
CHANGELOG
- 1.1.1
- Lowered interact radius
- Fixed bomb effect radius not matching the actual blast radius
- Velocity bomb now takes two charges to use
- Shortened the duration of afterburn, but slightly increased its strength
- Freeze now prevents torque
- 1.1.0
- Gave each esf their own collider instead of a shared capsule
- Added a new primary nose cannon, the Saron
- Fixed first person toggle sometimes not working
- Fixed Goobo Jr effect not playing
- Screen shake disable is now configurable
- 1.0.3
- Fixed the new Antler Shield not spawning shards
- Improved Volcanic Egg behaviour
- Improved AI
- Increased bomb line arc length
- Lowered weapon volume
- Nerfed the proc coef on velocity bomb to 1
- 1.0.2
- Implemented the new DamageSource
- Now ignores sprint sensitivity reduction and screen shake
- Fixed skill highlighting state not properly saving
- 1.0.1
- Fixed a serialization issue with certain systems causing some values to be much higher than they should be
- Slightly increased swapped roll sensitivity
- Added mention of the thrust downwards key in the readme and character description
- Decreased model size in character select