Decompiled source of Lets Go Gambling SFX Mod v1.2.2

letsgogambling.dll

Decompiled 3 months ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using LetsGoGambling.Modules;
using LetsGoGambling.Modules.Networking;
using MonoMod.Cil;
using MonoMod.RuntimeDetour;
using On.RoR2;
using On.RoR2.UI;
using R2API;
using R2API.Networking;
using R2API.Networking.Interfaces;
using R2API.Utils;
using RiskOfOptions;
using RiskOfOptions.OptionConfigs;
using RiskOfOptions.Options;
using RoR2;
using RoR2.Audio;
using RoR2.UI;
using UnityEngine;
using UnityEngine.Networking;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("letsgogambling")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+e57e6f3c3560bd1e4b7bcd6339b485b6053ac12c")]
[assembly: AssemblyProduct("letsgogambling")]
[assembly: AssemblyTitle("letsgogambling")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: UnverifiableCode]
namespace LetsGoGambling
{
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[NetworkCompatibility(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("com.PopcornFactory.LetsGoGambling", "LetsGoGambling", "1.2.1")]
	public class LetsGoGamblingPlugin : BaseUnityPlugin
	{
		public const string MODUID = "com.PopcornFactory.LetsGoGambling";

		public const string MODNAME = "LetsGoGambling";

		public const string MODVERSION = "1.2.1";

		public const string DEVELOPER_PREFIX = "POPCORN";

		public static LetsGoGamblingPlugin instance;

		private static Hook AddBankAfterAKSoundEngineInit;

		public static bool hasSucceeded;

		public static PluginInfo PInfo { get; private set; }

		private void Awake()
		{
			instance = this;
			PInfo = ((BaseUnityPlugin)this).Info;
			Log.Init(((BaseUnityPlugin)this).Logger);
			PluginAssets.Initialize();
			Config.ReadConfig();
			if (Chainloader.PluginInfos.ContainsKey("com.rune580.riskofoptions"))
			{
				Config.SetupRiskOfOptions();
				Config.OnChangeHooks();
			}
			Hook();
			SetupNetworkMessages();
		}

		private void Start()
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Expected O, but got Unknown
			AddBankAfterAKSoundEngineInit = new Hook((MethodBase)Reflection.GetMethodCached(typeof(AkSoundEngineInitialization), "InitializeSoundEngine"), Reflection.GetMethodCached(typeof(LetsGoGamblingPlugin), "UpdateAfterInit"));
		}

		private static bool UpdateAfterInit(Func<AkSoundEngineInitialization, bool> orig, AkSoundEngineInitialization self)
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			bool result = orig.Invoke(self);
			if (AkSoundEngine.IsInitialized())
			{
				AkSoundEngine.SetRTPCValue("Volume_Gambling_SFX", Config.volumeSlider.Value);
			}
			return result;
		}

		private void Hook()
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Expected O, but got Unknown
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Expected O, but got Unknown
			ShrineChanceBehavior.AddShrineStack += new hook_AddShrineStack(ShrineChanceBehavior_AddShrineStack);
			PingIndicator.RebuildPing += new hook_RebuildPing(PingIndicator_RebuildPing);
		}

		private void PingIndicator_RebuildPing(orig_RebuildPing orig, PingIndicator self)
		{
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			orig.Invoke(self);
			CharacterMaster component = self.pingOwner.GetComponent<CharacterMaster>();
			if (Object.op_Implicit((Object)(object)component) && Object.op_Implicit((Object)(object)self.pingTarget) && component.hasEffectiveAuthority && Config.playOnPing.Value && ((Object)self.pingTarget.gameObject).name.Contains("ShrineChance"))
			{
				ShrineChanceBehavior component2 = self.pingTarget.GetComponent<ShrineChanceBehavior>();
				if (Config.playEvenIfExpended.Value || component2.successfulPurchaseCount < component2.maxPurchaseCount)
				{
					NetMessageExtensions.Send((INetMessage)(object)new PlaySoundNetworkRequest(((NetworkBehaviour)component.GetBody()).netId, "gambling_letsgogambling"), (NetworkDestination)1);
				}
			}
		}

		private void ShrineChanceBehavior_AddShrineStack(orig_AddShrineStack orig, ShrineChanceBehavior self, Interactor activator)
		{
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			int successfulPurchaseCount = self.successfulPurchaseCount;
			orig.Invoke(self, activator);
			int successfulPurchaseCount2 = self.successfulPurchaseCount;
			if (NetworkServer.active)
			{
				if (hasSucceeded && successfulPurchaseCount != successfulPurchaseCount2)
				{
					NetMessageExtensions.Send((INetMessage)(object)new EmitSoundAtPoint(444218535u, ((Component)self).gameObject.transform.position), (NetworkDestination)1);
				}
				else if (successfulPurchaseCount != successfulPurchaseCount2)
				{
					hasSucceeded = true;
					NetMessageExtensions.Send((INetMessage)(object)new EmitSoundAtPoint(853644935u, ((Component)self).gameObject.transform.position), (NetworkDestination)1);
				}
				else
				{
					hasSucceeded = false;
					NetMessageExtensions.Send((INetMessage)(object)new EmitSoundAtPoint(51628376u, ((Component)self).gameObject.transform.position), (NetworkDestination)1);
				}
			}
		}

		private void SetupNetworkMessages()
		{
			NetworkingAPI.RegisterMessageType<EmitSoundAtPoint>();
			NetworkingAPI.RegisterMessageType<PlaySoundNetworkRequest>();
		}
	}
	internal static class Log
	{
		internal static ManualLogSource _logSource;

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		internal static void Debug(object data)
		{
			_logSource.LogDebug(data);
		}

		internal static void Error(object data)
		{
			_logSource.LogError(data);
		}

		internal static void Fatal(object data)
		{
			_logSource.LogFatal(data);
		}

		internal static void Info(object data)
		{
			_logSource.LogInfo(data);
		}

		internal static void Message(object data)
		{
			_logSource.LogMessage(data);
		}

		internal static void Warning(object data)
		{
			_logSource.LogWarning(data);
		}
	}
}
namespace LetsGoGambling.Modules
{
	public static class Config
	{
		public static ConfigEntry<bool> playOnPing;

		public static ConfigEntry<float> volumeSlider;

		public static ConfigEntry<bool> playEvenIfExpended;

		public static void ReadConfig()
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Expected O, but got Unknown
			//IL_0034: Expected O, but got Unknown
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Expected O, but got Unknown
			//IL_0068: Expected O, but got Unknown
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			//IL_009c: Expected O, but got Unknown
			//IL_009c: Expected O, but got Unknown
			volumeSlider = ((BaseUnityPlugin)LetsGoGamblingPlugin.instance).Config.Bind<float>(new ConfigDefinition("01 - Volume", "Volume Slider"), 50f, new ConfigDescription("Changes the volume on the SFX. In-game Volume SFX affects this too!", (AcceptableValueBase)null, Array.Empty<object>()));
			playOnPing = ((BaseUnityPlugin)LetsGoGamblingPlugin.instance).Config.Bind<bool>(new ConfigDefinition("02 - Misc", "Play on ping"), true, new ConfigDescription("Plays the \"Let's go gambling!\" SFX on ping on a shrine.", (AcceptableValueBase)null, Array.Empty<object>()));
			playEvenIfExpended = ((BaseUnityPlugin)LetsGoGamblingPlugin.instance).Config.Bind<bool>(new ConfigDefinition("02 - Misc", "Play even if expended"), false, new ConfigDescription("Plays the sound even if the shrine is expended of times it can be used.", (AcceptableValueBase)null, Array.Empty<object>()));
		}

		public static void SetupRiskOfOptions()
		{
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Expected O, but got Unknown
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Expected O, but got Unknown
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Expected O, but got Unknown
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Expected O, but got Unknown
			ModSettingsManager.SetModIcon(PluginAssets.mainAssetBundle.LoadAsset<Sprite>("rooIcon"));
			ModSettingsManager.SetModDescription("Plays the gamblecore SFX on Shrine of Chance attempts.");
			ModSettingsManager.AddOption((BaseOption)new StepSliderOption(volumeSlider, new StepSliderConfig
			{
				min = 0f,
				max = 100f,
				increment = 1f
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(playOnPing));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(playEvenIfExpended));
		}

		public static void OnChangeHooks()
		{
			volumeSlider.SettingChanged += VolumeSlider_SettingChanged;
		}

		private static void VolumeSlider_SettingChanged(object sender, EventArgs e)
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			if (AkSoundEngine.IsInitialized())
			{
				AkSoundEngine.SetRTPCValue("Volume_Gambling_SFX", volumeSlider.Value);
			}
		}
	}
	internal static class PluginAssets
	{
		private const string csProjName = "letsgogambling";

		internal static AssetBundle mainAssetBundle;

		public static string SoundBankDirectory => Path.Combine(Path.GetDirectoryName(LetsGoGamblingPlugin.PInfo.Location), "");

		internal static void Initialize()
		{
			LoadAssetBundle();
			LoadSoundbank();
		}

		internal static void LoadAssetBundle()
		{
			try
			{
				if ((Object)(object)mainAssetBundle == (Object)null)
				{
					using (Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("letsgogambling.letsgogamblingassets"))
					{
						mainAssetBundle = AssetBundle.LoadFromStream(stream);
						return;
					}
				}
			}
			catch (Exception ex)
			{
				Log.Error("Failed to load assetbundle. Make sure your assetbundle name is setup correctly\n" + ex);
			}
		}

		internal static void LoadSoundbank()
		{
			using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("letsgogambling.letsgogamblingSoundbank.bnk");
			byte[] array = new byte[stream.Length];
			stream.Read(array, 0, array.Length);
			SoundBanks.Add(array);
		}
	}
}
namespace LetsGoGambling.Modules.Networking
{
	internal class EmitSoundAtPoint : INetMessage, ISerializableObject
	{
		private uint soundNum;

		private Vector3 position;

		public EmitSoundAtPoint()
		{
		}

		public EmitSoundAtPoint(uint soundNum, Vector3 position)
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			this.soundNum = soundNum;
			this.position = position;
		}

		public void Deserialize(NetworkReader reader)
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			soundNum = reader.ReadUInt32();
			position = reader.ReadVector3();
		}

		public void Serialize(NetworkWriter writer)
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			writer.Write(soundNum);
			writer.Write(position);
		}

		public void OnReceived()
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			PointSoundManager.EmitSoundLocal(AkEventIdArg.op_Implicit(soundNum), position);
		}
	}
	internal class PlaySoundNetworkRequest : INetMessage, ISerializableObject
	{
		private NetworkInstanceId charnetID;

		private uint soundNum;

		private string soundStr;

		private GameObject bodyObj;

		public PlaySoundNetworkRequest()
		{
		}

		public PlaySoundNetworkRequest(NetworkInstanceId charnetID, uint soundNum)
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			this.charnetID = charnetID;
			this.soundNum = soundNum;
			soundStr = "";
		}

		public PlaySoundNetworkRequest(NetworkInstanceId charnetID, string soundStr)
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			this.charnetID = charnetID;
			this.soundStr = soundStr;
			soundNum = 0u;
		}

		public void Deserialize(NetworkReader reader)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			charnetID = reader.ReadNetworkId();
			soundNum = reader.ReadUInt32();
			soundStr = reader.ReadString();
		}

		public void Serialize(NetworkWriter writer)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			writer.Write(charnetID);
			writer.Write(soundNum);
			writer.Write(soundStr);
		}

		public void OnReceived()
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = Util.FindNetworkObject(charnetID);
			if (Object.op_Implicit((Object)(object)val))
			{
				if (soundNum != 0)
				{
					AkSoundEngine.PostEvent(soundNum, val);
				}
				if (soundStr != "")
				{
					AkSoundEngine.PostEvent(soundStr, val);
				}
			}
		}
	}
}