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Thrayonlosa-PillarRevive-1.1.1 icon

PillarRevive

Killed players will spawn a lunar pillar near their corpse. When fully charged it will respawn them. Only host needs mod

Date uploaded 2 weeks ago
Version 1.1.1
Download link Thrayonlosa-PillarRevive-1.1.1.zip
Downloads 13066
Dependency string Thrayonlosa-PillarRevive-1.1.1

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2117 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2117

README

On player death, and if they have no Dio's, spawns a random lunar pillar. When fully charged it will revive the dead player and give them some curse debuffs.
If after teleporter has been completed, or if on stage 1 and teleporter has yet to be hit, the pillars will be easier. Can also enable an automatic revive after teleporter has been finished. Has many configuration options.
Console commands: pillarrevive_toggle to toggle mod, and pillarrevive_reloadconfig or RiskOfOptions to reload config in-game

CHANGELOG

  • 1.1.1
    • Added an option to revive dead players when teleporter has been finished
    • Added RiskOfOptions support
    • Moved config
  • 1.1.0
    • Pillars are now automatically pinged by host on creation
    • Fixed issue in stages without a teleporter
    • Fixed not correctly identifiing when teleporter has been finished
    • Added many more configuration options