We recommend using the Thunderstore Mod Manager or an alternative for installing mods
|Date uploaded||3 months ago|
Seriously, use a mod manager.
If the versions of TILER2 (or possibly any other mods) are different between your game and other players' in multiplayer, things WILL break. If TILER2 is causing kicks for "unspecified reason", it's likely due to a mod version mismatch. Ensure that all players in a server, including the host and/or dedicated server, are using the same mod versions before reporting a bug.
While reporting a bug, make sure to post a console log (
path/to/RoR2/BepInEx/LogOutput.log) from a run of the game where the bug happened; this often provides important information about why the bug is happening. If the bug is multiplayer-only, please try to include logs from both server and client.
TILER2 is a library mod. It won't do much on its own, but it may be required for some other mods.
TILER2 mostly contains features that are useful for mod developers, but it also adds some things that normal users can take advantage of.
The DebugUtil module adds the console commands
evo_setitem itemIndexOrName count: Sets the count of the target item in the Artifact of Evolution item pool. Marked as a cheat command.
t2_stat statType value: Adds a value to one of the stats supported by the StatHooks module for all players. See source code for valid names (Modules/StatHooks.cs, any member of StatHookEventArgs).
The NetConfig module automatically syncs important config settings from the server to any connecting clients, and kicks clients with critical config mismatches which can't be resolved (i.e. settings that can't be changed while the game is running, or client has different mods than server).
NetConfig also adds the console commands
aic; and the convar
aic_get "path1" "optional path2" "optional path3": Attempts to find a config entry. Path matches, in order: mod name, config section, config key. If you weren't specific enough, it will print all matching paths to console; otherwise, it will print detailed information about one specific config entry.
aic_set "path1" "optional path2" "optional path3" value: Attempts to permanently set a config entry (writes to config file AND changes the ingame value), following the same search rules as aic_get. Not usable by non-host players; will route to aic_settemp instead.
aic_settemp "path1" "optional path2" "optional path3" value: Attempts to temporarily set a config entry until the end of the current run, following the same search rules as aic_get. Can be blocked from use by non-host players via aic_allowclientset.
aic "cmd" ...: Routes to aic_get, aic_set, or aic_settemp (for when you forget the underscore).
bool aic_allowclientset: If TRUE, any player on a server can use aic_settemp. If FALSE, only the host can use aic_settemp.
The 5 latest updates are listed below. For a full changelog, see: https://github.com/ThinkInvis/RoR2-TILER2/blob/master/changelog.md