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Thrayonlosa-ESF-1.1.2 icon

ESF

Adds playable VTOL aircraft.

Date uploaded a month ago
Version 1.1.2
Download link Thrayonlosa-ESF-1.1.2.zip
Downloads 8720
Dependency string Thrayonlosa-ESF-1.1.2

This mod requires the following mods to function

RiskofThunder-BurstsOfRain-0.0.1 icon
RiskofThunder-BurstsOfRain

ALPHA RELEASE: Burst Assembly Loader and Redistribution of specific Unity.DOTS libraries.

Preferred version: 0.0.1
Thrayonlosa-MotorAPI-1.0.0 icon
Thrayonlosa-MotorAPI

Preferred version: 1.0.0

README

Skills:

  • Primary - Banshee: Explosive minigun with no attack speed cap
  • Primary - Air Hammer: Close range explosive shotgun
  • Primary - Saron: Accurate laser burst with a short windup
  • Secondary - First-Person Toggle
  • Utility - Afterburners
  • Special - Velocity Bomb: Release a bomb whose damage and radius scales with impact speed

Banshee and Air Hammer have a full proc coefficient, but with a reduced chance to bleed.
Has three different skins with each their own collisions.

Notes:

  • Controls for yaw and roll can be swapped in the config
  • Pressing by default LAlt will thrust downwards.
  • Max afterburner fuel is affected by utility and secondary max stock
  • Hopoo Feather multiplies upwards thrust, and Wax Quail improves yaw
  • No manual sprint
  • Multiplayer compatible
  • Other players can ride on top
  • Has functional AI
  • From planetside

CHANGELOG

  • 1.1.2
    • Moved some stuff into MotorAPI
    • Now uses Unity's Burst compiler
    • Fixed mouse torque being somewhat affected by framerate
    • Fixed angular velocity being capped by the physics engine
    • Fix for ror2-1.3.8
    • Added a mouse mult config
    • Added a proper torque input cap
    • Made it easier to turn at max speed
  • 1.1.1
    • Lowered interact radius
    • Fixed bomb effect radius not matching the actual blast radius
    • Velocity bomb now takes two charges to use
    • Shortened the duration of afterburn, but slightly increased its strength
    • Freeze now prevents torque
  • 1.1.0
    • Gave each esf their own collider instead of a shared capsule
    • Added a new primary nose cannon, the Saron
    • Fixed first person toggle sometimes not working
    • Fixed Goobo Jr effect not playing
    • Screen shake disable is now configurable
  • 1.0.3
    • Fixed the new Antler Shield not spawning shards
    • Improved Volcanic Egg behaviour
    • Improved AI
    • Increased bomb line arc length
    • Lowered weapon volume
    • Nerfed the proc coef on velocity bomb to 1
  • 1.0.2
    • Implemented the new DamageSource
    • Now ignores sprint sensitivity reduction and screen shake
    • Fixed skill highlighting state not properly saving
  • 1.0.1
    • Fixed a serialization issue with certain systems causing some values to be much higher than they should be
    • Slightly increased swapped roll sensitivity
    • Added mention of the thrust downwards key in the readme and character description
    • Decreased model size in character select