Elites

Updated 5 months ago
Tier Name Passive On Hit On Use
1 Magnetic Drains $1 (scaling over time) every 0.5s while you are in the range of its aura; drops only 50% of its gold. Applies downward force if you are airborne. Proc coefficient affects the force. The aura also stops projectiles for 7 seconds.
1 Nocturnal Outside of danger, moves 100% faster and attacks 30% faster. Reduces vision to 20m for 4 seconds. Proc coefficient affects duration. Gains invisibility for 10 seconds.
2 Aquamarine Invincible when not using a skill. Traps in a bubble that lasts 5 seconds, cannot be trapped in the next 10 seconds; can break out of the bubble early by pressing 'Interact' 5 times. Proc coefficient affects bubble and trap protection duration. Cleanses all debuffs and regenerates 10% health.
2 Bismuth Spawns with only 50% health, but full barrier. Barrier does not decay. While barrier is active, takes 50% less damage and has knockback immunity. Applies one of the following for 1 second: Bleed, Burn, Beetle Juice, Poison, Frost Slow, Lunar Cripple, Heresy Root. Proc coefficient affects the debuff duration. Regenerates 25% barrier.
2 Onyx Draws EVERYONE in the closer they are, and the lower its health is. On death, freezes nearby enemies in place and leaves a Void explosion that turns enemies caught in it into Onyx elites, and knocks back players. Applies one stack of a mark debuff. Once the mark reaches 6 stacks, the next hit will also deal 60 (+12 per level) damage. Proc coefficient affects the mark infliction chance. Launches a homing projectile at all marked targets for 100% damage per mark stack.
2 Realgar Spawns with a stationary rift that emits damaging projectiles with slight homing. Scars the entire team for damage over time. Proc coefficient affects the scar duration. Becomes immune to all damage over time status effects for 8 seconds.
2 Phenakite Spawns with 3 fake clones that deal 0.01 damage, have 0.01 proc coefficient, and don't trigger on-kill effects from the killer's items. Permanently steals an item with a 100% chance. Proc coefficient affects steal chance. Gains invisibility and extra movement speed for 10 seconds.
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