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SolidwoodFailures-RevampedWarbanner-1.0.3 icon

RevampedWarbanner

Forces the Warbanner item to spawn only on equipment usage and with halved radius.

Date uploaded 2 years ago
Version 1.0.3
Download link SolidwoodFailures-RevampedWarbanner-1.0.3.zip
Downloads 8084
Dependency string SolidwoodFailures-RevampedWarbanner-1.0.3

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2103 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2103
RiskofThunder-HookGenPatcher-1.2.3 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.3

README

Revamped Warbanner

Changes the Warbanner item so that you would actually seek it out as a worthwhile item that is fun to use. Disables warbanner placement on teleporter initiation and level up, but spawns on equipment usage. Reduces radius from 16m (+8m per banner) to 8m (+4m per banner).

There is a compatability issue with BetterUI's tooltips where it will always display the Warbanner radius as 16m (+8m/stack). I have raised this issue to BetterUI's developer. The actual radius of the Warbanner is given by the "New Radius" tag.

Changelog

  • 1.0.0
    • Initial Release
  • 1.0.1
    • Added (partial) BetterUI compatability and configuration options for warbanner radius.
  • 1.0.2
    • Fixed bug where Warbanners will spawn on equipment usage even if the player doesn't have a Warbanner... (sigh).
  • 1.0.3
    • v1.0.2 appears to have fixed incompatability with TeammateRevival. The README has been edited to reflect this.