Some mods may be broken due to the recent Alloyed Collective update.
Decompiled source of FasterHermitCrabs v1.0.0
FasterHermitCrabs.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using Microsoft.CodeAnalysis; using RoR2; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")] [assembly: AssemblyCompany("FasterHermitCrabs")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("FasterHermitCrabs")] [assembly: AssemblyTitle("FasterHermitCrabs")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace FasterHermitCrabs { [BepInPlugin("com.Saltlords.FasterHermitCrabs", "FasterHermitCrabs", "1.0.0")] public class FasterHermitsMod : BaseUnityPlugin { public GameObject hermitguy; private static ConfigFile CustomConfigFile { get; set; } public static ConfigEntry<bool> EnableConfig { get; set; } public static ConfigEntry<float> HermitMoveSpeed { get; set; } public void Awake() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown CustomConfigFile = new ConfigFile(Paths.ConfigPath + "\\FasterHermits.cfg", true); EnableConfig = CustomConfigFile.Bind<bool>("Custom Modifiers", "Configurable Speed", false, "Turn this on to enable config options."); HermitMoveSpeed = CustomConfigFile.Bind<float>("Modifier", "Movement Speed", 22f, "Makes them faster"); hermitguy = Resources.Load<GameObject>("Prefabs/CharacterBodies/HermitCrabBody"); CharacterBody component = hermitguy.GetComponent<CharacterBody>(); component.baseMoveSpeed = (EnableConfig.Value ? HermitMoveSpeed.Value : 22f); } } }