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ThinkInvis-Hypercrit-1.0.2 icon

Hypercrit

Allows crit chance past 100% to take effect and stack crit multiplier.

Date uploaded 3 years ago
Version 1.0.2
Download link ThinkInvis-Hypercrit-1.0.2.zip
Downloads 12024
Dependency string ThinkInvis-Hypercrit-1.0.2

This mod requires the following mods to function

bbepis-BepInExPack-5.4.1902 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.1902
tristanmcpherson-R2API-4.0.11 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 4.0.11

README

Hypercrit

Description

Inspired by the now-deprecated CritPlus mod. This mod is slightly smaller in scope and will not directly modify any item stats.

If a damage source has over 100% crit chance, this mod adds a chance for it to double-crit for 3x damage (by default). Past 200% crit chance, double-crit is guaranteed and there's a chance to triple-crit for 4x damage; etc.

Also provides config options to customize this behavior: base multiplier, stack multiplier, maximum stacks, exponential/linear (default)/asymptotic stacking.

Issues/TODO

  • Progressively deeper hitsound on stacked crits is intended, but PlayScaledSound doesn't seem to work :(
  • See the GitHub repo for more!

Changelog

1.0.2

  • Made additional tweaks to default config. Default crit damage progression is now x2, x3, x4, x5....
  • Bumped R2API dependency to 2.5.7.

1.0.1

  • Updated and repaired for RoR2 1.0.
  • Default stacking mode is now Linear.

1.0.0

  • Initial version. Implements a stacking crit multiplier for crit chance exceeding multiples of 100%.