MoreVieldsOptions
Adds in a bunch of potential enemies to Void Fields, now with configs & modded enemy supports! SimulacrumAdditions support.
By Phreel
CHANGELOG
1.5.1
- Fixed Archaic Soul not working in Void Fields
- Added support for Deepend Void Devastator from SimulacrumAdditions
- Added support for Guap from SimulacrumAdditions
1.5.0
- Removed support for Recovered and Reformed Stripped
- SpikeStrip using ProdzpodSpikestripContent adds in Sigma Constructs and Lively Pots to void fields by default.
- Added support for latest Mystics Utils
- Added support for EliteVariety's Tinkerer's Drone
- Improved support for Cannonball Jellyfish, it should now spawn properly
- Updated README.md
1.4.4
- Removed support for SpikeStrip2.0, rest in peace Lively Pots, they most likely will never return.
- Updated support for Recovered and Reformed Stripped
- Updated support for Starstorm 0.6.8 & MSU 2.0
- Added support for a WIP enemy in Sandswept
1.4.3
- Added support for Child, Scorch Wurm, Halcyonite and False Son (disabled by default)
1.4.2
- Recompiled so it at least functions and loads in latest game patch
1.4.1
- Added support for Nemesis Enforcer (Disabled by default)
- Removed support for EnemiesReturns' Colossus as it naturally spawns in Void Fields in the latest update
1.4.0
- Added support for Healing Core, Malachite Urchin and Newt (they are disabled by default, idk why would you even have them but ig now you can?)
- Added support for a modded enemy cuz im impatient
1.3.0
- Added support for the missing enemy in Raindrop Lobotomy (Process of Understanding)
- Added support for Wolfo's Vanilla Artifacts Plus (Lesser Soul, Greater Soul, Archaic Soul)
- Removed support for EnemiesReturns' Spitter as it naturally spawns in Void Fields in the latest update
1.2.4
- Added support for EnemiesReturns (Spitter)
1.2.3
- Updated manifest.json
- Completely removed all traces of SS2 Beta support as it was still breaking Thunderstore version support.
1.2.2
- Removed the SS2 Beta support as it is too buggy, broke Thunderstore SS2 support so this fixes it. Sorry!
1.2.1
- Fixed the mod not loading at all if you didn't have all modded monsters installed, oops
1.2.0
- Added config entries for all monsters being added
- Added support for run-ending bosses, so Mithrix, Voidling and Lunar Scavenger (disabled by default)
1.1.1
- Added support for Rising Tides (Mother Mushrum)
1.1.0
- Added Aurelionite
- Added support for Starstorm 2 (Rushrum, Follower, Wayfarer)
- Added support for Bobomb Battlefield (King Bobomb)
- Added support for Raindrop Lobotomy (Steam Transport Machine, Singing Machine, 1.76 MHz, Fragment of the Universe, A Sweeper)
1.0.0
- First release.