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Taitou1-ArchitectSkins-1.2.2 icon

ArchitectSkins

Currently adds three skins: one for the Engineer, Artificer, and Void Reaver, respectively.

By Taitou1
Date uploaded 3 years ago
Version 1.2.2
Download link Taitou1-ArchitectSkins-1.2.2.zip
Downloads 9424
Dependency string Taitou1-ArchitectSkins-1.2.2

This mod requires the following mods to function

RyanPallesen-RyanSkinAPI-3.4.1 icon
RyanPallesen-RyanSkinAPI

An API that allows easy skin loading from PNG files

Preferred version: 3.4.1
bbepis-BepInExPack-5.3.1 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.3.1
tristanmcpherson-R2API-2.5.6 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 2.5.6

README

#TL;DR Adds three skins currently, one for the Artificer and one for the Engineer. A new skin has been added for the Void Reaver mod.

#Not TL;DR The skin for the Engineer is a normal palette change, with coloration themed after the deep ocean. The Artificer skin is themed around star types and the emptiness of space itself, without just diving into bright, vibrant colors. And finally, the Carina skin returns and functions, this time for the playable Void Reaver mod by LuaFubuki, as the latest update added custom skin support! Special thanks to both Ruxbieno and Mefiez for helping me out with the skinpack and its various issues! #Changelog 1.2.2 - Added Carina as a custom skin for Void_Reaver by LuaFubuki. 1.2.1 - Updated both skins, they should overall be darker in appearance. Also fixed the issues with the jets. 1.2.0 - Added a new deep-space themed skin for Artificer, Voidborne. 1.1.1 - Removed Carina. It destroyed my save, and I don't want that to happen to anyone else. 1.1.0 - Fixed the version numbering so I'm no longer doomed to an eternity of high numbers when changing the manifest. I forgot the '.' in the prior versions, causing them to override the 1.0.3 update this was supposed to be.