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RiskyFixes

Vanilla-compatible fixes to basegame content. Some are server-side, some are client-side.

CHANGELOG

1.8.0

  • Fin Reproc and Lunar Ruin hook now use SneedHooks.

1.7.3

  • Fixed Lunar Ruin hook.

1.7.2

  • Fixed Lunar Ruin exponential damage.
    • Disabled if you have LunarRuinDamageNerf installed.

1.7.1

  • Moved Halcyonite change to RiskyTweaks.

1.7.0

  • Halcyonite
    • Fixed Shrine-Spawned Halcyonites having too much stats due to the shrine's gold drain not accounting for time scaling.

1.6.2

  • Fixed an incompat with Bubbet's Items?

1.6.1

  • Fixed for MemOp update.
    • Removed Seeker fixes.

1.6.0

  • Fixed Mending Heal Cores not scaling with level.
  • Fixed Seeker's Reprieve not rolling for crits.
  • Fixed REX missing an animation for DIRECTIVE: Harvest.
  • Fixed Backup Drones not scaling with Ambient Level.

1.5.3

  • Fixed Palm Blast not scaling with level. (Merged this into the Palm Blast crit fix and renamed option)

1.5.2

  • Re-added longstanding Solitude nullref since it isn't actually fixed.
  • CHEF
    • Dice min duration now scales with attack speed as well.

1.5.1

  • CHEF
    • Dice hold-for-double-damage now scales with attack speed.

1.5.0

  • Update for SotS Patch 3.

    • Removed False Son Laser Burst/Step of the Brothers Crit fix.
    • Removed Wandering Vagrant tracking bomb fix.
    • Removed CHEF Sear aiming fix.
    • Removed CHEF bodyflag fix.
    • Removed Longstanding Solitude nullref fix.
  • Added Seeker Palm Blast crit fix.

    • Aiming this skill is gigafucked online but I'm not gonna rewrite the whole thing.

1.4.4

  • Removed Tether nullref fix since it doesn't work.

1.4.3

  • Fixed Antler nullref
  • Fixed TetherVFX nullref

1.4.2

  • False Son
    • Fixed Laser Burst and Step of the Brothers being unable to crit.

1.4.1

  • Fixed this mod's Breachin Fin damage still being set to +20%, exposed damage bonus so other mods can change it.

1.4.0

  • Updated for Seekers Part 2
    • Removed DoT Expiry fix since it's fixed for real.
    • Removed Halcyonite fixes.

1.3.8

  • Re-enabled DoT Expiry Fix from pre-1.3.3 since it wasn't actually fixed in Vanilla.

1.3.7

  • Breaching Fin Fix
    • Fixed ModifyFinalDamage hook not actually being initialized, causing the item's damage bonus to not be applied.

1.3.6

  • Made FocusCrystalSelfDamage IL Hook more robust.

1.3.5

  • Fixed War Bonds buff stacks persisting between stages.
  • Fixed multiple Gold Shrines being able to spawn on the same stage.

1.3.4

  • Fixed Breaching Fin being able to re-apply its damage bonus multiple times in the same proc chain.

1.3.3

  • Fix for latest update.
  • Removed the following fixes since they're fixed in vanilla now:
    • Magma Worm crit hitbox
    • Scorch Wurm nullref
    • Seeker M2 nullref
    • DoT expiry bug
      • Might be wrong on this.

1.3.2

  • Fixed entire game breaking due to 1.3.1

1.3.1

  • Fixed Longstanding Solitude nullref.

1.3.0

  • CHEF

    • Fixed missing Mechanical bodyflag.
  • Halcyonite

    • Fixed spin hitbox persisting when it shouldn't, along with certain skill ignoring stun.

    This has the potential to be a bit desynced, but I don't think it'll have too much of an effect.

1.2.1

  • CHEF - Sear
    • Removed Sear Force Align option because it affects Utility trajectory and Sear Vertical Direction option already fixes this.

1.2.0

  • Fixed Burn/Blight/Poison expiration causing all DoT stacks to be wiped due to SotS.

1.1.0

  • Removed REX Fruiting nullref fix since it's fixed in Vanilla now.

  • Scorch Wurm

    • Fixed nullref on spawn.
  • Safer Spaces

    • Seeker: No longer triggers off of rejected Sojourn damage.
  • Added fixes from external mods. These self-disable if the standalone plugins are loaded.

    • Goorahk
      • Charged Perforator now inherits crit instead of rerolling it. (Server-Side)
      • Fixed Vagrant Orbs being invincible. (Not sure whether it's Client-side or Server-side)

    Originally planned to leave these standalone but I realized I was installing a bunch of extra mods per new profile I set up, so I merged them in for convenience.

1.0.11

  • Recompiled with latest dlls.
  • Fixed "Eviscerate Targeting Fix" not working.

1.0.10

  • Recompiled with latest RoR2 dlls.
  • Removed FixInvincibleMithrix dependency.

1.0.9

  • Safer Spaces invuln fix
    • Fixed item failing to proc against Blood Shrines if the user has the hidden invulnerability buff (Merc i-frames, stage spawn).

1.0.8

  • Fix_Playercount now has MultitudesDifficulty support.
  • Removed CurseCatcher and Run History Fix from manifest.
    • Run History Fix is now fixed in the basegame.

1.0.7

  • CHEF
    • Now always aligned to your aim when using Sear.
    • Sear can now be aimed vertically.

1.0.6

  • FixPlayercount now remembers the highest playercount on the current stage.

1.0.5

  • Fixed Bandit's Knife hitbox getting cancelled by other animations.
  • Fixed Void Team enemies not being killed at the start of Mithrix's fight.
  • Small holdouts now always charge at 100% speed
    • Only changes Moon Escape and Void Fields, Moon Pillars and Void Signals already do this.

1.0.4

  • Drones and allies no longer attempt to retaliate against their owner.
    • This is intended to fix the bug in normal runs, but it will affect Chaos as well where this behavior is actually intended.
  • Vengeance Umbras now have the same level as players.
  • Fixed Unseen Hand nullref. (Taken from SeekerVFXFix)

1.0.3

  • Removed main menu advertisement.
  • Added NoVoidsentProcOnNewt.
  • Added FixInvincibleMithrix as a dependency.

1.0.2

  • Fixed Scorpion config option missing Server-Side tag.

1.0.1

  • Added R2API network tag.

1.0.0

  • Release