Decompiled source of Ye Olde Burn v1.0.1

YeOldeBurn.dll

Decompiled a month ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using IL.RoR2;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using RoR2;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("YeOldeBurn")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("YeOldeBurn")]
[assembly: AssemblyTitle("YeOldeBurn")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace OldBurn;

[BepInPlugin("xyz.yekoc.YeOldeBurn", "Ye Olde Burn", "1.0.0")]
public class OldBurnPlugin : BaseUnityPlugin
{
	[Serializable]
	[CompilerGenerated]
	private sealed class <>c
	{
		public static readonly <>c <>9 = new <>c();

		public static Func<Instruction, bool> <>9__0_3;

		public static Action<InflictDotInfo, DamageInfo> <>9__0_5;

		public static Manipulator <>9__0_0;

		public static Func<Instruction, bool> <>9__0_6;

		public static Action<InflictDotInfo, int> <>9__0_8;

		public static Manipulator <>9__0_1;

		public static Func<Instruction, bool> <>9__0_9;

		public static Func<Instruction, bool> <>9__0_12;

		public static Func<Instruction, bool> <>9__0_13;

		public static Func<Instruction, bool> <>9__0_14;

		public static Action<InflictDotInfo, GrandParentSunController, int> <>9__0_15;

		public static Manipulator <>9__0_2;

		internal void <Awake>b__0_0(ILContext il)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Expected O, but got Unknown
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			<>c__DisplayClass0_0 CS$<>8__locals0 = new <>c__DisplayClass0_0();
			ILCursor val = new ILCursor(il);
			CS$<>8__locals0.InflictLoc = -1;
			val.GotoNext(new Func<Instruction, bool>[1]
			{
				(Instruction x) => ILPatternMatchingExt.MatchStfld(x, typeof(InflictDotInfo).GetField("totalDamage"))
			});
			val.GotoNext((MoveType)2, new Func<Instruction, bool>[1]
			{
				(Instruction x) => ILPatternMatchingExt.MatchStloc(x, ref CS$<>8__locals0.InflictLoc)
			});
			val.Emit(OpCodes.Ldloc, CS$<>8__locals0.InflictLoc);
			val.Emit(OpCodes.Ldarg, 1);
			val.EmitDelegate<Action<InflictDotInfo, DamageInfo>>((Action<InflictDotInfo, DamageInfo>)delegate(InflictDotInfo dot, DamageInfo damage)
			{
				dot.totalDamage = null;
				dot.duration = damage.procCoefficient * 4f;
			});
		}

		internal bool <Awake>b__0_3(Instruction x)
		{
			return ILPatternMatchingExt.MatchStfld(x, typeof(InflictDotInfo).GetField("totalDamage"));
		}

		internal void <Awake>b__0_5(InflictDotInfo dot, DamageInfo damage)
		{
			dot.totalDamage = null;
			dot.duration = damage.procCoefficient * 4f;
		}

		internal void <Awake>b__0_1(ILContext il)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Expected O, but got Unknown
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			<>c__DisplayClass0_1 CS$<>8__locals0 = new <>c__DisplayClass0_1();
			ILCursor val = new ILCursor(il);
			CS$<>8__locals0.InflictLoc = -1;
			val.GotoNext(new Func<Instruction, bool>[1]
			{
				(Instruction x) => ILPatternMatchingExt.MatchStfld(x, typeof(InflictDotInfo).GetField("totalDamage"))
			});
			val.GotoNext((MoveType)2, new Func<Instruction, bool>[1]
			{
				(Instruction x) => ILPatternMatchingExt.MatchStloc(x, ref CS$<>8__locals0.InflictLoc)
			});
			val.Emit(OpCodes.Ldloc, CS$<>8__locals0.InflictLoc);
			val.Emit(OpCodes.Ldarg, 1);
			val.EmitDelegate<Action<InflictDotInfo, int>>((Action<InflictDotInfo, int>)delegate(InflictDotInfo dot, int gasoline)
			{
				dot.totalDamage = null;
				dot.duration = 0.75f + 0.75f * (float)gasoline;
			});
		}

		internal bool <Awake>b__0_6(Instruction x)
		{
			return ILPatternMatchingExt.MatchStfld(x, typeof(InflictDotInfo).GetField("totalDamage"));
		}

		internal void <Awake>b__0_8(InflictDotInfo dot, int gasoline)
		{
			dot.totalDamage = null;
			dot.duration = 0.75f + 0.75f * (float)gasoline;
		}

		internal void <Awake>b__0_2(ILContext il)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Expected O, but got Unknown
			//IL_0115: Unknown result type (might be due to invalid IL or missing references)
			//IL_0127: Unknown result type (might be due to invalid IL or missing references)
			//IL_0134: Unknown result type (might be due to invalid IL or missing references)
			<>c__DisplayClass0_2 CS$<>8__locals0 = new <>c__DisplayClass0_2();
			ILCursor val = new ILCursor(il);
			CS$<>8__locals0.InflictLoc = -1;
			CS$<>8__locals0.num4loc = -1;
			val.GotoNext(new Func<Instruction, bool>[1]
			{
				(Instruction x) => ILPatternMatchingExt.MatchStfld(x, typeof(InflictDotInfo).GetField("totalDamage"))
			});
			val.GotoPrev(new Func<Instruction, bool>[1]
			{
				(Instruction x) => ILPatternMatchingExt.MatchLdloca(x, ref CS$<>8__locals0.InflictLoc)
			});
			ILLabel val2 = default(ILLabel);
			val.GotoPrev(new Func<Instruction, bool>[3]
			{
				(Instruction x) => ILPatternMatchingExt.MatchLdloc(x, ref CS$<>8__locals0.num4loc),
				(Instruction x) => ILPatternMatchingExt.MatchLdcI4(x, 0),
				(Instruction x) => ILPatternMatchingExt.MatchBle(x, ref val2)
			});
			val.GotoNext((MoveType)2, new Func<Instruction, bool>[1]
			{
				(Instruction x) => ILPatternMatchingExt.MatchStfld(x, typeof(InflictDotInfo).GetField("totalDamage"))
			});
			if (CS$<>8__locals0.InflictLoc != -1 && CS$<>8__locals0.num4loc != -1)
			{
				val.Emit(OpCodes.Ldloc, CS$<>8__locals0.InflictLoc);
				val.Emit(OpCodes.Ldarg, 0);
				val.Emit(OpCodes.Ldloc, CS$<>8__locals0.num4loc);
				val.EmitDelegate<Action<InflictDotInfo, GrandParentSunController, int>>((Action<InflictDotInfo, GrandParentSunController, int>)delegate(InflictDotInfo dot, GrandParentSunController self, int num4)
				{
					dot.totalDamage = null;
					dot.duration = self.burnDuration;
					dot.damageMultiplier = num4;
				});
			}
		}

		internal bool <Awake>b__0_9(Instruction x)
		{
			return ILPatternMatchingExt.MatchStfld(x, typeof(InflictDotInfo).GetField("totalDamage"));
		}

		internal bool <Awake>b__0_12(Instruction x)
		{
			return ILPatternMatchingExt.MatchLdcI4(x, 0);
		}

		internal bool <Awake>b__0_13(Instruction x)
		{
			ILLabel val = default(ILLabel);
			return ILPatternMatchingExt.MatchBle(x, ref val);
		}

		internal bool <Awake>b__0_14(Instruction x)
		{
			return ILPatternMatchingExt.MatchStfld(x, typeof(InflictDotInfo).GetField("totalDamage"));
		}

		internal void <Awake>b__0_15(InflictDotInfo dot, GrandParentSunController self, int num4)
		{
			dot.totalDamage = null;
			dot.duration = self.burnDuration;
			dot.damageMultiplier = num4;
		}
	}

	[CompilerGenerated]
	private sealed class <>c__DisplayClass0_0
	{
		public int InflictLoc;

		internal bool <Awake>b__4(Instruction x)
		{
			return ILPatternMatchingExt.MatchStloc(x, ref InflictLoc);
		}
	}

	[CompilerGenerated]
	private sealed class <>c__DisplayClass0_1
	{
		public int InflictLoc;

		internal bool <Awake>b__7(Instruction x)
		{
			return ILPatternMatchingExt.MatchStloc(x, ref InflictLoc);
		}
	}

	[CompilerGenerated]
	private sealed class <>c__DisplayClass0_2
	{
		public int InflictLoc;

		public int num4loc;

		internal bool <Awake>b__10(Instruction x)
		{
			return ILPatternMatchingExt.MatchLdloca(x, ref InflictLoc);
		}

		internal bool <Awake>b__11(Instruction x)
		{
			return ILPatternMatchingExt.MatchLdloc(x, ref num4loc);
		}
	}

	private void Awake()
	{
		//IL_0015: Unknown result type (might be due to invalid IL or missing references)
		//IL_001a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0020: Expected O, but got Unknown
		//IL_003a: Unknown result type (might be due to invalid IL or missing references)
		//IL_003f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0045: Expected O, but got Unknown
		//IL_005f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0064: Unknown result type (might be due to invalid IL or missing references)
		//IL_006a: Expected O, but got Unknown
		object obj = <>c.<>9__0_0;
		if (obj == null)
		{
			Manipulator val = delegate(ILContext il)
			{
				//IL_0008: Unknown result type (might be due to invalid IL or missing references)
				//IL_000e: Expected O, but got Unknown
				//IL_0062: Unknown result type (might be due to invalid IL or missing references)
				//IL_0074: Unknown result type (might be due to invalid IL or missing references)
				ILCursor val7 = new ILCursor(il);
				int InflictLoc3 = -1;
				val7.GotoNext(new Func<Instruction, bool>[1]
				{
					(Instruction x) => ILPatternMatchingExt.MatchStfld(x, typeof(InflictDotInfo).GetField("totalDamage"))
				});
				val7.GotoNext((MoveType)2, new Func<Instruction, bool>[1]
				{
					(Instruction x) => ILPatternMatchingExt.MatchStloc(x, ref InflictLoc3)
				});
				val7.Emit(OpCodes.Ldloc, InflictLoc3);
				val7.Emit(OpCodes.Ldarg, 1);
				val7.EmitDelegate<Action<InflictDotInfo, DamageInfo>>((Action<InflictDotInfo, DamageInfo>)delegate(InflictDotInfo dot, DamageInfo damage)
				{
					dot.totalDamage = null;
					dot.duration = damage.procCoefficient * 4f;
				});
			};
			<>c.<>9__0_0 = val;
			obj = (object)val;
		}
		GlobalEventManager.OnHitEnemy += (Manipulator)obj;
		object obj2 = <>c.<>9__0_1;
		if (obj2 == null)
		{
			Manipulator val2 = delegate(ILContext il)
			{
				//IL_0008: Unknown result type (might be due to invalid IL or missing references)
				//IL_000e: Expected O, but got Unknown
				//IL_0062: Unknown result type (might be due to invalid IL or missing references)
				//IL_0074: Unknown result type (might be due to invalid IL or missing references)
				ILCursor val6 = new ILCursor(il);
				int InflictLoc2 = -1;
				val6.GotoNext(new Func<Instruction, bool>[1]
				{
					(Instruction x) => ILPatternMatchingExt.MatchStfld(x, typeof(InflictDotInfo).GetField("totalDamage"))
				});
				val6.GotoNext((MoveType)2, new Func<Instruction, bool>[1]
				{
					(Instruction x) => ILPatternMatchingExt.MatchStloc(x, ref InflictLoc2)
				});
				val6.Emit(OpCodes.Ldloc, InflictLoc2);
				val6.Emit(OpCodes.Ldarg, 1);
				val6.EmitDelegate<Action<InflictDotInfo, int>>((Action<InflictDotInfo, int>)delegate(InflictDotInfo dot, int gasoline)
				{
					dot.totalDamage = null;
					dot.duration = 0.75f + 0.75f * (float)gasoline;
				});
			};
			<>c.<>9__0_1 = val2;
			obj2 = (object)val2;
		}
		GlobalEventManager.ProcIgniteOnKill += (Manipulator)obj2;
		object obj3 = <>c.<>9__0_2;
		if (obj3 == null)
		{
			Manipulator val3 = delegate(ILContext il)
			{
				//IL_0008: Unknown result type (might be due to invalid IL or missing references)
				//IL_000e: Expected O, but got Unknown
				//IL_0115: Unknown result type (might be due to invalid IL or missing references)
				//IL_0127: Unknown result type (might be due to invalid IL or missing references)
				//IL_0134: Unknown result type (might be due to invalid IL or missing references)
				ILCursor val4 = new ILCursor(il);
				int InflictLoc = -1;
				int num4loc = -1;
				val4.GotoNext(new Func<Instruction, bool>[1]
				{
					(Instruction x) => ILPatternMatchingExt.MatchStfld(x, typeof(InflictDotInfo).GetField("totalDamage"))
				});
				val4.GotoPrev(new Func<Instruction, bool>[1]
				{
					(Instruction x) => ILPatternMatchingExt.MatchLdloca(x, ref InflictLoc)
				});
				ILLabel val5 = default(ILLabel);
				val4.GotoPrev(new Func<Instruction, bool>[3]
				{
					(Instruction x) => ILPatternMatchingExt.MatchLdloc(x, ref num4loc),
					(Instruction x) => ILPatternMatchingExt.MatchLdcI4(x, 0),
					(Instruction x) => ILPatternMatchingExt.MatchBle(x, ref val5)
				});
				val4.GotoNext((MoveType)2, new Func<Instruction, bool>[1]
				{
					(Instruction x) => ILPatternMatchingExt.MatchStfld(x, typeof(InflictDotInfo).GetField("totalDamage"))
				});
				if (InflictLoc != -1 && num4loc != -1)
				{
					val4.Emit(OpCodes.Ldloc, InflictLoc);
					val4.Emit(OpCodes.Ldarg, 0);
					val4.Emit(OpCodes.Ldloc, num4loc);
					val4.EmitDelegate<Action<InflictDotInfo, GrandParentSunController, int>>((Action<InflictDotInfo, GrandParentSunController, int>)delegate(InflictDotInfo dot, GrandParentSunController self, int num4)
					{
						dot.totalDamage = null;
						dot.duration = self.burnDuration;
						dot.damageMultiplier = num4;
					});
				}
			};
			<>c.<>9__0_2 = val3;
			obj3 = (object)val3;
		}
		GrandParentSunController.ServerFixedUpdate += (Manipulator)obj3;
	}

	private void OnDestroy()
	{
	}
}