using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HG.Reflection;
using R2API;
using RoR2;
using RoR2.Navigation;
using Sandswept.Enemies;
using Sandswept.Enemies.CannonJellyfish;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: OptIn]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("SneakySpawnAdjustment")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("SneakySpawnAdjustment")]
[assembly: AssemblyTitle("SneakySpawnAdjustment")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: UnverifiableCode]
namespace SneakySpawnAdjustment
{
[BepInPlugin("com.phreel.SneakySpawnAdjustment", "PlsDontTellHifuIDidThis", "1.0.0")]
[BepInDependency("com.bepis.r2api", "5.1.1")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class MoreVieldsOptions : BaseUnityPlugin
{
[StructLayout(LayoutKind.Sequential, Size = 1)]
public struct CannonballJellyfishSpawning
{
public static ConfigEntry<int> SelectionWeight;
public static ConfigEntry<int> MinimumStageCount;
public static ConfigEntry<string> SpawnCustomStages;
}
public class StageSpawnInfo
{
private string stageName;
private int minStages;
public StageSpawnInfo(string stageName, int minStages)
{
this.stageName = stageName;
this.minStages = minStages;
}
public string GetStageName()
{
return stageName;
}
public int GetMinStages()
{
return minStages;
}
}
public static List<StageSpawnInfo> StageList = new List<StageSpawnInfo>();
public static CharacterSpawnCard CannonballJellyfishCard;
public static DirectorCardHolder CannonballJellyfishDirectorCard;
public static DirectorCardHolder CannonballJellyfishDirectorLoopCard;
public void Awake()
{
ReadConfig();
RegisterCannonballJellyfish();
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
public void LoadCannonballJellyfish()
{
//IL_0040: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_0082: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Expected O, but got Unknown
//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
//IL_00d0: Expected O, but got Unknown
//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
//IL_00de: Unknown result type (might be due to invalid IL or missing references)
//IL_00e4: Expected O, but got Unknown
//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
//IL_00fb: Unknown result type (might be due to invalid IL or missing references)
//IL_0102: Unknown result type (might be due to invalid IL or missing references)
//IL_0109: Unknown result type (might be due to invalid IL or missing references)
//IL_010b: Unknown result type (might be due to invalid IL or missing references)
//IL_0111: Expected O, but got Unknown
//IL_0111: Unknown result type (might be due to invalid IL or missing references)
//IL_0116: Unknown result type (might be due to invalid IL or missing references)
//IL_011d: Unknown result type (might be due to invalid IL or missing references)
//IL_011f: Unknown result type (might be due to invalid IL or missing references)
//IL_0125: Expected O, but got Unknown
//IL_017b: Unknown result type (might be due to invalid IL or missing references)
CannonballJellyfishCard = ScriptableObject.CreateInstance<CharacterSpawnCard>();
((Object)CannonballJellyfishCard).name = "cscSPACannonballJellyfish";
((SpawnCard)CannonballJellyfishCard).prefab = ((EnemyBase)EnemyBase<CannonJellyfish>.Instance).prefabMaster;
((SpawnCard)CannonballJellyfishCard).sendOverNetwork = true;
((SpawnCard)CannonballJellyfishCard).hullSize = (HullClassification)0;
((SpawnCard)CannonballJellyfishCard).nodeGraphType = (GraphType)1;
((SpawnCard)CannonballJellyfishCard).requiredFlags = (NodeFlags)0;
((SpawnCard)CannonballJellyfishCard).forbiddenFlags = (NodeFlags)2;
((SpawnCard)CannonballJellyfishCard).directorCreditCost = 40;
((SpawnCard)CannonballJellyfishCard).occupyPosition = false;
CannonballJellyfishCard.loadout = new SerializableLoadout();
CannonballJellyfishCard.noElites = false;
CannonballJellyfishCard.forbiddenAsBoss = false;
DirectorCard card = new DirectorCard
{
spawnCard = (SpawnCard)(object)CannonballJellyfishCard,
selectionWeight = 1,
preventOverhead = false,
minimumStageCompletions = 0,
spawnDistance = (MonsterSpawnDistance)0
};
DirectorCardHolder cannonballJellyfishDirectorCard = new DirectorCardHolder
{
Card = card,
MonsterCategory = (MonsterCategory)2
};
DirectorCard card2 = new DirectorCard
{
spawnCard = (SpawnCard)(object)CannonballJellyfishCard,
selectionWeight = 1,
preventOverhead = false,
minimumStageCompletions = 5,
spawnDistance = (MonsterSpawnDistance)0
};
DirectorCardHolder cannonballJellyfishDirectorLoopCard = new DirectorCardHolder
{
Card = card2,
MonsterCategory = (MonsterCategory)2
};
CannonballJellyfishDirectorCard = cannonballJellyfishDirectorCard;
CannonballJellyfishDirectorLoopCard = cannonballJellyfishDirectorLoopCard;
foreach (StageSpawnInfo stage in StageList)
{
DirectorCardHolder val = ((stage.GetMinStages() == 0) ? CannonballJellyfishDirectorCard : CannonballJellyfishDirectorLoopCard);
SceneDef val2 = ScriptableObject.CreateInstance<SceneDef>();
val2.baseSceneNameOverride = stage.GetStageName();
Helpers.AddNewMonsterToStage(val, false, DirectorAPI.GetStageEnumFromSceneDef(val2), stage.GetStageName());
}
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
public void RegisterCannonballJellyfish()
{
RoR2Application.onLoad = (Action)Delegate.Combine(RoR2Application.onLoad, new Action(LoadCannonballJellyfish));
}
public void ReadConfig()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Expected O, but got Unknown
//IL_0030: Expected O, but got Unknown
string value = ((BaseUnityPlugin)this).Config.Bind<string>(new ConfigDefinition("Spawns", "Stage List"), "rootjungle, shipgraveyard, snowyforest - loop, dampcavesimple, lakes, lakesnight, village, villagenight, lemuriantemple, habitat, habitatfall, helminthroost, skymeadow, itskymeadow, itgolemplains, golemplains - loop, sulfurpools - loop, wispgraveyard - loop, catacombs_DS1_Catacombs - loop, FBLScene, slumberingsatellite, drybasin", new ConfigDescription("What stages the monster will show up on. Add a '- loop' after the stagename to make it only spawn after looping. List of stage names can be found at https://github.com/risk-of-thunder/R2Wiki/wiki/List-of-scene-names", (AcceptableValueBase)null, Array.Empty<object>())).Value;
value = new string((from c in value.ToCharArray()
where !char.IsWhiteSpace(c)
select c).ToArray());
string[] array = value.Split(',');
string[] array2 = array;
foreach (string text in array2)
{
string[] array3 = text.Split('-');
string stageName = array3[0];
int minStages = 0;
if (array3.Length > 1)
{
minStages = 5;
}
StageList.Add(new StageSpawnInfo(stageName, minStages));
}
}
}
}
namespace MoreVieldsOptions
{
internal class AdditionalSpawncards
{
public static CharacterSpawnCard LesserSoulCard;
public static CharacterSpawnCard GreaterSoulCard;
public static CharacterSpawnCard ArchaicSoulCard;
}
}