using System.Collections;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using On.RoR2;
using R2API;
using Rewired.Utils;
using RoR2;
using UnityEngine;
using UnityEngine.AddressableAssets;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("ExamplePlugin")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ExamplePlugin")]
[assembly: AssemblyTitle("ExamplePlugin")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace ExamplePlugin;
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("Quickjoshy.JoshyModPack", "Joshy's ModPack", "1.0.0")]
public class ExamplePlugin : BaseUnityPlugin
{
public const string PluginGUID = "Quickjoshy.JoshyModPack";
public const string PluginAuthor = "Quickjoshy";
public const string PluginName = "Joshy's ModPack";
public const string PluginVersion = "1.0.0";
public static ItemDef stopwatch;
private int stopwatchTime = 60;
private bool spreeActive = false;
private Coroutine StopwatchCoroutine;
public static PluginInfo PInfo { get; private set; }
public void Awake()
{
//IL_007f: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Unknown result type (might be due to invalid IL or missing references)
//IL_00da: Unknown result type (might be due to invalid IL or missing references)
//IL_00e0: Expected O, but got Unknown
//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
//IL_00f0: Expected O, but got Unknown
//IL_010a: Unknown result type (might be due to invalid IL or missing references)
//IL_0114: Expected O, but got Unknown
PInfo = ((BaseUnityPlugin)this).Info;
Assets.Init();
Log.Init(((BaseUnityPlugin)this).Logger);
stopwatch = ScriptableObject.CreateInstance<ItemDef>();
((Object)stopwatch).name = "JOSHY_STOPWATCH";
stopwatch.nameToken = "Joshy's Stopwatch";
stopwatch.pickupToken = "At the beginning of each stage, gain 1 minute of free purchases per stopwatch";
stopwatch.descriptionToken = "At the beginning of each stage, gain 1 minute of free purchases per stopwatch";
stopwatch.loreToken = "Where's my stopwatch?";
stopwatch._itemTierDef = Addressables.LoadAssetAsync<ItemTierDef>((object)"RoR2/Base/Common/Tier3Def.asset").WaitForCompletion();
stopwatch.pickupIconSprite = Assets.StopwatchIcon;
stopwatch.pickupModelPrefab = Assets.StopwatchPrefab;
stopwatch.canRemove = true;
stopwatch.hidden = false;
stopwatch.tags = (ItemTag[])(object)new ItemTag[1] { (ItemTag)3 };
ItemDisplayRuleDict val = new ItemDisplayRuleDict((ItemDisplayRule[])null);
ItemAPI.Add(new CustomItem(stopwatch, val));
Stage.onServerStageBegin += stopwatch_stageBegin;
PurchaseInteraction.OnInteractionBegin += new hook_OnInteractionBegin(StopWatchPurchaseEvent);
Stage.onServerStageComplete += Stopwatch_StageFinish;
}
private void Stopwatch_StageFinish(Stage stage)
{
if (!ExtensionMethods.IsNullOrDestroyed((object)StopwatchCoroutine))
{
spreeActive = false;
((MonoBehaviour)this).StopCoroutine(StopwatchCoroutine);
Log.Info("Stopwatch Coroutine stopped!");
}
}
private void StopWatchPurchaseEvent(orig_OnInteractionBegin orig, PurchaseInteraction self, Interactor activator)
{
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Invalid comparison between Unknown and I4
//IL_003c: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Invalid comparison between Unknown and I4
int cost = self.cost;
CharacterBody component = ((Component)activator).GetComponent<CharacterBody>();
if (Object.op_Implicit((Object)(object)component) && component.inventory.GetItemCount(stopwatch.itemIndex) > 0 && ((int)self.costType == 1 || (int)self.costType == 3) && spreeActive)
{
self.cost = 0;
}
orig.Invoke(self, activator);
}
private void stopwatch_stageBegin(Stage stage)
{
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
Log.Info("Log test 1");
CharacterMaster master = PlayerCharacterMasterController.instances[0].master;
foreach (PlayerCharacterMasterController instance in PlayerCharacterMasterController.instances)
{
master = instance.master;
int itemCount = master.inventory.GetItemCount(stopwatch.itemIndex);
if (itemCount > 0)
{
StopwatchCoroutine = ((MonoBehaviour)this).StartCoroutine(stopwatch_CountDown(itemCount, master));
}
}
}
private IEnumerator stopwatch_CountDown(int count, CharacterMaster master)
{
int time = count * stopwatchTime;
master.money += 1000000000;
float timer = 0f;
spreeActive = true;
for (; timer < (float)time; timer += Time.deltaTime)
{
yield return (object)new WaitForEndOfFrame();
}
if (master.money < 1000000000)
{
master.money = 0u;
}
else
{
master.money -= 1000000000;
}
spreeActive = false;
}
private void Update()
{
}
}
public static class Assets
{
public static AssetBundle mainBundle;
public const string bundleName = "stopwatchbundle";
public static GameObject StopwatchPrefab;
public static Sprite StopwatchIcon;
public static string AssetBundlePath => Path.Combine(Path.GetDirectoryName(ExamplePlugin.PInfo.Location), "stopwatchbundle");
public static void Init()
{
mainBundle = AssetBundle.LoadFromFile(AssetBundlePath);
StopwatchPrefab = mainBundle.LoadAsset<GameObject>("Stopwatch.prefab");
StopwatchIcon = mainBundle.LoadAsset<Sprite>("StopwatchIcon.png");
}
}
internal static class Log
{
private static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
internal static void Debug(object data)
{
_logSource.LogDebug(data);
}
internal static void Error(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data)
{
_logSource.LogMessage(data);
}
internal static void Warning(object data)
{
_logSource.LogWarning(data);
}
}