Last updated | 3 months ago |
Total downloads | 19253 |
Total rating | 7 |
Categories | Modpacks Enemies Survivors of the Void |
Dependency string | Smxrez-EnemyDLC-2.0.0 |
Dependants | 8 other packages depend on this package |
This mod requires the following mods to function
Nebby-VarianceAPI
VarianceAPI allows you to create Variants for CharacterBodies, Variants can have different textures, lights, skills, and more.
Preferred version: 2.1.3bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2113Moffein-AI_Blacklist
Lets you blacklist items from Monsters, Vengeance Doppelgangers, Scavengers, and Mithrix. Server-Side and Vanilla-Compatible.
Preferred version: 1.6.2Rune580-Risk_Of_Options
A convenient API for adding BepInEx ConfigEntry's to a option menu
Preferred version: 2.7.1RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.0.1RiskofThunder-R2API_Networking
Networking API around the Unity UNet Low Level API (LLAPI)
Preferred version: 1.0.2RiskofThunder-R2API_Director
API for easily modifiying the Director (RoR2 monster / interactable spawner) behaviour
Preferred version: 2.1.0TeamMoonstorm-MoonstormSharedUtils
An API focused with the intention of working in an editor enviroment using ThunderKit, MSU is a modular API system designed for ease of use and simplicity.
Preferred version: 1.6.3RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.0.3Moffein-FixDamageTrailNullref
Fixes nullref spam from Archaic Wisp projectiles.
Preferred version: 1.0.0prodzpod-Nemesis_Spikestrip
Reworks Spikestrip elites to feel closer to vanilla elites. Highly configurable.
Preferred version: 1.0.4prodzpod-Nemesis_Rising_Tides
Reworks RisingTides elites and Adds 2 new elites. Highly configurable.
Preferred version: 1.0.5HIFU-InfernoMithrixStandalone
Standalone version of Inferno's Mithrix changes. Makes him a bit more difficult and interesting.
Preferred version: 1.0.0pseudopulse-PseudoNebbyTweaks
Adds a config for VarianceAPI because nebby refused to do it
Preferred version: 1.0.0HIFU-LunarConstruct
Spices up Commencement by adding a fodder enemy. Requires Survivors of The Void to function.
Preferred version: 1.0.2Nebby-VariantPack_NebbysWrath
Variants from MonsterVariantsPlus, Ported to VarianceAPI.
Preferred version: 2.0.2prodzpod-RecoveredAndReformed
Brings back cut enemies and rebalances them. also does some family event stuff. Highly Configurable.
Preferred version: 1.1.2PlasmaCore3-Forgotten_Relics
Realms left to time. A content pack focused on maps and monsters
Preferred version: 1.1.24Nebby-VariantPack_TheOriginal30
All of Rob's Variants, ported and modified to VarianceAPI
Preferred version: 2.0.3shbones-ShbonesVariants
*New Variant Released!* Adds 3 new monster variants to the game using Nebby's VarianceAPI.
Preferred version: 0.0.3Nuxlar-FathomlessVoidling
Improved Voidling fight with some extras. Configurable
Preferred version: 0.9.1EnforcerGang-Direseeker
Adds the Direseeker from Risk of Rain 1 as a unique AWU-tier boss to replace the Abyssal Depths legendary chest.
Preferred version: 1.4.2Nuxlar-CoolerMithrix
Brings back the throne and makes the arena cooler. Configurable
Preferred version: 1.0.1SpikestripModding-Spikestrip2_0
A content mod that should not exist. New items, monsters, skills, and more!
Preferred version: 1.1.6Groove_Salad-RiskOfWaiting
Reduces load times by loading addressables assets alongside mods, with additional config options.
Preferred version: 1.0.0Skell-GoldenCoastPlus
Adds some things to Golden Coast in the hopes of making it a more interesting and fun environment to visit.
Preferred version: 0.6.5RiskofThunder-R2API_TempVisualEffect
API for adding custom temporary visual effects for characters.
Preferred version: 1.0.2RiskofThunder-BepInEx_GUI
Graphical User Interface meant to replace the regular console host that is used by BepInEx when the config setting is enabled.
Preferred version: 3.0.2RiskofThunder-FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Preferred version: 1.0.3RiskofThunder-RoR2BepInExPack
Simplify the modding ecosystem of Risk of Rain 2, making it easier for modders to create and maintain their mods while preventing harmful bugs.
Preferred version: 1.11.0RiskofThunder-R2API_Skins
R2API Submodule for adding custom Skins and Skin-related utilities to the game
Preferred version: 1.1.0RiskofThunder-R2API_SceneAsset
API for retrieving assets that live exclusively in game scenes
Preferred version: 1.1.2RiskofThunder-R2API_Loadout
API for registering skills, skins and entity states
Preferred version: 1.0.2RiskofThunder-R2API_Unlockable
API for adding custom achievements and unlockables
Preferred version: 1.0.2RiskofThunder-R2API_Orb
API for creation and management of custom Orb types.
Preferred version: 1.0.1RiskofThunder-R2API_Addressables
R2API Submodule for implementing Addressables functionality
Preferred version: 1.0.3KingEnderBrine-LobbySkinsFix
Fixes issues with switching to modded skin and back to vanilla in lobby
Preferred version: 1.2.1KingEnderBrine-ScrollableLobbyUI
Adds scrolling to lobby UI (skills, loadout, character select, difficulty)
Preferred version: 1.8.0TeamMoonstorm-Starstorm2
A general content mod adapting Risk of Rain 1's Starstorm
Preferred version: 0.6.7Moffein-StadiaJungleBoss
Replaces the legendary chest on Sundered Grove with a Mending Magma Worm bossfight.
Preferred version: 1.1.5Nuxlar-LunarApostles
Reworks Lunar Scavs and makes them optional pillar bosses. Configurable
Preferred version: 1.2.0Lawlzee-BossDiversity
Multiple types of bosses can now spawn in a teleporter event.
Preferred version: 1.0.0TheTimesweeper-Regigigas
Adds a new boss to the game, Regigigas. Fully compatible with multiplayer! Includes playable and ror2-fitting versions in config. | Originally by rob, fixed by me, now maintained by rob again
Preferred version: 1.4.9README
EnemyDLC
A modpack that adds a bunch of new enemys and enemy changes to the game
The enemies in this pack are meant to feel vanilla-like. (aka you could see them in the base game with a few small exceptions.)
All the credit goes to the original mod authors