobotomy (Process of Understanding)
  • Added support for Wolfo's Vanilla Artifacts Plus (Lesser Soul, Greater Soul, Archaic Soul)
  • Removed support for EnemiesReturns' Spitter as it naturally spawns in Void Fields in the latest update

1.2.4

  • Added support for EnemiesReturns (Spitter)

1.2.3

  • Updated manifest.json
  • Completely removed all traces of SS2 Beta support as it was still breaking Thunderstore version support.

1.2.2

  • Removed the SS2 Beta support as it is too buggy, broke Thunderstore SS2 support so this fixes it. Sorry!

1.2.1

  • Fixed the mod not loading at all if you didn't have all modded monsters installed, oops

1.2.0

  • Added config entries for all monsters being added
  • Added support for run-ending bosses, so Mithrix, Voidling and Lunar Scavenger (disabled by default)

1.1.1

  • Added support for Rising Tides (Mother Mushrum)

1.1.0

  • Added Aurelionite
  • Added support for Starstorm 2 (Rushrum, Follower, Wayfarer)
  • Added support for Bobomb Battlefield (King Bobomb)
  • Added support for Raindrop Lobotomy (Steam Transport Machine, Singing Machine, 1.76 MHz, Fragment of the Universe, A Sweeper)

1.0.0

  • First release.