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FixPluginTypesSerialization

Fix custom Serializable structs and such not properly getting deserialized by Unity.

Last updated 11 months ago
Total downloads 1125513
Total rating 8 
Categories Libraries
Dependency string RiskofThunder-FixPluginTypesSerialization-1.0.3
Dependants 506 other packages depend on this package

README

FixPluginTypesSerialization

Hook into the native Unity engine for adding BepInEx plugin assemblies into the assembly list that is normally used for the assemblies sitting in the game Managed/ folder.

This solve a bug where custom Serializable structs and such stored in plugin assemblies are not properly getting deserialized by the engine.

Installation

  • Copy the BepInEx/patchers/FixPluginTypesSerialization folder into your BepInEx/patchers folder.

  • Copy the BepInEx/config/FixPluginTypesSerialization.cfg folder into your BepInEx/config folder.

Special Thanks