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Thrayonlosa-PillarRevive-1.1.0 icon

PillarRevive

Killed players will spawn a lunar pillar near their corpse. When fully charged it will respawn them. Only host needs mod

Date uploaded 7 months ago
Version 1.1.0
Download link Thrayonlosa-PillarRevive-1.1.0.zip
Downloads 14847
Dependency string Thrayonlosa-PillarRevive-1.1.0

This mod requires the following mods to function

RiskofThunder-R2API_Prefab-1.0.3 icon
RiskofThunder-R2API_Prefab

API for Prefab creation, networking and duplication

Preferred version: 1.0.3

README

On player death, and if they have no Dio's, spawns a random lunar pillar. When fully charged it will revive the dead player and give them some curse debuffs.
If after teleporter has been completed, or if on stage 1 and teleporter has yet to be hit, the pillars will be easier. Has many configuration options.
Console commands: pillarrevivetoggle to toggle mod, and pillarrevivereloadconfig to reload config in-game

CHANGELOG

  • 1.1.0
    • Pillars are now automatically pinged by host on creation
    • Fixed issue in stages without a teleporter
    • Fixed not correctly identifiing when teleporter has been finished
    • Added many more configuration options