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The_Constellate-Shock_Trooper-1.0.6 icon

Shock Trooper

Rumors of Petrichor's moon have spread far beyond Earth…

Date uploaded 2 weeks ago
Version 1.0.6
Download link The_Constellate-Shock_Trooper-1.0.6.zip
Downloads 9846
Dependency string The_Constellate-Shock_Trooper-1.0.6

This mod requires the following mods to function

RiskofThunder-R2API_RecalculateStats-1.0.0 icon
RiskofThunder-R2API_RecalculateStats

API for manipulating Character Stats

Preferred version: 1.0.0
RiskofThunder-R2API_Prefab-1.0.1 icon
RiskofThunder-R2API_Prefab

API for Prefab creation, networking and duplication

Preferred version: 1.0.1
RiskofThunder-R2API_Core-5.0.3 icon
RiskofThunder-R2API_Core

Core R2API module

Preferred version: 5.0.3
RiskofThunder-R2API_Language-1.0.1 icon
RiskofThunder-R2API_Language

API for modifying the language localisation of the game

Preferred version: 1.0.1
RiskofThunder-R2API_Deployable-1.0.1 icon
RiskofThunder-R2API_Deployable

API for adding custom deployables

Preferred version: 1.0.1
RiskofThunder-R2API_Sound-1.0.2 icon
RiskofThunder-R2API_Sound

API for adding custom sounds or musics

Preferred version: 1.0.2
Smooth_Salad-ShaderSwapper-1.0.1 icon
Smooth_Salad-ShaderSwapper

A lightweight library for upgrading stubbed shaders to actual shaders at runtime.

Preferred version: 1.0.1
RiskofThunder-R2API_DamageType-1.1.7 icon
RiskofThunder-R2API_DamageType

API for registering damage types

Preferred version: 1.1.7
pseudopulse-SoundFixer-1.0.0 icon
pseudopulse-SoundFixer

Fixes some mods lacking audio due to the recent memop changes.

Preferred version: 1.0.0
bbepis-BepInExPack-5.4.2120 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2120
Moffein-ExtraDamageTypes-1.0.0 icon
Moffein-ExtraDamageTypes

Library for common damage types that I'll be using.

Preferred version: 1.0.0

README

ShockTrooper

Created by TheConstellate

Direct all gameplay/balance feedback to moobloom_ on Discord.

Report any bugs/networking issues to Moffein.

OVERVIEW:

This mod adds an aggressive survivor based on an original character by MoobloomPlays. The survivor's arsenal boasts an auto shotgun, micro missiles, and many more skills.

TODO:

  • Skill Icons
  • Unique model for Stickybomb
  • Full itemdisplays
  • Skills++ Compatibility?
  • Scepter Compatibility?

CREDITS:

Design and funding: MoobloomPlays

Model and animation: dotflare

Coding and VFX: Moffein

Extra Help: TimeSweeper

SPECIAL THANKS:

To the members of the RoR2 Modding Community that pitched in and shared their excitement for this mod during its early development phases, especially those that helped find bugs and issues in the test builds.

CHANGELOG

1.0.6

  • Updated unlock description.
  • Thqwib Bomb
    • Increased damage from 300% -> 600%

1.0.5

  • Added an extra check to boss achievement.

1.0.4

  • Attempted to fix boss music not playing for people who already have the achievement. Let me know if this broke anything.

1.0.3

  • Fixed Thqwib Bomb achievement unlocking for people not playing Shock Trooper.

1.0.2

  • Fixed Drone nullrefs.

1.0.1

  • Fixed Goat Hoof display.

1.0.0

  • Initial Thunderstore release.
  • Fixed Shuriken interaction with Drone.

0.2.0

  • Itemdisplays for 20 items.
    • Hoof limb replacements aren't set up yet.
  • Skill Description changes.

0.1.2

  • Stickybomb
    • Fixed skill not rotating player towards the camera.

0.1.1

  • Updated default config values. RESET YOUR CONFIG TO RECEIVE THE LATEST BALANCE CHANGES!

  • Stickybomb

    • Increased cooldown from 6s -> 12s
    • Fixed animation not playing.
  • Ricochet Slug

    • Increased damage from 1000% -> 3000%
    • Reduced cooldown from 30s -> 20s
  • Drone

    • Fixed cooldown being set to 0.5s instead of 30s.
    • No longer targets the Newt.

0.1.0

  • Added achievements.

  • Added Mastery.

  • Added Alt Secondary: Thqwib Bomb

    • Fire a Thqwib-mounted bomb that explodes for 300% damage and triggers on-kill effects.
    • NEEDS PROJECTILE MODEL
  • Added Alt Special: Hunter Killer

    • Deploy a Hunter Drone that attacks for 2x100% damage.
    • Max 1, Lysates increases limit up to +1 (2 total).
  • General

    • Set Main Menu color.
    • Increased mass from 100 -> 300
    • Reduced health regen from 1.5 -> 1.0 (standard value ranged survivors use)
    • Enhanced Umbra/Goobo AI.
  • Ricochet Slug

    • Tracer and VFX are now blue.
    • Increased self knockback from 3000 -> 9000 to account for mass increase.

0.0.5

  • Updated default config values. RESET YOUR CONFIG TO RECEIVE THE LATEST BALANCE CHANGES!

    • Auto Shotgun

      • Damage reduced from 5x60% -> 5x40%
      • Fire duration increased from 0.3s -> 0.45s
    • Micro Missiles

      • Lockon duration increased from 0.4s -> 0.45s
      • Stocks increased from 3 -> 6
      • Cooldown increased from 2.5s -> 6s
    • Dash

      • Cooldown increased from 5s -> 8s
      • Removed startup delay, 0.2s -> 0s
    • Ricochet Slug

      • Cooldown increased from 10s -> 30s
  • Micro Missiles

    • Added Autosprint compat.
    • Attempted to fix a nullref when firing missiles. (Report any nullrefs that occur please!)
    • Fixed Luminous Shot.
    • Fixed Missile Indicator for targets with 1 lock.
  • Dash

    • Forward dash can be aimed vertically.
  • Ricochet Slug

    • Fixed Lysate Cell interaction, skill now require keypress to use.

0.0.4

  • Auto Shotgun
    • Changed tracer.

0.0.3

  • Fixed body material. (Was fixed in Unity but not in-code)

  • Auto Shotgun

    • Increased bullet VFX speed from 120 -> 200
  • Micro Missiles

    • First lockon is now instant.
    • Now is hold-to-aim by default, can change in config.
    • Added ICBM support.
  • Shock Dash

    • Now dashes through enemies.
  • Ricochet Slug

    • Increased ricochet speed from 120 -> 200

0.0.2

  • Attempted to fix body material.

0.0.1

  • Initial release.