using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using EntityStates.Seeker;
using Microsoft.CodeAnalysis;
using On.EntityStates.Seeker;
using RiskOfOptions;
using RiskOfOptions.Options;
using UnityEngine;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ColoredMeditateArrows")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ColoredMeditateArrows")]
[assembly: AssemblyTitle("ColoredMeditateArrows")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ColoredMeditateArrows
{
[BepInPlugin("SirFrogsAlot.ColoredMeditateArrows", "ColoredMeditateArrows", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class ExamplePlugin : BaseUnityPlugin
{
public const string PluginGUID = "SirFrogsAlot.ColoredMeditateArrows";
public const string PluginAuthor = "SirFrogsAlot";
public const string PluginName = "ColoredMeditateArrows";
public const string PluginVersion = "1.0.0";
private ConfigEntry<Color> upArrowColor;
private ConfigEntry<Color> downArrowColor;
private ConfigEntry<Color> rightArrowColor;
private ConfigEntry<Color> leftArrowColor;
public void Awake()
{
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Expected O, but got Unknown
Log.Init(((BaseUnityPlugin)this).Logger);
ConfigOptions();
MeditationUI.SetupInputUIIcons += new hook_SetupInputUIIcons(OnEntityStates_Seeker_MeditationUI_SetupInputUIIcons);
}
private void ConfigOptions()
{
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0037: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0081: Unknown result type (might be due to invalid IL or missing references)
//IL_009b: Unknown result type (might be due to invalid IL or missing references)
//IL_00a5: Expected O, but got Unknown
//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
//IL_00b6: Expected O, but got Unknown
//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
//IL_00c7: Expected O, but got Unknown
//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
//IL_00d8: Expected O, but got Unknown
upArrowColor = ((BaseUnityPlugin)this).Config.Bind<Color>("General", "ColorPickerUp", Color.red, "Color Picker to modify Up Arrow");
downArrowColor = ((BaseUnityPlugin)this).Config.Bind<Color>("General", "ColorPickerDown", Color.blue, "Color Picker to modify Down Arrow");
rightArrowColor = ((BaseUnityPlugin)this).Config.Bind<Color>("General", "ColorPickerRight", Color.yellow, "Color Picker to modify Right Arrow");
leftArrowColor = ((BaseUnityPlugin)this).Config.Bind<Color>("General", "ColorPickerLeft", Color.green, "Color Picker to modify Up Arrow");
ModSettingsManager.AddOption((BaseOption)new ColorOption(upArrowColor));
ModSettingsManager.AddOption((BaseOption)new ColorOption(downArrowColor));
ModSettingsManager.AddOption((BaseOption)new ColorOption(rightArrowColor));
ModSettingsManager.AddOption((BaseOption)new ColorOption(leftArrowColor));
}
private void OnEntityStates_Seeker_MeditationUI_SetupInputUIIcons(orig_SetupInputUIIcons orig, MeditationUI self)
{
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_0085: Unknown result type (might be due to invalid IL or missing references)
//IL_00af: Unknown result type (might be due to invalid IL or missing references)
//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
orig.Invoke(self);
for (int i = 0; i < 5; i++)
{
switch (self.seekerController.meditationStepAndSequence[i + 1])
{
case 0:
((Graphic)((Component)self.overlayInstanceChildLocator.FindChild(MeditationUI.c[i])).GetComponent<Image>()).color = upArrowColor.Value;
break;
case 1:
((Graphic)((Component)self.overlayInstanceChildLocator.FindChild(MeditationUI.c[i])).GetComponent<Image>()).color = downArrowColor.Value;
break;
case 2:
((Graphic)((Component)self.overlayInstanceChildLocator.FindChild(MeditationUI.c[i])).GetComponent<Image>()).color = rightArrowColor.Value;
break;
case 3:
((Graphic)((Component)self.overlayInstanceChildLocator.FindChild(MeditationUI.c[i])).GetComponent<Image>()).color = leftArrowColor.Value;
break;
}
}
}
private void Update()
{
}
}
internal static class Log
{
private static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
internal static void Debug(object data)
{
_logSource.LogDebug(data);
}
internal static void Error(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data)
{
_logSource.LogMessage(data);
}
internal static void Warning(object data)
{
_logSource.LogWarning(data);
}
}
}