Decompiled source of ArtificerQoL v0.1.0

ArtificerQoL.dll

Decompiled 2 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security.Permissions;
using BepInEx;
using EntityStates;
using EntityStates.Mage.Weapon;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using RoR2;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace Prototype
{
	[BepInPlugin("prototype.artificer.qol", "ArtificerQoL", "0.1.0")]
	internal class ArtificerQoL : BaseUnityPlugin
	{
		public const string version = "0.1.0";

		public const string identifier = "prototype.artificer.qol";

		private static readonly Lazy<BodyIndex> index = new Lazy<BodyIndex>((Func<BodyIndex>)(() => BodyCatalog.FindBodyIndex(Survivors.Mage.cachedName + "Body")));

		protected void Awake()
		{
			Harmony.CreateAndPatchAll(typeof(ArtificerQoL), (string)null);
		}

		[HarmonyPatch(typeof(CharacterBody), "RecalculateStats")]
		[HarmonyPostfix]
		private static void RecalculateStats(CharacterBody __instance)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			GenericSkill primary = __instance.skillLocator.primary;
			if (__instance.bodyIndex == index.Value && Object.op_Implicit((Object)(object)primary))
			{
				float num = 1f / primary.cooldownScale;
				num += 5f * (__instance.attackSpeed - 1f) / 6f;
				primary.cooldownScale = 1f / num;
			}
		}

		[HarmonyPatch(typeof(FireFireBolt), "OnEnter")]
		[HarmonyTranspiler]
		private static IEnumerable<CodeInstruction> OnEnter(IEnumerable<CodeInstruction> IL)
		{
			FieldInfo field = typeof(BaseState).GetField("attackSpeedStat", BindingFlags.Instance | BindingFlags.NonPublic);
			foreach (CodeInstruction instruction in IL)
			{
				yield return instruction;
				if (CodeInstructionExtensions.LoadsField(instruction, field, false))
				{
					yield return new CodeInstruction(OpCodes.Ldc_R4, (object)1f);
					yield return new CodeInstruction(OpCodes.Sub, (object)null);
					yield return new CodeInstruction(OpCodes.Ldc_R4, (object)0.5f);
					yield return new CodeInstruction(OpCodes.Mul, (object)null);
					yield return new CodeInstruction(OpCodes.Ldc_R4, (object)1f);
					yield return new CodeInstruction(OpCodes.Add, (object)null);
				}
			}
		}

		[HarmonyPatch(typeof(BaseChargeBombState), "FixedUpdate")]
		[HarmonyILManipulator]
		private static void FixedUpdate(ILContext context)
		{
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Expected O, but got Unknown
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
			PropertyInfo time = typeof(EntityState).GetProperty("fixedAge", BindingFlags.Instance | BindingFlags.NonPublic);
			PropertyInfo duration = typeof(BaseChargeBombState).GetProperty("duration", BindingFlags.Instance | BindingFlags.NonPublic);
			ILCursor val = new ILCursor(context);
			Func<Instruction, bool>[] array = new Func<Instruction, bool>[5]
			{
				(Instruction instruction) => ILPatternMatchingExt.MatchLdarg(instruction, 0),
				(Instruction instruction) => ILPatternMatchingExt.MatchCall(instruction, (MethodBase)time.GetMethod),
				(Instruction instruction) => ILPatternMatchingExt.MatchLdarg(instruction, 0),
				(Instruction instruction) => ILPatternMatchingExt.MatchCall(instruction, (MethodBase)duration.GetMethod),
				(Instruction instruction) => instruction.OpCode == OpCodes.Blt_Un_S
			};
			val.GotoNext((MoveType)2, array);
			int num = val.Index - 1;
			val.Index = num;
			val.Emit(OpCodes.Pop);
			val.Emit(OpCodes.Ldc_R4, float.NaN);
		}

		[HarmonyPatch(typeof(PrepWall), "OnEnter")]
		[HarmonyPostfix]
		private static void OnEnter(PrepWall __instance)
		{
			__instance.duration = PrepWall.baseDuration / 4f;
		}
	}
}