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RobItems

Adds 9 items or something(?), ILSpied and reverse engineered the soundbank...

By Phreel

CHANGELOG

Changelog

1.1.4

  • Fixed Golden Apple NRE
  • Recompiled to work with latest game ver

1.1.3

  • Fixed Chorus Fruit description to show what it corrupts now.

1.1.2

  • SotS fixes, will take the mod down once rob updates his own package.
  • Blacklisting items from printers config does not work as it'd require IL hooking knowledge and I'm bad at that, sorry!

1.1.1

  • Fix typos.... sorry..

1.1.0

  • Updated all item descriptions to use proper text formatting matching vanilla items
  • Added logbook entries for Perfect Apple, Golden Apple and Chorus Fruit (thanks swuff for writing these)
  • Golden Apple invincibility duration: 0.5s > 1s
  • Golden Apple armor boost duration: 5s > 8s
  • Golden Apple regen boost: 10/s > 20/s
  • ^item hasn't felt nearly impactful enough

1.0.8

  • Added item: Chorus Fruit (Void Perfect Apple) - Every 20 seconds, heal 20 + 5% (+5% per stack) max health and warp to a random point nearby
  • Added item: Golden Apple (Red) - Survive lethal damage once per stage, gaining 500 armor and hefty regen for 5 seconds
  • Heavy-Duty Boots stun base radius: 4m > 6m - was just a bit too inconsistent
  • Time Gear now also activates on the beginning of teleporter events - as a red it deserves a little more usability
  • First Aid Spray now heals you for 10 + 2% (+2% per stack) max health 1 second after taking damage
  • ^ damage reduction is still there, unlike medkit doesn't reset when hurt - item was just "okay", but the effect wasn't tangible so it wasn't fun at all
  • Lowered volume of some item SFX
  • Fixed First Aid Spray proccing even on blocked damage
  • Fixed Heavy-Duty Boots proccing its stun when held by flying enemies

1.0.7

  • Added item: First Aid Spray (Green) - For 0.5s (+0.1s per stack) after taking damage, gain 500 armor, cooldown of 1 second
  • Added item: Heavy-Duty Boots (Red) - Ignore damage from DoT zones and stun nearby enemies in a 4m (+1m per stack) radius when landing
  • Added proper item displays for Freshly-Baked Pie
  • Updated Perfect Apple model
  • Updated item icons to use the proper outlines, thanks swuff
  • Fixed Bundle of TNT and Freshly-Baked Pie proccing on hits that dealt 0 damage
  • ACTUALLY fixed multiple Chips spawning this time

1.0.6

  • Added item: Freshly-Baked Pie (Green) - 10% chance on-hit to throw a pie dealing 400% (+400% per stack) TOTAL damage

1.0.5

  • Enemies frozen by Time Gear can no longer be broken out of stasis by damage/stuns
  • Perfect Apple heal increased from 5 + 2% to 8 + 3% (stop scrapping this before i buff it even more)
  • Fixed networking issues with Time Gear and Explorer's Scarf
  • Fixed duplicate Chips spawning from Explorer's Scarf if you swapped characters mid-run
  • Fixed multiplayer clients not seeing Chip's size scaling
  • Fixed items continuing to work after being lost

1.0.4

  • Bugfix part 3

1.0.3

  • Bugfix part 2

1.0.2

  • Bugfix

1.0.1

  • Added item: Time Gear - Falling below 25% health causes you to freeze ALL enemies for 10 seconds (60 second cooldown, stacks lower cooldown)
  • Added item: Perfect Apple - Occasionally heal a small amount (8 + 2% max health, every 20 seconds, stacks lower timer)
  • Explorer's Scarf stacks now increase Chip's size

1.0.0

  • Initial Release