Decompiled source of STEAMY HOT MEN 2 v1.1.69

SkillIssue2.dll

Decompiled 10 months ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using On.RoR2.UI.MainMenu;
using RoR2.UI.MainMenu;
using UnityEngine;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("SkillIssue2")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+66ee97b99d131555532cb55ca46228446a1aff59")]
[assembly: AssemblyProduct("SkillIssue2")]
[assembly: AssemblyTitle("SkillIssue2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace SteamyHotMen2
{
	internal static class Log
	{
		internal static ManualLogSource _logSource;

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		internal static void LogDebug(object data)
		{
			_logSource.LogDebug(data);
		}

		internal static void LogError(object data)
		{
			_logSource.LogError(data);
		}

		internal static void LogFatal(object data)
		{
			_logSource.LogFatal(data);
		}

		internal static void LogInfo(object data)
		{
			_logSource.LogInfo(data);
		}

		internal static void LogMessage(object data)
		{
			_logSource.LogMessage(data);
		}

		internal static void LogWarning(object data)
		{
			_logSource.LogWarning(data);
		}
	}
	[BepInPlugin("thesugmologist.SteamyHotMen2", "SteamyHotMen2", "1.1.69")]
	public class SteamyHotMen2 : BaseUnityPlugin
	{
		public const string PluginGUID = "thesugmologist.SteamyHotMen2";

		public const string PluginAuthor = "thesugmologist";

		public const string PluginName = "SteamyHotMen2";

		public const string PluginVersion = "1.1.69";

		public void Awake()
		{
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Expected O, but got Unknown
			Log.Init(((BaseUnityPlugin)this).Logger);
			string replacePath = "SteamyHotMen2.Resources.title.png";
			MainMenuController.Awake += (hook_Awake)delegate(orig_Awake _, MainMenuController self)
			{
				try
				{
					Image[] componentsInChildren = ((Component)self.titleMenuScreen).GetComponentsInChildren<Image>();
					Image[] array = componentsInChildren;
					foreach (Image val in array)
					{
						if (((Object)((Component)val).transform).name == "LogoImage")
						{
							byte[] array2 = ReadBytes(replacePath);
							ImageConversion.LoadImage(val.sprite.texture, array2);
							break;
						}
					}
				}
				catch (Exception ex)
				{
					Log.LogError("Error replacing title: " + ex.Message);
				}
			};
		}

		private static byte[] ReadBytes(string path)
		{
			using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(path);
			using BinaryReader binaryReader = new BinaryReader(stream);
			return binaryReader.ReadBytes((int)stream.Length);
		}
	}
}