Decompiled source of BubbleTrouble v0.1.0

BubbleTrouble.dll

Decompiled 4 days ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using RoR2;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace Prototype
{
	[BepInPlugin("prototype.nerf.opal.spaces", "BubbleTrouble", "0.1.0")]
	internal class BubbleTrouble : BaseUnityPlugin
	{
		private static class Update
		{
			internal static void Apply()
			{
				if (!Version.TryParse(RoR2Application.GetBuildId(), out Version result) || !(result < new Version(1, 3)))
				{
					flag = delegate(DamageInfo info)
					{
						//IL_0002: Unknown result type (might be due to invalid IL or missing references)
						//IL_0007: Unknown result type (might be due to invalid IL or missing references)
						info.damageType = DamageTypeCombo.op_Implicit((DamageType)1);
					};
					Harmony.CreateAndPatchAll(typeof(Update), (string)null);
				}
			}

			[HarmonyPatch(typeof(HealthComponent), "TakeDamageProcess")]
			[HarmonyILManipulator]
			private static void TakeDamageProcess(ILContext context)
			{
				TakeDamage(context);
			}
		}

		public const string version = "0.1.0";

		public const string identifier = "prototype.nerf.opal.spaces";

		private static Action<DamageInfo> flag = delegate(DamageInfo info)
		{
			((object)info).GetType().GetField("damageType").SetValue(info, (object)(DamageType)1);
		};

		protected void Awake()
		{
			Language.onCurrentLanguageChanged += delegate
			{
				Language currentLanguage = Language.currentLanguage;
				currentLanguage.SetStringByToken("ITEM_OUTOFCOMBATARMOR_DESC", currentLanguage.GetLocalizedStringByToken("ITEM_OUTOFCOMBATARMOR_DESC").Replace("100", "50"));
			};
			RoR2Application.onLoad = (Action)Delegate.Combine(RoR2Application.onLoad, new Action(Update.Apply));
			Harmony.CreateAndPatchAll(((object)this).GetType(), (string)null);
		}

		[HarmonyPatch(typeof(HealthComponent), "TakeDamage")]
		[HarmonyILManipulator]
		private static void TakeDamage(ILContext context)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(context);
			if (!val.TryGotoNext(new Func<Instruction, bool>[5]
			{
				(Instruction il) => ILPatternMatchingExt.MatchStfld<DamageInfo>(il, "rejected"),
				(Instruction il) => ILPatternMatchingExt.MatchLdarg(il, 0),
				(Instruction il) => ILPatternMatchingExt.MatchLdfld<HealthComponent>(il, "body"),
				(Instruction il) => ILPatternMatchingExt.MatchLdsfld(il, typeof(Buffs).GetField("BearVoidReady")),
				(Instruction il) => ILPatternMatchingExt.MatchCallvirt<CharacterBody>(il, "RemoveBuff")
			}))
			{
				return;
			}
			val.Emit(OpCodes.Ldarg_1);
			val.EmitDelegate<Func<bool, DamageInfo, bool>>((Func<bool, DamageInfo, bool>)delegate(bool value, DamageInfo info)
			{
				//IL_0022: Unknown result type (might be due to invalid IL or missing references)
				//IL_0027: Unknown result type (might be due to invalid IL or missing references)
				//IL_0028: Unknown result type (might be due to invalid IL or missing references)
				//IL_002a: Unknown result type (might be due to invalid IL or missing references)
				//IL_002c: Invalid comparison between Unknown and I4
				if (Object.op_Implicit((Object)(object)info.attacker))
				{
					TeamComponent component = info.attacker.GetComponent<TeamComponent>();
					if (Object.op_Implicit((Object)(object)component))
					{
						TeamIndex teamIndex = component.teamIndex;
						if (teamIndex - -1 > 1)
						{
							info.procCoefficient = 0f;
							info.damage *= 0.5f;
							info.canRejectForce = false;
							flag(info);
							return info.rejected;
						}
					}
				}
				return value;
			});
		}

		[HarmonyPatch(typeof(CharacterBody), "RecalculateStats")]
		[HarmonyPostfix]
		private static void RecalculateStats(CharacterBody __instance)
		{
			Inventory inventory = __instance.inventory;
			if (__instance.HasBuff(Buffs.OutOfCombatArmorBuff) && Object.op_Implicit((Object)(object)inventory))
			{
				__instance.armor -= (float)(50 * inventory.GetItemCount(Items.OutOfCombatArmor));
			}
		}
	}
}