Some mods may be broken due to the recent Alloyed Collective update.
Decompiled source of SingleItemSimulacrum v1.1.0
SingleItemSimulacrum.dll
Decompiled 3 weeks agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using Microsoft.CodeAnalysis; using On.RoR2; using RoR2; using UnityEngine; using UnityEngine.Networking; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("SingleItemSimulacrum")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("SingleItemSimulacrum")] [assembly: AssemblyTitle("SingleItemSimulacrum")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace SingleItemSimulacrum { internal static class Log { internal static ManualLogSource _logSource; internal static void Init(ManualLogSource logSource) { _logSource = logSource; } internal static void LogDebug(object data) { _logSource.LogDebug(data); } internal static void LogError(object data) { _logSource.LogError(data); } internal static void LogFatal(object data) { _logSource.LogFatal(data); } internal static void LogInfo(object data) { _logSource.LogInfo(data); } internal static void LogMessage(object data) { _logSource.LogMessage(data); } internal static void LogWarning(object data) { _logSource.LogWarning(data); } } [BepInPlugin("Tero.SingleItemSimulacrum", "SingleItemSimulacrum", "1.1.0")] public class SingleItemSimulacrum : BaseUnityPlugin { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static hook_DropRewards <>9__9_0; internal void <Awake>b__9_0(orig_DropRewards orig, InfiniteTowerWaveController self) { //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_010f: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_0113: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_0125: Unknown result type (might be due to invalid IL or missing references) //IL_0127: Unknown result type (might be due to invalid IL or missing references) //IL_012c: Unknown result type (might be due to invalid IL or missing references) //IL_0107: Unknown result type (might be due to invalid IL or missing references) //IL_010c: Unknown result type (might be due to invalid IL or missing references) if (!NetworkServer.active) { Debug.LogWarning((object)"[Server] function 'System.Void RoR2.InfiniteTowerWaveController::DropRewards()' called on client"); return; } int participatingPlayerCount = Run.instance.participatingPlayerCount; if (participatingPlayerCount <= 0 || !Object.op_Implicit((Object)(object)self.spawnTarget) || !Object.op_Implicit((Object)(object)self.rewardDropTable)) { return; } int num = participatingPlayerCount; float num2 = 360f / (float)num; Vector3 val = Quaternion.AngleAxis((float)Random.Range(0, 360), Vector3.up) * (Vector3.up * 40f + Vector3.forward * 5f); Quaternion val2 = Quaternion.AngleAxis(num2, Vector3.up); Vector3 val3 = self.spawnTarget.transform.position + self.rewardOffset; int num3 = 0; UniquePickup val4 = UniquePickup.none; while (num3 < num) { if (Object.op_Implicit((Object)(object)self.rewardDropTable) && (num3 == 0 || !GetSameDrop)) { val4 = self.rewardDropTable.GeneratePickup(self.rng); } PickupDropletController.CreatePickupDroplet(val4, val3, val, false, false); num3++; val = val2 * val; } } } public const string PluginGUID = "Tero.SingleItemSimulacrum"; public const string PluginAuthor = "Tero"; public const string PluginName = "SingleItemSimulacrum"; public const string PluginVersion = "1.1.0"; public static bool GetSameDrop; public static ConfigEntry<bool> AllGetSameDrop { get; set; } public void Awake() { //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Expected O, but got Unknown Log.Init(((BaseUnityPlugin)this).Logger); try { AllGetSameDrop = ((BaseUnityPlugin)this).Config.Bind<bool>("SingleItemSimulacrum", "AllGetSameDrop", false, "Whether or not all players in multiplayer get the same item"); GetSameDrop = AllGetSameDrop.Value; } catch (Exception) { } object obj = <>c.<>9__9_0; if (obj == null) { hook_DropRewards val = delegate(orig_DropRewards orig, InfiniteTowerWaveController self) { //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_010f: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_0113: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_0125: Unknown result type (might be due to invalid IL or missing references) //IL_0127: Unknown result type (might be due to invalid IL or missing references) //IL_012c: Unknown result type (might be due to invalid IL or missing references) //IL_0107: Unknown result type (might be due to invalid IL or missing references) //IL_010c: Unknown result type (might be due to invalid IL or missing references) if (!NetworkServer.active) { Debug.LogWarning((object)"[Server] function 'System.Void RoR2.InfiniteTowerWaveController::DropRewards()' called on client"); } else { int participatingPlayerCount = Run.instance.participatingPlayerCount; if (participatingPlayerCount > 0 && Object.op_Implicit((Object)(object)self.spawnTarget) && Object.op_Implicit((Object)(object)self.rewardDropTable)) { int num = participatingPlayerCount; float num2 = 360f / (float)num; Vector3 val2 = Quaternion.AngleAxis((float)Random.Range(0, 360), Vector3.up) * (Vector3.up * 40f + Vector3.forward * 5f); Quaternion val3 = Quaternion.AngleAxis(num2, Vector3.up); Vector3 val4 = self.spawnTarget.transform.position + self.rewardOffset; int num3 = 0; UniquePickup val5 = UniquePickup.none; while (num3 < num) { if (Object.op_Implicit((Object)(object)self.rewardDropTable) && (num3 == 0 || !GetSameDrop)) { val5 = self.rewardDropTable.GeneratePickup(self.rng); } PickupDropletController.CreatePickupDroplet(val5, val4, val2, false, false); num3++; val2 = val3 * val2; } } } }; <>c.<>9__9_0 = val; obj = (object)val; } InfiniteTowerWaveController.DropRewards += (hook_DropRewards)obj; } } }