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PillarRevive
Killed players will spawn a lunar pillar near their corpse. When fully charged it will respawn them. Only host needs mod
By Thrayonlosa
Date uploaded | 7 months ago |
Version | 1.1.0 |
Download link | Thrayonlosa-PillarRevive-1.1.0.zip |
Downloads | 14847 |
Dependency string | Thrayonlosa-PillarRevive-1.1.0 |
This mod requires the following mods to function
RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.0.3README
On player death, and if they have no Dio's, spawns a random lunar pillar. When fully charged it will revive the dead player and give them some curse debuffs.
If after teleporter has been completed, or if on stage 1 and teleporter has yet to be hit, the pillars will be easier.
Has many configuration options.
Console commands: pillarrevivetoggle
to toggle mod, and pillarrevivereloadconfig
to reload config in-game
CHANGELOG
- 1.1.0
- Pillars are now automatically pinged by host on creation
- Fixed issue in stages without a teleporter
- Fixed not correctly identifiing when teleporter has been finished
- Added many more configuration options