Some mods may be broken due to the recent Alloyed Collective update.
Decompiled source of MoreVieldsOptions v1.6.5
MoreVieldsOptions.dll
Decompiled 4 days ago
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using System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BelmontMod.Content.Enemies; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using DireseekerMod.Modules; using EnforcerPlugin; using FRCSharp; using HG.Reflection; using LunarConstruct.Enemies; using MSU.Config; using Microsoft.CodeAnalysis; using MysticsRisky2Utils.BaseAssetTypes; using R2API; using ROOU; using RaindropLobotomy; using RoR2; using RoR2.Navigation; using RoR2BepInExPack.GameAssetPaths.Version_1_35_0; using RoR2BepInExPack.GameAssetPathsBetter; using SM64BBF; using SS2; using Sandswept; using SimulacrumAdditions; using UnityEngine; using UnityEngine.AddressableAssets; using VanillaArtifactsPlus; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: OptIn] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("MoreVieldsOptions")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("MoreVieldsOptions")] [assembly: AssemblyTitle("MoreVieldsOptions")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace MoreVieldsOptions { internal class AdditionalSpawncards { public static CharacterSpawnCard LesserSoulCard; public static CharacterSpawnCard GreaterSoulCard; public static CharacterSpawnCard ArchaicSoulCard; } [BepInPlugin("com.phreel.MoreVieldsOptions", "MoreVieldsOptions", "1.6.5")] [BepInDependency("com.bepis.r2api", "5.1.1")] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] public class MoreVieldsOptions : BaseUnityPlugin { public static bool RecoveredAndReformedLoaded; public static bool RecoveredAndReformedStrippedLoaded; public static bool DireseekerLoaded; public static bool ForgottenRelicsLoaded; public static bool LunarConstructLoaded; public static bool Starstorm2Loaded; public static bool BobombBattlefieldLoaded; public static bool RaindropLobotomyLoaded; public static bool RisingTidesLoaded; public static bool FixedSpawnDissonanceLoaded; public static bool EnforcerLoaded; public static bool SandsweptLoaded; public static bool RealerEliteVarietyLoaded; public static bool SimulacrumAdditionsLoaded; public static bool BelmontLoaded; public static bool RiskOfOveruseLoaded; public static bool EnemiesReturnsLoaded; public static CharacterSpawnCard HealingCoreMVCard; public static CharacterSpawnCard MalachiteUrchinMVCard; public static CharacterSpawnCard NewtMVCard; public static CharacterSpawnCard SPEXMVCard; public static CharacterSpawnCard NemforcerMVCard; public static CharacterSpawnCard LesserSoulCard; public static CharacterSpawnCard GreaterSoulCard; public static CharacterSpawnCard AbundantSoulCard; public static CharacterSpawnCard DeependVoidDevastatorCard; public static CharacterSpawnCard GuapCard; public static CharacterSpawnCard ClayMongerMVCard; public static CharacterSpawnCard CannonballJellyfishCard; public static CharacterSpawnCard GammaConstructCard; public static CharacterSpawnCard DeltaConstructCard; public static CharacterSpawnCard ThetaConstructCard; public static CharacterSpawnCard ToxapexCard; public static CharacterSpawnCard KingambitCard; public static CharacterSpawnCard ClodsireCard; private ManualLogSource log = Logger.CreateLogSource("MoreVieldsOptions"); public ConfigEntry<bool> EnableLogging() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Enable logging", "Do you want to see what enemies got added in the console?"), false, new ConfigDescription("Enables BepInEx logging for registered enemies.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddLunarExploder() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Base Game Enemies", "Add Lunar Chimera (Exploder)"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> LunarExploderStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Base Game Enemies", "Lunar Exploder Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Lunar Exploder to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddLunarGolem() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Base Game Enemies", "Add Lunar Chimera (Golem)"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> LunarGolemStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Base Game Enemies", "Lunar Golem Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Lunar Golem to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddLunarWisp() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Base Game Enemies", "Add Lunar Chimera (Wisp)"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> LunarWispStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Base Game Enemies", "Lunar Wisp Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Lunar Wisp to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddNullifier() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Base Game Enemies", "Add Void Reaver"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> NullifierStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Base Game Enemies", "Void Reaver Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Void Reaver to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddAWU() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Base Game Enemies", "Add Alloy Worship Unit"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> AWUStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Base Game Enemies", "Alloy Worship Unit Minimum Stage Completions"), 4, new ConfigDescription("Set the minimum stage completions required for Alloy Worship Unit to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddAurelionite() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Base Game Enemies", "Add Aurelionite"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> AurelioniteStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Base Game Enemies", "Aurelionite Minimum Stage Completions"), 5, new ConfigDescription("Set the minimum stage completions required for Aurelionite to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddLunarScav() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Base Game Enemies", "Add Lunar Scavenger"), false, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> LunarScavStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Base Game Enemies", "Lunar Scavenger Minimum Stage Completions"), 7, new ConfigDescription("Set the minimum stage completions required for Lunar Scavenger to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddMithrix() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Base Game Enemies", "Add Mithrix"), false, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> MithrixStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Base Game Enemies", "Mithrix Minimum Stage Completions"), 8, new ConfigDescription("Set the minimum stage completions required for Mithrix to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddIotaConstruct() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Recovered and Reformed", "Add Iota Construct"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> IotaConstructStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Recovered and Reformed", "Iota Construct Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Iota Construct to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddAssassin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Recovered and Reformed", "Add Assassin"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> AssassinStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Recovered and Reformed", "Assassin Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Assassin to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddVoidling() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Survivors of the Void", "Add Voidling"), false, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> VoidlingStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Expected O, but got Unknown //IL_002d: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Survivors of the Void", "Voidling Minimum Stage Completions"), 9, new ConfigDescription("Set the minimum stage completions required for Voidling to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddVoidBarnacle() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Survivors of the Void", "Add Void Barnacle"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> VoidBarnacleStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Survivors of the Void", "Void Barnacle Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Void Barnacle to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddVoidJailer() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Survivors of the Void", "Add Void Jailer"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> VoidJailerStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Survivors of the Void", "Void Jailer Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Void Jailer to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddVoidDevastator() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Survivors of the Void", "Add Void Devastator"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> VoidDevastatorStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Survivors of the Void", "Void Devastator Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Void Devastator to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddVoidInfestor() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Survivors of the Void", "Add Void Infestor"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> VoidInfestorStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Survivors of the Void", "Void Infestor Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Void Infestor to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddHealingCore() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Survivors of the Void", "Add Healing Core"), false, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> HealingCoreStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Survivors of the Void", "Healing Core Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Healing Core to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddMalachiteUrchin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Buggy or unused", "Add Malachite Urchin"), false, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> MalachiteUrchinStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Buggy or unused", "Malachite Urchin Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Malachite Urchin to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddNewt() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Buggy or unused", "Add Newt"), false, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> NewtStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Buggy or unused", "Newt Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Newt to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddSPEX() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Buggy or unused", "Add SPEX"), false, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> SPEXStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Buggy or unused", "SPEX Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for SPEX to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddSolusHeart() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Buggy or unused", "Add Solus Heart"), false, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> SolusHeartStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Buggy or unused", "Solus Heart Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Solus Heart to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddChildEnemy() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Seekers of the Storm", "Add Child"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> ChildStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Seekers of the Storm", "Child Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Child to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddScorchWurm() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Seekers of the Storm", "Add Scorch Wurm"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> ScorchWurmStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Seekers of the Storm", "Scorch Wurm Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Scorch Wurm to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddHalcyonite() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Seekers of the Storm", "Add Halcyonite"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> HalcyoniteStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Seekers of the Storm", "Halcyonite Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Halcyonite to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddFalseSon() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Seekers of the Storm", "Add False Son"), false, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> FalseSonStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Seekers of the Storm", "False Son Minimum Stage Completions"), 8, new ConfigDescription("Set the minimum stage completions required for False Son to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddSolusProspector() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Alloyed Collective", "Add Solus Prospector"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> SolusProspectorStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Alloyed Collective", "Solus Prospector Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Solus Prospector to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddSolusScorcher() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Alloyed Collective", "Add Solus Scorcher"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> SolusScorcherStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Alloyed Collective", "Solus Scorcher Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Solus Scorcher to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddSolusExtractor() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Alloyed Collective", "Add Solus Extractor"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> SolusExtractorStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Alloyed Collective", "Solus Extractor Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Solus Extractor to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddSolusDistributor() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Alloyed Collective", "Add Solus Distributor"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> SolusDistributorStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Alloyed Collective", "Solus Distributor Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Solus Distributor to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddSolusInvalidator() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Alloyed Collective", "Add Solus Invalidator"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> SolusInvalidatorStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Alloyed Collective", "Solus Invalidator Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Solus Invalidator to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddSolusTransporter() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Alloyed Collective", "Add Solus Transporter"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> SolusTransporterStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Alloyed Collective", "Solus Transporter Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Solus Transporter to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddSolusAmalgamator() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Alloyed Collective", "Add Solus Amalgamator"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> SolusAmalgamatorStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Alloyed Collective", "Solus Amalgamator Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Solus Amalgamator to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddSolusWing() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Alloyed Collective", "Add Solus Wing"), false, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> SolusWingStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Alloyed Collective", "Solus Wing Minimum Stage Completions"), 8, new ConfigDescription("Set the minimum stage completions required for Solus Wing to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddAlloyHunter() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Alloyed Collective", "Add Alloy Hunter"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> AlloyHunterStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Alloyed Collective", "Alloy Hunter Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Alloy Hunter to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddSolusMine() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Alloyed Collective", "Add Solus Mine"), false, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> SolusMineStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Alloyed Collective", "Solus Mine Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Solus Mine to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddSeveredScorcher() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Alloyed Collective", "Add Severed Scorcher"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> SeveredScorcherStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Alloyed Collective", "Severed Scorcher Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Severed Scorcher to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddSeveredBreaker() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Alloyed Collective", "Add Severed Breaker"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> SeveredBreakerStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Alloyed Collective", "Severed Breaker Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Severed Breaker to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddSeveredProbe() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Alloyed Collective", "Add Severed Probe"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> SeveredProbeStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Alloyed Collective", "Severed Probe Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Severed Probe to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddDireseeker() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Direseeker", "Add Direseeker"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> DireseekerStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Direseeker", "Direseeker Minimum Stage Completions"), 4, new ConfigDescription("Set the minimum stage completions required for Direseeker to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddBrassMonolith() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Forgotten Relics", "Add Brass Monolith"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> BrassMonolithStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Forgotten Relics", "Brass Monolith Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Brass Monolith to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddFrostWisp() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Forgotten Relics", "Add Frost Wisp"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> FrostWispStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Forgotten Relics", "Frost Wisp Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Frost Wisp to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddCoilGolem() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Forgotten Relics", "Add Coil Golem"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> CoilGolemStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Forgotten Relics", "Coil Golem Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Coil Golem to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddSanctumWisp() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Forgotten Relics", "Add Sanctum Wisp"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> SanctumWispStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Forgotten Relics", "Sanctum Wisp Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Sanctum Wisp to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddLunarConstruct() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Lunar Construct", "Add Lunar Chimera (Construct)"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> LunarConstructStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Lunar Construct", "Lunar Construct Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Lunar Construct to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddRushrum() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Starstorm 2", "Add Rushrum"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> RushrumStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Starstorm 2", "Rushrum Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Rushrum to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddFollower() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Starstorm 2", "Add Follower"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> FollowerStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Starstorm 2", "Follower Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Follower to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddWayfarer() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Starstorm 2", "Add Wayfarer"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> WayfarerStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Starstorm 2", "Wayfarer Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Wayfarer to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddClayMonger() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Starstorm 2", "Add Clay Monger"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> ClayMongerStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Starstorm 2", "Clay Monger Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Clay Monger to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddSecurityChest() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Starstorm 2", "Add Security Chest"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> SecurityChestStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Starstorm 2", "Security Chest Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Security Chest to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddCannonballJellyfish() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Sandswept", "Add Cannonball Jellyfish"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> CannonballJellyfishStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Sandswept", "Cannonball Jellyfish Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Cannonball Jellyfish to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddGammaConstruct() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Sandswept", "Add Gamma Construct"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> GammaConstructStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Sandswept", "Gamma Construct Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Gamma Construct to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddDeltaConstruct() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Sandswept", "Add Delta Construct"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> DeltaConstructStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Sandswept", "Delta Construct Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Delta Construct to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddThetaConstruct() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Sandswept", "Add Theta Construct"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> ThetaConstructStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Sandswept", "Theta Construct Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Theta Construct to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddKingBobomb() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Bob-omb Battlefield", "Add King Bobomb"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> KingBobombStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Bob-omb Battlefield", "King Bobomb Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for King Bobomb to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddSteamMachine() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Raindrop Lobotomy", "Add Steam Transport Machine"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> SteamMachineStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Raindrop Lobotomy", "Steam Transport Machine Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Steam Transport Machine to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddSingingMachine() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Raindrop Lobotomy", "Add Singing Machine"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> SingingMachineStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Raindrop Lobotomy", "Singing Machine Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Singing Machine to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddFragment() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Raindrop Lobotomy", "Add Fragment of the Universe"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> FragmentStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Raindrop Lobotomy", "Fragment of the Universe Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Fragment of the Universe to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddSweeper() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Raindrop Lobotomy", "Add A Sweeper"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> SweeperStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Raindrop Lobotomy", "A Sweeper Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for A Sweeper to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddUnderstanding() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Raindrop Lobotomy", "Add Process of Understanding"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> UnderstandingStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Raindrop Lobotomy", "Process of Understanding Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Process of Understanding to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddFourHundredRoses() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Raindrop Lobotomy", "Add Four Hundred Roses"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> FourHundredRosesStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Raindrop Lobotomy", "Four Hundred Roses Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Four Hundred Roses to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddMotherMushrum() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Rising Tides", "Add Mother Mushrum"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> MotherMushrumStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Rising Tides", "Mother Mushrum Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Mother Mushrum to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddLesserSoul() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("VanillaArtifactsPlus", "Add Lesser Soul"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> LesserSoulStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("VanillaArtifactsPlus", "Lesser Soul Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Lesser Soul to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddGreaterSoul() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("VanillaArtifactsPlus", "Add Greater Soul"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> GreaterSoulStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("VanillaArtifactsPlus", "Greater Soul Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Greater Soul to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddAbundantSoul() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("VanillaArtifactsPlus", "Add Archaic Soul"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> AbundantSoulStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("VanillaArtifactsPlus", "Archaic Soul Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Archaic Soul to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddTinkerersDrone() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("EliteVariety", "Add Tinkerers Drone"), true, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> TinkerersDroneStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("EliteVariety", "Tinkerers Drone Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Tinkerers Drone to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddNemesisEnforcer() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Enforcer", "Add Nemesis Enforcer"), false, new ConfigDescription("Allow the user to find this enemy in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> NemesisEnforcerStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Enforcer", "Nemesis Enforcer Minimum Stage Completions"), 3, new ConfigDescription("Set the minimum stage completions required for Nemesis Enforcer to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddDeependVoidDevastator() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("SimulacrumAdditions", "Add Deepend Void Devastator"), false, new ConfigDescription("Allow the user to find this enemy in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> DeependVoidDevastatorStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Expected O, but got Unknown //IL_002d: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("SimulacrumAdditions", "Deepend Void Devastator Minimum Stage Completions"), 10, new ConfigDescription("Set the minimum stage completions required for Deepend Void Devastator to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddGuap() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("SimulacrumAdditions", "Add Guap"), false, new ConfigDescription("Allow the user to find this enemy in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> GuapStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Expected O, but got Unknown //IL_002d: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("SimulacrumAdditions", "Guap Minimum Stage Completions"), 10, new ConfigDescription("Set the minimum stage completions required for Guap to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddBlueFang() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Belmont", "Add Blue Fang"), true, new ConfigDescription("Allow the user to find this enemy in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> BlueFangStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Belmont", "Blue Fang Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Blue Fang to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddGargoyle() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Belmont", "Add Gargoyle"), true, new ConfigDescription("Allow the user to find this enemy in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> GargoyleStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Belmont", "Gargoyle Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Gargoyle to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddArraign() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Enemies Returns", "Add Arraign"), false, new ConfigDescription("Allow the user to find this monster in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> ArraignStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Expected O, but got Unknown //IL_002d: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Enemies Returns", "Arraign Minimum Stage Completions"), 10, new ConfigDescription("Set the minimum stage completions required for Arraign to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddToxapex() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Risk of Overuse", "Add Toxapex"), true, new ConfigDescription("Allow the user to find this enemy in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> ToxapexStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Risk of Overuse", "Toxapex Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Toxapex to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddKingambit() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Risk of Overuse", "Add Kingambit"), true, new ConfigDescription("Allow the user to find this enemy in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> KingambitStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Risk of Overuse", "Kingambit Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Kingambit to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<bool> AddClodsire() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Risk of Overuse", "Add Clodsire"), true, new ConfigDescription("Allow the user to find this enemy in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigEntry<int> ClodsireStageMin() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("Risk of Overuse", "Clodsire Minimum Stage Completions"), 0, new ConfigDescription("Set the minimum stage completions required for Clodsire to spawn in Void Fields.", (AcceptableValueBase)null, Array.Empty<object>())); } public void Awake() { RecoveredAndReformedLoaded = Chainloader.PluginInfos.ContainsKey("prodzpod.RecoveredAndReformed"); if (RecoveredAndReformedLoaded) { log.LogWarning((object)"RaR found"); } else { log.LogWarning((object)"RaR not found"); } RecoveredAndReformedStrippedLoaded = Chainloader.PluginInfos.ContainsKey("Phreel.RecoveredAndReformedStripped"); if (RecoveredAndReformedStrippedLoaded) { log.LogWarning((object)"RaRS found"); } else { log.LogWarning((object)"RaRS not found"); } DireseekerLoaded = Chainloader.PluginInfos.ContainsKey("com.rob.Direseeker"); ForgottenRelicsLoaded = Chainloader.PluginInfos.ContainsKey("PlasmaCore.ForgottenRelics"); LunarConstructLoaded = Chainloader.PluginInfos.ContainsKey("HIFU.LunarConstruct"); if (Chainloader.PluginInfos.ContainsKey("com.TeamMoonstorm.MSU") && Chainloader.PluginInfos.ContainsKey("com.TeamMoonstorm")) { Starstorm2Loaded = true; } BobombBattlefieldLoaded = Chainloader.PluginInfos.ContainsKey("com.viliger.SM64BBF"); RaindropLobotomyLoaded = Chainloader.PluginInfos.ContainsKey("BALLS.RaindropLobotomy"); RisingTidesLoaded = Chainloader.PluginInfos.ContainsKey("com.themysticsword.risingtides"); FixedSpawnDissonanceLoaded = Chainloader.PluginInfos.ContainsKey("com.Wolfo.VanillaArtifactsPlus"); EnforcerLoaded = Chainloader.PluginInfos.ContainsKey("com.EnforcerGang.Enforcer"); SandsweptLoaded = Chainloader.PluginInfos.ContainsKey("com.TeamSandswept.Sandswept"); RealerEliteVarietyLoaded = Chainloader.PluginInfos.ContainsKey("com.themysticsword.elitevariety"); SimulacrumAdditionsLoaded = Chainloader.PluginInfos.ContainsKey("Wolfo.SimulacrumAdditions"); BelmontLoaded = Chainloader.PluginInfos.ContainsKey("com.rob.Belmont"); RiskOfOveruseLoaded = Chainloader.PluginInfos.ContainsKey("pseudopulse.ROOU"); EnemiesReturnsLoaded = Chainloader.PluginInfos.ContainsKey("com.Viliger.EnemiesReturns"); RegisterEnemiesToVields(); RegisterBobomb(); RegisterMushrum(); RegisterSS2Monsters(); RegisterRecoveredNReformed(); RegisterLunarConstruct(); RegisterDireseeker(); RegisterForgRelics(); RaindropLobotomyMonstersReg(); RegisterFixedSpawnDissonanceSouls(); RegisterNemforcer(); RegisterSandsweptEnemies(); RegisterTinkerersDrone(); RegisterSimulacrumEndingBosses(); RegisterBelmontEnemies(); RegisterRiskOfOveruseEnemies(); } private void RegisterEnemiesToVields() { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Expected O, but got Unknown //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Expected O, but got Unknown //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00e8: Expected O, but got Unknown //IL_00e8: Unknown result type (might be due to invalid IL or missing references) //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_00f1: Expected O, but got Unknown //IL_0140: Unknown result type (might be due to invalid IL or missing references) //IL_0145: Unknown result type (might be due to invalid IL or missing references) //IL_0146: Unknown result type (might be due to invalid IL or missing references) //IL_014b: Unknown result type (might be due to invalid IL or missing references) //IL_0151: Unknown result type (might be due to invalid IL or missing references) //IL_0156: Unknown result type (might be due to invalid IL or missing references) //IL_0163: Unknown result type (might be due to invalid IL or missing references) //IL_016a: Unknown result type (might be due to invalid IL or missing references) //IL_0180: Expected O, but got Unknown //IL_0180: Unknown result type (might be due to invalid IL or missing references) //IL_0182: Unknown result type (might be due to invalid IL or missing references) //IL_0189: Expected O, but got Unknown //IL_01d8: Unknown result type (might be due to invalid IL or missing references) //IL_01dd: Unknown result type (might be due to invalid IL or missing references) //IL_01de: Unknown result type (might be due to invalid IL or missing references) //IL_01e3: Unknown result type (might be due to invalid IL or missing references) //IL_01e9: Unknown result type (might be due to invalid IL or missing references) //IL_01ee: Unknown result type (might be due to invalid IL or missing references) //IL_01fb: Unknown result type (might be due to invalid IL or missing references) //IL_0202: Unknown result type (might be due to invalid IL or missing references) //IL_0218: Expected O, but got Unknown //IL_0218: Unknown result type (might be due to invalid IL or missing references) //IL_021a: Unknown result type (might be due to invalid IL or missing references) //IL_0221: Expected O, but got Unknown //IL_0270: Unknown result type (might be due to invalid IL or missing references) //IL_0275: Unknown result type (might be due to invalid IL or missing references) //IL_0276: Unknown result type (might be due to invalid IL or missing references) //IL_027b: Unknown result type (might be due to invalid IL or missing references) //IL_0281: Unknown result type (might be due to invalid IL or missing references) //IL_0286: Unknown result type (might be due to invalid IL or missing references) //IL_0293: Unknown result type (might be due to invalid IL or missing references) //IL_029a: Unknown result type (might be due to invalid IL or missing references) //IL_02b0: Expected O, but got Unknown //IL_02b0: Unknown result type (might be due to invalid IL or missing references) //IL_02b2: Unknown result type (might be due to invalid IL or missing references) //IL_02b9: Expected O, but got Unknown //IL_0308: Unknown result type (might be due to invalid IL or missing references) //IL_030d: Unknown result type (might be due to invalid IL or missing references) //IL_030e: Unknown result type (might be due to invalid IL or missing references) //IL_0313: Unknown result type (might be due to invalid IL or missing references) //IL_0319: Unknown result type (might be due to invalid IL or missing references) //IL_031e: Unknown result type (might be due to invalid IL or missing references) //IL_032b: Unknown result type (might be due to invalid IL or missing references) //IL_0332: Unknown result type (might be due to invalid IL or missing references) //IL_0348: Expected O, but got Unknown //IL_0348: Unknown result type (might be due to invalid IL or missing references) //IL_034a: Unknown result type (might be due to invalid IL or missing references) //IL_0351: Expected O, but got Unknown //IL_03a0: Unknown result type (might be due to invalid IL or missing references) //IL_03a5: Unknown result type (might be due to invalid IL or missing references) //IL_03a6: Unknown result type (might be due to invalid IL or missing references) //IL_03ab: Unknown result type (might be due to invalid IL or missing references) //IL_03b1: Unknown result type (might be due to invalid IL or missing references) //IL_03b6: Unknown result type (might be due to invalid IL or missing references) //IL_03c3: Unknown result type (might be due to invalid IL or missing references) //IL_03ca: Unknown result type (might be due to invalid IL or missing references) //IL_03e0: Expected O, but got Unknown //IL_03e0: Unknown result type (might be due to invalid IL or missing references) //IL_03e2: Unknown result type (might be due to invalid IL or missing references) //IL_03e9: Expected O, but got Unknown //IL_0438: Unknown result type (might be due to invalid IL or missing references) //IL_043d: Unknown result type (might be due to invalid IL or missing references) //IL_043e: Unknown result type (might be due to invalid IL or missing references) //IL_0443: Unknown result type (might be due to invalid IL or missing references) //IL_0449: Unknown result type (might be due to invalid IL or missing references) //IL_044e: Unknown result type (might be due to invalid IL or missing references) //IL_045b: Unknown result type (might be due to invalid IL or missing references) //IL_0462: Unknown result type (might be due to invalid IL or missing references) //IL_0478: Expected O, but got Unknown //IL_0478: Unknown result type (might be due to invalid IL or missing references) //IL_047a: Unknown result type (might be due to invalid IL or missing references) //IL_0481: Expected O, but got Unknown //IL_04d0: Unknown result type (might be due to invalid IL or missing references) //IL_04d5: Unknown result type (might be due to invalid IL or missing references) //IL_04d6: Unknown result type (might be due to invalid IL or missing references) //IL_04db: Unknown result type (might be due to invalid IL or missing references) //IL_04e1: Unknown result type (might be due to invalid IL or missing references) //IL_04e6: Unknown result type (might be due to invalid IL or missing references) //IL_04f3: Unk