Decompiled source of RisingTides v1.2.0
RisingTides.dll
Decompiled 10 months ago
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using EntityStates; using EntityStates.AI.Walker; using EntityStates.GlobalSkills.LunarDetonator; using HG; using HG.Reflection; using IL.RoR2; using Mono.Cecil.Cil; using MonoMod.Cil; using MysticsItems; using MysticsRisky2Utils; using MysticsRisky2Utils.BaseAssetTypes; using MysticsRisky2Utils.ContentManagement; using MysticsRisky2Utils.SoftDependencies; using On.RoR2; using On.RoR2.UI; using R2API; using R2API.Networking; using R2API.Networking.Interfaces; using R2API.Utils; using RisingTides.Buffs; using RisingTides.Equipment; using RoR2; using RoR2.CharacterAI; using RoR2.ContentManagement; using RoR2.Navigation; using RoR2.Orbs; using RoR2.Projectile; using RoR2.Skills; using RoR2.UI; using UnityEngine; using UnityEngine.AddressableAssets; using UnityEngine.Events; using UnityEngine.Networking; using UnityEngine.Rendering; using UnityEngine.Rendering.PostProcessing; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: OptIn] [assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = "")] [assembly: AssemblyCompany("RisingTides")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("RisingTides")] [assembly: AssemblyTitle("RisingTides")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace RisingTides { [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("com.themysticsword.risingtides", "Rising Tides", "1.2.0")] [NetworkCompatibility(/*Could not decode attribute arguments.*/)] public class RisingTidesPlugin : BaseUnityPlugin { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static CollectContentPackProvidersDelegate <>9__14_0; internal void <Awake>b__14_0(AddContentPackProviderDelegate addContentPackProvider) { addContentPackProvider.Invoke((IContentPackProvider)(object)new RisingTidesContent()); } } public const string PluginGUID = "com.themysticsword.risingtides"; public const string PluginName = "Rising Tides"; public const string PluginVersion = "1.2.0"; public static Assembly executingAssembly; internal static Type declaringType; internal static PluginInfo pluginInfo; internal static ManualLogSource logger; internal static ConfigFile config; public static ConfigurableValue<bool> ignoreBalanceChanges; public static ConfigurableValue<bool> eliteDamageMultipliersEnabled; private static AssetBundle _assetBundle; internal static bool mysticsItemsCompatibility; public static AssetBundle AssetBundle { get { if ((Object)(object)_assetBundle == (Object)null) { _assetBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(pluginInfo.Location), "risingtidesassetbundle")); } return _assetBundle; } } public void Awake() { //IL_018c: Unknown result type (might be due to invalid IL or missing references) //IL_0191: Unknown result type (might be due to invalid IL or missing references) //IL_0197: Expected O, but got Unknown //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Expected O, but got Unknown //IL_00c7: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) pluginInfo = ((BaseUnityPlugin)this).Info; logger = ((BaseUnityPlugin)this).Logger; config = ((BaseUnityPlugin)this).Config; executingAssembly = Assembly.GetExecutingAssembly(); declaringType = MethodBase.GetCurrentMethod().DeclaringType; SoundBanks.Add(File.ReadAllBytes(Path.Combine(Path.GetDirectoryName(pluginInfo.Location), "RisingTidesSoundbank.bnk"))); if (RiskOfOptionsDependency.enabled) { Sprite val = null; string path = Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), "icon.png"); if (File.Exists(path)) { Texture2D val2 = new Texture2D(2, 2); ImageConversion.LoadImage(val2, File.ReadAllBytes(path)); val = Sprite.Create(val2, new Rect(0f, 0f, (float)((Texture)val2).width, (float)((Texture)val2).height), new Vector2(0f, 0f), 100f); } RiskOfOptionsDependency.RegisterModInfo("com.themysticsword.risingtides", "Rising Tides", "New elites and a new enemy!", val); } ignoreBalanceChanges = ConfigurableValue.CreateBool("com.themysticsword.risingtides", "Rising Tides", config, "General", "Ignore Balance Changes", true, "If true, most of the numerical balance-related config options will be ignored and will use recommended default values. These are usually the values that might get tweaked often during mod updates.", (List<string>)null, (ConfigEntry<bool>)null, false, (Action<bool>)null); ContentLoadHelper.PluginAwakeLoad<BaseItem>(executingAssembly); ContentLoadHelper.PluginAwakeLoad<BaseEquipment>(executingAssembly); ContentLoadHelper.PluginAwakeLoad<BaseBuff>(executingAssembly); ContentLoadHelper.PluginAwakeLoad<BaseElite>(executingAssembly); ContentLoadHelper.PluginAwakeLoad<BaseInteractable>(executingAssembly); ContentLoadHelper.PluginAwakeLoad<BaseCharacterBody>(executingAssembly); ContentLoadHelper.PluginAwakeLoad<BaseCharacterMaster>(executingAssembly); object obj = <>c.<>9__14_0; if (obj == null) { CollectContentPackProvidersDelegate val3 = delegate(AddContentPackProviderDelegate addContentPackProvider) { addContentPackProvider.Invoke((IContentPackProvider)(object)new RisingTidesContent()); }; <>c.<>9__14_0 = val3; obj = (object)val3; } ContentManager.collectContentPackProviders += (CollectContentPackProvidersDelegate)obj; mysticsItemsCompatibility = Chainloader.PluginInfos.ContainsKey("com.themysticsword.mysticsitems"); } } public class RisingTidesContent : IContentPackProvider { public static class Resources { public static List<GameObject> bodyPrefabs = new List<GameObject>(); public static List<GameObject> masterPrefabs = new List<GameObject>(); public static List<GameObject> projectilePrefabs = new List<GameObject>(); public static List<GameObject> effectPrefabs = new List<GameObject>(); public static List<GameObject> gameModePrefabs = new List<GameObject>(); public static List<GameObject> networkedObjectPrefabs = new List<GameObject>(); public static List<NetworkSoundEventDef> networkSoundEventDefs = new List<NetworkSoundEventDef>(); public static List<UnlockableDef> unlockableDefs = new List<UnlockableDef>(); public static List<Type> entityStateTypes = new List<Type>(); public static List<SkillDef> skillDefs = new List<SkillDef>(); public static List<SkillFamily> skillFamilies = new List<SkillFamily>(); public static List<SceneDef> sceneDefs = new List<SceneDef>(); public static List<GameEndingDef> gameEndingDefs = new List<GameEndingDef>(); } public static class Items { public static ItemDef RisingTides_MirrorClone; } public static class Buffs { public static BuffDef RisingTides_AffixWater; public static BuffDef RisingTides_WaterInvincibility; public static BuffDef RisingTides_WaterBubbleTrapCooldown; public static BuffDef RisingTides_AffixBarrier; public static BuffDef RisingTides_MaxBarrierGained; public static BuffDef RisingTides_AffixBlackHole; public static BuffDef RisingTides_AffectedByVoidFreeze; public static BuffDef RisingTides_BlackHoleMark; public static BuffDef RisingTides_AffixMoney; public static BuffDef RisingTides_AffixNight; public static BuffDef RisingTides_NightSpeedBoost; public static BuffDef RisingTides_NightReducedVision; public static BuffDef RisingTides_AffixImpPlane; public static BuffDef RisingTides_ImpPlaneScar; public static BuffDef RisingTides_ImpPlaneDotImmunity; public static BuffDef RisingTides_AffixMirror; } public static class Elites { public static EliteDef RisingTides_Water; public static EliteDef RisingTides_Barrier; public static EliteDef RisingTides_BlackHole; public static EliteDef RisingTides_Money; public static EliteDef RisingTides_Night; public static EliteDef RisingTides_ImpPlane; public static EliteDef RisingTides_Mirror; } public static class Equipment { public static EquipmentDef RisingTides_AffixWater; public static EquipmentDef RisingTides_AffixBarrier; public static EquipmentDef RisingTides_AffixBlackHole; public static EquipmentDef RisingTides_AffixMoney; public static EquipmentDef RisingTides_AffixNight; public static EquipmentDef RisingTides_AffixImpPlane; public static EquipmentDef RisingTides_AffixMirror; } private ContentPack contentPack = new ContentPack(); public string identifier => "Rising Tides"; public IEnumerator LoadStaticContentAsync(LoadStaticContentAsyncArgs args) { contentPack.identifier = identifier; ContentLoadHelper contentLoadHelper = new ContentLoadHelper(); Assembly executingAssembly = RisingTidesPlugin.executingAssembly; Action[] loadDispatchers3 = new Action[7] { delegate { contentLoadHelper.DispatchLoad<ItemDef>(executingAssembly, typeof(BaseItem), (Action<ItemDef[]>)delegate(ItemDef[] x) { contentPack.itemDefs.Add(x); }); }, delegate { contentLoadHelper.DispatchLoad<EquipmentDef>(executingAssembly, typeof(BaseEquipment), (Action<EquipmentDef[]>)delegate(EquipmentDef[] x) { contentPack.equipmentDefs.Add(x); }); }, delegate { contentLoadHelper.DispatchLoad<BuffDef>(executingAssembly, typeof(BaseBuff), (Action<BuffDef[]>)delegate(BuffDef[] x) { contentPack.buffDefs.Add(x); }); }, delegate { contentLoadHelper.DispatchLoad<EliteDef>(executingAssembly, typeof(BaseElite), (Action<EliteDef[]>)delegate(EliteDef[] x) { contentPack.eliteDefs.Add(x); }); }, delegate { contentLoadHelper.DispatchLoad<GameObject>(executingAssembly, typeof(BaseInteractable), (Action<GameObject[]>)null); }, delegate { contentLoadHelper.DispatchLoad<GameObject>(executingAssembly, typeof(BaseCharacterBody), (Action<GameObject[]>)delegate(GameObject[] x) { contentPack.bodyPrefabs.Add(x); }); }, delegate { contentLoadHelper.DispatchLoad<GameObject>(executingAssembly, typeof(BaseCharacterMaster), (Action<GameObject[]>)delegate(GameObject[] x) { contentPack.masterPrefabs.Add(x); }); } }; int k = 0; while (k < loadDispatchers3.Length) { loadDispatchers3[k](); args.ReportProgress(Util.Remap((float)(k + 1), 0f, (float)loadDispatchers3.Length, 0f, 0.05f)); yield return null; int num = k + 1; k = num; } while (contentLoadHelper.coroutine.MoveNext()) { args.ReportProgress(Util.Remap(contentLoadHelper.progress.value, 0f, 1f, 0.05f, 0.9f)); yield return contentLoadHelper.coroutine.Current; } loadDispatchers3 = new Action[17] { delegate { ContentLoadHelper.PopulateTypeFields<ItemDef>(typeof(Items), contentPack.itemDefs, (Func<string, string>)null); }, delegate { ContentLoadHelper.PopulateTypeFields<EquipmentDef>(typeof(Equipment), contentPack.equipmentDefs, (Func<string, string>)null); }, delegate { ContentLoadHelper.PopulateTypeFields<BuffDef>(typeof(Buffs), contentPack.buffDefs, (Func<string, string>)null); }, delegate { ContentLoadHelper.PopulateTypeFields<EliteDef>(typeof(Elites), contentPack.eliteDefs, (Func<string, string>)null); }, delegate { contentPack.bodyPrefabs.Add(Resources.bodyPrefabs.ToArray()); }, delegate { contentPack.masterPrefabs.Add(Resources.masterPrefabs.ToArray()); }, delegate { contentPack.projectilePrefabs.Add(Resources.projectilePrefabs.ToArray()); }, delegate { contentPack.gameModePrefabs.Add(Resources.gameModePrefabs.ToArray()); }, delegate { contentPack.networkedObjectPrefabs.Add(Resources.networkedObjectPrefabs.ToArray()); }, delegate { contentPack.effectDefs.Add(Resources.effectPrefabs.ConvertAll((Converter<GameObject, EffectDef>)((GameObject x) => new EffectDef(x))).ToArray()); }, delegate { contentPack.networkSoundEventDefs.Add(Resources.networkSoundEventDefs.ToArray()); }, delegate { contentPack.unlockableDefs.Add(Resources.unlockableDefs.ToArray()); }, delegate { contentPack.entityStateTypes.Add(Resources.entityStateTypes.ToArray()); }, delegate { contentPack.skillDefs.Add(Resources.skillDefs.ToArray()); }, delegate { contentPack.skillFamilies.Add(Resources.skillFamilies.ToArray()); }, delegate { contentPack.sceneDefs.Add(Resources.sceneDefs.ToArray()); }, delegate { contentPack.gameEndingDefs.Add(Resources.gameEndingDefs.ToArray()); } }; int j = 0; while (j < loadDispatchers3.Length) { loadDispatchers3[j](); args.ReportProgress(Util.Remap((float)(j + 1), 0f, (float)loadDispatchers3.Length, 0.9f, 0.95f)); yield return null; int num = j + 1; j = num; } loadDispatchers3 = new Action[7] { delegate { ContentLoadHelper.InvokeAfterContentPackLoaded<BaseItem>(executingAssembly); }, delegate { ContentLoadHelper.InvokeAfterContentPackLoaded<BaseEquipment>(executingAssembly); }, delegate { ContentLoadHelper.InvokeAfterContentPackLoaded<BaseBuff>(executingAssembly); }, delegate { ContentLoadHelper.InvokeAfterContentPackLoaded<BaseElite>(executingAssembly); }, delegate { ContentLoadHelper.InvokeAfterContentPackLoaded<BaseInteractable>(executingAssembly); }, delegate { ContentLoadHelper.InvokeAfterContentPackLoaded<BaseCharacterMaster>(executingAssembly); }, delegate { ContentLoadHelper.InvokeAfterContentPackLoaded<BaseCharacterBody>(executingAssembly); } }; int i = 0; while (i < loadDispatchers3.Length) { loadDispatchers3[i](); args.ReportProgress(Util.Remap((float)(i + 1), 0f, (float)loadDispatchers3.Length, 0.95f, 0.99f)); yield return null; int num = i + 1; i = num; } } public IEnumerator GenerateContentPackAsync(GetContentPackAsyncArgs args) { ContentPack.Copy(contentPack, args.output); args.ReportProgress(1f); yield break; } public IEnumerator FinalizeAsync(FinalizeAsyncArgs args) { args.ReportProgress(1f); yield break; } } } namespace RisingTides.Items { public class MirrorClone : BaseItem { public override void OnLoad() { //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Expected O, but got Unknown //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Expected O, but got Unknown ((BaseLoadableAsset)this).OnLoad(); ((Object)base.itemDef).name = "RisingTides_MirrorClone"; ((BaseItem)this).SetItemTierWhenAvailable((ItemTier)5); ItemDef itemDef = base.itemDef; ItemTag[] array = new ItemTag[3]; RuntimeHelpers.InitializeArray(array, (RuntimeFieldHandle)/*OpCode not supported: LdMemberToken*/); itemDef.tags = (ItemTag[])(object)array; base.itemDef.hidden = true; base.itemDef.canRemove = false; RecalculateStatsAPI.GetStatCoefficients += new StatHookEventHandler(RecalculateStatsAPI_GetStatCoefficients); GenericGameEvents.BeforeTakeDamage += new DamageAttackerVictimEventHandler(GenericGameEvents_BeforeTakeDamage); } private void RecalculateStatsAPI_GetStatCoefficients(CharacterBody sender, StatHookEventArgs args) { if (Object.op_Implicit((Object)(object)sender.inventory) && sender.inventory.GetItemCount(base.itemDef) > 0 && Object.op_Implicit((Object)(object)sender.healthComponent)) { sender.healthComponent.globalDeathEventChanceCoefficient = 0f; } } private void GenericGameEvents_BeforeTakeDamage(DamageInfo damageInfo, GenericCharacterInfo attackerInfo, GenericCharacterInfo victimInfo) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) if (Object.op_Implicit((Object)(object)attackerInfo.inventory) && attackerInfo.inventory.GetItemCount(base.itemDef) > 0) { damageInfo.damage = Mathf.Min(0.01f, damageInfo.procCoefficient); damageInfo.procCoefficient = Mathf.Min(0.01f, damageInfo.procCoefficient); } } } } namespace RisingTides.Elites { public class Barrier : BaseElite { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static OnModelEffectSpawn <>9__0_2; internal void <OnLoad>b__0_2(CharacterModel model, GameObject effect) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) if (Object.op_Implicit((Object)(object)model.body)) { Transform transform = effect.transform; transform.localScale += Vector3.one * model.body.radius; } Util.PlaySound("RisingTides_Play_elite_bismuth_spawn", effect); } } public override void OnLoad() { //IL_00f0: Unknown result type (might be due to invalid IL or missing references) //IL_00f5: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_0133: Unknown result type (might be due to invalid IL or missing references) //IL_0139: Expected O, but got Unknown ((BaseLoadableAsset)this).OnLoad(); ((Object)base.eliteDef).name = "RisingTides_Barrier"; base.vanillaTier = 2; base.isHonor = false; ConfigurableValue.CreateFloat("com.themysticsword.risingtides", "Rising Tides", RisingTidesPlugin.config, "Elites: Bismuth", "Health Boost Coefficient", 18f, 0f, 1000f, "How much health this elite should have? (e.g. 18 means it will have 18x health)", (List<string>)null, (ConfigEntry<bool>)null, false, (Action<float>)delegate(float newValue) { base.eliteDef.healthBoostCoefficient = newValue; }); ConfigurableValue.CreateFloat("com.themysticsword.risingtides", "Rising Tides", RisingTidesPlugin.config, "Elites: Bismuth", "Damage Boost Coefficient", 6f, 0f, 1000f, "How much damage this elite should have? (e.g. 6 means it will have 6x damage)", (List<string>)null, (ConfigEntry<bool>)null, false, (Action<float>)delegate(float newValue) { base.eliteDef.damageBoostCoefficient = newValue; }); EliteRamp.AddRamp(base.eliteDef, RisingTidesPlugin.AssetBundle.LoadAsset<Texture2D>("Assets/Mods/RisingTides/Elites/Barrier/texAffixBarrierRecolorRamp.png")); base.modelEffect = RisingTidesPlugin.AssetBundle.LoadAsset<GameObject>("Assets/Mods/RisingTides/Elites/Barrier/AffixBarrierEffect.prefab"); base.lightColorOverride = Color32.op_Implicit(new Color32(byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue)); base.particleMaterialOverride = RisingTidesPlugin.AssetBundle.LoadAsset<Material>("Assets/Mods/RisingTides/Elites/Barrier/matAffixBarrierRainbowParticle.mat"); object obj = <>c.<>9__0_2; if (obj == null) { OnModelEffectSpawn val = delegate(CharacterModel model, GameObject effect) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) if (Object.op_Implicit((Object)(object)model.body)) { Transform transform = effect.transform; transform.localScale += Vector3.one * model.body.radius; } Util.PlaySound("RisingTides_Play_elite_bismuth_spawn", effect); }; <>c.<>9__0_2 = val; obj = (object)val; } base.onModelEffectSpawn = (OnModelEffectSpawn)obj; } public override void AfterContentPackLoaded() { ((BaseLoadableAsset)this).AfterContentPackLoaded(); ConfigurableValue.CreateBool("com.themysticsword.risingtides", "Rising Tides", RisingTidesPlugin.config, "Enabled Elites", "Bismuth", true, "", (List<string>)null, (ConfigEntry<bool>)null, false, (Action<bool>)delegate(bool newValue) { base.eliteDef.eliteEquipmentDef = (newValue ? RisingTidesContent.Equipment.RisingTides_AffixBarrier : null); }); } } public class BlackHole : BaseElite { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static OnModelEffectSpawn <>9__0_2; internal void <OnLoad>b__0_2(CharacterModel model, GameObject effect) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) if (Object.op_Implicit((Object)(object)model.body)) { Transform transform = effect.transform; transform.localScale += Vector3.one * model.body.radius; } Util.PlaySound("RisingTides_Play_elite_onyx_spawn", effect); if (Object.op_Implicit((Object)(object)model.mainSkinnedMeshRenderer)) { JitterBones[] components = effect.GetComponents<JitterBones>(); for (int i = 0; i < components.Length; i++) { components[i].skinnedMeshRenderer = model.mainSkinnedMeshRenderer; } } } } public override void OnLoad() { //IL_012c: Unknown result type (might be due to invalid IL or missing references) //IL_0131: Unknown result type (might be due to invalid IL or missing references) //IL_016a: Unknown result type (might be due to invalid IL or missing references) //IL_016f: Unknown result type (might be due to invalid IL or missing references) //IL_0175: Expected O, but got Unknown ((BaseLoadableAsset)this).OnLoad(); ((Object)base.eliteDef).name = "RisingTides_BlackHole"; base.vanillaTier = 2; base.isHonor = false; ConfigurableValue.CreateFloat("com.themysticsword.risingtides", "Rising Tides", RisingTidesPlugin.config, "Elites: Onyx", "Health Boost Coefficient", 18f, 0f, 1000f, "How much health this elite should have? (e.g. 18 means it will have 18x health)", (List<string>)null, (ConfigEntry<bool>)null, false, (Action<float>)delegate(float newValue) { base.eliteDef.healthBoostCoefficient = newValue; }); ConfigurableValue.CreateFloat("com.themysticsword.risingtides", "Rising Tides", RisingTidesPlugin.config, "Elites: Onyx", "Damage Boost Coefficient", 6f, 0f, 1000f, "How much damage this elite should have? (e.g. 6 means it will have 6x damage)", (List<string>)null, (ConfigEntry<bool>)null, false, (Action<float>)delegate(float newValue) { base.eliteDef.damageBoostCoefficient = newValue; }); EliteRamp.AddRamp(base.eliteDef, RisingTidesPlugin.AssetBundle.LoadAsset<Texture2D>("Assets/Mods/RisingTides/Elites/BlackHole/texAffixBlackHoleRecolorRamp.png")); base.modelEffect = RisingTidesPlugin.AssetBundle.LoadAsset<GameObject>("Assets/Mods/RisingTides/Elites/BlackHole/AffixBlackHoleEffect.prefab"); JitterBones val = base.modelEffect.AddComponent<JitterBones>(); val.perlinNoiseFrequency = 1f; val.perlinNoiseStrength = 0.3f; val.perlinNoiseMinimumCutoff = 0f; val.perlinNoiseMaximumCutoff = 1f; val.headBonusStrength = 80f; base.lightColorOverride = Color32.op_Implicit(new Color32((byte)84, (byte)0, byte.MaxValue, byte.MaxValue)); base.particleMaterialOverride = RisingTidesPlugin.AssetBundle.LoadAsset<Material>("Assets/Mods/RisingTides/Elites/BlackHole/matAffixBlackHoleParticleOverride.mat"); object obj = <>c.<>9__0_2; if (obj == null) { OnModelEffectSpawn val2 = delegate(CharacterModel model, GameObject effect) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) if (Object.op_Implicit((Object)(object)model.body)) { Transform transform = effect.transform; transform.localScale += Vector3.one * model.body.radius; } Util.PlaySound("RisingTides_Play_elite_onyx_spawn", effect); if (Object.op_Implicit((Object)(object)model.mainSkinnedMeshRenderer)) { JitterBones[] components = effect.GetComponents<JitterBones>(); for (int i = 0; i < components.Length; i++) { components[i].skinnedMeshRenderer = model.mainSkinnedMeshRenderer; } } }; <>c.<>9__0_2 = val2; obj = (object)val2; } base.onModelEffectSpawn = (OnModelEffectSpawn)obj; } public override void AfterContentPackLoaded() { ((BaseLoadableAsset)this).AfterContentPackLoaded(); ConfigurableValue.CreateBool("com.themysticsword.risingtides", "Rising Tides", RisingTidesPlugin.config, "Enabled Elites", "Onyx", true, "", (List<string>)null, (ConfigEntry<bool>)null, false, (Action<bool>)delegate(bool newValue) { base.eliteDef.eliteEquipmentDef = (newValue ? RisingTidesContent.Equipment.RisingTides_AffixBlackHole : null); }); } } public class ImpPlane : BaseElite { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static OnModelEffectSpawn <>9__0_2; internal void <OnLoad>b__0_2(CharacterModel model, GameObject effect) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) if (Object.op_Implicit((Object)(object)model.body)) { Transform transform = effect.transform; transform.localScale += Vector3.one * model.body.radius; } Util.PlaySound("RisingTides_Play_realgar_spawn", effect); if (Object.op_Implicit((Object)(object)model.mainSkinnedMeshRenderer)) { JitterBones[] components = effect.GetComponents<JitterBones>(); for (int i = 0; i < components.Length; i++) { components[i].skinnedMeshRenderer = model.mainSkinnedMeshRenderer; } } } } public override void OnLoad() { //IL_016f: Unknown result type (might be due to invalid IL or missing references) //IL_0174: Unknown result type (might be due to invalid IL or missing references) //IL_01ad: Unknown result type (might be due to invalid IL or missing references) //IL_01b2: Unknown result type (might be due to invalid IL or missing references) //IL_01b8: Expected O, but got Unknown ((BaseLoadableAsset)this).OnLoad(); ((Object)base.eliteDef).name = "RisingTides_ImpPlane"; base.vanillaTier = 2; base.isHonor = false; ConfigurableValue.CreateFloat("com.themysticsword.risingtides", "Rising Tides", RisingTidesPlugin.config, "Elites: Realgar", "Health Boost Coefficient", 18f, 0f, 1000f, "How much health this elite should have? (e.g. 18 means it will have 18x health)", (List<string>)null, (ConfigEntry<bool>)null, false, (Action<float>)delegate(float newValue) { base.eliteDef.healthBoostCoefficient = newValue; }); ConfigurableValue.CreateFloat("com.themysticsword.risingtides", "Rising Tides", RisingTidesPlugin.config, "Elites: Realgar", "Damage Boost Coefficient", 6f, 0f, 1000f, "How much damage this elite should have? (e.g. 6 means it will have 6x damage)", (List<string>)null, (ConfigEntry<bool>)null, false, (Action<float>)delegate(float newValue) { base.eliteDef.damageBoostCoefficient = newValue; }); EliteRamp.AddRamp(base.eliteDef, RisingTidesPlugin.AssetBundle.LoadAsset<Texture2D>("Assets/Mods/RisingTides/Elites/ImpPlane/texAffixImpPlaneRecolorRamp.png")); base.modelEffect = RisingTidesPlugin.AssetBundle.LoadAsset<GameObject>("Assets/Mods/RisingTides/Elites/ImpPlane/AffixImpPlaneEffect.prefab"); JitterBones val = base.modelEffect.AddComponent<JitterBones>(); val.perlinNoiseFrequency = 20f; val.perlinNoiseStrength = 3f; val.perlinNoiseMinimumCutoff = 0.5f; val.perlinNoiseMaximumCutoff = 1f; val.headBonusStrength = 0f; val = base.modelEffect.AddComponent<JitterBones>(); val.perlinNoiseFrequency = 20f; val.perlinNoiseStrength = 0.2f; val.perlinNoiseMinimumCutoff = 0.1f; val.perlinNoiseMaximumCutoff = 0.9f; val.headBonusStrength = 30f; base.lightColorOverride = Color32.op_Implicit(new Color32((byte)230, (byte)0, (byte)60, byte.MaxValue)); base.particleMaterialOverride = RisingTidesPlugin.AssetBundle.LoadAsset<Material>("Assets/Mods/RisingTides/Elites/ImpPlane/matAffixImpPlaneSpikeVoidParticle.mat"); object obj = <>c.<>9__0_2; if (obj == null) { OnModelEffectSpawn val2 = delegate(CharacterModel model, GameObject effect) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) if (Object.op_Implicit((Object)(object)model.body)) { Transform transform = effect.transform; transform.localScale += Vector3.one * model.body.radius; } Util.PlaySound("RisingTides_Play_realgar_spawn", effect); if (Object.op_Implicit((Object)(object)model.mainSkinnedMeshRenderer)) { JitterBones[] components = effect.GetComponents<JitterBones>(); for (int i = 0; i < components.Length; i++) { components[i].skinnedMeshRenderer = model.mainSkinnedMeshRenderer; } } }; <>c.<>9__0_2 = val2; obj = (object)val2; } base.onModelEffectSpawn = (OnModelEffectSpawn)obj; } public override void AfterContentPackLoaded() { ((BaseLoadableAsset)this).AfterContentPackLoaded(); ConfigurableValue.CreateBool("com.themysticsword.risingtides", "Rising Tides", RisingTidesPlugin.config, "Enabled Elites", "Realgar", true, "", (List<string>)null, (ConfigEntry<bool>)null, false, (Action<bool>)delegate(bool newValue) { base.eliteDef.eliteEquipmentDef = (newValue ? RisingTidesContent.Equipment.RisingTides_AffixImpPlane : null); }); } } public class Mirror : BaseElite { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static OnModelEffectSpawn <>9__0_2; internal void <OnLoad>b__0_2(CharacterModel model, GameObject effect) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) if (Object.op_Implicit((Object)(object)model.body)) { Transform transform = effect.transform; transform.localScale += Vector3.one * model.body.radius; } Util.PlaySound("RisingTides_Play_elite_phenakite_spawn", effect); } } public override void OnLoad() { //IL_00f0: Unknown result type (might be due to invalid IL or missing references) //IL_00f5: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_0133: Unknown result type (might be due to invalid IL or missing references) //IL_0139: Expected O, but got Unknown ((BaseLoadableAsset)this).OnLoad(); ((Object)base.eliteDef).name = "RisingTides_Mirror"; base.vanillaTier = 2; base.isHonor = false; ConfigurableValue.CreateFloat("com.themysticsword.risingtides", "Rising Tides", RisingTidesPlugin.config, "Elites: Phenakite", "Health Boost Coefficient", 18f, 0f, 1000f, "How much health this elite should have? (e.g. 18 means it will have 18x health)", (List<string>)null, (ConfigEntry<bool>)null, false, (Action<float>)delegate(float newValue) { base.eliteDef.healthBoostCoefficient = newValue; }); ConfigurableValue.CreateFloat("com.themysticsword.risingtides", "Rising Tides", RisingTidesPlugin.config, "Elites: Phenakite", "Damage Boost Coefficient", 6f, 0f, 1000f, "How much damage this elite should have? (e.g. 6 means it will have 6x damage)", (List<string>)null, (ConfigEntry<bool>)null, false, (Action<float>)delegate(float newValue) { base.eliteDef.damageBoostCoefficient = newValue; }); EliteRamp.AddRamp(base.eliteDef, RisingTidesPlugin.AssetBundle.LoadAsset<Texture2D>("Assets/Mods/RisingTides/Elites/Mirror/texAffixMirrorRecolorRamp.png")); base.modelEffect = RisingTidesPlugin.AssetBundle.LoadAsset<GameObject>("Assets/Mods/RisingTides/Elites/Mirror/AffixMirrorEffect.prefab"); base.lightColorOverride = Color32.op_Implicit(new Color32((byte)254, byte.MaxValue, (byte)204, byte.MaxValue)); base.particleMaterialOverride = RisingTidesPlugin.AssetBundle.LoadAsset<Material>("Assets/Mods/RisingTides/Elites/Mirror/matAffixMirrorNegativeParticle.mat"); object obj = <>c.<>9__0_2; if (obj == null) { OnModelEffectSpawn val = delegate(CharacterModel model, GameObject effect) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) if (Object.op_Implicit((Object)(object)model.body)) { Transform transform = effect.transform; transform.localScale += Vector3.one * model.body.radius; } Util.PlaySound("RisingTides_Play_elite_phenakite_spawn", effect); }; <>c.<>9__0_2 = val; obj = (object)val; } base.onModelEffectSpawn = (OnModelEffectSpawn)obj; } public override void AfterContentPackLoaded() { ((BaseLoadableAsset)this).AfterContentPackLoaded(); ConfigurableValue.CreateBool("com.themysticsword.risingtides", "Rising Tides", RisingTidesPlugin.config, "Enabled Elites", "Phenakite", true, "", (List<string>)null, (ConfigEntry<bool>)null, false, (Action<bool>)delegate(bool newValue) { base.eliteDef.eliteEquipmentDef = (newValue ? RisingTidesContent.Equipment.RisingTides_AffixMirror : null); }); } } public class Money : BaseElite { public override void OnLoad() { ((BaseLoadableAsset)this).OnLoad(); ((Object)base.eliteDef).name = "RisingTides_Money"; base.vanillaTier = 1; base.isHonor = true; ConfigurableValue.CreateFloat("com.themysticsword.risingtides", "Rising Tides", RisingTidesPlugin.config, "Elites: Magnetic", "Health Boost Coefficient", 4f, 0f, 1000f, "How much health this elite should have? (e.g. 18 means it will have 18x health)", (List<string>)null, (ConfigEntry<bool>)null, false, (Action<float>)delegate(float newValue) { base.eliteDef.healthBoostCoefficient = newValue; }); ConfigurableValue.CreateFloat("com.themysticsword.risingtides", "Rising Tides", RisingTidesPlugin.config, "Elites: Magnetic", "Damage Boost Coefficient", 2f, 0f, 1000f, "How much damage this elite should have? (e.g. 6 means it will have 6x damage)", (List<string>)null, (ConfigEntry<bool>)null, false, (Action<float>)delegate(float newValue) { base.eliteDef.damageBoostCoefficient = newValue; }); EliteRamp.AddRamp(base.eliteDef, RisingTidesPlugin.AssetBundle.LoadAsset<Texture2D>("Assets/Mods/RisingTides/Elites/Money/texMoneyWaterRecolorRamp.png")); } public override void AfterContentPackLoaded() { ((BaseLoadableAsset)this).AfterContentPackLoaded(); ConfigurableValue.CreateBool("com.themysticsword.risingtides", "Rising Tides", RisingTidesPlugin.config, "Enabled Elites", "Magnetic", true, "", (List<string>)null, (ConfigEntry<bool>)null, false, (Action<bool>)delegate(bool newValue) { base.eliteDef.eliteEquipmentDef = (newValue ? RisingTidesContent.Equipment.RisingTides_AffixMoney : null); }); } } public class Night : BaseElite { public override void OnLoad() { ((BaseLoadableAsset)this).OnLoad(); ((Object)base.eliteDef).name = "RisingTides_Night"; base.vanillaTier = 1; base.isHonor = true; ConfigurableValue.CreateFloat("com.themysticsword.risingtides", "Rising Tides", RisingTidesPlugin.config, "Elites: Nocturnal", "Health Boost Coefficient", 4f, 0f, 1000f, "How much health this elite should have? (e.g. 18 means it will have 18x health)", (List<string>)null, (ConfigEntry<bool>)null, false, (Action<float>)delegate(float newValue) { base.eliteDef.healthBoostCoefficient = newValue; }); ConfigurableValue.CreateFloat("com.themysticsword.risingtides", "Rising Tides", RisingTidesPlugin.config, "Elites: Nocturnal", "Damage Boost Coefficient", 2f, 0f, 1000f, "How much damage this elite should have? (e.g. 6 means it will have 6x damage)", (List<string>)null, (ConfigEntry<bool>)null, false, (Action<float>)delegate(float newValue) { base.eliteDef.damageBoostCoefficient = newValue; }); EliteRamp.AddRamp(base.eliteDef, RisingTidesPlugin.AssetBundle.LoadAsset<Texture2D>("Assets/Mods/RisingTides/Elites/Night/texAffixNightRecolorRamp.png")); } public override void AfterContentPackLoaded() { ((BaseLoadableAsset)this).AfterContentPackLoaded(); ConfigurableValue.CreateBool("com.themysticsword.risingtides", "Rising Tides", RisingTidesPlugin.config, "Enabled Elites", "Nocturnal", true, "", (List<string>)null, (ConfigEntry<bool>)null, false, (Action<bool>)delegate(bool newValue) { base.eliteDef.eliteEquipmentDef = (newValue ? RisingTidesContent.Equipment.RisingTides_AffixNight : null); }); } } public class Water : BaseElite { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static OnModelEffectSpawn <>9__0_2; internal void <OnLoad>b__0_2(CharacterModel model, GameObject effect) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) if (Object.op_Implicit((Object)(object)model.body)) { Transform transform = effect.transform; transform.localScale += Vector3.one * model.body.radius; } Util.PlaySound("RisingTides_Play_elite_aquamarine_spawn", effect); } } public override void OnLoad() { //IL_00ed: Unknown result type (might be due to invalid IL or missing references) //IL_00f2: Unknown result type (might be due to invalid IL or missing references) //IL_012b: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0136: Expected O, but got Unknown ((BaseLoadableAsset)this).OnLoad(); ((Object)base.eliteDef).name = "RisingTides_Water"; base.vanillaTier = 2; base.isHonor = false; ConfigurableValue.CreateFloat("com.themysticsword.risingtides", "Rising Tides", RisingTidesPlugin.config, "Elites: Aquamarine", "Health Boost Coefficient", 18f, 0f, 1000f, "How much health this elite should have? (e.g. 18 means it will have 18x health)", (List<string>)null, (ConfigEntry<bool>)null, false, (Action<float>)delegate(float newValue) { base.eliteDef.healthBoostCoefficient = newValue; }); ConfigurableValue.CreateFloat("com.themysticsword.risingtides", "Rising Tides", RisingTidesPlugin.config, "Elites: Aquamarine", "Damage Boost Coefficient", 6f, 0f, 1000f, "How much damage this elite should have? (e.g. 6 means it will have 6x damage)", (List<string>)null, (ConfigEntry<bool>)null, false, (Action<float>)delegate(float newValue) { base.eliteDef.damageBoostCoefficient = newValue; }); EliteRamp.AddRamp(base.eliteDef, RisingTidesPlugin.AssetBundle.LoadAsset<Texture2D>("Assets/Mods/RisingTides/Elites/Water/texAffixWaterRecolorRamp.png")); base.modelEffect = RisingTidesPlugin.AssetBundle.LoadAsset<GameObject>("Assets/Mods/RisingTides/Elites/Water/AffixWaterEffect.prefab"); base.lightColorOverride = Color32.op_Implicit(new Color32((byte)122, byte.MaxValue, (byte)241, byte.MaxValue)); base.particleMaterialOverride = RisingTidesPlugin.AssetBundle.LoadAsset<Material>("Assets/Mods/RisingTides/Elites/Water/matWaterMist.mat"); object obj = <>c.<>9__0_2; if (obj == null) { OnModelEffectSpawn val = delegate(CharacterModel model, GameObject effect) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) if (Object.op_Implicit((Object)(object)model.body)) { Transform transform = effect.transform; transform.localScale += Vector3.one * model.body.radius; } Util.PlaySound("RisingTides_Play_elite_aquamarine_spawn", effect); }; <>c.<>9__0_2 = val; obj = (object)val; } base.onModelEffectSpawn = (OnModelEffectSpawn)obj; } public override void AfterContentPackLoaded() { ((BaseLoadableAsset)this).AfterContentPackLoaded(); ConfigurableValue.CreateBool("com.themysticsword.risingtides", "Rising Tides", RisingTidesPlugin.config, "Enabled Elites", "Aquamarine", true, "", (List<string>)null, (ConfigEntry<bool>)null, false, (Action<bool>)delegate(bool newValue) { base.eliteDef.eliteEquipmentDef = (newValue ? RisingTidesContent.Equipment.RisingTides_AffixWater : null); }); } } } namespace RisingTides.Equipment { public class AffixBarrierEquipment : BaseEliteAffix { public static ConfigurableValue<float> barrierRecharge = ConfigurableValue.CreateFloat("com.themysticsword.risingtides", "Rising Tides", RisingTidesPlugin.config, "Elites: Bismuth", "On Use Barrier Recharge", 25f, 0f, 100f, "How much barrier should this elite aspect's on-use effect regen? (in %)", (List<string>)null, RisingTidesPlugin.ignoreBalanceChanges.bepinexConfigEntry, false, (Action<float>)null); public static GameObject selfBuffUseEffect; public override void OnLoad() { //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_014a: Unknown result type (might be due to invalid IL or missing references) //IL_0174: Unknown result type (might be due to invalid IL or missing references) //IL_0183: Unknown result type (might be due to invalid IL or missing references) //IL_01ad: Unknown result type (might be due to invalid IL or missing references) //IL_01bc: Unknown result type (might be due to invalid IL or missing references) //IL_01e6: Unknown result type (might be due to invalid IL or missing references) //IL_01f5: Unknown result type (might be due to invalid IL or missing references) //IL_021f: Unknown result type (might be due to invalid IL or missing references) //IL_022e: Unknown result type (might be due to invalid IL or missing references) //IL_0258: Unknown result type (might be due to invalid IL or missing references) //IL_0267: Unknown result type (might be due to invalid IL or missing references) //IL_0291: Unknown result type (might be due to invalid IL or missing references) //IL_02a0: Unknown result type (might be due to invalid IL or missing references) //IL_02ca: Unknown result type (might be due to invalid IL or missing references) //IL_02d9: Unknown result type (might be due to invalid IL or missing references) //IL_0303: Unknown result type (might be due to invalid IL or missing references) //IL_0312: Unknown result type (might be due to invalid IL or missing references) //IL_033c: Unknown result type (might be due to invalid IL or missing references) //IL_034b: Unknown result type (might be due to invalid IL or missing references) //IL_0375: Unknown result type (might be due to invalid IL or missing references) //IL_0384: Unknown result type (might be due to invalid IL or missing references) //IL_03ae: Unknown result type (might be due to invalid IL or missing references) //IL_03bd: Unknown result type (might be due to invalid IL or missing references) //IL_03e7: Unknown result type (might be due to invalid IL or missing references) //IL_03f6: Unknown result type (might be due to invalid IL or missing references) //IL_0420: Unknown result type (might be due to invalid IL or missing references) //IL_042f: Unknown result type (might be due to invalid IL or missing references) //IL_0459: Unknown result type (might be due to invalid IL or missing references) //IL_04a6: Unknown result type (might be due to invalid IL or missing references) //IL_04ad: Unknown result type (might be due to invalid IL or missing references) base.OnLoad(); ((Object)((BaseEquipment)this).equipmentDef).name = "RisingTides_AffixBarrier"; ((BaseEquipment)this).equipmentDef.cooldown = 30f; ((BaseEquipment)this).equipmentDef.pickupIconSprite = RisingTidesPlugin.AssetBundle.LoadAsset<Sprite>("Assets/Mods/RisingTides/Elites/Barrier/texAffixBarrierEquipmentIcon.png"); SetUpPickupModel(); AdjustElitePickupMaterial(Color.white, 4f, (Texture)(object)RisingTidesPlugin.AssetBundle.LoadAsset<Texture2D>("Assets/Mods/RisingTides/Elites/Barrier/texRampAffixBarrierEquipment.png")); ((BaseItemLike)this).itemDisplayPrefab = ((BaseItemLike)this).PrepareItemDisplayModel(PrefabAPI.InstantiateClone(RisingTidesPlugin.AssetBundle.LoadAsset<GameObject>("Assets/Mods/RisingTides/Elites/Barrier/AffixBarrierShieldDisplay.prefab"), "RisingTidesAffixBarrierShieldDisplay", false)); Renderer[] componentsInChildren = ((BaseItemLike)this).itemDisplayPrefab.GetComponentsInChildren<Renderer>(); foreach (Renderer val in componentsInChildren) { Material sharedMaterial = val.sharedMaterial; sharedMaterial.SetTexture("_EmTex", sharedMaterial.GetTexture("_EmissionMap")); sharedMaterial.SetColor("_EmColor", sharedMaterial.GetColor("_EmissionColor")); sharedMaterial.SetFloat("_EmPower", 2f); } ((BaseItemLike)this).itemDisplayPrefabs["halo"] = ((BaseItemLike)this).PrepareItemDisplayModel(PrefabAPI.InstantiateClone(RisingTidesPlugin.AssetBundle.LoadAsset<GameObject>("Assets/Mods/RisingTides/Elites/Barrier/AffixBarrierHeadpiece.prefab"), "RisingTidesAffixBarrierHeadpiece", false)); BaseItemLike.onSetupIDRS += delegate { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0116: Unknown result type (might be due to invalid IL or missing references) //IL_012a: Unknown result type (might be due to invalid IL or missing references) //IL_014f: Unknown result type (might be due to invalid IL or missing references) //IL_0163: Unknown result type (might be due to invalid IL or missing references) //IL_0177: Unknown result type (might be due to invalid IL or missing references) //IL_019c: Unknown result type (might be due to invalid IL or missing references) //IL_01b0: Unknown result type (might be due to invalid IL or missing references) //IL_01c4: Unknown result type (might be due to invalid IL or missing references) //IL_01e9: Unknown result type (might be due to invalid IL or missing references) //IL_01fd: Unknown result type (might be due to invalid IL or missing references) //IL_0211: Unknown result type (might be due to invalid IL or missing references) //IL_0236: Unknown result type (might be due to invalid IL or missing references) //IL_024a: Unknown result type (might be due to invalid IL or missing references) //IL_025e: Unknown result type (might be due to invalid IL or missing references) //IL_0283: Unknown result type (might be due to invalid IL or missing references) //IL_0297: Unknown result type (might be due to invalid IL or missing references) //IL_02ab: Unknown result type (might be due to invalid IL or missing references) //IL_02d0: Unknown result type (might be due to invalid IL or missing references) //IL_02e4: Unknown result type (might be due to invalid IL or missing references) //IL_02f8: Unknown result type (might be due to invalid IL or missing references) //IL_031d: Unknown result type (might be due to invalid IL or missing references) //IL_0331: Unknown result type (might be due to invalid IL or missing references) //IL_0345: Unknown result type (might be due to invalid IL or missing references) //IL_036a: Unknown result type (might be due to invalid IL or missing references) //IL_037e: Unknown result type (might be due to invalid IL or missing references) //IL_0392: Unknown result type (might be due to invalid IL or missing references) //IL_03b7: Unknown result type (might be due to invalid IL or missing references) //IL_03cb: Unknown result type (might be due to invalid IL or missing references) //IL_03df: Unknown result type (might be due to invalid IL or missing references) //IL_0404: Unknown result type (might be due to invalid IL or missing references) //IL_0418: Unknown result type (might be due to invalid IL or missing references) //IL_042c: Unknown result type (might be due to invalid IL or missing references) //IL_0451: Unknown result type (might be due to invalid IL or missing references) //IL_0465: Unknown result type (might be due to invalid IL or missing references) //IL_0479: Unknown result type (might be due to invalid IL or missing references) //IL_049e: Unknown result type (might be due to invalid IL or missing references) //IL_04b2: Unknown result type (might be due to invalid IL or missing references) //IL_04c6: Unknown result type (might be due to invalid IL or missing references) //IL_04eb: Unknown result type (might be due to invalid IL or missing references) //IL_04ff: Unknown result type (might be due to invalid IL or missing references) //IL_0513: Unknown result type (might be due to invalid IL or missing references) //IL_0538: Unknown result type (might be due to invalid IL or missing references) //IL_054c: Unknown result type (might be due to invalid IL or missing references) //IL_0560: Unknown result type (might be due to invalid IL or missing references) //IL_0585: Unknown result type (might be due to invalid IL or missing references) //IL_0599: Unknown result type (might be due to invalid IL or missing references) //IL_05ad: Unknown result type (might be due to invalid IL or missing references) //IL_05d2: Unknown result type (might be due to invalid IL or missing references) //IL_05e6: Unknown result type (might be due to invalid IL or missing references) //IL_05fa: Unknown result type (might be due to invalid IL or missing references) //IL_061f: Unknown result type (might be due to invalid IL or missing references) //IL_0633: Unknown result type (might be due to invalid IL or missing references) //IL_0647: Unknown result type (might be due to invalid IL or missing references) //IL_066c: Unknown result type (might be due to invalid IL or missing references) //IL_0680: Unknown result type (might be due to invalid IL or missing references) //IL_0694: Unknown result type (might be due to invalid IL or missing references) //IL_06b9: Unknown result type (might be due to invalid IL or missing references) //IL_06cd: Unknown result type (might be due to invalid IL or missing references) //IL_06e1: Unknown result type (might be due to invalid IL or missing references) //IL_0706: Unknown result type (might be due to invalid IL or missing references) //IL_071a: Unknown result type (might be due to invalid IL or missing references) //IL_072e: Unknown result type (might be due to invalid IL or missing references) //IL_0753: Unknown result type (might be due to invalid IL or missing references) //IL_0767: Unknown result type (might be due to invalid IL or missing references) //IL_077b: Unknown result type (might be due to invalid IL or missing references) //IL_07a0: Unknown result type (might be due to invalid IL or missing references) //IL_07b4: Unknown result type (might be due to invalid IL or missing references) //IL_07c8: Unknown result type (might be due to invalid IL or missing references) //IL_07ed: Unknown result type (might be due to invalid IL or missing references) //IL_0801: Unknown result type (might be due to invalid IL or missing references) //IL_0815: Unknown result type (might be due to invalid IL or missing references) //IL_083a: Unknown result type (might be due to invalid IL or missing references) //IL_084e: Unknown result type (might be due to invalid IL or missing references) //IL_0862: Unknown result type (might be due to invalid IL or missing references) //IL_0887: Unknown result type (might be due to invalid IL or missing references) //IL_089b: Unknown result type (might be due to invalid IL or missing references) //IL_08af: Unknown result type (might be due to invalid IL or missing references) //IL_08d4: Unknown result type (might be due to invalid IL or missing references) //IL_08e8: Unknown result type (might be due to invalid IL or missing references) //IL_08fc: Unknown result type (might be due to invalid IL or missing references) //IL_0921: Unknown result type (might be due to invalid IL or missing references) //IL_0935: Unknown result type (might be due to invalid IL or missing references) //IL_0949: Unknown result type (might be due to invalid IL or missing references) //IL_096e: Unknown result type (might be due to invalid IL or missing references) //IL_0982: Unknown result type (might be due to invalid IL or missing references) //IL_0996: Unknown result type (might be due to invalid IL or missing references) //IL_09bb: Unknown result type (might be due to invalid IL or missing references) //IL_09cf: Unknown result type (might be due to invalid IL or missing references) //IL_09e3: Unknown result type (might be due to invalid IL or missing references) //IL_0a08: Unknown result type (might be due to invalid IL or missing references) //IL_0a1c: Unknown result type (might be due to invalid IL or missing references) //IL_0a30: Unknown result type (might be due to invalid IL or missing references) //IL_0a55: Unknown result type (might be due to invalid IL or missing references) //IL_0a69: Unknown result type (might be due to invalid IL or missing references) //IL_0a7d: Unknown result type (might be due to invalid IL or missing references) //IL_0aa2: Unknown result type (might be due to invalid IL or missing references) //IL_0ab6: Unknown result type (might be due to invalid IL or missing references) //IL_0aca: Unknown result type (might be due to invalid IL or missing references) //IL_0aef: Unknown result type (might be due to invalid IL or missing references) //IL_0b03: Unknown result type (might be due to invalid IL or missing references) //IL_0b17: Unknown result type (might be due to invalid IL or missing references) //IL_0b3c: Unknown result type (might be due to invalid IL or missing references) //IL_0b50: Unknown result type (might be due to invalid IL or missing references) //IL_0b64: Unknown result type (might be due to invalid IL or missing references) //IL_0b89: Unknown result type (might be due to invalid IL or missing references) //IL_0b9d: Unknown result type (might be due to invalid IL or missing references) //IL_0bb1: Unknown result type (might be due to invalid IL or missing references) //IL_0bd6: Unknown result type (might be due to invalid IL or missing references) //IL_0bea: Unknown result type (might be due to invalid IL or missing references) //IL_0bfe: Unknown result type (might be due to invalid IL or missing references) //IL_0c23: Unknown result type (might be due to invalid IL or missing references) //IL_0c37: Unknown result type (might be due to invalid IL or missing references) //IL_0c4b: Unknown result type (might be due to invalid IL or missing references) //IL_0c70: Unknown result type (might be due to invalid IL or missing references) //IL_0c84: Unknown result type (might be due to invalid IL or missing references) //IL_0c98: Unknown result type (might be due to invalid IL or missing references) //IL_0cbd: Unknown result type (might be due to invalid IL or missing references) //IL_0cd1: Unknown result type (might be due to invalid IL or missing references) //IL_0ce5: Unknown result type (might be due to invalid IL or missing references) //IL_0d0a: Unknown result type (might be due to invalid IL or missing references) //IL_0d1e: Unknown result type (might be due to invalid IL or missing references) //IL_0d32: Unknown result type (might be due to invalid IL or missing references) //IL_0d57: Unknown result type (might be due to invalid IL or missing references) //IL_0d6b: Unknown result type (might be due to invalid IL or missing references) //IL_0d7f: Unknown result type (might be due to invalid IL or missing references) //IL_0da4: Unknown result type (might be due to invalid IL or missing references) //IL_0db8: Unknown result type (might be due to invalid IL or missing references) //IL_0dcc: Unknown result type (might be due to invalid IL or missing references) //IL_0df1: Unknown result type (might be due to invalid IL or missing references) //IL_0e05: Unknown result type (might be due to invalid IL or missing references) //IL_0e19: Unknown result type (might be due to invalid IL or missing references) //IL_0e3e: Unknown result type (might be due to invalid IL or missing references) //IL_0e52: Unknown result type (might be due to invalid IL or missing references) //IL_0e66: Unknown result type (might be due to invalid IL or missing references) //IL_0e8b: Unknown result type (might be due to invalid IL or missing references) //IL_0e9f: Unknown result type (might be due to invalid IL or missing references) //IL_0eb3: Unknown result type (might be due to invalid IL or missing references) //IL_0ed8: Unknown result type (might be due to invalid IL or missing references) //IL_0eec: Unknown result type (might be due to invalid IL or missing references) //IL_0f00: Unknown result type (might be due to invalid IL or missing references) //IL_0f25: Unknown result type (might be due to invalid IL or missing references) //IL_0f39: Unknown result type (might be due to invalid IL or missing references) //IL_0f4d: Unknown result type (might be due to invalid IL or missing references) //IL_0f72: Unknown result type (might be due to invalid IL or missing references) //IL_0f86: Unknown result type (might be due to invalid IL or missing references) //IL_0f9a: Unknown result type (might be due to invalid IL or missing references) //IL_0fbf: Unknown result type (might be due to invalid IL or missing references) //IL_0fd3: Unknown result type (might be due to invalid IL or missing references) //IL_0fe7: Unknown result type (might be due to invalid IL or missing references) //IL_100c: Unknown result type (might be due to invalid IL or missing references) //IL_1020: Unknown result type (might be due to invalid IL or missing references) //IL_1034: Unknown result type (might be due to invalid IL or missing references) //IL_1059: Unknown result type (might be due to invalid IL or missing references) //IL_106d: Unknown result type (might be due to invalid IL or missing references) //IL_1081: Unknown result type (might be due to invalid IL or missing references) //IL_10a6: Unknown result type (might be due to invalid IL or missing references) //IL_10ba: Unknown result type (might be due to invalid IL or missing references) //IL_10ce: Unknown result type (might be due to invalid IL or missing references) //IL_1115: Unknown result type (might be due to invalid IL or missing references) //IL_1129: Unknown result type (might be due to invalid IL or missing references) //IL_113d: Unknown result type (might be due to invalid IL or missing references) //IL_115e: Unknown result type (might be due to invalid IL or missing references) //IL_1172: Unknown result type (might be due to invalid IL or missing references) //IL_1186: Unknown result type (might be due to invalid IL or missing references) //IL_12b6: Unknown result type (might be due to invalid IL or missing references) //IL_12ca: Unknown result type (might be due to invalid IL or missing references) //IL_12de: Unknown result type (might be due to invalid IL or missing references) //IL_1303: Unknown result type (might be due to invalid IL or missing references) //IL_1317: Unknown result type (might be due to invalid IL or missing references) //IL_132b: Unknown result type (might be due to invalid IL or missing references) //IL_1350: Unknown result type (might be due to invalid IL or missing references) //IL_1364: Unknown result type (might be due to invalid IL or missing references) //IL_1378: Unknown result type (might be due to invalid IL or missing references) //IL_139d: Unknown result type (might be due to invalid IL or missing references) //IL_13b1: Unknown result type (might be due to invalid IL or missing references) //IL_13c5: Unknown result type (might be due to invalid IL or missing references) //IL_13ea: Unknown result type (might be due to invalid IL or missing references) //IL_13fe: Unknown result type (might be due to invalid IL or missing references) //IL_1412: Unknown result type (might be due to invalid IL or missing references) //IL_1437: Unknown result type (might be due to invalid IL or missing references) //IL_144b: Unknown result type (might be due to invalid IL or missing references) //IL_145f: Unknown result type (might be due to invalid IL or missing references) //IL_1484: Unknown result type (might be due to invalid IL or missing references) //IL_1498: Unknown result type (might be due to invalid IL or missing references) //IL_14ac: Unknown result type (might be due to invalid IL or missing references) //IL_14d1: Unknown result type (might be due to invalid IL or missing references) //IL_14e5: Unknown result type (might be due to invalid IL or missing references) //IL_14f9: Unknown result type (might be due to invalid IL or missing references) //IL_151e: Unknown result type (might be due to invalid IL or missing references) //IL_1532: Unknown result type (might be due to invalid IL or missing references) //IL_1546: Unknown result type (might be due to invalid IL or missing references) //IL_156b: Unknown result type (might be due to invalid IL or missing references) //IL_157f: Unknown result type (might be due to invalid IL or missing references) //IL_1593: Unknown result type (might be due to invalid IL or missing references) //IL_15b8: Unknown result type (might be due to invalid IL or missing references) //IL_15cc: Unknown result type (might be due to invalid IL or missing references) //IL_15e0: Unknown result type (might be due to invalid IL or missing references) //IL_119a: Unknown result type (might be due to invalid IL or missing references) //IL_11a4: Unknown result type (might be due to invalid IL or missing references) //IL_11b8: Unknown result type (might be due to invalid IL or missing references) //IL_11bd: Unknown result type (might be due to invalid IL or missing references) //IL_11f9: Unknown result type (might be due to invalid IL or missing references) //IL_120d: Unknown result type (might be due to invalid IL or missing references) //IL_1212: Unknown result type (might be due to invalid IL or missing references) //IL_1254: Unknown result type (might be due to invalid IL or missing references) //IL_1268: Unknown result type (might be due to invalid IL or missing references) //IL_126d: Unknown result type (might be due to invalid IL or missing references) //IL_163f: Unknown result type (might be due to invalid IL or missing references) //IL_1644: Unknown result type (might be due to invalid IL or missing references) //IL_1649: Unknown result type (might be due to invalid IL or missing references) //IL_164d: Unknown result type (might be due to invalid IL or missing references) //IL_1663: Unknown result type (might be due to invalid IL or missing references) //IL_1670: Unknown result type (might be due to invalid IL or missing references) //IL_1682: Unknown result type (might be due to invalid IL or missing references) //IL_1687: Unknown result type (might be due to invalid IL or missing references) //IL_169d: Unknown result type (might be due to invalid IL or missing references) //IL_16a4: Unknown result type (might be due to invalid IL or missing references) //IL_16a6: Unknown result type (might be due to invalid IL or missing references) //IL_16ab: Unknown result type (might be due to invalid IL or missing references) //IL_16ad: Unknown result type (might be due to invalid IL or missing references) //IL_16b2: Unknown result type (might be due to invalid IL or missing references) //IL_16b4: Unknown result type (might be due to invalid IL or missing references) ((BaseItemLike)this).AddDisplayRule("CommandoBody", "LowerArmL", new Vector3(-0.0146f, 0.10142f, -0.09926f), new Vector3(80.81804f, 73.87079f, 352.0796f), new Vector3(0.09507f, 0.09507f, 0.09507f)); ((BaseItemLike)this).AddDisplayRule("HuntressBody", "LowerArmL", new Vector3(0.00453f, 0.18608f, -0.0794f), new Vector3(74.06459f, 247.7539f, 163.7938f), new Vector3(0.07896f, 0.07896f, 0.07896f)); ((BaseItemLike)this).AddDisplayRule("Bandit2Body", "LowerArmL", new Vector3(0.07384f, 0.02959f, -0.0921f), new Vector3(54.54504f, 309.9253f, 201.8698f), new Vector3(0.09507f, 0.09507f, 0.09507f)); ((BaseItemLike)this).AddDisplayRule("ToolbotBody", "LowerArmR", new Vector3(-0.05586f, 1.84315f, 0.81928f), new Vector3(282.2477f, 259.3919f, 1.76163f), new Vector3(1.04621f, 1.04621f, 1.04621f)); ((BaseItemLike)this).AddDisplayRule("EngiBody", "LowerArmR", new Vector3(-0.02242f, 0.11966f, -0.07493f), new Vector3(343.2251f, 261.9322f, 178.5142f), new Vector3(0.109f, 0.109f, 0.109f)); ((BaseItemLike)this).AddDisplayRule("EngiTurretBody", "Head", new Vector3(0f, 0.68505f, 0f), new Vector3(0f, 270f, 90f), new Vector3(0.29954f, 0.29954f, 0.29954f)); ((BaseItemLike)this).AddDisplayRule("EngiWalkerTurretBody", "Head", new Vector3(0f, 1.41667f, -0.21911f), new Vector3(0f, 270f, 90f), new Vector3(0.31666f, 0.31666f, 0.31666f)); ((BaseItemLike)this).AddDisplayRule("MageBody", "LowerArmR", new Vector3(-0.05743f, 0.16793f, 0.08284f), new Vector3(282.7379f, 277.4919f, 344.0832f), new Vector3(0.09507f, 0.09507f, 0.09507f)); ((BaseItemLike)this).AddDisplayRule("MercBody", "LowerArmR", new Vector3(-0.02357f, 0.29074f, -0.12531f), new Vector3(283.4819f, 272.5186f, 168.9351f), new Vector3(0.09507f, 0.09507f, 0.09507f)); ((BaseItemLike)this).AddDisplayRule("TreebotBody", "PlatformBase", new Vector3(0f, 1.92666f, -0.97747f), new Vector3(-8E-05f, 89.99995f, 338.9332f), new Vector3(0.23693f, 0.23693f, 0.23693f)); ((BaseItemLike)this).AddDisplayRule("TreebotBody", "PlatformBase", new Vector3(-0.95428f, 1.92644f, -0.15987f), new Vector3(-7E-05f, 170.9057f, 338.9332f), new Vector3(0.23693f, 0.23693f, 0.23693f)); ((BaseItemLike)this).AddDisplayRule("TreebotBody", "PlatformBase", new Vector3(0.12647f, 1.82997f, 0.83765f), new Vector3(-0.00015f, 277.5678f, 338.9332f), new Vector3(0.23693f, 0.23693f, 0.23693f)); ((BaseItemLike)this).AddDisplayRule("TreebotBody", "PlatformBase", new Vector3(0.91269f, 1.92139f, -0.00786f), new Vector3(-0.00022f, 1.56418f, 338.9333f), new Vector3(0.23693f, 0.23693f, 0.23693f)); ((BaseItemLike)this).AddDisplayRule("LoaderBody", "MechBase", new Vector3(-0.0029f, 0.09235f, 0.4434f), new Vector3(0f, 270f, 0f), new Vector3(0.11442f, 0.11442f, 0.11442f)); ((BaseItemLike)this).AddDisplayRule("CrocoBody", "UpperArmL", new Vector3(-1.53705f, -0.49132f, 0.35113f), new Vector3(19.10361f, 27.51384f, 188.1016f), new Vector3(0.66791f, 0.66791f, 0.66791f)); ((BaseItemLike)this).AddDisplayRule("CrocoBody", "UpperArmR", new Vector3(1.30091f, 0.7689f, 0.42121f), new Vector3(341.9067f, 153.8942f, 172.765f), new Vector3(0.66791f, 0.66791f, 0.66791f)); ((BaseItemLike)this).AddDisplayRule("CaptainBody", "ClavicleL", new Vector3(0.07978f, 0.17095f, -0.1458f), new Vector3(344.9297f, 240.0269f, 175.6339f), new Vector3(0.08304f, 0.08304f, 0.08304f)); ((BaseItemLike)this).AddDisplayRule("CaptainBody", "ClavicleR", new Vector3(-0.03803f, 0.18421f, -0.14963f), new Vector3(6.35989f, 291.6088f, 176.4272f), new Vector3(0.08304f, 0.08304f, 0.08304f)); ((BaseItemLike)this).AddDisplayRule("WispBody", "Head", new Vector3(0f, 0.21494f, 0.57267f), new Vector3(0f, 90.00002f, 112.6696f), new Vector3(0.28338f, 0.28338f, 0.28338f)); ((BaseItemLike)this).AddDisplayRule("JellyfishBody", "Hull2", new Vector3(-0.66769f, 0.5537f, -0.38737f), new Vector3(352.1283f, 330.5081f, 147.708f), new Vector3(0.27148f, 0.27148f, 0.27148f)); ((BaseItemLike)this).AddDisplayRule("JellyfishBody", "Hull2", new Vector3(0.74791f, 0.19783f, -0.53016f), new Vector3(354.2131f, 220.0504f, 167.8046f), new Vector3(0.27148f, 0.27148f, 0.27148f)); ((BaseItemLike)this).AddDisplayRule("JellyfishBody", "Hull2", new Vector3(-0.08774f, -0.09304f, 1.00823f), new Vector3(355.0139f, 86.40502f, 178.2649f), new Vector3(0.27148f, 0.27148f, 0.27148f)); ((BaseItemLike)this).AddDisplayRule("BeetleBody", "Head", new Vector3(0f, 0.34403f, 0.37159f), new Vector3(0f, 90f, 112.8398f), new Vector3(0.25041f, 0.25041f, 0.25041f)); ((BaseItemLike)this).AddDisplayRule("BeetleBody", "Chest", new Vector3(0f, 0.19652f, -0.61841f), new Vector3(0f, 90f, 2.51592f), new Vector3(0.25041f, 0.25041f, 0.25041f)); ((BaseItemLike)this).AddDisplayRule("LemurianBody", "LowerArmL", new Vector3(-0.28231f, -1.43541f, -0.90572f), new Vector3(5.52779f, 286.69f, 183.0832f), new Vector3(1.5576f, 1.5576f, 1.5576f)); ((BaseItemLike)this).AddDisplayRule("HermitCrabBody", "Base", new Vector3(-0.35249f, 0.58269f, 0.35845f), new Vector3(358.8646f, 225.772f, 31.04556f), new Vector3(0.17834f, 0.17834f, 0.17834f)); ((BaseItemLike)this).AddDisplayRule("HermitCrabBody", "Base", new Vector3(0.00685f, 0.55719f, -0.51574f), new Vector3(344.942f, 83.88705f, 25.03429f), new Vector3(0.17834f, 0.17834f, 0.17834f)); ((BaseItemLike)this).AddDisplayRule("ImpBody", "LowerArmL", new Vector3(0.06972f, 0.11975f, -0.03627f), new Vector3(23.06966f, 280.1783f, 174.6163f), new Vector3(0.12856f, 0.12856f, 0.12856f)); ((BaseItemLike)this).AddDisplayRule("VultureBody", "LowerArmL", new Vector3(0.99875f, 1.2198f, -0.07211f), new Vector3(346.7694f, 18.99189f, 353.5514f), new Vector3(1.6618f, 1.6618f, 1.6618f)); ((BaseItemLike)this).AddDisplayRule("RoboBallMiniBody", "ROOT", new Vector3(0.81676f, 0.00111f, -0.02604f), new Vector3(0f, 0f, 0f), new Vector3(0.26827f, 0.26827f, 0.26827f)); ((BaseItemLike)this).AddDisplayRule("RoboBallMiniBody", "ROOT", new Vector3(-0.84845f, -0.00118f, -0.01821f), new Vector3(0f, 180f, 0f), new Vector3(0.26827f, 0.26827f, 0.26827f)); ((BaseItemLike)this).AddDisplayRule("MiniMushroomBody", "Head", new Vector3(-0.11137f, -0.70176f, -0.00532f), new Vector3(2.31515f, 179.125f, 332.3143f), new Vector3(0.27659f, 0.27216f, 0.27659f)); ((BaseItemLike)this).AddDisplayRule("BellBody", "Chain", new Vector3(-1.54561f, 2.68301f, -0.88636f), new Vector3(359.0105f, 327.1622f, 186.3831f), new Vector3(0.51058f, 0.51058f, 0.51058f)); ((BaseItemLike)this).AddDisplayRule("BeetleGuardBody", "UpperArmL", new Vector3(0.70768f, 0.08173f, -0.65703f), new Vector3(296.3565f, 38.50573f, 359.3476f), new Vector3(0.53579f, 0.53579f, 0.53579f)); ((BaseItemLike)this).AddDisplayRule("BeetleGuardBody", "UpperArmR", new Vector3(-0.46761f, -0.5243f, -0.96396f), new Vector3(66.01485f, 102.1822f, 316.7295f), new Vector3(0.53579f, 0.53579f, 0.53579f)); ((BaseItemLike)this).AddDisplayRule("BeetleGuardBody", "Chest", new Vector3(-0.04737f, 0.46906f, -2.27501f), new Vector3(0f, 90f, 338.564f), new Vector3(0.69074f, 0.69074f, 0.69074f)); ((BaseItemLike)this).AddDisplayRule("BisonBody", "Head", new Vector3(-0.01011f, 0.11968f, 0.81293f), new Vector3(359.9691f, 90.42268f, 96.09669f), new Vector3(0.17392f, 0.17392f, 0.17392f)); ((BaseItemLike)this).AddDisplayRule("BisonBody", "Chest", new Vector3(-0.72052f, 0.35763f, 0.20302f), new Vector3(289.3813f, 2.77055f, 216.4511f), new Vector3(0.17392f, 0.17392f, 0.17392f)); ((BaseItemLike)this).AddDisplayRule("BisonBody", "Chest", new Vector3(0.67709f, 0.41002f, 0.23429f), new Vector3(58.92508f, 166.8929f, 200.6828f), new Vector3(0.17392f, 0.17392f, 0.17392f)); ((BaseItemLike)this).AddDisplayRule("GolemBody", "Chest", new Vector3(0f, 0.23156f, 0.5453f), new Vector3(0f, 270f, 2.80391f), new Vector3(0.42934f, 0.42934f, 0.42934f)); ((BaseItemLike)this).AddDisplayRule("ParentBody", "Chest", new Vector3(110.5298f, -126.4879f, -0.57111f), new Vector3(0.00012f, 4E-05f, 0.62143f), new Vector3(35.59922f, 35.59922f, 35.59922f)); ((BaseItemLike)this).AddDisplayRule("ClayBruiserBody", "Muzzle", new Vector3(0.01772f, -0.96556f, -0.22935f), new Vector3(0.2352f, 273.3438f, 358.8563f), new Vector3(0.17276f, 0.17276f, 0.17276f)); ((BaseItemLike)this).AddDisplayRule("ClayBruiserBody", "UpperArmL", new Vector3(-0.13775f, 0.27827f, -0.23297f), new Vector3(77.3063f, 174.8385f, 82.23293f), new Vector3(0.18463f, 0.18463f, 0.18463f)); ((BaseItemLike)this).AddDisplayRule("GreaterWispBody", "MaskBase", new Vector3(0.00844f, 0.86168f, 0.53122f), new Vector3(0.85633f, 266.8001f, 29.95748f), new Vector3(0.21107f, 0.21107f, 0.21107f)); ((BaseItemLike)this).AddDisplayRule("LemurianBruiserBody", "LowerArmL", new Vector3(-0.63009f, 3.8933f, -0.49942f), new Vector3(15.7766f, 355.9879f, 166.7924f), new Vector3(1.62279f, 1.62279f, 1.62279f)); ((BaseItemLike)this).AddDisplayRule("NullifierBody", "Muzzle", new Vector3(0f, -2.22915f, 0.72636f), new Vector3(0f, 270f, 336.7043f), new Vector3(0.60054f, 0.60054f, 0.60054f)); ((BaseItemLike)this).AddDisplayRule("BeetleQueen2Body", "Head", new Vector3(0f, 3.39523f, 0.11428f), new Vector3(0f, 90f, 60.1568f), new Vector3(0.84575f, 0.84575f, 0.84575f)); ((BaseItemLike)this).AddDisplayRule("BeetleQueen2Body", "Butt", new Vector3(1E-05f, -2.28304f, -4.30972f), new Vector3(0f, 90f, 277.3143f), new Vector3(0.99843f, 0.99843f, 0.99843f)); ((BaseItemLike)this).AddDisplayRule("ClayBossBody", "PotBase", new Vector3(1.47037f, 0.14472f, 1.15155f), new Vector3(356.2741f, 328.1895f, 8.26984f), new Vector3(0.24784f, 0.24784f, 0.24784f)); ((BaseItemLike)this).AddDisplayRule("ClayBossBody", "PotBase", new Vector3(-1.42564f, 0.14467f, 1.15156f), new Vector3(3.53829f, 214.9017f, 8.46569f), new Vector3(0.24784f, 0.24784f, 0.24784f)); ((BaseItemLike)this).AddDisplayRule("ClayBossBody", "PotBase", new Vector3(0f, 0.15405f, -1.82541f), new Vector3(0f, 90f, 14.66357f), new Vector3(0.24784f, 0.24784f, 0.24784f)); ((BaseItemLike)this).AddDisplayRule("TitanBody", "UpperArmL", new Vector3(1.86778f, 0.0468f, -0.43658f), new Vector3(354.5138f, 195.9479f, 182.7553f), new Vector3(2.25074f, 2.25074f, 2.25074f)); ((BaseItemLike)this).AddDisplayRule("TitanGoldBody", "UpperArmL", new Vector3(1.86778f, 0.0468f, -0.43658f), new Vector3(354.5138f, 195.9479f, 182.7553f), new Vector3(2.25074f, 2.25074f, 2.25074f)); ((BaseItemLike)this).AddDisplayRule("VagrantBody", "Hull", new Vector3(0f, 0.95729f, 1.16298f), new Vector3(0f, 270f, 29.51815f), new Vector3(0.24784f, 0.24784f, 0.24784f)); ((BaseItemLike)this).AddDisplayRule("VagrantBody", "Hull", new Vector3(-0.98958f, 0.95724f, -0.58474f), new Vector3(9E-05f, 152.7161f, 29.51817f), new Vector3(0.24784f, 0.24784f, 0.24784f)); ((BaseItemLike)this).AddDisplayRule("VagrantBody", "Hull", new Vector3(0.98958f, 0.95708f, -0.58468f), new Vector3(0.00012f, 36.37237f, 29.51816f), new Vector3(0.24784f, 0.24784f, 0.24784f)); string[] array = new string[2] { "MagmaWormBody", "ElectricWormBody" }; string[] array2 = array; foreach (string text in array2) { ((BaseItemLike)this).AddDisplayRule(text, "Head", new Vector3(1E-05f, 0.20321f, 0.35653f), new Vector3(0f, 270f, 338.4637f), new Vector3(0.50219f, 0.50219f, 0.50219f)); ((BaseItemLike)this).AddDisplayRule(text, "Head", new Vector3(-4E-05f, 0.21744f, -1.24892f), new Vector3(0f, 90f, 350.3356f), new Vector3(0.50219f, 0.50219f, 0.50219f)); for (int k = 1; k <= 16; k++) { Vector3 val4 = Vector3.one * 0.38363f * Mathf.Pow(43f / 46f, (float)(k - 1)); ((BaseItemLike)this).AddDisplayRule(text, "Neck" + k, new Vector3(0f, 0.67666f + 0.03293f * (float)(k - 1), 0.75189f - 0.02657f * (float)(k - 1)), new Vector3(0f, 270f, 350.3946f), val4); ((BaseItemLike)this).AddDisplayRule(text, "Neck" + k, new Vector3(0f, 0.67666f + 0.03293f * (float)(k - 1), -1.298979f + 0.02657f * (float)(k - 1)), new Vector3(0f, 90f, 350.3946f), val4); } } ((BaseItemLike)this).AddDisplayRule("RoboBallBossBody", "MainEyeMuzzle", new Vector3(-0.54958f, 0.32175f, -0.28987f), new Vector3(297.4961f, 98.16615f, 145.5536f), new Vector3(0.1247f, 0.1247f, 0.1247f)); ((BaseItemLike)this).AddDisplayRule("RoboBallBossBody", "MainEyeMuzzle", new Vector3(0.56366f, 0.31158f, -0.30237f), new Vector3(63.15763f, 91.27869f, 163.8493f), new Vector3(0.1247f, 0.1247f, 0.1247f)); ((BaseItemLike)this).AddDisplayRule("RoboBallBossBody", "MainEyeMuzzle", new Vector3(0.0067f, -0.67212f, -0.41237f), new Vector3(0f, 270f, 321.6538f), new Vector3(0.1247f, 0.1247f, 0.1247f)); ((BaseItemLike)this).AddDisplayRule("SuperRoboBallBossBody", "MainEyeMuzzle", new Vector3(-0.54958f, 0.32175f, -0.28987f), new Vector3(297.4961f, 98.16615f, 145.5536f), new Vector3(0.1247f, 0.1247f, 0.1247f)); ((BaseItemLike)this).AddDisplayRule("SuperRoboBallBossBody", "MainEyeMuzzle", new Vector3(0.56366f, 0.31158f, -0.30237f), new Vector3(63.15763f, 91.27869f, 163.8493f), new Vector3(0.1247f, 0.1247f, 0.1247f)); ((BaseItemLike)this).AddDisplayRule("SuperRoboBallBossBody", "MainEyeMuzzle", new Vector3(0.0067f, -0.67212f, -0.41237f), new Vector3(0f, 270f, 321.6538f), new Vector3(0.1247f, 0.1247f, 0.1247f)); ((BaseItemLike)this).AddDisplayRule("GravekeeperBody", "DanglingRope4L", new Vector3(0.0001f, 1.80608f, 3E-05f), new Vector3(0f, 0f, 180f), new Vector3(0.75697f, 0.75697f, 0.75697f)); ((BaseItemLike)this).AddDisplayRule("GravekeeperBody", "DanglingRope4R", new Vector3(0.0001f, 1.80608f, 3E-05f), new Vector3(-1E-05f, 180f, 180f), new Vector3(0.75697f, 0.75697f, 0.75697f)); ((BaseItemLike)this).AddDisplayRule("ImpBossBody", "LowerArmL", new Vector3(0.24444f, 0.45194f, -0.22689f), new Vector3(0f, 270f, 174.7788f), new Vector3(0.66607f, 0.66607f, 0.66607f)); ((BaseItemLike)this).AddDisplayRule("GrandParentBody", "Head", new Vector3(0f, 8.3197f, 1E-05f), new Vector3(0f, 270f, 0f), new Vector3(1.8948f, 1.8948f, 1.8948f)); ((BaseItemLike)this).AddDisplayRule("ScavBody", "Stomach", new Vector3(0.23239f, 4.35636f, -8.43252f), new Vector3(9.37492f, 90.28594f, 11.99715f), new Vector3(1.72618f, 1.72618f, 1.72618f)); foreach (CharacterBody allBodyPrefabBodyBodyComponent in BodyCatalog.allBodyPrefabBodyBodyComponents) { CharacterModel componentInChildren = ((Component)allBodyPrefabBodyBodyComponent).GetComponentInChildren<CharacterModel>(); if (Object.op_Implicit((Object)(object)componentInChildren) && (Object)(object)componentInChildren.itemDisplayRuleSet != (Object)null) { DisplayRuleGroup equipmentDisplayRuleGroup = componentInChildren.itemDisplayRuleSet.GetEquipmentDisplayRuleGroup(Equipment.AffixWhite.equipmentIndex); if (!((DisplayRuleGroup)(ref equipmentDisplayRuleGroup)).Equals(DisplayRuleGroup.empty)) { string bodyName = BodyCatalog.GetBodyName(allBodyPrefabBodyBodyComponent.bodyIndex); ItemDisplayRule[] rules = equipmentDisplayRuleGroup.rules; foreach (ItemDisplayRule val5 in rules) { ((BaseItemLike)this).AddDisplayRule(bodyName, ((BaseItemLike)this).itemDisplayPrefabs["halo"], val5.childName, val5.localPos, val5.localAngles, val5.localScale); } } } } }; ChildLocatorAdditions.list.Add(new Addition { modelName = "mdlLemurian", transformLocation = "LemurianArm/ROOT/base/stomach/chest/shoulder.l/upper_arm.l/lower_arm.l", childName = "LowerArmL" }); ChildLocatorAdditions.list.Add(new Addition { modelName = "mdlImp", transformLocation = "ImpArmature/ROOT/base/stomach/chest/clavicle.l/upper_arm.l/lower_arm.l", childName = "LowerArmL" }); ChildLocatorAdditions.list.Add(new Addition { modelName = "mdlVulture", transformLocation = "VultureArmature/ROOT/base/stomach/chest/clavicle.l/upper_arm.l/lower_arm.l", childName = "LowerArmL" }); ChildLocatorAdditions.list.Add(new Addition { modelName = "mdlBeetleGuard", transformLocation = "BeetleGuardArmature/ROOT/base/chest", childName = "Chest" }); ChildLocatorAdditions.list.Add(new Addition { modelName = "mdlBeetleGuard", transformLocation = "BeetleGuardArmature/ROOT/base/chest/upper_arm.l", childName = "UpperArmL" }); ChildLocatorAdditions.list.Add(new Addition { modelName = "mdlBeetleGuard", transformLocation = "BeetleGuardArmature/ROOT/base/chest/upper_arm.r", childName = "UpperArmR" }); ChildLocatorAdditions.list.Add(new Addition { modelName = "mdlBison", transformLocation = "BisonArmature/ROOT/Base/stomach/chest", childName = "Chest" }); ChildLocatorAdditions.list.Add(new Addition { modelName = "mdlClayBruiser", transformLocation = "ClayBruiserArmature/ROOT/base/stomach/chest/clavicle.l/upper_arm.l", childName = "UpperArmL" }); ChildLocatorAdditions.list.Add(new Addition { modelName = "mdlLemurianBruiser", transformLocation = "LemurianBruiserArmature/ROOT/base/stomach/chest/clavicle.l/upper_arm.l/lower_arm.l", childName = "LowerArmL" }); ChildLocatorAdditions.list.Add(new Addition { modelName = "mdlClayBoss", transformLocation = "ClayBossArmature/ROOT/PotBase", childName = "PotBase" }); ChildLocatorAdditions.list.Add(new Addition { modelName = "mdlTitan", transformLocation = "TitanArmature/ROOT/base/stomach/chest/upper_arm.l", childName = "UpperArmL" }); ChildLocatorAdditions.list.Add(new Addition { modelName = "mdlGravekeeper", transformLocation = "GravekeeperArmature/ROOT/base/stomach/chest/neck.1/neck.2/head/danglingrope.1.1.l/danglingrope.1.2.l/danglingrope.1.3.l/danglingrope.1.4.l", childName = "DanglingRope4L" }); ChildLocatorAdditions.list.Add(new Addition { modelName = "mdlGravekeeper", transformLocation = "GravekeeperArmature/ROOT/base/stomach/chest/neck.1/neck.2/head/danglingrope.1.1.r/danglingrope.1.2.r/danglingrope.1.3.r/danglingrope.1.4.r", childName = "DanglingRope4R" }); ChildLocatorAdditions.list.Add(new Addition { modelName = "mdlImpBoss", transformLocation = "ImpBossArmature/ROOT/base/stomach/chest/clavicle.l/upper_arm.l/lower_arm.l", childName = "LowerArmL" }); selfBuffUseEffect = RisingTidesPlugin.AssetBundle.LoadAsset<GameObject>("Assets/Mods/RisingTides/Elites/Barrier/SelfBuffInflictVFX.prefab"); EffectComponent val2 = selfBuffUseEffect.AddComponent<EffectComponent>(); val2.applyScale = true; val2.parentToReferencedTransform = true; val2.soundName = "Play_merc_sword_impact"; VFXAttributes val3 = selfBuffUseEffect.AddComponent<VFXAttributes>(); val3.vfxIntensity = (VFXIntensity)1; val3.vfxPriority = (VFXPriority)1; RisingTidesContent.Resources.effectPrefabs.Add(selfBuffUseEffect); } public override bool OnUse(EquipmentSlot equipmentSlot) { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Expected O, but got Unknown if (Object.op_Implicit((Object)(object)equipmentSlot.characterBody)) { EffectData val = new EffectData { origin = equipmentSlot.characterBody.corePosition, scale = equipmentSlot.characterBody.radius }; val.SetHurtBoxReference(((Component)equipmentSlot.characterBody).gameObject); EffectManager.SpawnEffect(selfBuffUseEffect, val, true); if (Object.op_Implicit((Object)(object)equipmentSlot.characterBody.healthComponent)) { equipmentSlot.characterBody.healthComponent.AddBarrier(equipmentSlot.characterBody.maxBarrier * ConfigurableValue<float>.op_Implicit(barrierRecharge) / 100f); } return true; } return false; } public override void AfterContentPackLoaded() { ((BaseLoadableAsset)this).AfterContentPackLoaded(); ((BaseEquipment)this).equipmentDef.passiveBuffDef = RisingTidesContent.Buffs.RisingTides_AffixBarrier; } } public class AffixBlackHoleEquipment : BaseEliteAffix { public class DetonationController { public HurtBox[] detonationTargets; public CharacterBody characterBody; public float damageStat; public bool isCrit; public float interval; private int i; private float timer; private bool _active; public bool active { get { return _active; } set { if (_active != value) { _active = value; if (_active) { RoR2Application.onFixedUpdate += FixedUpdate; } else { RoR2Application.onFixedUpdate -= FixedUpdate; } } } } private void FixedUpdate() { if (!Object.op_Implicit((Object)(object)characterBody) || !Object.op_Implicit((Object)(object)characterBody.healthComponent) || !characterBody.healthComponent.alive) { active = false; return; } timer -= Time.deltaTime; if (!(timer <= 0f)) { return; } for (timer = interval; i < detonationTargets.Length; i++) { try { HurtBox targetHurtBox = null; Util.Swap<HurtBox>(ref targetHurtBox, ref detonationTargets[i]); if (DoDetonation(targetHurtBox)) { break; } } catch (Exception) { } } if (i >= detonationTargets.Length) { active = false; } } private bool DoDetonation(HurtBox targetHurtBox) { //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Unknown result type (might be due to invalid IL or missing references) if (!Object.op_Implicit((Object)(object)targetHurtBox)) { return false; } HealthComponent healthComponent = targetHurtBox.healthComponent; if (!Object.op_Implicit((Object)(object)healthComponent)) { return false; } CharacterBody body = healthComponent.body; if (!Object.op_Implicit((Object)(object)body)) { return false; } int buffCount = body.GetBuffCount(RisingTidesContent.Buffs.RisingTides_BlackHoleMark); if (buffCount <= 0) { return false; } BlackHoleDetonatorOrb blackHoleDetonatorOrb = new BlackHoleDetonatorOrb { origin = characterBody.corePosition, target = targetHurtBox, attacker = ((Component)characterBody).gameObject, damageValue = damageStat * (ConfigurableValue<float>.op_Implicit(detonationDamagePerMark) / 100f) * (float)buffCount, damageColorIndex = (DamageColorIndex)0, isCrit = isCrit, procChainMask = default(ProcChainMask), procCoefficient = 0f }; OrbManager.instance.AddOrb((Orb)(object)blackHoleDetonatorOrb); return true; } } public class BlackHoleDetonatorOrb : GenericDamageOrb { public override void Begin() { base.speed = 120f; ((GenericDamageOrb)this).Begin(); } public override GameObject GetOrbEffect() { return Detonate.orbEffectPrefab; } public override void OnArrival() { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Expected O, but got Unknown ((GenericDamageOrb)this).OnArrival(); if (Object.op_Implicit((Object)(object)((Orb)this).target)) { EffectManager.SpawnEffect(Detonate.detonationEffectPrefab, new EffectData { origin = ((Component)((Orb)this).target).transform.position, rotation = Quaternion.identity, scale = 1f }, true); } } } public static ConfigurableValue<float> detonationDamagePerMark = ConfigurableValue.CreateFloat("com.themysticsword.risingtides", "Rising Tides", RisingTidesPlugin.config, "Elites: Onyx", "On Use Detonation Damage Per Mark", 100f, 0f, 1000f, "How much damage should this elite aspect's on-use detonation deal to each enemy per their debuff stack? (in %)", (List<string>)null, RisingTidesPlugin.ignoreBalanceChanges.bepinexConfigEntry, false, (Action<float>)null); public override void OnLoad() { //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Unknown result type (might be due to invalid IL or missing references) //IL_011d: Unknown result type (might be due to invalid IL or missing references) //IL_012b: Unknown result type (might be due to invalid IL or missing references) //IL_0155: Unknown result type (might be due to invalid IL or missing references) base.OnLoad(); ((Object)((BaseEquipment)this).equipmentDef).name = "RisingTides_AffixBlackHole"; ((BaseEquipment)this).equipmentDef.cooldown = 10f; ((BaseEquipment)this).equipmentDef.pickupIconSprite = RisingTidesPlugin.AssetBundle.LoadAsset<Sprite>("Assets/Mods/RisingTides/Elites/BlackHole/texAffixBlackHoleEquipmentIcon.png"); SetUpPickupModel(); AdjustElitePickupMaterial(Color.black, 1.26f); ((BaseItemLike)this).itemDisplayPrefab = ((BaseItemLike)this).PrepareItemDisplayModel(PrefabAPI.InstantiateClone(RisingTidesPlugin.AssetBundle.LoadAsset<GameObject>("Assets/Mods/RisingTides/Elites/BlackHole/BlackHoleSharkFin.prefab"), "RisingTidesAffixBarrierHeadpiece", false)); Material sharedMaterial = ((BaseItemLike)this).itemDisplayPrefab.GetComponentInChildren<Renderer>().sharedMaterial; Standard.Apply(sharedMaterial, (Properties)null); Standard.DisableEverything(sharedMaterial); BaseItemLike.onSetupIDRS += delegate { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0116: Unknown result type (might be due to invalid IL or missing references) //IL_012a: Unknown result type (might be due to invalid IL or missing references) //IL_014f: Unknown result type (might be due to invalid IL or missing references) //IL_0163: Unknown result type (might be due to invalid IL or missing references) //IL_0177: Unknown result type (might be due to invalid IL or missing references) //IL_019c: Unknown result type (might be due to invalid IL or missing references) //IL_01b0: Unknown result type (might be due to invalid IL or missing references) //IL_01c4: Unknown result type (might be due to invalid IL or missing references) //IL_01e9: Unknown result type (might be due to invalid IL or missing references) //IL_01fd: Unknown result type (might be due to invalid IL or missing references) //IL_0211: Unknown result type (might be due to invalid IL or missing references) //IL_0236: Unknown result type (might be due to invalid IL or missing references) //IL_024a: Unknown result type (might be due to invalid IL or missing references) //IL_025e: Unknown result type (might be due to invalid IL or missing references) //IL_0283: Unknown result type (might be due to invalid IL or missing references) //IL_0297: Unknown result type (might be due to invalid IL or missing references) //IL_02ab: Unknown result type (might be due to invalid IL or missing references) //IL_02d0: Unknown result type (might be due to invalid IL or missing references) //IL_02e4: Unknown result type (might be due to invalid IL or missing references) //IL_02f8: Unknown result type (might be due to invalid IL or missing references) //IL_031d: Unknown result type (might be due to invalid IL or missing references) //IL_0331: Unknown result type (might be due to invalid IL or missing references) //IL_0345: Unknown result type (might be due to invalid IL or missing references) //IL_036a: Unknown result type (might be due to invalid IL or missing references) //IL_037e: Unknown result type (might be due to invalid IL or missing references) //IL_0392: Unknown result type (might be due to invalid IL or missing references) //IL_03b7: Unknown result type (might be due to invalid IL or missing references) //IL_03cb: Unknown result type (might be due to invalid IL or missing references) //IL_03df: Unknown result type (might be due to invalid IL or missing references) //IL_0404: Unknown result type (might be due to invalid IL or missing references) //IL_0418: Unknown result type (might be due to invalid IL or missing references) //IL_042c: Unknown result type (might be due to invalid IL or missing references) //IL_0451: Unknown result type (might be due to invalid IL or missing references) //IL_0465: Unknown result type (might be due to invalid IL or missing references) //IL_0479: Unknown result type (might be due to invalid IL or missing references) //IL_049e: Unknown result type (might be due to invalid IL or missing references) //IL_04b2: Unknown result type (might be due to invalid IL or missing references) //IL_04c6: Unknown result type (might be due to invalid IL or missing references) //IL_04eb: Unknown result type (might be due to invalid IL or missing references) //IL_04ff: Unknown result type (might be due to invalid IL or missing references) //IL_0513: Unknown result type (might be due to invalid IL or missing references) //IL_0538: Unknown result type (might be due to invalid IL or missing references) //IL_054c: Unknown result type (might be due to invalid IL or missing references) //IL_0560: Unknown result type (might be due to invalid IL or missing references) //IL_0585: Unknown result type (might be due to invalid IL or missing references) //IL_0599: Unknown result type (might be due to invalid IL or missing references) //IL_05ad: Unknown result type (might be due to invalid IL or missing references) //IL_05d2: Unknown result type (might be due to invalid IL or missing references) //IL_05e6: Unknown result type (might be due to invalid IL or missing references) //IL_05fa: Unknown result type (might be due to invalid IL or missing references) //IL_061f: Unknown result type (might be due to invalid IL or missing references) //IL_0633: Unknown result type (might be due to invalid IL or missing references) //IL_0647: Unknown result type (might be due to invalid IL or missing references) //IL_066c: Unknown result type (might be due to invalid IL or missing references) //IL_0680: Unknown result type (might be due to invalid IL or missing references) //IL_0694: Unknown result type (might be due to invalid IL or missing references) //IL_06b9: Unknown result type (might be due to invalid IL or missing references) //IL_06cd: Unknown result type (might be due to invalid IL or missing references) //IL_06e1: Unknown result type (might be due to invalid IL or missing references) //IL_0706: Unknown result type (might be due to invalid IL or missing references) //IL_071a: Unknown result type (might be due to invalid IL or missing references) //IL_072e: Unknown result type (might be due to invalid IL or missing references) //IL_0753: Unknown result type (might be due to invalid IL or missing references) //IL_0767: Unknown result type (might be due to invalid IL or missing references) //IL_077b: Unknown result type (might be due to invalid IL or missing references) //IL_07a0: Unknown result type (might be due to invalid IL or missing references) //IL_07b4: Unknown result type (might be due to invalid IL or missing references) //IL_07c8: Unknown result type (might be due to invalid IL or missing references) //IL_07ed: Unknown result type (might be due to invalid IL or missing references) //IL_0801: Unknown result type (might be due to invalid IL or missing references) //IL_0815: Unknown result