using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using MonoMod.RuntimeDetour.HookGen;
using RoR2;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.Rendering;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
namespace OOPSkinpack;
[BepInPlugin("com.Smxrez.OOPSkinpack", "OOPSkinpack", "1.0.0")]
public class OOPSkinpackPlugin : BaseUnityPlugin
{
private class FieldException : Exception
{
public FieldException(string message, Exception innerException)
: base(message, innerException)
{
}
}
private static AssetBundle assetBundle;
private static readonly List<Material> materialsWithRoRShader = new List<Material>();
internal static OOPSkinpackPlugin Instance { get; private set; }
internal static ManualLogSource InstanceLogger
{
get
{
OOPSkinpackPlugin instance = Instance;
return (instance != null) ? ((BaseUnityPlugin)instance).Logger : null;
}
}
private void Start()
{
Instance = this;
using (Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("OOPSkinpack.smxrezoopskinpack"))
{
assetBundle = AssetBundle.LoadFromStream(stream);
}
((ResourceAvailability)(ref BodyCatalog.availability)).CallWhenAvailable((Action)BodyCatalogInit);
HookEndpointManager.Add((MethodBase)typeof(Language).GetMethod("LoadStrings"), (Delegate)new Action<Action<Language>, Language>(LanguageLoadStrings));
ReplaceShaders();
}
private static void ReplaceShaders()
{
LoadMaterialsWithReplacedShader("RoR2/Base/Shaders/HGStandard.shader", "Assets/Resources/OOPSkinpack/Acrid_OOP/CrocoMesh/matCrocoMesh.mat", "Assets/Resources/OOPSkinpack/Acrid_OOP/CrocoSpineMesh/matCrocoSpineMesh.mat", "Assets/Resources/OOPSkinpack/Acrid_OOP/Goo/matGoo.mat", "Assets/Resources/OOPSkinpack/Artificer_OOP/Jets, Left/matJets, Left.mat", "Assets/Resources/OOPSkinpack/Artificer_OOP/Jets, Right/matJets, Right.mat", "Assets/Resources/OOPSkinpack/Artificer_OOP/MageCapeMesh/matMageCapeMesh.mat", "Assets/Resources/OOPSkinpack/Artificer_OOP/MageMesh/matMageMesh.mat", "Assets/Resources/OOPSkinpack/Captain_OOP/Captain/matCaptain.mat", "Assets/Resources/OOPSkinpack/Captain_OOP/CaptainChestArmor/matCaptainChestArmor.mat", "Assets/Resources/OOPSkinpack/Captain_OOP/CaptainCoat/matCaptainCoat.mat", "Assets/Resources/OOPSkinpack/Captain_OOP/CaptainGunArm/matCaptainGunArm.mat", "Assets/Resources/OOPSkinpack/Captain_OOP/CaptainHat/matCaptainHat.mat", "Assets/Resources/OOPSkinpack/Captain_OOP/CaptainHead/matCaptainHead.mat", "Assets/Resources/OOPSkinpack/Captain_OOP/CaptainUndercoat/matCaptainUndercoat.mat", "Assets/Resources/OOPSkinpack/Commando_OOP/CommandoMesh/matCommandoMesh.mat", "Assets/Resources/OOPSkinpack/Commando_OOP/GunMesh/matGunMesh.mat", "Assets/Resources/OOPSkinpack/Commando_OOP/GunMesh.001/matGunMesh.001.mat", "Assets/Resources/OOPSkinpack/Engineer_OOP/EngiMesh/matEngiMesh.mat", "Assets/Resources/OOPSkinpack/Engineer_OOP/Jet/matJet.mat", "Assets/Resources/OOPSkinpack/Huntress_OOP/HuntressMesh/matHuntressMesh.mat", "Assets/Resources/OOPSkinpack/Huntress_OOP/HuntressScarfMesh/matHuntressScarfMesh.mat", "Assets/Resources/OOPSkinpack/Loader_OOP/LoaderMechMesh/matLoaderMechMesh.mat", "Assets/Resources/OOPSkinpack/Loader_OOP/PilotFemaleFoldedOverJumpsuit/matPilotFemaleFoldedOverJumpsuit.mat", "Assets/Resources/OOPSkinpack/Loader_OOP/PilotFemaleMesh/matPilotFemaleMesh.mat", "Assets/Resources/OOPSkinpack/Mercenary_OOP/MercMesh/matMercMesh.mat", "Assets/Resources/OOPSkinpack/Mercenary_OOP/MercSwordMesh/matMercSwordMesh.mat", "Assets/Resources/OOPSkinpack/MULT-I_OOP/RebarMesh/matRebarMesh.mat", "Assets/Resources/OOPSkinpack/MULT-I_OOP/ToolbotMesh/matToolbotMesh.mat", "Assets/Resources/OOPSkinpack/REX_OOP/TreebotBotMesh/matTreebotBotMesh.mat", "Assets/Resources/OOPSkinpack/REX_OOP/TreebotFlowerMesh/matTreebotFlowerMesh.mat", "Assets/Resources/OOPSkinpack/REX_OOP/TreebotLeafletMesh/matTreebotLeafletMesh.mat", "Assets/Resources/OOPSkinpack/REX_OOP/TreebotRootMesh/matTreebotRootMesh.mat");
}
private static void LoadMaterialsWithReplacedShader(string shaderPath, params string[] materialPaths)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
Shader shader = Addressables.LoadAssetAsync<Shader>((object)shaderPath).WaitForCompletion();
foreach (string text in materialPaths)
{
Material val = assetBundle.LoadAsset<Material>(text);
val.shader = shader;
materialsWithRoRShader.Add(val);
}
}
private static void LanguageLoadStrings(Action<Language> orig, Language self)
{
orig(self);
self.SetStringByToken("SMXREZ_SKIN_ACRID_OOP_NAME", "Peace");
self.SetStringByToken("SMXREZ_SKIN_ARTIFICER_OOP_NAME", "Peace");
self.SetStringByToken("SMXREZ_SKIN_CAPTAIN_OOP_NAME", "Peace");
self.SetStringByToken("SMXREZ_SKIN_COMMANDO_OOP_NAME", "Peace");
self.SetStringByToken("SMXREZ_SKIN_ENGINEER_OOP_NAME", "Peace");
self.SetStringByToken("SMXREZ_SKIN_HUNTRESS_OOP_NAME", "Peace");
self.SetStringByToken("SMXREZ_SKIN_LOADER_OOP_NAME", "Peace");
self.SetStringByToken("SMXREZ_SKIN_MERCENARY_OOP_NAME", "Peace");
self.SetStringByToken("SMXREZ_SKIN_MULT-I_OOP_NAME", "Peace");
self.SetStringByToken("SMXREZ_SKIN_REX_OOP_NAME", "Peace");
}
private static void Nothing(Action<SkinDef> orig, SkinDef self)
{
}
private static void BodyCatalogInit()
{
MethodInfo method = typeof(SkinDef).GetMethod("Awake", BindingFlags.Instance | BindingFlags.NonPublic);
HookEndpointManager.Add((MethodBase)method, (Delegate)new Action<Action<SkinDef>, SkinDef>(Nothing));
AddCrocoBodyAcrid_OOPSkin();
AddMageBodyArtificer_OOPSkin();
AddCaptainBodyCaptain_OOPSkin();
AddCommandoBodyCommando_OOPSkin();
AddEngiBodyEngineer_OOPSkin();
AddHuntressBodyHuntress_OOPSkin();
AddLoaderBodyLoader_OOPSkin();
AddMercBodyMercenary_OOPSkin();
AddToolbotBodyMULTI_OOPSkin();
AddTreebotBodyREX_OOPSkin();
HookEndpointManager.Remove((MethodBase)method, (Delegate)new Action<Action<SkinDef>, SkinDef>(Nothing));
}
private static void AddCrocoBodyAcrid_OOPSkin()
{
//IL_0273: Unknown result type (might be due to invalid IL or missing references)
string text = "CrocoBody";
string text2 = "Acrid_OOP";
try
{
GameObject val = BodyCatalog.FindBodyPrefab(text);
if (!Object.op_Implicit((Object)(object)val))
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin because \"" + text + "\" doesn't exist"));
return;
}
ModelLocator component = val.GetComponent<ModelLocator>();
if (!Object.op_Implicit((Object)(object)component))
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelLocator\" component"));
return;
}
GameObject gameObject = ((Component)component.modelTransform).gameObject;
ModelSkinController skinController = (Object.op_Implicit((Object)(object)gameObject) ? gameObject.GetComponent<ModelSkinController>() : null);
if (!Object.op_Implicit((Object)(object)skinController))
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelSkinController\" component"));
return;
}
Renderer[] renderers = gameObject.GetComponentsInChildren<Renderer>(true);
SkinDef skin = ScriptableObject.CreateInstance<SkinDef>();
TryCatchThrow("Icon", delegate
{
skin.icon = assetBundle.LoadAsset<Sprite>("Assets\\SkinMods\\OOPSkinpack\\Icons\\Acrid_OOPIcon.png");
});
((Object)skin).name = text2;
skin.nameToken = "SMXREZ_SKIN_ACRID_OOP_NAME";
skin.rootObject = gameObject;
TryCatchThrow("Base Skins", delegate
{
skin.baseSkins = (SkinDef[])(object)new SkinDef[1] { skinController.skins[0] };
});
TryCatchThrow("Unlockable Name", delegate
{
skin.unlockableDef = null;
});
TryCatchThrow("Game Object Activations", delegate
{
skin.gameObjectActivations = Array.Empty<GameObjectActivation>();
});
TryCatchThrow("Renderer Infos", delegate
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
//IL_00df: Unknown result type (might be due to invalid IL or missing references)
//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
//IL_013c: Unknown result type (might be due to invalid IL or missing references)
//IL_013d: Unknown result type (might be due to invalid IL or missing references)
skin.rendererInfos = (RendererInfo[])(object)new RendererInfo[3]
{
new RendererInfo
{
defaultMaterial = assetBundle.LoadAsset<Material>("Assets/Resources/OOPSkinpack/Acrid_OOP/CrocoMesh/matCrocoMesh.mat"),
defaultShadowCastingMode = (ShadowCastingMode)1,
ignoreOverlays = false,
renderer = renderers.First((Renderer r) => ((Object)r).name == "CrocoMesh")
},
new RendererInfo
{
defaultMaterial = assetBundle.LoadAsset<Material>("Assets/Resources/OOPSkinpack/Acrid_OOP/CrocoSpineMesh/matCrocoSpineMesh.mat"),
defaultShadowCastingMode = (ShadowCastingMode)1,
ignoreOverlays = false,
renderer = renderers.First((Renderer r) => ((Object)r).name == "CrocoSpineMesh")
},
new RendererInfo
{
defaultMaterial = assetBundle.LoadAsset<Material>("Assets/Resources/OOPSkinpack/Acrid_OOP/Goo/matGoo.mat"),
defaultShadowCastingMode = (ShadowCastingMode)1,
ignoreOverlays = false,
renderer = renderers.First((Renderer r) => ((Object)r).name == "Goo")
}
};
});
TryCatchThrow("Mesh Replacements", delegate
{
skin.meshReplacements = Array.Empty<MeshReplacement>();
});
TryCatchThrow("Minion Skin Replacements", delegate
{
skin.minionSkinReplacements = Array.Empty<MinionSkinReplacement>();
});
TryCatchThrow("Projectile Ghost Replacements", delegate
{
skin.projectileGhostReplacements = Array.Empty<ProjectileGhostReplacement>();
});
Array.Resize(ref skinController.skins, skinController.skins.Length + 1);
skinController.skins[skinController.skins.Length - 1] = skin;
BodyCatalog.skins[BodyCatalog.FindBodyIndex(val)] = skinController.skins;
}
catch (FieldException ex)
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\""));
InstanceLogger.LogWarning((object)("Field causing issue: " + ex.Message));
InstanceLogger.LogError((object)ex.InnerException);
}
catch (Exception ex2)
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\""));
InstanceLogger.LogError((object)ex2);
}
}
private static void AddMageBodyArtificer_OOPSkin()
{
//IL_0273: Unknown result type (might be due to invalid IL or missing references)
string text = "MageBody";
string text2 = "Artificer_OOP";
try
{
GameObject val = BodyCatalog.FindBodyPrefab(text);
if (!Object.op_Implicit((Object)(object)val))
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin because \"" + text + "\" doesn't exist"));
return;
}
ModelLocator component = val.GetComponent<ModelLocator>();
if (!Object.op_Implicit((Object)(object)component))
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelLocator\" component"));
return;
}
GameObject gameObject = ((Component)component.modelTransform).gameObject;
ModelSkinController skinController = (Object.op_Implicit((Object)(object)gameObject) ? gameObject.GetComponent<ModelSkinController>() : null);
if (!Object.op_Implicit((Object)(object)skinController))
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelSkinController\" component"));
return;
}
Renderer[] renderers = gameObject.GetComponentsInChildren<Renderer>(true);
SkinDef skin = ScriptableObject.CreateInstance<SkinDef>();
TryCatchThrow("Icon", delegate
{
skin.icon = assetBundle.LoadAsset<Sprite>("Assets\\SkinMods\\OOPSkinpack\\Icons\\Artificer_OOPIcon.png");
});
((Object)skin).name = text2;
skin.nameToken = "SMXREZ_SKIN_ARTIFICER_OOP_NAME";
skin.rootObject = gameObject;
TryCatchThrow("Base Skins", delegate
{
skin.baseSkins = (SkinDef[])(object)new SkinDef[1] { skinController.skins[0] };
});
TryCatchThrow("Unlockable Name", delegate
{
skin.unlockableDef = null;
});
TryCatchThrow("Game Object Activations", delegate
{
skin.gameObjectActivations = Array.Empty<GameObjectActivation>();
});
TryCatchThrow("Renderer Infos", delegate
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
//IL_00df: Unknown result type (might be due to invalid IL or missing references)
//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
//IL_013c: Unknown result type (might be due to invalid IL or missing references)
//IL_013d: Unknown result type (might be due to invalid IL or missing references)
//IL_0146: Unknown result type (might be due to invalid IL or missing references)
//IL_0165: Unknown result type (might be due to invalid IL or missing references)
//IL_01a3: Unknown result type (might be due to invalid IL or missing references)
//IL_01a4: Unknown result type (might be due to invalid IL or missing references)
skin.rendererInfos = (RendererInfo[])(object)new RendererInfo[4]
{
new RendererInfo
{
defaultMaterial = assetBundle.LoadAsset<Material>("Assets/Resources/OOPSkinpack/Artificer_OOP/Jets, Left/matJets, Left.mat"),
defaultShadowCastingMode = (ShadowCastingMode)1,
ignoreOverlays = false,
renderer = renderers.First((Renderer r) => ((Object)r).name == "Jets, Left")
},
new RendererInfo
{
defaultMaterial = assetBundle.LoadAsset<Material>("Assets/Resources/OOPSkinpack/Artificer_OOP/Jets, Right/matJets, Right.mat"),
defaultShadowCastingMode = (ShadowCastingMode)1,
ignoreOverlays = false,
renderer = renderers.First((Renderer r) => ((Object)r).name == "Jets, Right")
},
new RendererInfo
{
defaultMaterial = assetBundle.LoadAsset<Material>("Assets/Resources/OOPSkinpack/Artificer_OOP/MageCapeMesh/matMageCapeMesh.mat"),
defaultShadowCastingMode = (ShadowCastingMode)1,
ignoreOverlays = false,
renderer = renderers.First((Renderer r) => ((Object)r).name == "MageCapeMesh")
},
new RendererInfo
{
defaultMaterial = assetBundle.LoadAsset<Material>("Assets/Resources/OOPSkinpack/Artificer_OOP/MageMesh/matMageMesh.mat"),
defaultShadowCastingMode = (ShadowCastingMode)1,
ignoreOverlays = false,
renderer = renderers.First((Renderer r) => ((Object)r).name == "MageMesh")
}
};
});
TryCatchThrow("Mesh Replacements", delegate
{
skin.meshReplacements = Array.Empty<MeshReplacement>();
});
TryCatchThrow("Minion Skin Replacements", delegate
{
skin.minionSkinReplacements = Array.Empty<MinionSkinReplacement>();
});
TryCatchThrow("Projectile Ghost Replacements", delegate
{
skin.projectileGhostReplacements = Array.Empty<ProjectileGhostReplacement>();
});
Array.Resize(ref skinController.skins, skinController.skins.Length + 1);
skinController.skins[skinController.skins.Length - 1] = skin;
BodyCatalog.skins[BodyCatalog.FindBodyIndex(val)] = skinController.skins;
}
catch (FieldException ex)
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\""));
InstanceLogger.LogWarning((object)("Field causing issue: " + ex.Message));
InstanceLogger.LogError((object)ex.InnerException);
}
catch (Exception ex2)
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\""));
InstanceLogger.LogError((object)ex2);
}
}
private static void AddCaptainBodyCaptain_OOPSkin()
{
//IL_0273: Unknown result type (might be due to invalid IL or missing references)
string text = "CaptainBody";
string text2 = "Captain_OOP";
try
{
GameObject val = BodyCatalog.FindBodyPrefab(text);
if (!Object.op_Implicit((Object)(object)val))
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin because \"" + text + "\" doesn't exist"));
return;
}
ModelLocator component = val.GetComponent<ModelLocator>();
if (!Object.op_Implicit((Object)(object)component))
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelLocator\" component"));
return;
}
GameObject gameObject = ((Component)component.modelTransform).gameObject;
ModelSkinController skinController = (Object.op_Implicit((Object)(object)gameObject) ? gameObject.GetComponent<ModelSkinController>() : null);
if (!Object.op_Implicit((Object)(object)skinController))
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelSkinController\" component"));
return;
}
Renderer[] renderers = gameObject.GetComponentsInChildren<Renderer>(true);
SkinDef skin = ScriptableObject.CreateInstance<SkinDef>();
TryCatchThrow("Icon", delegate
{
skin.icon = assetBundle.LoadAsset<Sprite>("Assets\\SkinMods\\OOPSkinpack\\Icons\\Captain_OOPIcon.png");
});
((Object)skin).name = text2;
skin.nameToken = "SMXREZ_SKIN_CAPTAIN_OOP_NAME";
skin.rootObject = gameObject;
TryCatchThrow("Base Skins", delegate
{
skin.baseSkins = (SkinDef[])(object)new SkinDef[1] { skinController.skins[0] };
});
TryCatchThrow("Unlockable Name", delegate
{
skin.unlockableDef = null;
});
TryCatchThrow("Game Object Activations", delegate
{
skin.gameObjectActivations = Array.Empty<GameObjectActivation>();
});
TryCatchThrow("Renderer Infos", delegate
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
//IL_00df: Unknown result type (might be due to invalid IL or missing references)
//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
//IL_013c: Unknown result type (might be due to invalid IL or missing references)
//IL_013d: Unknown result type (might be due to invalid IL or missing references)
//IL_0146: Unknown result type (might be due to invalid IL or missing references)
//IL_0165: Unknown result type (might be due to invalid IL or missing references)
//IL_01a3: Unknown result type (might be due to invalid IL or missing references)
//IL_01a4: Unknown result type (might be due to invalid IL or missing references)
//IL_01ad: Unknown result type (might be due to invalid IL or missing references)
//IL_01cc: Unknown result type (might be due to invalid IL or missing references)
//IL_020a: Unknown result type (might be due to invalid IL or missing references)
//IL_020b: Unknown result type (might be due to invalid IL or missing references)
//IL_0214: Unknown result type (might be due to invalid IL or missing references)
//IL_0233: Unknown result type (might be due to invalid IL or missing references)
//IL_0271: Unknown result type (might be due to invalid IL or missing references)
//IL_0272: Unknown result type (might be due to invalid IL or missing references)
//IL_027b: Unknown result type (might be due to invalid IL or missing references)
//IL_029a: Unknown result type (might be due to invalid IL or missing references)
//IL_02d8: Unknown result type (might be due to invalid IL or missing references)
//IL_02d9: Unknown result type (might be due to invalid IL or missing references)
skin.rendererInfos = (RendererInfo[])(object)new RendererInfo[7]
{
new RendererInfo
{
defaultMaterial = assetBundle.LoadAsset<Material>("Assets/Resources/OOPSkinpack/Captain_OOP/Captain/matCaptain.mat"),
defaultShadowCastingMode = (ShadowCastingMode)1,
ignoreOverlays = false,
renderer = renderers.First((Renderer r) => ((Object)r).name == "Captain")
},
new RendererInfo
{
defaultMaterial = assetBundle.LoadAsset<Material>("Assets/Resources/OOPSkinpack/Captain_OOP/CaptainChestArmor/matCaptainChestArmor.mat"),
defaultShadowCastingMode = (ShadowCastingMode)1,
ignoreOverlays = false,
renderer = renderers.First((Renderer r) => ((Object)r).name == "CaptainChestArmor")
},
new RendererInfo
{
defaultMaterial = assetBundle.LoadAsset<Material>("Assets/Resources/OOPSkinpack/Captain_OOP/CaptainCoat/matCaptainCoat.mat"),
defaultShadowCastingMode = (ShadowCastingMode)1,
ignoreOverlays = false,
renderer = renderers.First((Renderer r) => ((Object)r).name == "CaptainCoat")
},
new RendererInfo
{
defaultMaterial = assetBundle.LoadAsset<Material>("Assets/Resources/OOPSkinpack/Captain_OOP/CaptainGunArm/matCaptainGunArm.mat"),
defaultShadowCastingMode = (ShadowCastingMode)1,
ignoreOverlays = false,
renderer = renderers.First((Renderer r) => ((Object)r).name == "CaptainGunArm")
},
new RendererInfo
{
defaultMaterial = assetBundle.LoadAsset<Material>("Assets/Resources/OOPSkinpack/Captain_OOP/CaptainHat/matCaptainHat.mat"),
defaultShadowCastingMode = (ShadowCastingMode)1,
ignoreOverlays = false,
renderer = renderers.First((Renderer r) => ((Object)r).name == "CaptainHat")
},
new RendererInfo
{
defaultMaterial = assetBundle.LoadAsset<Material>("Assets/Resources/OOPSkinpack/Captain_OOP/CaptainHead/matCaptainHead.mat"),
defaultShadowCastingMode = (ShadowCastingMode)1,
ignoreOverlays = false,
renderer = renderers.First((Renderer r) => ((Object)r).name == "CaptainHead")
},
new RendererInfo
{
defaultMaterial = assetBundle.LoadAsset<Material>("Assets/Resources/OOPSkinpack/Captain_OOP/CaptainUndercoat/matCaptainUndercoat.mat"),
defaultShadowCastingMode = (ShadowCastingMode)1,
ignoreOverlays = false,
renderer = renderers.First((Renderer r) => ((Object)r).name == "CaptainUndercoat")
}
};
});
TryCatchThrow("Mesh Replacements", delegate
{
skin.meshReplacements = Array.Empty<MeshReplacement>();
});
TryCatchThrow("Minion Skin Replacements", delegate
{
skin.minionSkinReplacements = Array.Empty<MinionSkinReplacement>();
});
TryCatchThrow("Projectile Ghost Replacements", delegate
{
skin.projectileGhostReplacements = Array.Empty<ProjectileGhostReplacement>();
});
Array.Resize(ref skinController.skins, skinController.skins.Length + 1);
skinController.skins[skinController.skins.Length - 1] = skin;
BodyCatalog.skins[BodyCatalog.FindBodyIndex(val)] = skinController.skins;
}
catch (FieldException ex)
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\""));
InstanceLogger.LogWarning((object)("Field causing issue: " + ex.Message));
InstanceLogger.LogError((object)ex.InnerException);
}
catch (Exception ex2)
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\""));
InstanceLogger.LogError((object)ex2);
}
}
private static void AddCommandoBodyCommando_OOPSkin()
{
//IL_0273: Unknown result type (might be due to invalid IL or missing references)
string text = "CommandoBody";
string text2 = "Commando_OOP";
try
{
GameObject val = BodyCatalog.FindBodyPrefab(text);
if (!Object.op_Implicit((Object)(object)val))
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin because \"" + text + "\" doesn't exist"));
return;
}
ModelLocator component = val.GetComponent<ModelLocator>();
if (!Object.op_Implicit((Object)(object)component))
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelLocator\" component"));
return;
}
GameObject gameObject = ((Component)component.modelTransform).gameObject;
ModelSkinController skinController = (Object.op_Implicit((Object)(object)gameObject) ? gameObject.GetComponent<ModelSkinController>() : null);
if (!Object.op_Implicit((Object)(object)skinController))
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelSkinController\" component"));
return;
}
Renderer[] renderers = gameObject.GetComponentsInChildren<Renderer>(true);
SkinDef skin = ScriptableObject.CreateInstance<SkinDef>();
TryCatchThrow("Icon", delegate
{
skin.icon = assetBundle.LoadAsset<Sprite>("Assets\\SkinMods\\OOPSkinpack\\Icons\\Commando_OOPIcon.png");
});
((Object)skin).name = text2;
skin.nameToken = "SMXREZ_SKIN_COMMANDO_OOP_NAME";
skin.rootObject = gameObject;
TryCatchThrow("Base Skins", delegate
{
skin.baseSkins = (SkinDef[])(object)new SkinDef[1] { skinController.skins[0] };
});
TryCatchThrow("Unlockable Name", delegate
{
skin.unlockableDef = null;
});
TryCatchThrow("Game Object Activations", delegate
{
skin.gameObjectActivations = Array.Empty<GameObjectActivation>();
});
TryCatchThrow("Renderer Infos", delegate
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
//IL_00df: Unknown result type (might be due to invalid IL or missing references)
//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
//IL_013c: Unknown result type (might be due to invalid IL or missing references)
//IL_013d: Unknown result type (might be due to invalid IL or missing references)
skin.rendererInfos = (RendererInfo[])(object)new RendererInfo[3]
{
new RendererInfo
{
defaultMaterial = assetBundle.LoadAsset<Material>("Assets/Resources/OOPSkinpack/Commando_OOP/CommandoMesh/matCommandoMesh.mat"),
defaultShadowCastingMode = (ShadowCastingMode)1,
ignoreOverlays = false,
renderer = renderers.First((Renderer r) => ((Object)r).name == "CommandoMesh")
},
new RendererInfo
{
defaultMaterial = assetBundle.LoadAsset<Material>("Assets/Resources/OOPSkinpack/Commando_OOP/GunMesh/matGunMesh.mat"),
defaultShadowCastingMode = (ShadowCastingMode)1,
ignoreOverlays = false,
renderer = renderers.First((Renderer r) => ((Object)r).name == "GunMesh")
},
new RendererInfo
{
defaultMaterial = assetBundle.LoadAsset<Material>("Assets/Resources/OOPSkinpack/Commando_OOP/GunMesh.001/matGunMesh.001.mat"),
defaultShadowCastingMode = (ShadowCastingMode)1,
ignoreOverlays = false,
renderer = renderers.First((Renderer r) => ((Object)r).name == "GunMesh.001")
}
};
});
TryCatchThrow("Mesh Replacements", delegate
{
skin.meshReplacements = Array.Empty<MeshReplacement>();
});
TryCatchThrow("Minion Skin Replacements", delegate
{
skin.minionSkinReplacements = Array.Empty<MinionSkinReplacement>();
});
TryCatchThrow("Projectile Ghost Replacements", delegate
{
skin.projectileGhostReplacements = Array.Empty<ProjectileGhostReplacement>();
});
Array.Resize(ref skinController.skins, skinController.skins.Length + 1);
skinController.skins[skinController.skins.Length - 1] = skin;
BodyCatalog.skins[BodyCatalog.FindBodyIndex(val)] = skinController.skins;
}
catch (FieldException ex)
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\""));
InstanceLogger.LogWarning((object)("Field causing issue: " + ex.Message));
InstanceLogger.LogError((object)ex.InnerException);
}
catch (Exception ex2)
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\""));
InstanceLogger.LogError((object)ex2);
}
}
private static void AddEngiBodyEngineer_OOPSkin()
{
//IL_0273: Unknown result type (might be due to invalid IL or missing references)
string text = "EngiBody";
string text2 = "Engineer_OOP";
try
{
GameObject val = BodyCatalog.FindBodyPrefab(text);
if (!Object.op_Implicit((Object)(object)val))
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin because \"" + text + "\" doesn't exist"));
return;
}
ModelLocator component = val.GetComponent<ModelLocator>();
if (!Object.op_Implicit((Object)(object)component))
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelLocator\" component"));
return;
}
GameObject gameObject = ((Component)component.modelTransform).gameObject;
ModelSkinController skinController = (Object.op_Implicit((Object)(object)gameObject) ? gameObject.GetComponent<ModelSkinController>() : null);
if (!Object.op_Implicit((Object)(object)skinController))
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelSkinController\" component"));
return;
}
Renderer[] renderers = gameObject.GetComponentsInChildren<Renderer>(true);
SkinDef skin = ScriptableObject.CreateInstance<SkinDef>();
TryCatchThrow("Icon", delegate
{
skin.icon = assetBundle.LoadAsset<Sprite>("Assets\\SkinMods\\OOPSkinpack\\Icons\\Engineer_OOPIcon.png");
});
((Object)skin).name = text2;
skin.nameToken = "SMXREZ_SKIN_ENGINEER_OOP_NAME";
skin.rootObject = gameObject;
TryCatchThrow("Base Skins", delegate
{
skin.baseSkins = (SkinDef[])(object)new SkinDef[1] { skinController.skins[0] };
});
TryCatchThrow("Unlockable Name", delegate
{
skin.unlockableDef = null;
});
TryCatchThrow("Game Object Activations", delegate
{
skin.gameObjectActivations = Array.Empty<GameObjectActivation>();
});
TryCatchThrow("Renderer Infos", delegate
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
skin.rendererInfos = (RendererInfo[])(object)new RendererInfo[2]
{
new RendererInfo
{
defaultMaterial = assetBundle.LoadAsset<Material>("Assets/Resources/OOPSkinpack/Engineer_OOP/EngiMesh/matEngiMesh.mat"),
defaultShadowCastingMode = (ShadowCastingMode)1,
ignoreOverlays = false,
renderer = renderers.First((Renderer r) => ((Object)r).name == "EngiMesh")
},
new RendererInfo
{
defaultMaterial = assetBundle.LoadAsset<Material>("Assets/Resources/OOPSkinpack/Engineer_OOP/Jet/matJet.mat"),
defaultShadowCastingMode = (ShadowCastingMode)1,
ignoreOverlays = false,
renderer = renderers.First((Renderer r) => ((Object)r).name == "Jet")
}
};
});
TryCatchThrow("Mesh Replacements", delegate
{
skin.meshReplacements = Array.Empty<MeshReplacement>();
});
TryCatchThrow("Minion Skin Replacements", delegate
{
skin.minionSkinReplacements = Array.Empty<MinionSkinReplacement>();
});
TryCatchThrow("Projectile Ghost Replacements", delegate
{
skin.projectileGhostReplacements = Array.Empty<ProjectileGhostReplacement>();
});
Array.Resize(ref skinController.skins, skinController.skins.Length + 1);
skinController.skins[skinController.skins.Length - 1] = skin;
BodyCatalog.skins[BodyCatalog.FindBodyIndex(val)] = skinController.skins;
}
catch (FieldException ex)
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\""));
InstanceLogger.LogWarning((object)("Field causing issue: " + ex.Message));
InstanceLogger.LogError((object)ex.InnerException);
}
catch (Exception ex2)
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\""));
InstanceLogger.LogError((object)ex2);
}
}
private static void AddHuntressBodyHuntress_OOPSkin()
{
//IL_0273: Unknown result type (might be due to invalid IL or missing references)
string text = "HuntressBody";
string text2 = "Huntress_OOP";
try
{
GameObject val = BodyCatalog.FindBodyPrefab(text);
if (!Object.op_Implicit((Object)(object)val))
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin because \"" + text + "\" doesn't exist"));
return;
}
ModelLocator component = val.GetComponent<ModelLocator>();
if (!Object.op_Implicit((Object)(object)component))
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelLocator\" component"));
return;
}
GameObject gameObject = ((Component)component.modelTransform).gameObject;
ModelSkinController skinController = (Object.op_Implicit((Object)(object)gameObject) ? gameObject.GetComponent<ModelSkinController>() : null);
if (!Object.op_Implicit((Object)(object)skinController))
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelSkinController\" component"));
return;
}
Renderer[] renderers = gameObject.GetComponentsInChildren<Renderer>(true);
SkinDef skin = ScriptableObject.CreateInstance<SkinDef>();
TryCatchThrow("Icon", delegate
{
skin.icon = assetBundle.LoadAsset<Sprite>("Assets\\SkinMods\\OOPSkinpack\\Icons\\Huntress_OOPIcon.png");
});
((Object)skin).name = text2;
skin.nameToken = "SMXREZ_SKIN_HUNTRESS_OOP_NAME";
skin.rootObject = gameObject;
TryCatchThrow("Base Skins", delegate
{
skin.baseSkins = (SkinDef[])(object)new SkinDef[1] { skinController.skins[0] };
});
TryCatchThrow("Unlockable Name", delegate
{
skin.unlockableDef = null;
});
TryCatchThrow("Game Object Activations", delegate
{
skin.gameObjectActivations = Array.Empty<GameObjectActivation>();
});
TryCatchThrow("Renderer Infos", delegate
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
skin.rendererInfos = (RendererInfo[])(object)new RendererInfo[2]
{
new RendererInfo
{
defaultMaterial = assetBundle.LoadAsset<Material>("Assets/Resources/OOPSkinpack/Huntress_OOP/HuntressMesh/matHuntressMesh.mat"),
defaultShadowCastingMode = (ShadowCastingMode)1,
ignoreOverlays = false,
renderer = renderers.First((Renderer r) => ((Object)r).name == "HuntressMesh")
},
new RendererInfo
{
defaultMaterial = assetBundle.LoadAsset<Material>("Assets/Resources/OOPSkinpack/Huntress_OOP/HuntressScarfMesh/matHuntressScarfMesh.mat"),
defaultShadowCastingMode = (ShadowCastingMode)1,
ignoreOverlays = false,
renderer = renderers.First((Renderer r) => ((Object)r).name == "HuntressScarfMesh")
}
};
});
TryCatchThrow("Mesh Replacements", delegate
{
skin.meshReplacements = Array.Empty<MeshReplacement>();
});
TryCatchThrow("Minion Skin Replacements", delegate
{
skin.minionSkinReplacements = Array.Empty<MinionSkinReplacement>();
});
TryCatchThrow("Projectile Ghost Replacements", delegate
{
skin.projectileGhostReplacements = Array.Empty<ProjectileGhostReplacement>();
});
Array.Resize(ref skinController.skins, skinController.skins.Length + 1);
skinController.skins[skinController.skins.Length - 1] = skin;
BodyCatalog.skins[BodyCatalog.FindBodyIndex(val)] = skinController.skins;
}
catch (FieldException ex)
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\""));
InstanceLogger.LogWarning((object)("Field causing issue: " + ex.Message));
InstanceLogger.LogError((object)ex.InnerException);
}
catch (Exception ex2)
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\""));
InstanceLogger.LogError((object)ex2);
}
}
private static void AddLoaderBodyLoader_OOPSkin()
{
//IL_025b: Unknown result type (might be due to invalid IL or missing references)
string text = "LoaderBody";
string text2 = "Loader_OOP";
try
{
GameObject val = BodyCatalog.FindBodyPrefab(text);
if (!Object.op_Implicit((Object)(object)val))
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin because \"" + text + "\" doesn't exist"));
return;
}
ModelLocator component = val.GetComponent<ModelLocator>();
if (!Object.op_Implicit((Object)(object)component))
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelLocator\" component"));
return;
}
GameObject gameObject = ((Component)component.modelTransform).gameObject;
ModelSkinController val2 = (Object.op_Implicit((Object)(object)gameObject) ? gameObject.GetComponent<ModelSkinController>() : null);
if (!Object.op_Implicit((Object)(object)val2))
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelSkinController\" component"));
return;
}
Renderer[] renderers = gameObject.GetComponentsInChildren<Renderer>(true);
SkinDef skin = ScriptableObject.CreateInstance<SkinDef>();
TryCatchThrow("Icon", delegate
{
skin.icon = assetBundle.LoadAsset<Sprite>("Assets\\SkinMods\\OOPSkinpack\\Icons\\Loader_OOPIcon.png");
});
((Object)skin).name = text2;
skin.nameToken = "SMXREZ_SKIN_LOADER_OOP_NAME";
skin.rootObject = gameObject;
TryCatchThrow("Base Skins", delegate
{
skin.baseSkins = Array.Empty<SkinDef>();
});
TryCatchThrow("Unlockable Name", delegate
{
skin.unlockableDef = null;
});
TryCatchThrow("Game Object Activations", delegate
{
skin.gameObjectActivations = Array.Empty<GameObjectActivation>();
});
TryCatchThrow("Renderer Infos", delegate
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
//IL_00df: Unknown result type (might be due to invalid IL or missing references)
//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
//IL_013c: Unknown result type (might be due to invalid IL or missing references)
//IL_013d: Unknown result type (might be due to invalid IL or missing references)
skin.rendererInfos = (RendererInfo[])(object)new RendererInfo[3]
{
new RendererInfo
{
defaultMaterial = assetBundle.LoadAsset<Material>("Assets/Resources/OOPSkinpack/Loader_OOP/LoaderMechMesh/matLoaderMechMesh.mat"),
defaultShadowCastingMode = (ShadowCastingMode)1,
ignoreOverlays = false,
renderer = renderers.First((Renderer r) => ((Object)r).name == "LoaderMechMesh")
},
new RendererInfo
{
defaultMaterial = assetBundle.LoadAsset<Material>("Assets/Resources/OOPSkinpack/Loader_OOP/PilotFemaleFoldedOverJumpsuit/matPilotFemaleFoldedOverJumpsuit.mat"),
defaultShadowCastingMode = (ShadowCastingMode)1,
ignoreOverlays = false,
renderer = renderers.First((Renderer r) => ((Object)r).name == "PilotFemaleFoldedOverJumpsuit")
},
new RendererInfo
{
defaultMaterial = assetBundle.LoadAsset<Material>("Assets/Resources/OOPSkinpack/Loader_OOP/PilotFemaleMesh/matPilotFemaleMesh.mat"),
defaultShadowCastingMode = (ShadowCastingMode)1,
ignoreOverlays = false,
renderer = renderers.First((Renderer r) => ((Object)r).name == "PilotFemaleMesh")
}
};
});
TryCatchThrow("Mesh Replacements", delegate
{
skin.meshReplacements = Array.Empty<MeshReplacement>();
});
TryCatchThrow("Minion Skin Replacements", delegate
{
skin.minionSkinReplacements = Array.Empty<MinionSkinReplacement>();
});
TryCatchThrow("Projectile Ghost Replacements", delegate
{
skin.projectileGhostReplacements = Array.Empty<ProjectileGhostReplacement>();
});
Array.Resize(ref val2.skins, val2.skins.Length + 1);
val2.skins[val2.skins.Length - 1] = skin;
BodyCatalog.skins[BodyCatalog.FindBodyIndex(val)] = val2.skins;
}
catch (FieldException ex)
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\""));
InstanceLogger.LogWarning((object)("Field causing issue: " + ex.Message));
InstanceLogger.LogError((object)ex.InnerException);
}
catch (Exception ex2)
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\""));
InstanceLogger.LogError((object)ex2);
}
}
private static void AddMercBodyMercenary_OOPSkin()
{
//IL_0273: Unknown result type (might be due to invalid IL or missing references)
string text = "MercBody";
string text2 = "Mercenary_OOP";
try
{
GameObject val = BodyCatalog.FindBodyPrefab(text);
if (!Object.op_Implicit((Object)(object)val))
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin because \"" + text + "\" doesn't exist"));
return;
}
ModelLocator component = val.GetComponent<ModelLocator>();
if (!Object.op_Implicit((Object)(object)component))
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelLocator\" component"));
return;
}
GameObject gameObject = ((Component)component.modelTransform).gameObject;
ModelSkinController skinController = (Object.op_Implicit((Object)(object)gameObject) ? gameObject.GetComponent<ModelSkinController>() : null);
if (!Object.op_Implicit((Object)(object)skinController))
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelSkinController\" component"));
return;
}
Renderer[] renderers = gameObject.GetComponentsInChildren<Renderer>(true);
SkinDef skin = ScriptableObject.CreateInstance<SkinDef>();
TryCatchThrow("Icon", delegate
{
skin.icon = assetBundle.LoadAsset<Sprite>("Assets\\SkinMods\\OOPSkinpack\\Icons\\Mercenary_OOPIcon.png");
});
((Object)skin).name = text2;
skin.nameToken = "SMXREZ_SKIN_MERCENARY_OOP_NAME";
skin.rootObject = gameObject;
TryCatchThrow("Base Skins", delegate
{
skin.baseSkins = (SkinDef[])(object)new SkinDef[1] { skinController.skins[0] };
});
TryCatchThrow("Unlockable Name", delegate
{
skin.unlockableDef = null;
});
TryCatchThrow("Game Object Activations", delegate
{
skin.gameObjectActivations = Array.Empty<GameObjectActivation>();
});
TryCatchThrow("Renderer Infos", delegate
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
skin.rendererInfos = (RendererInfo[])(object)new RendererInfo[2]
{
new RendererInfo
{
defaultMaterial = assetBundle.LoadAsset<Material>("Assets/Resources/OOPSkinpack/Mercenary_OOP/MercMesh/matMercMesh.mat"),
defaultShadowCastingMode = (ShadowCastingMode)1,
ignoreOverlays = false,
renderer = renderers.First((Renderer r) => ((Object)r).name == "MercMesh")
},
new RendererInfo
{
defaultMaterial = assetBundle.LoadAsset<Material>("Assets/Resources/OOPSkinpack/Mercenary_OOP/MercSwordMesh/matMercSwordMesh.mat"),
defaultShadowCastingMode = (ShadowCastingMode)1,
ignoreOverlays = false,
renderer = renderers.First((Renderer r) => ((Object)r).name == "MercSwordMesh")
}
};
});
TryCatchThrow("Mesh Replacements", delegate
{
skin.meshReplacements = Array.Empty<MeshReplacement>();
});
TryCatchThrow("Minion Skin Replacements", delegate
{
skin.minionSkinReplacements = Array.Empty<MinionSkinReplacement>();
});
TryCatchThrow("Projectile Ghost Replacements", delegate
{
skin.projectileGhostReplacements = Array.Empty<ProjectileGhostReplacement>();
});
Array.Resize(ref skinController.skins, skinController.skins.Length + 1);
skinController.skins[skinController.skins.Length - 1] = skin;
BodyCatalog.skins[BodyCatalog.FindBodyIndex(val)] = skinController.skins;
}
catch (FieldException ex)
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\""));
InstanceLogger.LogWarning((object)("Field causing issue: " + ex.Message));
InstanceLogger.LogError((object)ex.InnerException);
}
catch (Exception ex2)
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\""));
InstanceLogger.LogError((object)ex2);
}
}
private static void AddToolbotBodyMULTI_OOPSkin()
{
//IL_025b: Unknown result type (might be due to invalid IL or missing references)
string text = "ToolbotBody";
string text2 = "MULT-I_OOP";
try
{
GameObject val = BodyCatalog.FindBodyPrefab(text);
if (!Object.op_Implicit((Object)(object)val))
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin because \"" + text + "\" doesn't exist"));
return;
}
ModelLocator component = val.GetComponent<ModelLocator>();
if (!Object.op_Implicit((Object)(object)component))
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelLocator\" component"));
return;
}
GameObject gameObject = ((Component)component.modelTransform).gameObject;
ModelSkinController val2 = (Object.op_Implicit((Object)(object)gameObject) ? gameObject.GetComponent<ModelSkinController>() : null);
if (!Object.op_Implicit((Object)(object)val2))
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelSkinController\" component"));
return;
}
Renderer[] renderers = gameObject.GetComponentsInChildren<Renderer>(true);
SkinDef skin = ScriptableObject.CreateInstance<SkinDef>();
TryCatchThrow("Icon", delegate
{
skin.icon = assetBundle.LoadAsset<Sprite>("Assets\\SkinMods\\OOPSkinpack\\Icons\\MULT-I_OOPIcon.png");
});
((Object)skin).name = text2;
skin.nameToken = "SMXREZ_SKIN_MULT-I_OOP_NAME";
skin.rootObject = gameObject;
TryCatchThrow("Base Skins", delegate
{
skin.baseSkins = Array.Empty<SkinDef>();
});
TryCatchThrow("Unlockable Name", delegate
{
skin.unlockableDef = null;
});
TryCatchThrow("Game Object Activations", delegate
{
skin.gameObjectActivations = Array.Empty<GameObjectActivation>();
});
TryCatchThrow("Renderer Infos", delegate
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
skin.rendererInfos = (RendererInfo[])(object)new RendererInfo[2]
{
new RendererInfo
{
defaultMaterial = assetBundle.LoadAsset<Material>("Assets/Resources/OOPSkinpack/MULT-I_OOP/RebarMesh/matRebarMesh.mat"),
defaultShadowCastingMode = (ShadowCastingMode)1,
ignoreOverlays = false,
renderer = renderers.First((Renderer r) => ((Object)r).name == "RebarMesh")
},
new RendererInfo
{
defaultMaterial = assetBundle.LoadAsset<Material>("Assets/Resources/OOPSkinpack/MULT-I_OOP/ToolbotMesh/matToolbotMesh.mat"),
defaultShadowCastingMode = (ShadowCastingMode)1,
ignoreOverlays = false,
renderer = renderers.First((Renderer r) => ((Object)r).name == "ToolbotMesh")
}
};
});
TryCatchThrow("Mesh Replacements", delegate
{
skin.meshReplacements = Array.Empty<MeshReplacement>();
});
TryCatchThrow("Minion Skin Replacements", delegate
{
skin.minionSkinReplacements = Array.Empty<MinionSkinReplacement>();
});
TryCatchThrow("Projectile Ghost Replacements", delegate
{
skin.projectileGhostReplacements = Array.Empty<ProjectileGhostReplacement>();
});
Array.Resize(ref val2.skins, val2.skins.Length + 1);
val2.skins[val2.skins.Length - 1] = skin;
BodyCatalog.skins[BodyCatalog.FindBodyIndex(val)] = val2.skins;
}
catch (FieldException ex)
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\""));
InstanceLogger.LogWarning((object)("Field causing issue: " + ex.Message));
InstanceLogger.LogError((object)ex.InnerException);
}
catch (Exception ex2)
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\""));
InstanceLogger.LogError((object)ex2);
}
}
private static void AddTreebotBodyREX_OOPSkin()
{
//IL_025b: Unknown result type (might be due to invalid IL or missing references)
string text = "TreebotBody";
string text2 = "REX_OOP";
try
{
GameObject val = BodyCatalog.FindBodyPrefab(text);
if (!Object.op_Implicit((Object)(object)val))
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin because \"" + text + "\" doesn't exist"));
return;
}
ModelLocator component = val.GetComponent<ModelLocator>();
if (!Object.op_Implicit((Object)(object)component))
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelLocator\" component"));
return;
}
GameObject gameObject = ((Component)component.modelTransform).gameObject;
ModelSkinController val2 = (Object.op_Implicit((Object)(object)gameObject) ? gameObject.GetComponent<ModelSkinController>() : null);
if (!Object.op_Implicit((Object)(object)val2))
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelSkinController\" component"));
return;
}
Renderer[] renderers = gameObject.GetComponentsInChildren<Renderer>(true);
SkinDef skin = ScriptableObject.CreateInstance<SkinDef>();
TryCatchThrow("Icon", delegate
{
skin.icon = assetBundle.LoadAsset<Sprite>("Assets\\SkinMods\\OOPSkinpack\\Icons\\REX_OOPIcon.png");
});
((Object)skin).name = text2;
skin.nameToken = "SMXREZ_SKIN_REX_OOP_NAME";
skin.rootObject = gameObject;
TryCatchThrow("Base Skins", delegate
{
skin.baseSkins = Array.Empty<SkinDef>();
});
TryCatchThrow("Unlockable Name", delegate
{
skin.unlockableDef = null;
});
TryCatchThrow("Game Object Activations", delegate
{
skin.gameObjectActivations = Array.Empty<GameObjectActivation>();
});
TryCatchThrow("Renderer Infos", delegate
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
//IL_00df: Unknown result type (might be due to invalid IL or missing references)
//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
//IL_013c: Unknown result type (might be due to invalid IL or missing references)
//IL_013d: Unknown result type (might be due to invalid IL or missing references)
//IL_0146: Unknown result type (might be due to invalid IL or missing references)
//IL_0165: Unknown result type (might be due to invalid IL or missing references)
//IL_01a3: Unknown result type (might be due to invalid IL or missing references)
//IL_01a4: Unknown result type (might be due to invalid IL or missing references)
skin.rendererInfos = (RendererInfo[])(object)new RendererInfo[4]
{
new RendererInfo
{
defaultMaterial = assetBundle.LoadAsset<Material>("Assets/Resources/OOPSkinpack/REX_OOP/TreebotBotMesh/matTreebotBotMesh.mat"),
defaultShadowCastingMode = (ShadowCastingMode)1,
ignoreOverlays = false,
renderer = renderers.First((Renderer r) => ((Object)r).name == "TreebotBotMesh")
},
new RendererInfo
{
defaultMaterial = assetBundle.LoadAsset<Material>("Assets/Resources/OOPSkinpack/REX_OOP/TreebotFlowerMesh/matTreebotFlowerMesh.mat"),
defaultShadowCastingMode = (ShadowCastingMode)1,
ignoreOverlays = false,
renderer = renderers.First((Renderer r) => ((Object)r).name == "TreebotFlowerMesh")
},
new RendererInfo
{
defaultMaterial = assetBundle.LoadAsset<Material>("Assets/Resources/OOPSkinpack/REX_OOP/TreebotLeafletMesh/matTreebotLeafletMesh.mat"),
defaultShadowCastingMode = (ShadowCastingMode)1,
ignoreOverlays = false,
renderer = renderers.First((Renderer r) => ((Object)r).name == "TreebotLeafletMesh")
},
new RendererInfo
{
defaultMaterial = assetBundle.LoadAsset<Material>("Assets/Resources/OOPSkinpack/REX_OOP/TreebotRootMesh/matTreebotRootMesh.mat"),
defaultShadowCastingMode = (ShadowCastingMode)1,
ignoreOverlays = false,
renderer = renderers.First((Renderer r) => ((Object)r).name == "TreebotRootMesh")
}
};
});
TryCatchThrow("Mesh Replacements", delegate
{
skin.meshReplacements = Array.Empty<MeshReplacement>();
});
TryCatchThrow("Minion Skin Replacements", delegate
{
skin.minionSkinReplacements = Array.Empty<MinionSkinReplacement>();
});
TryCatchThrow("Projectile Ghost Replacements", delegate
{
skin.projectileGhostReplacements = Array.Empty<ProjectileGhostReplacement>();
});
Array.Resize(ref val2.skins, val2.skins.Length + 1);
val2.skins[val2.skins.Length - 1] = skin;
BodyCatalog.skins[BodyCatalog.FindBodyIndex(val)] = val2.skins;
}
catch (FieldException ex)
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\""));
InstanceLogger.LogWarning((object)("Field causing issue: " + ex.Message));
InstanceLogger.LogError((object)ex.InnerException);
}
catch (Exception ex2)
{
InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\""));
InstanceLogger.LogError((object)ex2);
}
}
private static void TryCatchThrow(string message, Action action)
{
try
{
action?.Invoke();
}
catch (Exception innerException)
{
throw new FieldException(message, innerException);
}
}
}