 
        RiskyTweaks
Vanilla-compatible tweaks to basegame content. Some are server-side, some are client-side. Every feature can be toggled in the config!
CHANGELOG
1.8.1
- Added Korean TL for Combat Shrine strings. (Thanks bird_wall!)
1.8.0
- Moon Void Portal leads to Void Locus.
1.7.1
- Some mod compat stuff.
1.7.0
- Halcyonite
- Shrine-spawned Halcyonite stat boost level is now capped at 20 (12x HP, 4x damage)
 
1.6.8
- Fixed Railgunner Polar Field buff reducing the damage of friendly projectiles.
1.6.7
- Fixed for MemOp update.
- Removed Seeker/CHEF proc coefficient tweaks.
 
1.6.6
- Removed False Son's hidden Slam cooldown.
1.6.5
- Dynamic Barrier Decay is now disabled while in Seeker's Reprieve, since the skill is balanced around vanilla barrier decay.
1.6.4
- CHEF
- Glaze is no longer cancelled by Sear.
 
1.6.3
- Moved Snappier Cleaver attack speed scaling to RiskyFixes.
1.6.2
- CHEF
- Dice min duration delay changed from 0s -> 0.2s (Vanilla is 1s), and now scales with attack speed.
 
1.6.1
- CHEF
- Dice proc coefficient increased to 1.0
- Dice minimum return delay has been removed.
 
1.6.0
- 
SotS part 3 - False Son
- Slam Proc Coefficient now sets falling slam proc coefficient to 1 as well.
 
 
- False Son
- 
Seeker - Meditate now stuns and cleanses projectiles. (Formerly RiskySeeker)
 
1.5.4
- Seeker
- Spirit Punch 3rd hit proc coefficient increased from 0.75 -> 1
 
1.5.2
- Halcyonite
- Removed ImmuneToVoid flag.
- Now stunnable during Whirlwind.
 
1.5.1
- False Son (Playable)
- Heavy Slam proc coefficient reduced from 3 -> 1
- Laser proc coefficient increased from 0.45 -> 1
 
1.5.0
- Updated for Seekers Part 2
- Void Fields
- Reverted Void Fog damage ramping. (it increases it teamwide btw lmao)
- Removed enemies gaining items while outside the bubble. (This doesn't even fix Sonorous/Sacrifice farming on the other hidden realms so why is this a thing AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA)
 
 
- Void Fields
1.4.2
- Ally Regen
- Added Inferno Drone (Sandswept) compat.
 
1.4.1
- Recompiled for latest update.
1.4.0
- 
Seeker - (Client-Side) Default M2 no longer modifies FOV.
 
- 
Allies - 
(Server-Side) Most allies regen to full HP in 40s. Affected by Difficulty regen multipliers. Disabled if RiskyMod is installed. - 
List: - 
Gunner Drone 
- 
Healing Drone 
- 
Missile Drone 
- 
Incinerator Drone (30s) 
- 
Healing Drone 
- 
Equipment Drone 
- 
Emergency Drone 
- 
TC-280 (30s) 
- 
Gunner Turret (30s) 
- 
Col. Droneman 
- 
Empathy Cores 
- 
Beetle Guard 
- 
Shock Drone (SS2) 
- 
Duplicator Drone (SS2) 
 
- 
- 
This list is manually-built, but external mod devs can add to it. 
 
- 
- 
Gunner Turret - (Server-Side) No longer needs to reload.
 
- 
TC-280 - (Server-Side) Reduced price from $350 -> $300
 
 
- 
1.3.12
- Pillars/Signals Drop Items
- Fixed issue where White/Green/Red items could still drop when their chance is set to 0 in the config.
 
1.3.11
- Warbanner
- Fixed incompatibility with RiskyMod resulting in duplicated Warbanner buff.
 
- Added RU TL (Thanks inkyarev!)
1.3.10
- Acrid
- Fixed Regenerative is Healing not scaling with buff stacks.
 
1.3.9
- Actually remembered to disable Visions code when Heretic is loaded.
1.3.8
- Fixed conflict with Heretic due to Visions fix.
1.3.7
- Raise Level Cap - Fixed levelup bell sound ignoring the "max level to play levelup effects" cap.
1.3.6
- Fixed Loader Sprint QOL not working.
1.3.5
- Fixed Visions attack speed scaling.
1.3.4
- Primordial Tele Loop
- Fixed tele spawning in the wrong orientation.
- Added some compatibility code to prevent potential conflicts with RiskyArtifacts' Artifact of Primacy.
 
1.3.3
- Void Fiend
- Uncorrupted Trespass move speed scaling disabled. (Can be changed in-game via Risk of Options)
 
1.3.2
- Mobile Turret Buff
- Added fall damage immunity.
 
1.3.1
- Added Specials to Loader Sprint QoL.
- Changed Blast spread reduction from -100% to -50%
1.3.0
- 
Disabled Roll of Pennies in the Bazaar. 
- 
Fixed internal inconsistency with "Enabled" variable name. 
- 
Survivors - 
MUL-T - 
Scrap Launcher - Removed falloff.
 This has roughly the same AoE as Artificer's Plasma Bolts, but with pitiful splash damage due to the SweetSpot modifier. 
 
- 
- 
Acrid - Regenerative now counts as healing, and it is unaffected by difficulty regen modifiers.
- Still affected by Eclipse modifier.
 
 
- Regenerative now counts as healing, and it is unaffected by difficulty regen modifiers.
- 
Bandit - Changed Blast from No Spread to Reduced Spread. (-50% spread)
 
 
- 
- 
Enemies - 
False Son - Removed i-frames from Corrupted Paths.
 
- 
Child - Removed i-frames from teleport.
 
- 
Scorchling - Removed i-frames from burrow.
 
 
- 
- 
Commencement - Faster Holdouts
- Pillar of Mass charge duration reduced from 60s -> 40s
- Pillar of Soul charge duration reduced from 30s -> 20s
 
 
- Faster Holdouts
- 
Void Locus - Void Signal charge duration reduced from 60s -> 40s
 
1.2.0
- 
Teleporter is now replaced with Primordial Teleporter after looping. 
- 
Artificer - Snapfreeze now fires as soon as you release the button.
- Ion Surge height no longer scales with movement speed. (Can be changed in-game)
- Flamethrower burn is now guaranteed, reverting the SotV nerf.
 
- 
Void Fiend - Corrupt transition duration reduced to 0.5s
- Primaries now have no random spread.
- Corrupted Crush fires faster and has no use limit.
 
1.1.1
- Recompiled for latest RoR2 update.
1.1.0
- 
Bandit - Blast pierces.
- Blast has less spread.
 
- 
Engi - Mobile Turrets now always sprint, have more range, and no longer have Early Access health regen.
 
1.0.0
- Release