Decompiled source of R2API DamageType v1.1.2

plugins/R2API.DamageType/R2API.DamageType.dll

Decompiled 2 months ago
using System;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using IL.RoR2;
using IL.RoR2.Orbs;
using IL.RoR2.Projectile;
using Microsoft.CodeAnalysis;
using Mono.Cecil;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using MonoMod.RuntimeDetour.HookGen;
using On.RoR2;
using On.RoR2.Projectile;
using R2API.AutoVersionGen;
using R2API.Utils;
using RoR2;
using RoR2.Orbs;
using RoR2.Projectile;
using RoR2BepInExPack.Utilities;
using UnityEngine;
using UnityEngine.Networking;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("R2API.DamageType")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.1.2.0")]
[assembly: AssemblyInformationalVersion("1.1.2+733d42438524ee7fa178e1f85d00f8b8f9772b6a")]
[assembly: AssemblyProduct("R2API.DamageType")]
[assembly: AssemblyTitle("R2API.DamageType")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace System.Diagnostics.CodeAnalysis
{
	[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)]
	[ExcludeFromCodeCoverage]
	[DebuggerNonUserCode]
	internal sealed class MemberNotNullAttribute : Attribute
	{
		public string[] Members { get; }

		public MemberNotNullAttribute(string member)
		{
			Members = new string[1] { member };
		}

		public MemberNotNullAttribute(params string[] members)
		{
			Members = members;
		}
	}
	[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)]
	[ExcludeFromCodeCoverage]
	[DebuggerNonUserCode]
	internal sealed class MemberNotNullWhenAttribute : Attribute
	{
		public bool ReturnValue { get; }

		public string[] Members { get; }

		public MemberNotNullWhenAttribute(bool returnValue, string member)
		{
			ReturnValue = returnValue;
			Members = new string[1] { member };
		}

		public MemberNotNullWhenAttribute(bool returnValue, params string[] members)
		{
			ReturnValue = returnValue;
			Members = members;
		}
	}
}
namespace R2API
{
	[AutoVersion]
	public static class DamageAPI
	{
		public enum ModdedDamageType
		{

		}

		public class ModdedDamageTypeHolder
		{
			internal byte[] values = Array.Empty<byte>();

			public ModdedDamageTypeHolder()
			{
				SetHooks();
			}

			public ModdedDamageTypeHolder(byte[] values)
			{
				SetHooks();
				if (values.Length != 0)
				{
					this.values = values.ToArray();
				}
			}

			public void Add(ModdedDamageType moddedDamageType)
			{
				CompressedFlagArrayUtilities.Add(ref values, (int)moddedDamageType);
			}

			public void Add(ModdedDamageTypeHolder moddedDamageTypeHolder)
			{
				CompressedFlagArrayUtilities.Add(ref values, moddedDamageTypeHolder.values);
			}

			public bool Remove(ModdedDamageType moddedDamageType)
			{
				return CompressedFlagArrayUtilities.Remove(ref values, (int)moddedDamageType);
			}

			public bool Remove(ModdedDamageTypeHolder moddedDamageTypeHolder)
			{
				return CompressedFlagArrayUtilities.Remove(ref values, moddedDamageTypeHolder.values);
			}

			public bool Has(ModdedDamageType moddedDamageType)
			{
				return CompressedFlagArrayUtilities.Has(values, (int)moddedDamageType);
			}

			public void CopyTo(DamageInfo damageInfo)
			{
				CopyToInternal(damageInfo);
			}

			public void CopyTo(BulletAttack bulletAttack)
			{
				CopyToInternal(bulletAttack);
			}

			public void CopyTo(DamageOrb damageOrb)
			{
				CopyToInternal(damageOrb);
			}

			public void CopyTo(GenericDamageOrb genericDamageOrb)
			{
				CopyToInternal(genericDamageOrb);
			}

			public void CopyTo(LightningOrb lightningOrb)
			{
				CopyToInternal(lightningOrb);
			}

			public void CopyTo(BlastAttack blastAttack)
			{
				CopyToInternal(blastAttack);
			}

			public void CopyTo(OverlapAttack overlapAttack)
			{
				CopyToInternal(overlapAttack);
			}

			public void CopyTo(DotStack dotStack)
			{
				CopyToInternal(dotStack);
			}

			public void CopyTo(CrocoDamageTypeController croco)
			{
				CopyToInternal(croco);
			}

			internal void CopyToInternal(object obj)
			{
				damageTypeHolders.Remove(obj);
				damageTypeHolders.Add(obj, MakeCopy());
			}

			public ModdedDamageTypeHolder MakeCopy()
			{
				SetHooks();
				return new ModdedDamageTypeHolder
				{
					values = ((values.Length == 0) ? values : values.ToArray())
				};
			}

			public static ModdedDamageTypeHolder ReadFromNetworkReader(NetworkReader reader)
			{
				SetHooks();
				byte[] array = CompressedFlagArrayUtilities.ReadFromNetworkReader(reader, ModdedDamageTypeCount);
				if (array.Length == 0)
				{
					return null;
				}
				return new ModdedDamageTypeHolder
				{
					values = array
				};
			}

			public void WriteToNetworkWriter(NetworkWriter writer)
			{
				CompressedFlagArrayUtilities.WriteToNetworkWriter(values, writer, ModdedDamageTypeCount);
			}
		}

		public sealed class ModdedDamageTypeHolderComponent : MonoBehaviour
		{
			[HideInInspector]
			[SerializeField]
			internal byte[] values = Array.Empty<byte>();

			public void Add(ModdedDamageType moddedDamageType)
			{
				CompressedFlagArrayUtilities.Add(ref values, (int)moddedDamageType);
			}

			public void Add(ModdedDamageTypeHolder moddedDamageTypeHolder)
			{
				CompressedFlagArrayUtilities.Add(ref values, moddedDamageTypeHolder.values);
			}

			public bool Remove(ModdedDamageType moddedDamageType)
			{
				return CompressedFlagArrayUtilities.Remove(ref values, (int)moddedDamageType);
			}

			public bool Remove(ModdedDamageTypeHolder moddedDamageTypeHolder)
			{
				return CompressedFlagArrayUtilities.Remove(ref values, moddedDamageTypeHolder.values);
			}

			public bool Has(ModdedDamageType moddedDamageType)
			{
				return CompressedFlagArrayUtilities.Has(values, (int)moddedDamageType);
			}

			public void CopyTo(DamageInfo damageInfo)
			{
				CopyToInternal(damageInfo);
			}

			public void CopyTo(BulletAttack bulletAttack)
			{
				CopyToInternal(bulletAttack);
			}

			public void CopyTo(DamageOrb damageOrb)
			{
				CopyToInternal(damageOrb);
			}

			public void CopyTo(GenericDamageOrb genericDamageOrb)
			{
				CopyToInternal(genericDamageOrb);
			}

			public void CopyTo(LightningOrb lightningOrb)
			{
				CopyToInternal(lightningOrb);
			}

			public void CopyTo(BlastAttack blastAttack)
			{
				CopyToInternal(blastAttack);
			}

			public void CopyTo(OverlapAttack overlapAttack)
			{
				CopyToInternal(overlapAttack);
			}

			public void CopyTo(DotStack dotStack)
			{
				CopyToInternal(dotStack);
			}

			public void CopyTo(CrocoDamageTypeController croco)
			{
				CopyToInternal(croco);
			}

			internal void CopyToInternal(object obj)
			{
				damageTypeHolders.Remove(obj);
				damageTypeHolders.Add(obj, new ModdedDamageTypeHolder(values));
			}

			public ModdedDamageTypeHolder MakeHolder()
			{
				SetHooks();
				return new ModdedDamageTypeHolder(values);
			}
		}

		private delegate void BlastAttackDamageInfoWriteDelegate(BlastAttackDamageInfoWriteOrig orig, ref BlastAttackDamageInfo self, NetworkWriter networkWriter);

		private delegate void BlastAttackDamageInfoWriteOrig(ref BlastAttackDamageInfo self, NetworkWriter networkWriter);

		private delegate void BlastAttackDamageInfoReadDelegate(BlastAttackDamageInfoReadOrig orig, ref BlastAttackDamageInfo self, NetworkReader networkReader);

		private delegate void BlastAttackDamageInfoReadOrig(ref BlastAttackDamageInfo self, NetworkReader networkReader);

		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Write_NetworkWriter_DamageInfo <0>__WriteDamageInfo;

			public static hook_ReadDamageInfo <1>__ReadDamageInfo;

			public static Manipulator <2>__BulletAttackDefaultHitCallbackIL;

			public static Manipulator <3>__DamageOrbOnArrivalIL;

			public static Manipulator <4>__GenericDamageOrbOnArrivalIL;

			public static Manipulator <5>__LightningOrbOnArrivalIL;

			public static Manipulator <6>__ChainGunOrbOnArrivalIL;

			public static Manipulator <7>__DeathProjectileFixedUpdateIL;

			public static Manipulator <8>__ProjectileDotZoneResetOverlapIL;

			public static Manipulator <9>__ProjectileExplosionDetonateServerIL;

			public static Manipulator <10>__ProjectileGrantOnKillOnDestroyOnDestroyIL;

			public static Manipulator <11>__ProjectileIntervalOverlapAttackFixedUpdateIL;

			public static Manipulator <12>__ProjectileOverlapAttackStartIL;

			public static Manipulator <13>__ProjectileOverlapAttackResetOverlapAttackIL;

			public static Manipulator <14>__ProjectileProximityBeamControllerUpdateServerIL;

			public static Manipulator <15>__ProjectileSingleTargetImpactOnProjectileImpactIL;

			public static Manipulator <16>__DotControllerEvaluateDotStacksForTypeIL;

			public static Manipulator <17>__DotControllerAddPendingDamageEntryIL;

			public static Manipulator <18>__BlastAttackHandleHitsIL;

			public static Manipulator <19>__BlastAttackPerformDamageServerIL;

			public static BlastAttackDamageInfoWriteDelegate <20>__BlastAttackDamageInfoWrite;

			public static BlastAttackDamageInfoReadDelegate <21>__BlastAttackDamageInfoRead;

			public static Manipulator <22>__OverlapAttackProcessHitsIL;

			public static Manipulator <23>__OverlapAttackPerformDamageIL;

			public static hook_Serialize <24>__OverlapAttackMessageSerialize;

			public static hook_Deserialize <25>__OverlapAttackMessageDeserialize;

			public static Manipulator <26>__GlobalEventManagerOnHitAllIL;

			public static Manipulator <27>__HealthComponentSendDamageDealtIL;

			public static hook_Serialize <28>__DamageDealtMessageSerialize;

			public static hook_Deserialize <29>__DamageDealtMessageDeserialize;

			public static Manipulator <30>__ContactDamageFireOverlapsIL;

			public static Manipulator <31>__DelayBlastDetonateIL;

			public static hook_GetDamageType <32>__CrocoDamageTypeControllerGetDamageType;

			public static hook_InitializeProjectile <33>__ProjectileManagerInitializeProjectile;
		}

		public const string PluginGUID = "com.bepis.r2api.damagetype";

		public const string PluginName = "R2API.DamageType";

		private static readonly FixedConditionalWeakTable<object, ModdedDamageTypeHolder> damageTypeHolders = new FixedConditionalWeakTable<object, ModdedDamageTypeHolder>();

		private static bool _hooksEnabled = false;

		private static DamageTypeExtended signalDamageType = (DamageTypeExtended)2048;

		public const string PluginVersion = "1.1.2";

		private static ModdedDamageTypeHolder TempHolder { get; set; }

		[Obsolete("All submodules are automatically loaded and this property is now unused")]
		public static bool Loaded => true;

		public static int ModdedDamageTypeCount { get; private set; }

		internal static void SetHooks()
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Expected O, but got Unknown
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Expected O, but got Unknown
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Expected O, but got Unknown
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Expected O, but got Unknown
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Expected O, but got Unknown
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Expected O, but got Unknown
			//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e3: Expected O, but got Unknown
			//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0103: Expected O, but got Unknown
			//IL_0118: Unknown result type (might be due to invalid IL or missing references)
			//IL_011d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0123: Expected O, but got Unknown
			//IL_0138: Unknown result type (might be due to invalid IL or missing references)
			//IL_013d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0143: Expected O, but got Unknown
			//IL_0158: Unknown result type (might be due to invalid IL or missing references)
			//IL_015d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0163: Expected O, but got Unknown
			//IL_0178: Unknown result type (might be due to invalid IL or missing references)
			//IL_017d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0183: Expected O, but got Unknown
			//IL_0198: Unknown result type (might be due to invalid IL or missing references)
			//IL_019d: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a3: Expected O, but got Unknown
			//IL_01b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c3: Expected O, but got Unknown
			//IL_01d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e3: Expected O, but got Unknown
			//IL_01f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0203: Expected O, but got Unknown
			//IL_0218: Unknown result type (might be due to invalid IL or missing references)
			//IL_021d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0223: Expected O, but got Unknown
			//IL_0238: Unknown result type (might be due to invalid IL or missing references)
			//IL_023d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0243: Expected O, but got Unknown
			//IL_0258: Unknown result type (might be due to invalid IL or missing references)
			//IL_025d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0263: Expected O, but got Unknown
			//IL_0278: Unknown result type (might be due to invalid IL or missing references)
			//IL_027d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0283: Expected O, but got Unknown
			//IL_0300: Unknown result type (might be due to invalid IL or missing references)
			//IL_0305: Unknown result type (might be due to invalid IL or missing references)
			//IL_030b: Expected O, but got Unknown
			//IL_0320: Unknown result type (might be due to invalid IL or missing references)
			//IL_0325: Unknown result type (might be due to invalid IL or missing references)
			//IL_032b: Expected O, but got Unknown
			//IL_0340: Unknown result type (might be due to invalid IL or missing references)
			//IL_0345: Unknown result type (might be due to invalid IL or missing references)
			//IL_034b: Expected O, but got Unknown
			//IL_0360: Unknown result type (might be due to invalid IL or missing references)
			//IL_0365: Unknown result type (might be due to invalid IL or missing references)
			//IL_036b: Expected O, but got Unknown
			//IL_0380: Unknown result type (might be due to invalid IL or missing references)
			//IL_0385: Unknown result type (might be due to invalid IL or missing references)
			//IL_038b: Expected O, but got Unknown
			//IL_03a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_03a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_03ab: Expected O, but got Unknown
			//IL_03c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_03c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_03cb: Expected O, but got Unknown
			//IL_03e0: Unknown result type (might be due to invalid IL or missing references)
			//IL_03e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_03eb: Expected O, but got Unknown
			//IL_0400: Unknown result type (might be due to invalid IL or missing references)
			//IL_0405: Unknown result type (might be due to invalid IL or missing references)
			//IL_040b: Expected O, but got Unknown
			//IL_0420: Unknown result type (might be due to invalid IL or missing references)
			//IL_0425: Unknown result type (might be due to invalid IL or missing references)
			//IL_042b: Expected O, but got Unknown
			//IL_0440: Unknown result type (might be due to invalid IL or missing references)
			//IL_0445: Unknown result type (might be due to invalid IL or missing references)
			//IL_044b: Expected O, but got Unknown
			//IL_0460: Unknown result type (might be due to invalid IL or missing references)
			//IL_0465: Unknown result type (might be due to invalid IL or missing references)
			//IL_046b: Expected O, but got Unknown
			if (!_hooksEnabled)
			{
				object obj = <>O.<0>__WriteDamageInfo;
				if (obj == null)
				{
					hook_Write_NetworkWriter_DamageInfo val = WriteDamageInfo;
					<>O.<0>__WriteDamageInfo = val;
					obj = (object)val;
				}
				NetworkExtensions.Write_NetworkWriter_DamageInfo += (hook_Write_NetworkWriter_DamageInfo)obj;
				object obj2 = <>O.<1>__ReadDamageInfo;
				if (obj2 == null)
				{
					hook_ReadDamageInfo val2 = ReadDamageInfo;
					<>O.<1>__ReadDamageInfo = val2;
					obj2 = (object)val2;
				}
				NetworkExtensions.ReadDamageInfo += (hook_ReadDamageInfo)obj2;
				object obj3 = <>O.<2>__BulletAttackDefaultHitCallbackIL;
				if (obj3 == null)
				{
					Manipulator val3 = BulletAttackDefaultHitCallbackIL;
					<>O.<2>__BulletAttackDefaultHitCallbackIL = val3;
					obj3 = (object)val3;
				}
				BulletAttack.DefaultHitCallbackImplementation += (Manipulator)obj3;
				object obj4 = <>O.<3>__DamageOrbOnArrivalIL;
				if (obj4 == null)
				{
					Manipulator val4 = DamageOrbOnArrivalIL;
					<>O.<3>__DamageOrbOnArrivalIL = val4;
					obj4 = (object)val4;
				}
				DamageOrb.OnArrival += (Manipulator)obj4;
				object obj5 = <>O.<4>__GenericDamageOrbOnArrivalIL;
				if (obj5 == null)
				{
					Manipulator val5 = GenericDamageOrbOnArrivalIL;
					<>O.<4>__GenericDamageOrbOnArrivalIL = val5;
					obj5 = (object)val5;
				}
				GenericDamageOrb.OnArrival += (Manipulator)obj5;
				object obj6 = <>O.<5>__LightningOrbOnArrivalIL;
				if (obj6 == null)
				{
					Manipulator val6 = LightningOrbOnArrivalIL;
					<>O.<5>__LightningOrbOnArrivalIL = val6;
					obj6 = (object)val6;
				}
				LightningOrb.OnArrival += (Manipulator)obj6;
				object obj7 = <>O.<6>__ChainGunOrbOnArrivalIL;
				if (obj7 == null)
				{
					Manipulator val7 = ChainGunOrbOnArrivalIL;
					<>O.<6>__ChainGunOrbOnArrivalIL = val7;
					obj7 = (object)val7;
				}
				ChainGunOrb.OnArrival += (Manipulator)obj7;
				object obj8 = <>O.<7>__DeathProjectileFixedUpdateIL;
				if (obj8 == null)
				{
					Manipulator val8 = DeathProjectileFixedUpdateIL;
					<>O.<7>__DeathProjectileFixedUpdateIL = val8;
					obj8 = (object)val8;
				}
				DeathProjectile.FixedUpdate += (Manipulator)obj8;
				object obj9 = <>O.<8>__ProjectileDotZoneResetOverlapIL;
				if (obj9 == null)
				{
					Manipulator val9 = ProjectileDotZoneResetOverlapIL;
					<>O.<8>__ProjectileDotZoneResetOverlapIL = val9;
					obj9 = (object)val9;
				}
				ProjectileDotZone.ResetOverlap += (Manipulator)obj9;
				object obj10 = <>O.<9>__ProjectileExplosionDetonateServerIL;
				if (obj10 == null)
				{
					Manipulator val10 = ProjectileExplosionDetonateServerIL;
					<>O.<9>__ProjectileExplosionDetonateServerIL = val10;
					obj10 = (object)val10;
				}
				ProjectileExplosion.DetonateServer += (Manipulator)obj10;
				object obj11 = <>O.<10>__ProjectileGrantOnKillOnDestroyOnDestroyIL;
				if (obj11 == null)
				{
					Manipulator val11 = ProjectileGrantOnKillOnDestroyOnDestroyIL;
					<>O.<10>__ProjectileGrantOnKillOnDestroyOnDestroyIL = val11;
					obj11 = (object)val11;
				}
				ProjectileGrantOnKillOnDestroy.OnDestroy += (Manipulator)obj11;
				object obj12 = <>O.<11>__ProjectileIntervalOverlapAttackFixedUpdateIL;
				if (obj12 == null)
				{
					Manipulator val12 = ProjectileIntervalOverlapAttackFixedUpdateIL;
					<>O.<11>__ProjectileIntervalOverlapAttackFixedUpdateIL = val12;
					obj12 = (object)val12;
				}
				ProjectileIntervalOverlapAttack.FixedUpdate += (Manipulator)obj12;
				object obj13 = <>O.<12>__ProjectileOverlapAttackStartIL;
				if (obj13 == null)
				{
					Manipulator val13 = ProjectileOverlapAttackStartIL;
					<>O.<12>__ProjectileOverlapAttackStartIL = val13;
					obj13 = (object)val13;
				}
				ProjectileOverlapAttack.Start += (Manipulator)obj13;
				object obj14 = <>O.<13>__ProjectileOverlapAttackResetOverlapAttackIL;
				if (obj14 == null)
				{
					Manipulator val14 = ProjectileOverlapAttackResetOverlapAttackIL;
					<>O.<13>__ProjectileOverlapAttackResetOverlapAttackIL = val14;
					obj14 = (object)val14;
				}
				ProjectileOverlapAttack.ResetOverlapAttack += (Manipulator)obj14;
				object obj15 = <>O.<14>__ProjectileProximityBeamControllerUpdateServerIL;
				if (obj15 == null)
				{
					Manipulator val15 = ProjectileProximityBeamControllerUpdateServerIL;
					<>O.<14>__ProjectileProximityBeamControllerUpdateServerIL = val15;
					obj15 = (object)val15;
				}
				ProjectileProximityBeamController.UpdateServer += (Manipulator)obj15;
				object obj16 = <>O.<15>__ProjectileSingleTargetImpactOnProjectileImpactIL;
				if (obj16 == null)
				{
					Manipulator val16 = ProjectileSingleTargetImpactOnProjectileImpactIL;
					<>O.<15>__ProjectileSingleTargetImpactOnProjectileImpactIL = val16;
					obj16 = (object)val16;
				}
				ProjectileSingleTargetImpact.OnProjectileImpact += (Manipulator)obj16;
				object obj17 = <>O.<16>__DotControllerEvaluateDotStacksForTypeIL;
				if (obj17 == null)
				{
					Manipulator val17 = DotControllerEvaluateDotStacksForTypeIL;
					<>O.<16>__DotControllerEvaluateDotStacksForTypeIL = val17;
					obj17 = (object)val17;
				}
				DotController.EvaluateDotStacksForType += (Manipulator)obj17;
				object obj18 = <>O.<17>__DotControllerAddPendingDamageEntryIL;
				if (obj18 == null)
				{
					Manipulator val18 = DotControllerAddPendingDamageEntryIL;
					<>O.<17>__DotControllerAddPendingDamageEntryIL = val18;
					obj18 = (object)val18;
				}
				DotController.AddPendingDamageEntry += (Manipulator)obj18;
				object obj19 = <>O.<18>__BlastAttackHandleHitsIL;
				if (obj19 == null)
				{
					Manipulator val19 = BlastAttackHandleHitsIL;
					<>O.<18>__BlastAttackHandleHitsIL = val19;
					obj19 = (object)val19;
				}
				BlastAttack.HandleHits += (Manipulator)obj19;
				object obj20 = <>O.<19>__BlastAttackPerformDamageServerIL;
				if (obj20 == null)
				{
					Manipulator val20 = BlastAttackPerformDamageServerIL;
					<>O.<19>__BlastAttackPerformDamageServerIL = val20;
					obj20 = (object)val20;
				}
				BlastAttack.PerformDamageServer += (Manipulator)obj20;
				HookEndpointManager.Add((MethodBase)Reflection.GetMethodCached(typeof(BlastAttackDamageInfo), "Write"), (Delegate)new BlastAttackDamageInfoWriteDelegate(BlastAttackDamageInfoWrite));
				HookEndpointManager.Add((MethodBase)Reflection.GetMethodCached(typeof(BlastAttackDamageInfo), "Read"), (Delegate)new BlastAttackDamageInfoReadDelegate(BlastAttackDamageInfoRead));
				object obj21 = <>O.<22>__OverlapAttackProcessHitsIL;
				if (obj21 == null)
				{
					Manipulator val21 = OverlapAttackProcessHitsIL;
					<>O.<22>__OverlapAttackProcessHitsIL = val21;
					obj21 = (object)val21;
				}
				OverlapAttack.ProcessHits += (Manipulator)obj21;
				object obj22 = <>O.<23>__OverlapAttackPerformDamageIL;
				if (obj22 == null)
				{
					Manipulator val22 = OverlapAttackPerformDamageIL;
					<>O.<23>__OverlapAttackPerformDamageIL = val22;
					obj22 = (object)val22;
				}
				OverlapAttack.PerformDamage += (Manipulator)obj22;
				object obj23 = <>O.<24>__OverlapAttackMessageSerialize;
				if (obj23 == null)
				{
					hook_Serialize val23 = OverlapAttackMessageSerialize;
					<>O.<24>__OverlapAttackMessageSerialize = val23;
					obj23 = (object)val23;
				}
				OverlapAttackMessage.Serialize += (hook_Serialize)obj23;
				object obj24 = <>O.<25>__OverlapAttackMessageDeserialize;
				if (obj24 == null)
				{
					hook_Deserialize val24 = OverlapAttackMessageDeserialize;
					<>O.<25>__OverlapAttackMessageDeserialize = val24;
					obj24 = (object)val24;
				}
				OverlapAttackMessage.Deserialize += (hook_Deserialize)obj24;
				object obj25 = <>O.<26>__GlobalEventManagerOnHitAllIL;
				if (obj25 == null)
				{
					Manipulator val25 = GlobalEventManagerOnHitAllIL;
					<>O.<26>__GlobalEventManagerOnHitAllIL = val25;
					obj25 = (object)val25;
				}
				GlobalEventManager.OnHitAllProcess += (Manipulator)obj25;
				object obj26 = <>O.<27>__HealthComponentSendDamageDealtIL;
				if (obj26 == null)
				{
					Manipulator val26 = HealthComponentSendDamageDealtIL;
					<>O.<27>__HealthComponentSendDamageDealtIL = val26;
					obj26 = (object)val26;
				}
				HealthComponent.SendDamageDealt += (Manipulator)obj26;
				object obj27 = <>O.<28>__DamageDealtMessageSerialize;
				if (obj27 == null)
				{
					hook_Serialize val27 = DamageDealtMessageSerialize;
					<>O.<28>__DamageDealtMessageSerialize = val27;
					obj27 = (object)val27;
				}
				DamageDealtMessage.Serialize += (hook_Serialize)obj27;
				object obj28 = <>O.<29>__DamageDealtMessageDeserialize;
				if (obj28 == null)
				{
					hook_Deserialize val28 = DamageDealtMessageDeserialize;
					<>O.<29>__DamageDealtMessageDeserialize = val28;
					obj28 = (object)val28;
				}
				DamageDealtMessage.Deserialize += (hook_Deserialize)obj28;
				object obj29 = <>O.<30>__ContactDamageFireOverlapsIL;
				if (obj29 == null)
				{
					Manipulator val29 = ContactDamageFireOverlapsIL;
					<>O.<30>__ContactDamageFireOverlapsIL = val29;
					obj29 = (object)val29;
				}
				ContactDamage.FireOverlaps += (Manipulator)obj29;
				object obj30 = <>O.<31>__DelayBlastDetonateIL;
				if (obj30 == null)
				{
					Manipulator val30 = DelayBlastDetonateIL;
					<>O.<31>__DelayBlastDetonateIL = val30;
					obj30 = (object)val30;
				}
				DelayBlast.Detonate += (Manipulator)obj30;
				object obj31 = <>O.<32>__CrocoDamageTypeControllerGetDamageType;
				if (obj31 == null)
				{
					hook_GetDamageType val31 = CrocoDamageTypeControllerGetDamageType;
					<>O.<32>__CrocoDamageTypeControllerGetDamageType = val31;
					obj31 = (object)val31;
				}
				CrocoDamageTypeController.GetDamageType += (hook_GetDamageType)obj31;
				object obj32 = <>O.<33>__ProjectileManagerInitializeProjectile;
				if (obj32 == null)
				{
					hook_InitializeProjectile val32 = ProjectileManagerInitializeProjectile;
					<>O.<33>__ProjectileManagerInitializeProjectile = val32;
					obj32 = (object)val32;
				}
				ProjectileManager.InitializeProjectile += (hook_InitializeProjectile)obj32;
				_hooksEnabled = true;
			}
		}

		internal static void UnsetHooks()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Expected O, but got Unknown
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Expected O, but got Unknown
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Expected O, but got Unknown
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Expected O, but got Unknown
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Expected O, but got Unknown
			//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00db: Expected O, but got Unknown
			//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fb: Expected O, but got Unknown
			//IL_0110: Unknown result type (might be due to invalid IL or missing references)
			//IL_0115: Unknown result type (might be due to invalid IL or missing references)
			//IL_011b: Expected O, but got Unknown
			//IL_0130: Unknown result type (might be due to invalid IL or missing references)
			//IL_0135: Unknown result type (might be due to invalid IL or missing references)
			//IL_013b: Expected O, but got Unknown
			//IL_0150: Unknown result type (might be due to invalid IL or missing references)
			//IL_0155: Unknown result type (might be due to invalid IL or missing references)
			//IL_015b: Expected O, but got Unknown
			//IL_0170: Unknown result type (might be due to invalid IL or missing references)
			//IL_0175: Unknown result type (might be due to invalid IL or missing references)
			//IL_017b: Expected O, but got Unknown
			//IL_0190: Unknown result type (might be due to invalid IL or missing references)
			//IL_0195: Unknown result type (might be due to invalid IL or missing references)
			//IL_019b: Expected O, but got Unknown
			//IL_01b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bb: Expected O, but got Unknown
			//IL_01d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01db: Expected O, but got Unknown
			//IL_01f0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fb: Expected O, but got Unknown
			//IL_0210: Unknown result type (might be due to invalid IL or missing references)
			//IL_0215: Unknown result type (might be due to invalid IL or missing references)
			//IL_021b: Expected O, but got Unknown
			//IL_0230: Unknown result type (might be due to invalid IL or missing references)
			//IL_0235: Unknown result type (might be due to invalid IL or missing references)
			//IL_023b: Expected O, but got Unknown
			//IL_0250: Unknown result type (might be due to invalid IL or missing references)
			//IL_0255: Unknown result type (might be due to invalid IL or missing references)
			//IL_025b: Expected O, but got Unknown
			//IL_0270: Unknown result type (might be due to invalid IL or missing references)
			//IL_0275: Unknown result type (might be due to invalid IL or missing references)
			//IL_027b: Expected O, but got Unknown
			//IL_02f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_02fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0303: Expected O, but got Unknown
			//IL_0318: Unknown result type (might be due to invalid IL or missing references)
			//IL_031d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0323: Expected O, but got Unknown
			//IL_0338: Unknown result type (might be due to invalid IL or missing references)
			//IL_033d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0343: Expected O, but got Unknown
			//IL_0358: Unknown result type (might be due to invalid IL or missing references)
			//IL_035d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0363: Expected O, but got Unknown
			//IL_0378: Unknown result type (might be due to invalid IL or missing references)
			//IL_037d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0383: Expected O, but got Unknown
			//IL_0398: Unknown result type (might be due to invalid IL or missing references)
			//IL_039d: Unknown result type (might be due to invalid IL or missing references)
			//IL_03a3: Expected O, but got Unknown
			//IL_03b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_03bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_03c3: Expected O, but got Unknown
			//IL_03d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_03dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_03e3: Expected O, but got Unknown
			//IL_03f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_03fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0403: Expected O, but got Unknown
			//IL_0418: Unknown result type (might be due to invalid IL or missing references)
			//IL_041d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0423: Expected O, but got Unknown
			//IL_0438: Unknown result type (might be due to invalid IL or missing references)
			//IL_043d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0443: Expected O, but got Unknown
			//IL_0458: Unknown result type (might be due to invalid IL or missing references)
			//IL_045d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0463: Expected O, but got Unknown
			object obj = <>O.<0>__WriteDamageInfo;
			if (obj == null)
			{
				hook_Write_NetworkWriter_DamageInfo val = WriteDamageInfo;
				<>O.<0>__WriteDamageInfo = val;
				obj = (object)val;
			}
			NetworkExtensions.Write_NetworkWriter_DamageInfo -= (hook_Write_NetworkWriter_DamageInfo)obj;
			object obj2 = <>O.<1>__ReadDamageInfo;
			if (obj2 == null)
			{
				hook_ReadDamageInfo val2 = ReadDamageInfo;
				<>O.<1>__ReadDamageInfo = val2;
				obj2 = (object)val2;
			}
			NetworkExtensions.ReadDamageInfo -= (hook_ReadDamageInfo)obj2;
			object obj3 = <>O.<2>__BulletAttackDefaultHitCallbackIL;
			if (obj3 == null)
			{
				Manipulator val3 = BulletAttackDefaultHitCallbackIL;
				<>O.<2>__BulletAttackDefaultHitCallbackIL = val3;
				obj3 = (object)val3;
			}
			BulletAttack.DefaultHitCallbackImplementation -= (Manipulator)obj3;
			object obj4 = <>O.<3>__DamageOrbOnArrivalIL;
			if (obj4 == null)
			{
				Manipulator val4 = DamageOrbOnArrivalIL;
				<>O.<3>__DamageOrbOnArrivalIL = val4;
				obj4 = (object)val4;
			}
			DamageOrb.OnArrival -= (Manipulator)obj4;
			object obj5 = <>O.<4>__GenericDamageOrbOnArrivalIL;
			if (obj5 == null)
			{
				Manipulator val5 = GenericDamageOrbOnArrivalIL;
				<>O.<4>__GenericDamageOrbOnArrivalIL = val5;
				obj5 = (object)val5;
			}
			GenericDamageOrb.OnArrival -= (Manipulator)obj5;
			object obj6 = <>O.<5>__LightningOrbOnArrivalIL;
			if (obj6 == null)
			{
				Manipulator val6 = LightningOrbOnArrivalIL;
				<>O.<5>__LightningOrbOnArrivalIL = val6;
				obj6 = (object)val6;
			}
			LightningOrb.OnArrival -= (Manipulator)obj6;
			object obj7 = <>O.<6>__ChainGunOrbOnArrivalIL;
			if (obj7 == null)
			{
				Manipulator val7 = ChainGunOrbOnArrivalIL;
				<>O.<6>__ChainGunOrbOnArrivalIL = val7;
				obj7 = (object)val7;
			}
			ChainGunOrb.OnArrival -= (Manipulator)obj7;
			object obj8 = <>O.<7>__DeathProjectileFixedUpdateIL;
			if (obj8 == null)
			{
				Manipulator val8 = DeathProjectileFixedUpdateIL;
				<>O.<7>__DeathProjectileFixedUpdateIL = val8;
				obj8 = (object)val8;
			}
			DeathProjectile.FixedUpdate -= (Manipulator)obj8;
			object obj9 = <>O.<8>__ProjectileDotZoneResetOverlapIL;
			if (obj9 == null)
			{
				Manipulator val9 = ProjectileDotZoneResetOverlapIL;
				<>O.<8>__ProjectileDotZoneResetOverlapIL = val9;
				obj9 = (object)val9;
			}
			ProjectileDotZone.ResetOverlap -= (Manipulator)obj9;
			object obj10 = <>O.<9>__ProjectileExplosionDetonateServerIL;
			if (obj10 == null)
			{
				Manipulator val10 = ProjectileExplosionDetonateServerIL;
				<>O.<9>__ProjectileExplosionDetonateServerIL = val10;
				obj10 = (object)val10;
			}
			ProjectileExplosion.DetonateServer -= (Manipulator)obj10;
			object obj11 = <>O.<10>__ProjectileGrantOnKillOnDestroyOnDestroyIL;
			if (obj11 == null)
			{
				Manipulator val11 = ProjectileGrantOnKillOnDestroyOnDestroyIL;
				<>O.<10>__ProjectileGrantOnKillOnDestroyOnDestroyIL = val11;
				obj11 = (object)val11;
			}
			ProjectileGrantOnKillOnDestroy.OnDestroy -= (Manipulator)obj11;
			object obj12 = <>O.<11>__ProjectileIntervalOverlapAttackFixedUpdateIL;
			if (obj12 == null)
			{
				Manipulator val12 = ProjectileIntervalOverlapAttackFixedUpdateIL;
				<>O.<11>__ProjectileIntervalOverlapAttackFixedUpdateIL = val12;
				obj12 = (object)val12;
			}
			ProjectileIntervalOverlapAttack.FixedUpdate -= (Manipulator)obj12;
			object obj13 = <>O.<12>__ProjectileOverlapAttackStartIL;
			if (obj13 == null)
			{
				Manipulator val13 = ProjectileOverlapAttackStartIL;
				<>O.<12>__ProjectileOverlapAttackStartIL = val13;
				obj13 = (object)val13;
			}
			ProjectileOverlapAttack.Start -= (Manipulator)obj13;
			object obj14 = <>O.<13>__ProjectileOverlapAttackResetOverlapAttackIL;
			if (obj14 == null)
			{
				Manipulator val14 = ProjectileOverlapAttackResetOverlapAttackIL;
				<>O.<13>__ProjectileOverlapAttackResetOverlapAttackIL = val14;
				obj14 = (object)val14;
			}
			ProjectileOverlapAttack.ResetOverlapAttack -= (Manipulator)obj14;
			object obj15 = <>O.<14>__ProjectileProximityBeamControllerUpdateServerIL;
			if (obj15 == null)
			{
				Manipulator val15 = ProjectileProximityBeamControllerUpdateServerIL;
				<>O.<14>__ProjectileProximityBeamControllerUpdateServerIL = val15;
				obj15 = (object)val15;
			}
			ProjectileProximityBeamController.UpdateServer -= (Manipulator)obj15;
			object obj16 = <>O.<15>__ProjectileSingleTargetImpactOnProjectileImpactIL;
			if (obj16 == null)
			{
				Manipulator val16 = ProjectileSingleTargetImpactOnProjectileImpactIL;
				<>O.<15>__ProjectileSingleTargetImpactOnProjectileImpactIL = val16;
				obj16 = (object)val16;
			}
			ProjectileSingleTargetImpact.OnProjectileImpact -= (Manipulator)obj16;
			object obj17 = <>O.<16>__DotControllerEvaluateDotStacksForTypeIL;
			if (obj17 == null)
			{
				Manipulator val17 = DotControllerEvaluateDotStacksForTypeIL;
				<>O.<16>__DotControllerEvaluateDotStacksForTypeIL = val17;
				obj17 = (object)val17;
			}
			DotController.EvaluateDotStacksForType -= (Manipulator)obj17;
			object obj18 = <>O.<17>__DotControllerAddPendingDamageEntryIL;
			if (obj18 == null)
			{
				Manipulator val18 = DotControllerAddPendingDamageEntryIL;
				<>O.<17>__DotControllerAddPendingDamageEntryIL = val18;
				obj18 = (object)val18;
			}
			DotController.AddPendingDamageEntry -= (Manipulator)obj18;
			object obj19 = <>O.<18>__BlastAttackHandleHitsIL;
			if (obj19 == null)
			{
				Manipulator val19 = BlastAttackHandleHitsIL;
				<>O.<18>__BlastAttackHandleHitsIL = val19;
				obj19 = (object)val19;
			}
			BlastAttack.HandleHits -= (Manipulator)obj19;
			object obj20 = <>O.<19>__BlastAttackPerformDamageServerIL;
			if (obj20 == null)
			{
				Manipulator val20 = BlastAttackPerformDamageServerIL;
				<>O.<19>__BlastAttackPerformDamageServerIL = val20;
				obj20 = (object)val20;
			}
			BlastAttack.PerformDamageServer -= (Manipulator)obj20;
			HookEndpointManager.Remove((MethodBase)Reflection.GetMethodCached(typeof(BlastAttackDamageInfo), "Write"), (Delegate)new BlastAttackDamageInfoWriteDelegate(BlastAttackDamageInfoWrite));
			HookEndpointManager.Remove((MethodBase)Reflection.GetMethodCached(typeof(BlastAttackDamageInfo), "Read"), (Delegate)new BlastAttackDamageInfoReadDelegate(BlastAttackDamageInfoRead));
			object obj21 = <>O.<22>__OverlapAttackProcessHitsIL;
			if (obj21 == null)
			{
				Manipulator val21 = OverlapAttackProcessHitsIL;
				<>O.<22>__OverlapAttackProcessHitsIL = val21;
				obj21 = (object)val21;
			}
			OverlapAttack.ProcessHits -= (Manipulator)obj21;
			object obj22 = <>O.<23>__OverlapAttackPerformDamageIL;
			if (obj22 == null)
			{
				Manipulator val22 = OverlapAttackPerformDamageIL;
				<>O.<23>__OverlapAttackPerformDamageIL = val22;
				obj22 = (object)val22;
			}
			OverlapAttack.PerformDamage -= (Manipulator)obj22;
			object obj23 = <>O.<24>__OverlapAttackMessageSerialize;
			if (obj23 == null)
			{
				hook_Serialize val23 = OverlapAttackMessageSerialize;
				<>O.<24>__OverlapAttackMessageSerialize = val23;
				obj23 = (object)val23;
			}
			OverlapAttackMessage.Serialize -= (hook_Serialize)obj23;
			object obj24 = <>O.<25>__OverlapAttackMessageDeserialize;
			if (obj24 == null)
			{
				hook_Deserialize val24 = OverlapAttackMessageDeserialize;
				<>O.<25>__OverlapAttackMessageDeserialize = val24;
				obj24 = (object)val24;
			}
			OverlapAttackMessage.Deserialize -= (hook_Deserialize)obj24;
			object obj25 = <>O.<26>__GlobalEventManagerOnHitAllIL;
			if (obj25 == null)
			{
				Manipulator val25 = GlobalEventManagerOnHitAllIL;
				<>O.<26>__GlobalEventManagerOnHitAllIL = val25;
				obj25 = (object)val25;
			}
			GlobalEventManager.OnHitAllProcess -= (Manipulator)obj25;
			object obj26 = <>O.<27>__HealthComponentSendDamageDealtIL;
			if (obj26 == null)
			{
				Manipulator val26 = HealthComponentSendDamageDealtIL;
				<>O.<27>__HealthComponentSendDamageDealtIL = val26;
				obj26 = (object)val26;
			}
			HealthComponent.SendDamageDealt -= (Manipulator)obj26;
			object obj27 = <>O.<28>__DamageDealtMessageSerialize;
			if (obj27 == null)
			{
				hook_Serialize val27 = DamageDealtMessageSerialize;
				<>O.<28>__DamageDealtMessageSerialize = val27;
				obj27 = (object)val27;
			}
			DamageDealtMessage.Serialize -= (hook_Serialize)obj27;
			object obj28 = <>O.<29>__DamageDealtMessageDeserialize;
			if (obj28 == null)
			{
				hook_Deserialize val28 = DamageDealtMessageDeserialize;
				<>O.<29>__DamageDealtMessageDeserialize = val28;
				obj28 = (object)val28;
			}
			DamageDealtMessage.Deserialize -= (hook_Deserialize)obj28;
			object obj29 = <>O.<30>__ContactDamageFireOverlapsIL;
			if (obj29 == null)
			{
				Manipulator val29 = ContactDamageFireOverlapsIL;
				<>O.<30>__ContactDamageFireOverlapsIL = val29;
				obj29 = (object)val29;
			}
			ContactDamage.FireOverlaps -= (Manipulator)obj29;
			object obj30 = <>O.<31>__DelayBlastDetonateIL;
			if (obj30 == null)
			{
				Manipulator val30 = DelayBlastDetonateIL;
				<>O.<31>__DelayBlastDetonateIL = val30;
				obj30 = (object)val30;
			}
			DelayBlast.Detonate -= (Manipulator)obj30;
			object obj31 = <>O.<32>__CrocoDamageTypeControllerGetDamageType;
			if (obj31 == null)
			{
				hook_GetDamageType val31 = CrocoDamageTypeControllerGetDamageType;
				<>O.<32>__CrocoDamageTypeControllerGetDamageType = val31;
				obj31 = (object)val31;
			}
			CrocoDamageTypeController.GetDamageType -= (hook_GetDamageType)obj31;
			object obj32 = <>O.<33>__ProjectileManagerInitializeProjectile;
			if (obj32 == null)
			{
				hook_InitializeProjectile val32 = ProjectileManagerInitializeProjectile;
				<>O.<33>__ProjectileManagerInitializeProjectile = val32;
				obj32 = (object)val32;
			}
			ProjectileManager.InitializeProjectile -= (hook_InitializeProjectile)obj32;
			_hooksEnabled = false;
		}

		private static DamageInfo ReadDamageInfo(orig_ReadDamageInfo orig, NetworkReader reader)
		{
			DamageInfo val = orig.Invoke(reader);
			ModdedDamageTypeHolder moddedDamageTypeHolder = ModdedDamageTypeHolder.ReadFromNetworkReader(reader);
			if (moddedDamageTypeHolder != null)
			{
				damageTypeHolders.Add((object)val, moddedDamageTypeHolder);
			}
			return val;
		}

		private static void WriteDamageInfo(orig_Write_NetworkWriter_DamageInfo orig, NetworkWriter writer, DamageInfo damageInfo)
		{
			orig.Invoke(writer, damageInfo);
			ModdedDamageTypeHolder moddedDamageTypeHolder = default(ModdedDamageTypeHolder);
			if (!damageTypeHolders.TryGetValue((object)damageInfo, ref moddedDamageTypeHolder))
			{
				writer.Write((byte)0);
			}
			else
			{
				moddedDamageTypeHolder.WriteToNetworkWriter(writer);
			}
		}

		private static void BulletAttackDefaultHitCallbackIL(ILContext il)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Expected O, but got Unknown
			GotoAndEmitCopyCallForNewDamageInfo(new ILCursor(il));
		}

		private static void LightningOrbOnArrivalIL(ILContext il)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			GotoAndEmitCopyCallForNewDamageInfo(val);
			val.GotoNext((MoveType)2, new Func<Instruction, bool>[1]
			{
				(Instruction x) => ILPatternMatchingExt.MatchNewobj<LightningOrb>(x)
			});
			val.Emit(OpCodes.Dup);
			val.Emit(OpCodes.Ldarg_0);
			EmitCopyCall(val);
		}

		private static void GenericDamageOrbOnArrivalIL(ILContext il)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Expected O, but got Unknown
			GotoAndEmitCopyCallForNewDamageInfo(new ILCursor(il));
		}

		private static void DamageOrbOnArrivalIL(ILContext il)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Expected O, but got Unknown
			GotoAndEmitCopyCallForNewDamageInfo(new ILCursor(il));
		}

		private static void ChainGunOrbOnArrivalIL(ILContext il)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			GotoAndEmitCopyCallForNewDamageInfo(val);
			val.GotoNext((MoveType)2, new Func<Instruction, bool>[1]
			{
				(Instruction x) => ILPatternMatchingExt.MatchNewobj<ChainGunOrb>(x)
			});
			val.Emit(OpCodes.Dup);
			val.Emit(OpCodes.Ldarg_0);
			EmitCopyCall(val);
		}

		private static void ProjectileProximityBeamControllerUpdateServerIL(ILContext il)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			val.GotoNext((MoveType)2, new Func<Instruction, bool>[1]
			{
				(Instruction x) => ILPatternMatchingExt.MatchNewobj<LightningOrb>(x)
			});
			val.Emit(OpCodes.Dup);
			val.Emit(OpCodes.Ldarg_0);
			EmitCopyFromComponentCall(val);
		}

		private static void ProjectileOverlapAttackResetOverlapAttackIL(ILContext il)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Expected O, but got Unknown
			ILCursor val = new ILCursor(il);
			val.Emit(OpCodes.Ldarg_0);
			val.Emit<ProjectileOverlapAttack>(OpCodes.Ldfld, "attack");
			val.Emit(OpCodes.Ldarg_0);
			EmitCopyFromComponentCall(val);
		}

		private static void ProjectileOverlapAttackStartIL(ILContext il)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			val.GotoNext((MoveType)2, new Func<Instruction, bool>[1]
			{
				(Instruction x) => ILPatternMatchingExt.MatchStfld<ProjectileOverlapAttack>(x, "attack")
			});
			val.Emit(OpCodes.Ldarg_0);
			val.Emit<ProjectileOverlapAttack>(OpCodes.Ldfld, "attack");
			val.Emit(OpCodes.Ldarg_0);
			EmitCopyFromComponentCall(val);
		}

		private static void ProjectileIntervalOverlapAttackFixedUpdateIL(ILContext il)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			val.GotoNext((MoveType)2, new Func<Instruction, bool>[1]
			{
				(Instruction x) => ILPatternMatchingExt.MatchNewobj<OverlapAttack>(x)
			});
			val.Emit(OpCodes.Dup);
			val.Emit(OpCodes.Ldarg_0);
			EmitCopyFromComponentCall(val);
		}

		private static void ProjectileExplosionDetonateServerIL(ILContext il)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			val.GotoNext((MoveType)2, new Func<Instruction, bool>[1]
			{
				(Instruction x) => ILPatternMatchingExt.MatchNewobj<BlastAttack>(x)
			});
			val.Emit(OpCodes.Dup);
			val.Emit(OpCodes.Ldarg_0);
			EmitCopyFromComponentCall(val);
		}

		private static void ProjectileDotZoneResetOverlapIL(ILContext il)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			val.GotoNext((MoveType)2, new Func<Instruction, bool>[1]
			{
				(Instruction x) => ILPatternMatchingExt.MatchStfld<ProjectileDotZone>(x, "attack")
			});
			val.Emit(OpCodes.Ldarg_0);
			val.Emit<ProjectileDotZone>(OpCodes.Ldfld, "attack");
			val.Emit(OpCodes.Ldarg_0);
			EmitCopyFromComponentCall(val);
		}

		private static void ProjectileManagerInitializeProjectile(orig_InitializeProjectile orig, ProjectileController projectileController, FireProjectileInfo fireProjectileInfo)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			orig.Invoke(projectileController, fireProjectileInfo);
			ProjectileDamage component = ((Component)projectileController).GetComponent<ProjectileDamage>();
			if (!Object.op_Implicit((Object)(object)component) || DamageTypeCombo.op_Implicit(component.damageType & DamageTypeCombo.op_Implicit(signalDamageType)) == 0L)
			{
				return;
			}
			ModdedDamageTypeHolderComponent component2 = ((Component)projectileController).GetComponent<ModdedDamageTypeHolderComponent>();
			CrocoDamageTypeController component3 = projectileController.owner.GetComponent<CrocoDamageTypeController>();
			ModdedDamageTypeHolder moddedDamageTypeHolder = default(ModdedDamageTypeHolder);
			if (damageTypeHolders.TryGetValue((object)component3, ref moddedDamageTypeHolder))
			{
				if (Object.op_Implicit((Object)(object)component2))
				{
					component2.Add(moddedDamageTypeHolder);
				}
				else
				{
					((Component)projectileController).gameObject.AddComponent<ModdedDamageTypeHolderComponent>().Add(moddedDamageTypeHolder);
				}
				component.damageType &= DamageTypeCombo.op_Implicit(~signalDamageType);
			}
		}

		private static void ProjectileSingleTargetImpactOnProjectileImpactIL(ILContext il)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Expected O, but got Unknown
			GotoAndEmitCopyComponentCallForNewDamageInfo(new ILCursor(il));
		}

		private static void ProjectileGrantOnKillOnDestroyOnDestroyIL(ILContext il)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Expected O, but got Unknown
			GotoAndEmitCopyComponentCallForNewDamageInfo(new ILCursor(il));
		}

		private static void DeathProjectileFixedUpdateIL(ILContext il)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Expected O, but got Unknown
			GotoAndEmitCopyComponentCallForNewDamageInfo(new ILCursor(il));
		}

		private static void DotControllerAddPendingDamageEntryIL(ILContext il)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Expected O, but got Unknown
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			int pendingDamageIndex = -1;
			FieldReference val2 = default(FieldReference);
			val.GotoNext(new Func<Instruction, bool>[3]
			{
				(Instruction x) => ILPatternMatchingExt.MatchLdloc(x, ref pendingDamageIndex),
				(Instruction x) => ILPatternMatchingExt.MatchLdarg(x, 3),
				(Instruction x) => ILPatternMatchingExt.MatchStfld(x, ref val2)
			});
			val.Emit(OpCodes.Ldloc, pendingDamageIndex);
			EmitGetTempHolder(val);
			EmitAssignHolderCall(val);
		}

		private static void DotControllerEvaluateDotStacksForTypeIL(ILContext il)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Expected O, but got Unknown
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Expected O, but got Unknown
			ILCursor val = new ILCursor(il);
			int dotStackIndex = -1;
			ILLabel val2 = default(ILLabel);
			val.GotoNext((MoveType)2, new Func<Instruction, bool>[4]
			{
				(Instruction x) => ILPatternMatchingExt.MatchLdloc(x, ref dotStackIndex),
				(Instruction x) => ILPatternMatchingExt.MatchLdfld<DotStack>(x, "dotIndex"),
				(Instruction x) => ILPatternMatchingExt.MatchLdarg(x, 1),
				(Instruction x) => ILPatternMatchingExt.MatchBneUn(x, ref val2)
			});
			val.Emit(OpCodes.Ldloc, dotStackIndex);
			EmitSetTempHolder(val);
			GotoAndEmitCopyCallForNewDamageInfo(new ILCursor(il));
		}

		private static void BlastAttackDamageInfoRead(BlastAttackDamageInfoReadOrig orig, ref BlastAttackDamageInfo self, NetworkReader networkReader)
		{
			orig(ref self, networkReader);
			ModdedDamageTypeHolder moddedDamageTypeHolder = ModdedDamageTypeHolder.ReadFromNetworkReader(networkReader);
			if (moddedDamageTypeHolder != null)
			{
				TempHolder = moddedDamageTypeHolder;
			}
		}

		private static void BlastAttackDamageInfoWrite(BlastAttackDamageInfoWriteOrig orig, ref BlastAttackDamageInfo self, NetworkWriter networkWriter)
		{
			orig(ref self, networkWriter);
			ModdedDamageTypeHolder tempHolder = TempHolder;
			if (tempHolder == null)
			{
				networkWriter.Write((byte)0);
			}
			else
			{
				tempHolder.WriteToNetworkWriter(networkWriter);
			}
		}

		private static void BlastAttackPerformDamageServerIL(ILContext il)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			val.GotoNext((MoveType)2, new Func<Instruction, bool>[1]
			{
				(Instruction x) => ILPatternMatchingExt.MatchNewobj<DamageInfo>(x)
			});
			val.Emit(OpCodes.Dup);
			EmitGetTempHolder(val);
			EmitAssignHolderCall(val);
		}

		private static void BlastAttackHandleHitsIL(ILContext il)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			val.GotoNext(new Func<Instruction, bool>[1]
			{
				(Instruction x) => ILPatternMatchingExt.MatchCall<NetworkServer>(x, "get_active")
			});
			val.Emit(OpCodes.Ldarg_0);
			EmitSetTempHolder(val);
		}

		private static void OverlapAttackMessageDeserialize(orig_Deserialize orig, MessageBase self, NetworkReader reader)
		{
			orig.Invoke(self, reader);
			ModdedDamageTypeHolder moddedDamageTypeHolder = ModdedDamageTypeHolder.ReadFromNetworkReader(reader);
			if (moddedDamageTypeHolder != null)
			{
				TempHolder = moddedDamageTypeHolder;
			}
		}

		private static void OverlapAttackMessageSerialize(orig_Serialize orig, MessageBase self, NetworkWriter writer)
		{
			orig.Invoke(self, writer);
			ModdedDamageTypeHolder tempHolder = TempHolder;
			if (tempHolder == null)
			{
				writer.Write((byte)0);
			}
			else
			{
				tempHolder.WriteToNetworkWriter(writer);
			}
		}

		private static void OverlapAttackPerformDamageIL(ILContext il)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			val.GotoNext((MoveType)2, new Func<Instruction, bool>[1]
			{
				(Instruction x) => ILPatternMatchingExt.MatchNewobj<DamageInfo>(x)
			});
			val.Emit(OpCodes.Dup);
			EmitGetTempHolder(val);
			EmitAssignHolderCall(val);
		}

		private static void OverlapAttackProcessHitsIL(ILContext il)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			val.GotoNext(new Func<Instruction, bool>[1]
			{
				(Instruction x) => ILPatternMatchingExt.MatchCall<NetworkServer>(x, "get_active")
			});
			val.Emit(OpCodes.Ldarg_0);
			EmitSetTempHolder(val);
		}

		private static void GlobalEventManagerOnHitAllIL(ILContext il)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			val.GotoNext(new Func<Instruction, bool>[1]
			{
				(Instruction x) => ILPatternMatchingExt.MatchLdsfld(x, typeof(Items), "Behemoth")
			});
			val.GotoNext((MoveType)2, new Func<Instruction, bool>[1]
			{
				(Instruction x) => ILPatternMatchingExt.MatchNewobj<BlastAttack>(x)
			});
			val.Emit(OpCodes.Dup);
			val.Emit(OpCodes.Ldarg_1);
			EmitCopyCall(val);
		}

		private static void DamageDealtMessageDeserialize(orig_Deserialize orig, DamageDealtMessage self, NetworkReader reader)
		{
			orig.Invoke(self, reader);
			ModdedDamageTypeHolder moddedDamageTypeHolder = ModdedDamageTypeHolder.ReadFromNetworkReader(reader);
			if (moddedDamageTypeHolder != null)
			{
				damageTypeHolders.Add((object)self, moddedDamageTypeHolder);
			}
		}

		private static void DamageDealtMessageSerialize(orig_Serialize orig, DamageDealtMessage self, NetworkWriter writer)
		{
			orig.Invoke(self, writer);
			ModdedDamageTypeHolder moddedDamageTypeHolder = default(ModdedDamageTypeHolder);
			if (!damageTypeHolders.TryGetValue((object)self, ref moddedDamageTypeHolder))
			{
				writer.Write((byte)0);
			}
			else
			{
				moddedDamageTypeHolder.WriteToNetworkWriter(writer);
			}
		}

		private static void HealthComponentSendDamageDealtIL(ILContext il)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			val.GotoNext((MoveType)2, new Func<Instruction, bool>[1]
			{
				(Instruction x) => ILPatternMatchingExt.MatchNewobj<DamageDealtMessage>(x)
			});
			val.Emit(OpCodes.Dup);
			val.Emit(OpCodes.Ldarg_0);
			val.Emit<DamageReport>(OpCodes.Ldfld, "damageInfo");
			EmitCopyCall(val);
		}

		private static void DelayBlastDetonateIL(ILContext il)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			val.GotoNext((MoveType)2, new Func<Instruction, bool>[1]
			{
				(Instruction x) => ILPatternMatchingExt.MatchNewobj<BlastAttack>(x)
			});
			val.Emit(OpCodes.Dup);
			val.Emit(OpCodes.Ldarg_0);
			EmitCopyFromComponentCall(val);
		}

		private static void ContactDamageFireOverlapsIL(ILContext il)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			val.GotoNext(new Func<Instruction, bool>[2]
			{
				(Instruction x) => ILPatternMatchingExt.MatchLdarg(x, 0),
				(Instruction x) => ILPatternMatchingExt.MatchLdfld<ContactDamage>(x, "damageType")
			});
			val.Emit(OpCodes.Ldarg_0);
			val.Emit<ContactDamage>(OpCodes.Ldfld, "overlapAttack");
			val.Emit(OpCodes.Ldarg_0);
			EmitCopyFromComponentCall(val);
		}

		private static DamageTypeCombo CrocoDamageTypeControllerGetDamageType(orig_GetDamageType orig, CrocoDamageTypeController self)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			DamageTypeCombo val = orig.Invoke(self);
			ModdedDamageTypeHolder moddedDamageTypeHolder = default(ModdedDamageTypeHolder);
			if (damageTypeHolders.TryGetValue((object)self, ref moddedDamageTypeHolder))
			{
				val |= DamageTypeCombo.op_Implicit(signalDamageType);
			}
			return val;
		}

		private static void EmitGetTempHolder(ILCursor c)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			c.Emit(OpCodes.Call, (MethodBase)Reflection.GetPropertyCached(typeof(DamageAPI), "TempHolder").GetGetMethod(nonPublic: true));
		}

		private static void EmitSetTempHolder(ILCursor c)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			c.Emit(OpCodes.Call, (MethodBase)Reflection.GetMethodCached(typeof(DamageAPI), "MakeCopyOfModdedDamageTypeFromObject"));
			c.Emit(OpCodes.Call, (MethodBase)Reflection.GetPropertyCached(typeof(DamageAPI), "TempHolder").GetSetMethod(nonPublic: true));
		}

		private static void GotoAndEmitCopyCallForNewDamageInfo(ILCursor c)
		{
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			c.GotoNext((MoveType)2, new Func<Instruction, bool>[1]
			{
				(Instruction x) => ILPatternMatchingExt.MatchNewobj<DamageInfo>(x)
			});
			c.Emit(OpCodes.Dup);
			c.Emit(OpCodes.Ldarg_0);
			EmitCopyCall(c);
		}

		private static void GotoAndEmitCopyComponentCallForNewDamageInfo(ILCursor c)
		{
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			c.GotoNext((MoveType)2, new Func<Instruction, bool>[1]
			{
				(Instruction x) => ILPatternMatchingExt.MatchNewobj<DamageInfo>(x)
			});
			c.Emit(OpCodes.Dup);
			c.Emit(OpCodes.Ldarg_0);
			EmitCopyFromComponentCall(c);
		}

		private static void EmitCopyCall(ILCursor c)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			c.Emit(OpCodes.Call, (MethodBase)Reflection.GetMethodCached(typeof(DamageAPI), "CopyModdedDamageType"));
		}

		private static void CopyModdedDamageType(object to, object from)
		{
			ModdedDamageTypeHolder moddedDamageTypeHolder = default(ModdedDamageTypeHolder);
			if (from != null && to != null && damageTypeHolders.TryGetValue(from, ref moddedDamageTypeHolder))
			{
				moddedDamageTypeHolder.CopyToInternal(to);
			}
		}

		private static void EmitCopyFromComponentCall(ILCursor c)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			c.Emit(OpCodes.Call, (MethodBase)Reflection.GetMethodCached(typeof(DamageAPI), "CopyModdedDamageTypeFromComponent"));
		}

		private static void CopyModdedDamageTypeFromComponent(object to, Component from)
		{
			if (Object.op_Implicit((Object)(object)from) && to != null)
			{
				ModdedDamageTypeHolderComponent component = from.GetComponent<ModdedDamageTypeHolderComponent>();
				if (Object.op_Implicit((Object)(object)component))
				{
					component.CopyToInternal(to);
				}
			}
		}

		private static void EmitAssignHolderCall(ILCursor c)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			c.Emit(OpCodes.Call, (MethodBase)Reflection.GetMethodCached(typeof(DamageAPI), "AssignHolderToObject"));
		}

		private static void AssignHolderToObject(object obj, ModdedDamageTypeHolder holder)
		{
			if (holder != null && obj != null)
			{
				holder.CopyToInternal(obj);
			}
		}

		private static ModdedDamageTypeHolder MakeCopyOfModdedDamageTypeFromObject(object from)
		{
			if (from == null)
			{
				return null;
			}
			ModdedDamageTypeHolder moddedDamageTypeHolder = default(ModdedDamageTypeHolder);
			if (damageTypeHolders.TryGetValue(from, ref moddedDamageTypeHolder))
			{
				return moddedDamageTypeHolder.MakeCopy();
			}
			return null;
		}

		public static ModdedDamageType ReserveDamageType()
		{
			SetHooks();
			if (ModdedDamageTypeCount >= 1152)
			{
				throw new IndexOutOfRangeException($"Reached the limit of {1152} ModdedDamageTypes. Please contact R2API developers to increase the limit");
			}
			return (ModdedDamageType)(ModdedDamageTypeCount++);
		}

		public static void AddModdedDamageType(this DamageInfo damageInfo, ModdedDamageType moddedDamageType)
		{
			AddModdedDamageTypeInternal(damageInfo, moddedDamageType);
		}

		public static void AddModdedDamageType(this BulletAttack bulletAttack, ModdedDamageType moddedDamageType)
		{
			AddModdedDamageTypeInternal(bulletAttack, moddedDamageType);
		}

		public static void AddModdedDamageType(this DamageOrb damageOrb, ModdedDamageType moddedDamageType)
		{
			AddModdedDamageTypeInternal(damageOrb, moddedDamageType);
		}

		public static void AddModdedDamageType(this GenericDamageOrb genericDamageOrb, ModdedDamageType moddedDamageType)
		{
			AddModdedDamageTypeInternal(genericDamageOrb, moddedDamageType);
		}

		public static void AddModdedDamageType(this LightningOrb lightningOrb, ModdedDamageType moddedDamageType)
		{
			AddModdedDamageTypeInternal(lightningOrb, moddedDamageType);
		}

		public static void AddModdedDamageType(this BlastAttack blastAttack, ModdedDamageType moddedDamageType)
		{
			AddModdedDamageTypeInternal(blastAttack, moddedDamageType);
		}

		public static void AddModdedDamageType(this OverlapAttack overlapAttack, ModdedDamageType moddedDamageType)
		{
			AddModdedDamageTypeInternal(overlapAttack, moddedDamageType);
		}

		public static void AddModdedDamageType(this DotStack dotStack, ModdedDamageType moddedDamageType)
		{
			AddModdedDamageTypeInternal(dotStack, moddedDamageType);
		}

		public static void AddModdedDamageType(this CrocoDamageTypeController croco, ModdedDamageType moddedDamageType)
		{
			AddModdedDamageTypeInternal(croco, moddedDamageType);
		}

		private static void AddModdedDamageTypeInternal(object obj, ModdedDamageType moddedDamageType)
		{
			SetHooks();
			if ((int)moddedDamageType >= ModdedDamageTypeCount || moddedDamageType < (ModdedDamageType)0)
			{
				throw new ArgumentOutOfRangeException(string.Format("Parameter '{0}' with value {1} is out of range of registered types (0-{2})", "moddedDamageType", moddedDamageType, ModdedDamageTypeCount - 1));
			}
			ModdedDamageTypeHolder moddedDamageTypeHolder = default(ModdedDamageTypeHolder);
			if (!damageTypeHolders.TryGetValue(obj, ref moddedDamageTypeHolder))
			{
				damageTypeHolders.Add(obj, moddedDamageTypeHolder = new ModdedDamageTypeHolder());
			}
			moddedDamageTypeHolder.Add(moddedDamageType);
		}

		public static bool RemoveModdedDamageType(this DamageInfo damageInfo, ModdedDamageType moddedDamageType)
		{
			return RemoveModdedDamageTypeInternal(damageInfo, moddedDamageType);
		}

		public static bool RemoveModdedDamageType(this BulletAttack bulletAttack, ModdedDamageType moddedDamageType)
		{
			return RemoveModdedDamageTypeInternal(bulletAttack, moddedDamageType);
		}

		public static bool RemoveModdedDamageType(this DamageOrb damageOrb, ModdedDamageType moddedDamageType)
		{
			return RemoveModdedDamageTypeInternal(damageOrb, moddedDamageType);
		}

		public static bool RemoveModdedDamageType(this GenericDamageOrb genericDamageOrb, ModdedDamageType moddedDamageType)
		{
			return RemoveModdedDamageTypeInternal(genericDamageOrb, moddedDamageType);
		}

		public static bool RemoveModdedDamageType(this LightningOrb lightningOrb, ModdedDamageType moddedDamageType)
		{
			return RemoveModdedDamageTypeInternal(lightningOrb, moddedDamageType);
		}

		public static bool RemoveModdedDamageType(this BlastAttack blastAttack, ModdedDamageType moddedDamageType)
		{
			return RemoveModdedDamageTypeInternal(blastAttack, moddedDamageType);
		}

		public static bool RemoveModdedDamageType(this OverlapAttack overlapAttack, ModdedDamageType moddedDamageType)
		{
			return RemoveModdedDamageTypeInternal(overlapAttack, moddedDamageType);
		}

		public static bool RemoveModdedDamageType(this DotStack dotStack, ModdedDamageType moddedDamageType)
		{
			return RemoveModdedDamageTypeInternal(dotStack, moddedDamageType);
		}

		public static bool RemoveModdedDamageType(this CrocoDamageTypeController croco, ModdedDamageType moddedDamageType)
		{
			return RemoveModdedDamageTypeInternal(croco, moddedDamageType);
		}

		private static bool RemoveModdedDamageTypeInternal(object obj, ModdedDamageType moddedDamageType)
		{
			SetHooks();
			if ((int)moddedDamageType >= ModdedDamageTypeCount || moddedDamageType < (ModdedDamageType)0)
			{
				throw new ArgumentOutOfRangeException(string.Format("Parameter '{0}' with value {1} is out of range of registered types (0-{2})", "moddedDamageType", moddedDamageType, ModdedDamageTypeCount - 1));
			}
			ModdedDamageTypeHolder moddedDamageTypeHolder = default(ModdedDamageTypeHolder);
			if (!damageTypeHolders.TryGetValue(obj, ref moddedDamageTypeHolder))
			{
				return false;
			}
			return moddedDamageTypeHolder.Remove(moddedDamageType);
		}

		public static bool HasModdedDamageType(this DamageInfo damageInfo, ModdedDamageType moddedDamageType)
		{
			return HasModdedDamageTypeInternal(damageInfo, moddedDamageType, ref damageInfo.damageType, damageInfo.attacker);
		}

		public static bool HasModdedDamageType(this BulletAttack bulletAttack, ModdedDamageType moddedDamageType)
		{
			return HasModdedDamageTypeInternal(bulletAttack, moddedDamageType, ref bulletAttack.damageType, bulletAttack.owner);
		}

		public static bool HasModdedDamageType(this DamageOrb damageOrb, ModdedDamageType moddedDamageType)
		{
			return HasModdedDamageTypeInternal(damageOrb, moddedDamageType, ref damageOrb.orbDamageType, damageOrb.attacker);
		}

		public static bool HasModdedDamageType(this GenericDamageOrb genericDamageOrb, ModdedDamageType moddedDamageType)
		{
			return HasModdedDamageTypeInternal(genericDamageOrb, moddedDamageType, ref genericDamageOrb.damageType, genericDamageOrb.attacker);
		}

		public static bool HasModdedDamageType(this LightningOrb lightningOrb, ModdedDamageType moddedDamageType)
		{
			return HasModdedDamageTypeInternal(lightningOrb, moddedDamageType, ref lightningOrb.damageType, lightningOrb.attacker);
		}

		public static bool HasModdedDamageType(this BlastAttack blastAttack, ModdedDamageType moddedDamageType)
		{
			return HasModdedDamageTypeInternal(blastAttack, moddedDamageType, ref blastAttack.damageType, blastAttack.attacker);
		}

		public static bool HasModdedDamageType(this OverlapAttack overlapAttack, ModdedDamageType moddedDamageType)
		{
			return HasModdedDamageTypeInternal(overlapAttack, moddedDamageType, ref overlapAttack.damageType, overlapAttack.attacker);
		}

		public static bool HasModdedDamageType(this DotStack dotStack, ModdedDamageType moddedDamageType)
		{
			return HasModdedDamageTypeInternal(dotStack, moddedDamageType, ref dotStack.damageType, dotStack.attackerObject);
		}

		public static bool HasModdedDamageType(this CrocoDamageTypeController croco, ModdedDamageType moddedDamageType)
		{
			return HasModdedDamageTypeInternal(croco, moddedDamageType);
		}

		[MethodImpl(MethodImplOptions.AggressiveInlining)]
		private static bool HasModdedDamageTypeInternal(object obj, ModdedDamageType moddedDamageType, GameObject owner = null)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			DamageTypeCombo vanillaDamageType = default(DamageTypeCombo);
			return HasModdedDamageTypeInternal(obj, moddedDamageType, ref vanillaDamageType);
		}

		private static bool HasModdedDamageTypeInternal(object obj, ModdedDamageType moddedDamageType, ref DamageTypeCombo vanillaDamageType, GameObject owner = null)
		{
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
			SetHooks();
			if ((int)moddedDamageType >= ModdedDamageTypeCount || moddedDamageType < (ModdedDamageType)0)
			{
				throw new ArgumentOutOfRangeException(string.Format("Parameter '{0}' with value {1} is out of range of registered types (0-{2})", "moddedDamageType", moddedDamageType, ModdedDamageTypeCount - 1));
			}
			bool flag = DamageTypeCombo.op_Implicit(vanillaDamageType & DamageTypeCombo.op_Implicit(signalDamageType)) != 0;
			ModdedDamageTypeHolder moddedDamageTypeHolder = default(ModdedDamageTypeHolder);
			if (!damageTypeHolders.TryGetValue(obj, ref moddedDamageTypeHolder) && (!flag || !Object.op_Implicit((Object)(object)owner)))
			{
				return false;
			}
			if (flag && Object.op_Implicit((Object)(object)owner))
			{
				CrocoDamageTypeController component = owner.GetComponent<CrocoDamageTypeController>();
				ModdedDamageTypeHolder moddedDamageTypeHolder2 = default(ModdedDamageTypeHolder);
				if (Object.op_Implicit((Object)(object)component) && damageTypeHolders.TryGetValue((object)component, ref moddedDamageTypeHolder2))
				{
					damageTypeHolders.GetOrCreateValue(obj).Add(moddedDamageTypeHolder2);
					vanillaDamageType &= DamageTypeCombo.op_Implicit(~signalDamageType);
				}
			}
			return moddedDamageTypeHolder?.Has(moddedDamageType) ?? false;
		}

		public static ModdedDamageTypeHolder GetModdedDamageTypeHolder(this DamageInfo damageInfo)
		{
			return GetModdedDamageTypeHolderInternal(damageInfo);
		}

		public static ModdedDamageTypeHolder GetModdedDamageTypeHolder(this BulletAttack bulletAttack)
		{
			return GetModdedDamageTypeHolderInternal(bulletAttack);
		}

		public static ModdedDamageTypeHolder GetModdedDamageTypeHolder(this DamageOrb damageOrb)
		{
			return GetModdedDamageTypeHolderInternal(damageOrb);
		}

		public static ModdedDamageTypeHolder GetModdedDamageTypeHolder(this GenericDamageOrb genericDamageOrb)
		{
			return GetModdedDamageTypeHolderInternal(genericDamageOrb);
		}

		public static ModdedDamageTypeHolder GetModdedDamageTypeHolder(this LightningOrb lightningOrb)
		{
			return GetModdedDamageTypeHolderInternal(lightningOrb);
		}

		public static ModdedDamageTypeHolder GetModdedDamageTypeHolder(this BlastAttack blastAttack)
		{
			return GetModdedDamageTypeHolderInternal(blastAttack);
		}

		public static ModdedDamageTypeHolder GetModdedDamageTypeHolder(this OverlapAttack overlapAttack)
		{
			return GetModdedDamageTypeHolderInternal(overlapAttack);
		}

		public static ModdedDamageTypeHolder GetModdedDamageTypeHolder(this DotStack dotStack)
		{
			return GetModdedDamageTypeHolderInternal(dotStack);
		}

		public static ModdedDamageTypeHolder GetModdedDamageTypeHolder(this CrocoDamageTypeController croco)
		{
			return GetModdedDamageTypeHolderInternal(croco);
		}

		private static ModdedDamageTypeHolder GetModdedDamageTypeHolderInternal(object obj)
		{
			SetHooks();
			ModdedDamageTypeHolder result = default(ModdedDamageTypeHolder);
			if (!damageTypeHolders.TryGetValue(obj, ref result))
			{
				return null;
			}
			return result;
		}
	}
	[BepInPlugin("com.bepis.r2api.damagetype", "R2API.DamageType", "1.1.2")]
	public sealed class DamageTypePlugin : BaseUnityPlugin
	{
		internal static ManualLogSource Logger { get; set; }

		private void Awake()
		{
			Logger = ((BaseUnityPlugin)this).Logger;
		}

		private void OnDestroy()
		{
			DamageAPI.UnsetHooks();
		}
	}
}
namespace R2API.AutoVersionGen
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	internal class AutoVersionAttribute : Attribute
	{
	}
}