using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using IL.EntityStates;
using Microsoft.CodeAnalysis;
using Mono.Cecil;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using RoR2;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LongerSpawnInvincibility")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("LongerSpawnInvincibility")]
[assembly: AssemblyTitle("LongerSpawnInvincibility")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace LongerSpawnInvincibility
{
internal static class Log
{
private static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
internal static void Debug(object data)
{
_logSource.LogDebug(data);
}
internal static void Error(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data)
{
_logSource.LogMessage(data);
}
internal static void Warning(object data)
{
_logSource.LogWarning(data);
}
}
[BepInPlugin("Abcras.LongerSpawnInvincibility", "LongerSpawnInvincibility", "1.0.0")]
public class LongerSpawnInvincibility : BaseUnityPlugin
{
public const string PluginAuthor = "Abcras";
public const string PluginName = "LongerSpawnInvincibility";
public const string PluginGUID = "Abcras.LongerSpawnInvincibility";
public const string PluginVersion = "1.0.0";
public static ConfigEntry<float> SpawnInvincibilityTimerLength { get; set; }
public void Awake()
{
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Expected O, but got Unknown
Log.Init(((BaseUnityPlugin)this).Logger);
SpawnInvincibilityTimerLength = ((BaseUnityPlugin)this).Config.Bind<float>("Spawn Invincibility:", "Length of Invincibility", 10f, "Mod Default: 10 | Vanilla: 3");
((BaseUnityPlugin)this).Config.SettingChanged += delegate
{
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Expected O, but got Unknown
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Expected O, but got Unknown
((BaseUnityPlugin)this).Config.Reload();
SpawnTeleporterState.OnExit -= new Manipulator(OnExit_ilhook);
SpawnTeleporterState.OnExit += new Manipulator(OnExit_ilhook);
};
SpawnInvincibilityTimerLength.SettingChanged += delegate
{
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Expected O, but got Unknown
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Expected O, but got Unknown
((BaseUnityPlugin)this).Config.Reload();
SpawnTeleporterState.OnExit -= new Manipulator(OnExit_ilhook);
SpawnTeleporterState.OnExit += new Manipulator(OnExit_ilhook);
};
SpawnTeleporterState.OnExit += new Manipulator(OnExit_ilhook);
}
private void OnExit_ilhook(ILContext il)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Expected O, but got Unknown
ILCursor val = new ILCursor(il);
if (val.TryGotoNext(new Func<Instruction, bool>[1]
{
(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt<CharacterBody>(x, "AddTimedBuff")
}))
{
val.EmitDelegate<Func<float, float>>((Func<float, float>)((float duration) => SpawnInvincibilityTimerLength.Value));
Log.Info(((MemberReference)il.Method).Name + " Success");
}
else
{
Log.Error(((MemberReference)il.Method).Name + " IL Hook failed!");
}
}
}
}