using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq.Expressions;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using Dolso;
using Dolso.RiskofOptions;
using HG.GeneralSerializer;
using HG.Reflection;
using MonoMod.Cil;
using MonoMod.RuntimeDetour;
using RiskOfOptions;
using RiskOfOptions.OptionConfigs;
using RiskOfOptions.Options;
using RoR2;
using TMPro;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.Events;
using UnityEngine.Networking;
using UnityEngine.ResourceManagement.AsyncOperations;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: OptIn]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("PillarRevive")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+4ad3b01245adf599ca61cff31f87e7e697caf274")]
[assembly: AssemblyProduct("PillarRevive")]
[assembly: AssemblyTitle("PillarRevive")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Dolso
{
internal static class log
{
private static ManualLogSource logger;
internal static void start(ManualLogSource logSource)
{
logger = logSource;
}
internal static void start(string name)
{
logger = Logger.CreateLogSource(name);
}
internal static void debug(object data)
{
logger.LogDebug(data);
}
internal static void info(object data)
{
logger.LogInfo(data);
}
internal static void message(object data)
{
logger.LogMessage(data);
}
internal static void warning(object data)
{
logger.LogWarning(data);
}
internal static void error(object data)
{
logger.LogError(data);
}
internal static void fatal(object data)
{
logger.LogFatal(data);
}
internal static void LogError(this ILCursor c, object data)
{
logger.LogError((object)string.Format($"ILCursor failure: {data}\n{c}"));
}
internal static void LogErrorCaller(this ILCursor c, object data, [CallerMemberName] string callerName = "")
{
logger.LogError((object)string.Format($"ILCursor failure in {callerName}: {data}\n{c}"));
}
}
internal static class HookManager
{
internal const BindingFlags allFlags = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic;
private static readonly List<IDetour> hooks = new List<IDetour>();
private static ILHookConfig ilHookConfig = new ILHookConfig
{
ManualApply = true
};
private static HookConfig onHookConfig = new HookConfig
{
ManualApply = true
};
internal static void Hook(Type typeFrom, string methodFrom, Manipulator ilHook)
{
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Expected O, but got Unknown
try
{
ILHook val = new ILHook((MethodBase)typeFrom.GetMethod(methodFrom, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic), ilHook, ref ilHookConfig);
try
{
val.Apply();
hooks.Add((IDetour)(object)val);
}
catch (Exception ex)
{
log.error($"Failed to apply ILHook: {val.Method.DeclaringType}.{val.Method.Name} - {((Delegate)(object)ilHook).Method.Name}\n{ex}");
}
}
catch (Exception ex2)
{
log.error($"Failed to make ILHook {typeFrom}.{methodFrom} - {((Delegate)(object)ilHook).Method.Name}\n{ex2}");
}
}
internal static void Hook(MethodBase methodFrom, Manipulator ilHook)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Expected O, but got Unknown
try
{
ILHook val = new ILHook(methodFrom, ilHook, ref ilHookConfig);
try
{
val.Apply();
hooks.Add((IDetour)(object)val);
}
catch (Exception ex)
{
log.error($"Failed to apply ILHook: {val.Method.DeclaringType}.{val.Method.Name} - {((Delegate)(object)ilHook).Method.Name}\n{ex}");
}
}
catch (Exception ex2)
{
log.error($"Failed to make ILHook {methodFrom.DeclaringType}.{methodFrom.Name} - {((Delegate)(object)ilHook).Method.Name}\n{ex2}");
}
}
internal static void Hook(Delegate from, Manipulator ilHook)
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Expected O, but got Unknown
try
{
ILHook val = new ILHook((MethodBase)from.Method, ilHook, ref ilHookConfig);
try
{
val.Apply();
hooks.Add((IDetour)(object)val);
}
catch (Exception ex)
{
log.error($"Failed to apply ILHook: {val.Method.DeclaringType}.{val.Method.Name} - {((Delegate)(object)ilHook).Method.Name}\n{ex}");
}
}
catch (Exception ex2)
{
log.error($"Failed to make ILHook {from.Method.DeclaringType}.{from.Method.Name} - {((Delegate)(object)ilHook).Method.Name}\n{ex2}");
}
}
internal static void Hook<T>(Expression<Action<T>> from, Manipulator ilHook)
{
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Expected O, but got Unknown
MethodInfo method = ((MethodCallExpression)from.Body).Method;
try
{
ILHook val = new ILHook((MethodBase)method, ilHook, ref ilHookConfig);
try
{
val.Apply();
hooks.Add((IDetour)(object)val);
}
catch (Exception ex)
{
log.error($"Failed to apply ILHook: {val.Method.DeclaringType}.{val.Method.Name} - {((Delegate)(object)ilHook).Method.Name}\n{ex}");
}
}
catch (Exception ex2)
{
log.error($"Failed to make ILHook: {method.DeclaringType}.{method.Name} - {((Delegate)(object)ilHook).Method.Name}\n{ex2}");
}
}
internal static void Hook(Type typeFrom, string methodFrom, Delegate onHook)
{
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Expected O, but got Unknown
try
{
Hook val = new Hook((MethodBase)typeFrom.GetMethod(methodFrom, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic), onHook, ref onHookConfig);
try
{
val.Apply();
hooks.Add((IDetour)(object)val);
}
catch (Exception ex)
{
log.error($"Failed to apply onHook: {val.Method.DeclaringType}.{val.Method.Name} - {onHook.Method.Name}\n{ex}");
}
}
catch (Exception ex2)
{
log.error($"Failed to make onHook {typeFrom}.{methodFrom} - {onHook.Method.Name}\n{ex2}");
}
}
internal static void Hook(MethodInfo methodFrom, MethodInfo onHook)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Expected O, but got Unknown
try
{
Hook val = new Hook((MethodBase)methodFrom, onHook, ref onHookConfig);
try
{
val.Apply();
hooks.Add((IDetour)(object)val);
}
catch (Exception ex)
{
log.error($"Failed to apply onHook: {val.Method.DeclaringType}.{val.Method.Name} - {val.Target.Name}\n{ex}");
}
}
catch (Exception ex2)
{
log.error($"Failed to make onHook {methodFrom.DeclaringType}.{methodFrom.Name} - {onHook.Name}\n{ex2}");
}
}
internal static void Hook(MethodBase methodFrom, Delegate onHook)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Expected O, but got Unknown
try
{
Hook val = new Hook(methodFrom, onHook, ref onHookConfig);
try
{
val.Apply();
hooks.Add((IDetour)(object)val);
}
catch (Exception ex)
{
log.error($"Failed to apply onHook: {val.Method.DeclaringType}.{val.Method.Name} - {onHook.Method.Name}\n{ex}");
}
}
catch (Exception ex2)
{
log.error($"Failed to make onHook {methodFrom.DeclaringType}.{methodFrom.Name} - {onHook.Method.Name}\n{ex2}");
}
}
internal static void Hook(Delegate from, Delegate onHook)
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Expected O, but got Unknown
try
{
Hook val = new Hook((MethodBase)from.Method, onHook, ref onHookConfig);
try
{
val.Apply();
hooks.Add((IDetour)(object)val);
}
catch (Exception ex)
{
log.error($"Failed to apply onHook: {val.Method.DeclaringType}.{val.Method.Name} - {onHook.Method.Name}\n{ex}");
}
}
catch (Exception ex2)
{
log.error($"Failed to make onHook {from.Method.DeclaringType}.{from.Method.Name} - {onHook.Method.Name}\n{ex2}");
}
}
internal static void Hook<T>(Expression<Action<T>> from, Delegate onto)
{
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
try
{
Hook val = new Hook((MethodBase)((MethodCallExpression)from.Body).Method, onto, ref onHookConfig);
try
{
val.Apply();
hooks.Add((IDetour)(object)val);
}
catch (Exception ex)
{
log.error($"Failed to apply onHook: {val.Method.DeclaringType}.{val.Method.Name} - {onto.Method.Name}\n{ex}");
}
}
catch (Exception ex2)
{
log.error($"Failed to make onHook {((MethodCallExpression)from.Body).Method.DeclaringType}.{((MethodCallExpression)from.Body).Method.Name} - {onto.Method.Name}\n{ex2}");
}
}
internal static void Hook(Type typeFrom, string methodFrom, Delegate onHook, object instance)
{
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
try
{
Hook val = new Hook((MethodBase)typeFrom.GetMethod(methodFrom, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic), onHook.Method, instance, ref onHookConfig);
try
{
val.Apply();
hooks.Add((IDetour)(object)val);
}
catch (Exception ex)
{
log.error($"Failed to apply onHook: {val.Method.DeclaringType}.{val.Method.Name} - {onHook.Method.Name}\n{ex}");
}
}
catch (Exception ex2)
{
log.error($"Failed to make onHook {typeFrom}.{methodFrom} - {onHook.Method.Name}\n{ex2}");
}
}
internal static void HookConfig<T>(this ConfigEntry<T> configEntry, Func<bool> enabled, Type typeFrom, string methodFrom, Manipulator ilHook)
{
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
try
{
configEntry.AddHookConfig<T>(enabled, (IDetour)new ILHook((MethodBase)typeFrom.GetMethod(methodFrom, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic), ilHook, ref ilHookConfig));
}
catch (Exception ex)
{
log.error($"Failed to ILHook {typeFrom}.{methodFrom} - {((Delegate)(object)ilHook).Method.Name}\n{ex}");
}
}
internal static void HookConfig<T>(this ConfigEntry<T> configEntry, Func<bool> enabled, MethodBase methodFrom, Manipulator ilHook)
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_0013: Expected O, but got Unknown
try
{
configEntry.AddHookConfig<T>(enabled, (IDetour)new ILHook(methodFrom, ilHook, ref ilHookConfig));
}
catch (Exception ex)
{
log.error($"Failed to ILHook {methodFrom.DeclaringType}.{methodFrom.Name} - {((Delegate)(object)ilHook).Method.Name}\n{ex}");
}
}
internal static void HookConfig<T>(this ConfigEntry<T> configEntry, Func<bool> enabled, Type typeFrom, string methodFrom, Delegate onHook)
{
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
try
{
configEntry.AddHookConfig<T>(enabled, (IDetour)new Hook((MethodBase)typeFrom.GetMethod(methodFrom, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic), onHook, ref onHookConfig));
}
catch (Exception ex)
{
log.error($"Failed to onHook {typeFrom}.{methodFrom} - {onHook.Method.Name}\n{ex}");
}
}
internal static void HookConfig<T>(this ConfigEntry<T> configEntry, Func<bool> enabled, MethodBase methodFrom, Delegate onHook)
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_0013: Expected O, but got Unknown
try
{
configEntry.AddHookConfig<T>(enabled, (IDetour)new Hook(methodFrom, onHook, ref onHookConfig));
}
catch (Exception ex)
{
log.error($"Failed to onHook {methodFrom.DeclaringType}.{methodFrom.Name} - {onHook.Method.Name}\n{ex}");
}
}
internal static void HookConfig(this ConfigEntry<bool> configEntry, Type typeFrom, string methodFrom, Manipulator ilHook)
{
configEntry.HookConfig<bool>(() => configEntry.Value, typeFrom, methodFrom, ilHook);
}
internal static void HookConfig(this ConfigEntry<bool> configEntry, MethodBase methodFrom, Manipulator ilHook)
{
configEntry.HookConfig<bool>(() => configEntry.Value, methodFrom, ilHook);
}
internal static void HookConfig(this ConfigEntry<bool> configEntry, Type typeFrom, string methodFrom, Delegate onHook)
{
configEntry.HookConfig<bool>(() => configEntry.Value, typeFrom, methodFrom, onHook);
}
internal static void HookConfig(this ConfigEntry<bool> configEntry, MethodBase methodFrom, Delegate onHook)
{
configEntry.HookConfig<bool>(() => configEntry.Value, methodFrom, onHook);
}
private static void AddHookConfig<T>(this ConfigEntry<T> configEntry, Func<bool> enabled, IDetour detour)
{
hooks.Add(detour);
configEntry.SettingChanged += delegate
{
UpdateHook(detour, enabled());
};
if (enabled())
{
detour.Apply();
}
}
private static void UpdateHook(IDetour hook, bool enabled)
{
if (enabled)
{
if (!hook.IsApplied)
{
hook.Apply();
}
}
else if (hook.IsApplied)
{
hook.Undo();
}
}
internal static void PriorityFirst()
{
ilHookConfig.Before = new string[1] { "*" };
onHookConfig.Before = new string[1] { "*" };
}
internal static void PriorityLast()
{
ilHookConfig.After = new string[1] { "*" };
onHookConfig.After = new string[1] { "*" };
}
internal static void PriorityNormal()
{
ilHookConfig.Before = null;
onHookConfig.Before = null;
ilHookConfig.After = null;
onHookConfig.After = null;
}
internal static IDetour ManualDetour(Type typeFrom, string methodFrom, Delegate onHook)
{
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Expected O, but got Unknown
try
{
return (IDetour)new Hook((MethodBase)typeFrom.GetMethod(methodFrom, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic), onHook, ref onHookConfig);
}
catch (Exception ex)
{
log.error($"Failed to make onHook {typeFrom}.{methodFrom} - {onHook.Method.Name}\n{ex}");
}
return null;
}
}
internal static class Utilities
{
private static GameObject _prefabParent;
internal static GameObject CreatePrefab(GameObject gameObject)
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
if (!Object.op_Implicit((Object)(object)_prefabParent))
{
_prefabParent = new GameObject("DolsoPrefabs");
Object.DontDestroyOnLoad((Object)(object)_prefabParent);
((Object)_prefabParent).hideFlags = (HideFlags)61;
_prefabParent.SetActive(false);
}
return Object.Instantiate<GameObject>(gameObject, _prefabParent.transform);
}
internal static GameObject CreatePrefab(GameObject gameObject, string name)
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
if (!Object.op_Implicit((Object)(object)_prefabParent))
{
_prefabParent = new GameObject("DolsoPrefabs");
Object.DontDestroyOnLoad((Object)(object)_prefabParent);
((Object)_prefabParent).hideFlags = (HideFlags)61;
_prefabParent.SetActive(false);
}
return Object.Instantiate<GameObject>(gameObject, _prefabParent.transform);
}
internal static MethodInfo GetGenericMethod<T>(this Type type, string methodName, params Type[] parameters)
{
return type.GetMethod(methodName, parameters).MakeGenericMethod(typeof(T));
}
internal static AssetBundle LoadAssetBundle(string bundlePathName)
{
AssetBundle result = null;
try
{
result = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), bundlePathName));
}
catch (Exception ex)
{
log.error("Failed to load assetbundle\n" + ex);
}
return result;
}
internal static Obj GetAddressable<Obj>(string addressable) where Obj : Object
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
return Addressables.LoadAssetAsync<Obj>((object)addressable).WaitForCompletion();
}
internal static GameObject GetAddressable(string addressable)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
return Addressables.LoadAssetAsync<GameObject>((object)addressable).WaitForCompletion();
}
internal static void GetAddressable<Obj>(string addressable, Action<AsyncOperationHandle<Obj>> callback) where Obj : Object
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
AsyncOperationHandle<Obj> val = Addressables.LoadAssetAsync<Obj>((object)addressable);
val.Completed += callback;
}
internal static void GetAddressable(string addressable, Action<AsyncOperationHandle<GameObject>> callback)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
AsyncOperationHandle<GameObject> val = Addressables.LoadAssetAsync<GameObject>((object)addressable);
val.Completed += callback;
}
internal static void AddressableAddComp<Comp>(string addressable) where Comp : Component
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
AsyncOperationHandle<GameObject> val = Addressables.LoadAssetAsync<GameObject>((object)addressable);
val.Completed += delegate(AsyncOperationHandle<GameObject> a)
{
a.Result.AddComponent<Comp>();
};
}
internal static void AddressableAddCompSingle<Comp>(string addressable) where Comp : Component
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
AsyncOperationHandle<GameObject> val = Addressables.LoadAssetAsync<GameObject>((object)addressable);
val.Completed += delegate(AsyncOperationHandle<GameObject> a)
{
if (!Object.op_Implicit((Object)(object)a.Result.GetComponent<Comp>()))
{
a.Result.AddComponent<Comp>();
}
};
}
internal static void SetStateConfigIndex(this EntityStateConfiguration stateConfig, string fieldName, string newValue)
{
ref SerializedField[] serializedFields = ref stateConfig.serializedFieldsCollection.serializedFields;
for (int i = 0; i < serializedFields.Length; i++)
{
if (serializedFields[i].fieldName == fieldName)
{
serializedFields[i].fieldValue.stringValue = newValue;
return;
}
}
log.error("failed to find " + fieldName + " for " + ((Object)stateConfig).name);
}
internal static void SetStateConfigIndex(this EntityStateConfiguration stateConfig, string fieldName, Object newValue)
{
ref SerializedField[] serializedFields = ref stateConfig.serializedFieldsCollection.serializedFields;
for (int i = 0; i < serializedFields.Length; i++)
{
if (serializedFields[i].fieldName == fieldName)
{
serializedFields[i].fieldValue.objectValue = newValue;
return;
}
}
log.error("failed to find " + fieldName + " for " + ((Object)stateConfig).name);
}
}
}
namespace Dolso.RiskofOptions
{
internal static class RiskofOptions
{
internal const string rooGuid = "com.rune580.riskofoptions";
internal static bool enabled => Chainloader.PluginInfos.ContainsKey("com.rune580.riskofoptions");
internal static void SetSprite(Sprite sprite)
{
ModSettingsManager.SetModIcon(sprite);
}
internal static void SetSpriteDefaultIcon()
{
//IL_0046: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Expected O, but got Unknown
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
DirectoryInfo directoryInfo = new DirectoryInfo(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location));
string path = ((!(directoryInfo.Name == "plugins")) ? directoryInfo.FullName : directoryInfo.Parent.FullName);
Texture2D val = new Texture2D(256, 256);
if (ImageConversion.LoadImage(val, File.ReadAllBytes(Path.Combine(path, "icon.png"))))
{
ModSettingsManager.SetModIcon(Sprite.Create(val, new Rect(0f, 0f, (float)((Texture)val).width, (float)((Texture)val).height), new Vector2(0.5f, 0.5f)));
}
else
{
log.error("Failed to load icon.png");
}
}
internal static void AddBool(ConfigEntry<bool> entry)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Expected O, but got Unknown
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(entry, new CheckBoxConfig
{
description = ((ConfigEntryBase)(object)entry).DescWithDefault()
}));
}
internal static void AddBool(ConfigEntry<bool> entry, string categoryName, string name)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Expected O, but got Unknown
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Expected O, but got Unknown
ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(entry, new CheckBoxConfig
{
category = categoryName,
name = name,
description = ((ConfigEntryBase)(object)entry).DescWithDefault()
}));
}
internal static void AddEnum<T>(ConfigEntry<T> entry) where T : Enum
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Expected O, but got Unknown
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
ModSettingsManager.AddOption((BaseOption)new ChoiceOption((ConfigEntryBase)(object)entry, new ChoiceConfig
{
description = ((ConfigEntryBase)(object)entry).DescWithDefault()
}));
}
internal static void AddColor(ConfigEntry<Color> entry)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Expected O, but got Unknown
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
ModSettingsManager.AddOption((BaseOption)new ColorOption(entry, new ColorOptionConfig
{
description = ((ConfigEntryBase)(object)entry).DescWithDefault()
}));
}
internal static void AddKey(ConfigEntry<KeyboardShortcut> entry)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Expected O, but got Unknown
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
ModSettingsManager.AddOption((BaseOption)new KeyBindOption(entry, new KeyBindConfig
{
description = ((ConfigEntryBase)(object)entry).DescWithDefault()
}));
}
internal static void AddFloat(ConfigEntry<float> entry, float min, float max, string format = "{0:f2}")
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Expected O, but got Unknown
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_0032: Expected O, but got Unknown
ModSettingsManager.AddOption((BaseOption)new SliderOption(entry, new SliderConfig
{
min = min,
max = max,
formatString = format,
description = ((ConfigEntryBase)(object)entry).DescWithDefault(format)
}));
}
internal static void AddFloat(ConfigEntry<float> entry, string categoryName, float min, float max, string format = "{0:f2}")
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_003b: Expected O, but got Unknown
ModSettingsManager.AddOption((BaseOption)new SliderOption(entry, new SliderConfig
{
min = min,
max = max,
formatString = format,
category = categoryName,
description = ((ConfigEntryBase)(object)entry).DescWithDefault(format)
}));
}
internal static void AddFloatField(ConfigEntry<float> entry, float min = float.MinValue, float max = float.MaxValue, string format = "{0:f2}")
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Expected O, but got Unknown
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Expected O, but got Unknown
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_0026: Expected O, but got Unknown
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Expected O, but got Unknown
FloatFieldConfig val = new FloatFieldConfig();
((NumericFieldConfig<float>)val).Min = min;
((NumericFieldConfig<float>)val).Max = max;
((BaseOptionConfig)val).description = ((ConfigEntryBase)(object)entry).DescWithDefault(format);
ModSettingsManager.AddOption((BaseOption)new FloatFieldOption(entry, val));
}
internal static void AddInt(ConfigEntry<int> entry, int min = int.MinValue, int max = int.MaxValue)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Expected O, but got Unknown
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Expected O, but got Unknown
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Expected O, but got Unknown
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Expected O, but got Unknown
IntFieldConfig val = new IntFieldConfig();
((NumericFieldConfig<int>)val).Min = min;
((NumericFieldConfig<int>)val).Max = max;
((BaseOptionConfig)val).description = ((ConfigEntryBase)(object)entry).DescWithDefault();
ModSettingsManager.AddOption((BaseOption)new IntFieldOption(entry, val));
}
internal static void AddIntSlider(ConfigEntry<int> entry, int min, int max)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Expected O, but got Unknown
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Expected O, but got Unknown
ModSettingsManager.AddOption((BaseOption)new IntSliderOption(entry, new IntSliderConfig
{
min = min,
max = max,
description = ((ConfigEntryBase)(object)entry).DescWithDefault()
}));
}
internal static void AddIntSlider(ConfigEntry<int> entry, string categoryName, int min, int max)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Expected O, but got Unknown
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
//IL_0031: Expected O, but got Unknown
ModSettingsManager.AddOption((BaseOption)new IntSliderOption(entry, new IntSliderConfig
{
min = min,
max = max,
category = categoryName,
description = ((ConfigEntryBase)(object)entry).DescWithDefault()
}));
}
internal static void AddString(ConfigEntry<string> entry)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Expected O, but got Unknown
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Expected O, but got Unknown
ModSettingsManager.AddOption((BaseOption)new StringInputFieldOption(entry, new InputFieldConfig
{
submitOn = (SubmitEnum)6,
lineType = (LineType)0,
description = ((ConfigEntryBase)(object)entry).DescWithDefault()
}));
}
internal static void AddOption(ConfigEntry<bool> entry)
{
AddBool(entry);
}
internal static void AddOption(ConfigEntry<bool> entry, string categoryName, string name)
{
AddBool(entry, categoryName, name);
}
internal static void AddOption<T>(ConfigEntry<T> entry) where T : Enum
{
AddEnum<T>(entry);
}
internal static void AddOption(ConfigEntry<Color> entry)
{
AddColor(entry);
}
internal static void AddOption(ConfigEntry<KeyboardShortcut> entry)
{
AddKey(entry);
}
internal static void AddOption(ConfigEntry<int> entry)
{
AddInt(entry);
}
internal static void AddOption(ConfigEntry<string> entry)
{
AddString(entry);
}
private static string DescWithDefault(this ConfigEntryBase entry)
{
return $"{entry.Description.Description}\n[Default: {entry.DefaultValue}]";
}
private static string DescWithDefault(this ConfigEntryBase entry, string format)
{
return string.Format("{1}\n[Default: " + format + "]", entry.DefaultValue, entry.Description.Description);
}
}
}
namespace PillarRevive
{
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("dolso.pillarrevive", "PillarRevive", "1.1.1")]
public class Main : BaseUnityPlugin
{
private void Awake()
{
log.start(((BaseUnityPlugin)this).Logger);
PRConfig.DoConfig(((BaseUnityPlugin)this).Config);
Prefab.CreatePillarPrefabs();
TeleporterInteraction.onTeleporterChargedGlobal += OnTeleporterChargedGlobal_RevivePlayers;
HookManager.Hook(typeof(GlobalEventManager), "OnPlayerCharacterDeath", (Delegate)new Action<Action<GlobalEventManager, DamageReport, NetworkUser>, GlobalEventManager, DamageReport, NetworkUser>(On_GlobalEventManager_OnPlayerDeath));
}
private void On_GlobalEventManager_OnPlayerDeath(Action<GlobalEventManager, DamageReport, NetworkUser> orig, GlobalEventManager self, DamageReport damagereport, NetworkUser networkuser)
{
orig(self, damagereport, networkuser);
if (PRConfig.enabled.Value)
{
((MonoBehaviour)this).StartCoroutine(TrySpawnPillar(damagereport, networkuser));
}
}
private void OnTeleporterChargedGlobal_RevivePlayers(TeleporterInteraction obj)
{
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
if (!PRConfig.onTeleRespawn.Value || !NetworkServer.active)
{
return;
}
foreach (PlayerCharacterMasterController instance in PlayerCharacterMasterController.instances)
{
if (instance.isConnected && instance.master.IsDeadAndOutOfLivesServer())
{
CharacterBody val = instance.master.Respawn(instance.master.deathFootPosition, default(Quaternion), false);
for (int i = 0; i < PRConfig.curseStacks.Value; i++)
{
val.AddBuff(Buffs.PermanentCurse);
}
}
}
}
private IEnumerator TrySpawnPillar(DamageReport damagereport, NetworkUser networkuser)
{
yield return (object)new WaitForSeconds(1.5f);
if (!Object.op_Implicit((Object)(object)networkuser) || !Object.op_Implicit((Object)(object)networkuser.master) || !networkuser.master.IsDeadAndOutOfLivesServer() || Run.instance.isGameOverServer)
{
yield break;
}
GameObject val = SpawnPillar(damagereport.victimMaster);
PlayerRevive component = val.GetComponent<PlayerRevive>();
component.SetNetworkUser(networkuser);
if (Object.op_Implicit((Object)(object)TeleporterInteraction.instance))
{
if (Run.instance.stageClearCount == 0 && TeleporterInteraction.instance.currentState is IdleState)
{
HoldoutZoneController component2 = val.GetComponent<HoldoutZoneController>();
component2.baseChargeDuration *= PRConfig.earlyGameDivider.Value;
CombatDirector component3 = val.GetComponent<CombatDirector>();
component3.monsterCredit *= PRConfig.earlyGameDivider.Value;
log.info("Applied early game boost");
}
else if (TeleporterInteraction.instance.currentState is ChargedState)
{
HoldoutZoneController component4 = val.GetComponent<HoldoutZoneController>();
component4.baseChargeDuration *= PRConfig.postTeleDivider.Value;
CombatDirector component5 = val.GetComponent<CombatDirector>();
component5.monsterCredit *= PRConfig.postTeleDivider.Value;
component.setTeleFinished = true;
log.info("Applied post teleporter boost");
}
}
}
private GameObject SpawnPillar(CharacterMaster master)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
Vector3 val = (Vector3)(((??)TeleportHelper.FindSafeTeleportDestination(master.deathFootPosition, master.bodyPrefab.GetComponent<CharacterBody>(), RoR2Application.rng)) ?? master.deathFootPosition);
GameObject obj = Object.Instantiate<GameObject>(Prefab.pillarSelection.Evaluate(Run.instance.stageRng.nextNormalizedFloat), val, default(Quaternion));
NetworkServer.Spawn(obj);
return obj;
}
}
internal class PlayerRevive : MonoBehaviour
{
private static readonly List<PlayerRevive> instances = new List<PlayerRevive>();
public Pillar pillarIndex;
private NetworkUser networkUser;
private bool didRespawn;
public bool setTeleFinished;
public void SetNetworkUser(NetworkUser networkUser)
{
this.networkUser = networkUser;
PurchaseInteraction component = ((Component)this).GetComponent<PurchaseInteraction>();
component.NetworkdisplayNameToken = $"{networkUser.userName}'s {Prefab.pillarNames[(int)pillarIndex]}";
component.NetworkcontextToken = "Reform " + networkUser.userName;
if (PRConfig.autoPing.Value)
{
((MonoBehaviour)this).Invoke("PingPillar", 3f);
}
}
private void OnEnable()
{
if (NetworkServer.active)
{
((UnityEvent<HoldoutZoneController>)(object)((Component)this).GetComponent<HoldoutZoneController>().onCharged).AddListener((UnityAction<HoldoutZoneController>)OnCharged);
instances.Add(this);
}
}
private void OnDisable()
{
if (NetworkServer.active)
{
instances.Remove(this);
}
}
private void OnCharged(HoldoutZoneController holdout)
{
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0034: Expected O, but got Unknown
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_0048: Unknown result type (might be due to invalid IL or missing references)
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0082: Unknown result type (might be due to invalid IL or missing references)
//IL_00a7: Expected O, but got Unknown
if (!Object.op_Implicit((Object)(object)networkUser) || !Object.op_Implicit((Object)(object)networkUser.master))
{
Chat.SendBroadcastChat((ChatMessageBase)new SimpleChatMessage
{
baseToken = "<color=red>Player not found</color>"
});
return;
}
CharacterMaster master = networkUser.master;
CharacterBody val = master.Respawn(master.deathFootPosition, default(Quaternion), false);
for (int i = 0; i < PRConfig.curseStacks.Value; i++)
{
val.AddBuff(Buffs.PermanentCurse);
}
didRespawn = true;
Chat.SendBroadcastChat((ChatMessageBase)new SimpleChatMessage
{
baseToken = "<style=cLunarObjective>Reformed " + networkUser.userName + "</style>"
});
((MonoBehaviour)this).Invoke("DestroySelf", 60f);
}
private void FixedUpdate()
{
if (!NetworkServer.active)
{
return;
}
bool flag = !Object.op_Implicit((Object)(object)networkUser) || !Object.op_Implicit((Object)(object)networkUser.master);
if (!flag)
{
if (!didRespawn)
{
CharacterBody currentBody = networkUser.GetCurrentBody();
if (currentBody != null && currentBody.healthComponent.alive)
{
goto IL_0055;
}
}
if (!setTeleFinished && Object.op_Implicit((Object)(object)TeleporterInteraction.instance) && TeleporterInteraction.instance.currentState is ChargedState)
{
HoldoutZoneController component = ((Component)this).GetComponent<HoldoutZoneController>();
component.baseChargeDuration *= PRConfig.postTeleDivider.Value;
CombatDirector component2 = ((Component)this).GetComponent<CombatDirector>();
component2.monsterCredit *= PRConfig.postTeleDivider.Value;
setTeleFinished = true;
log.info("Applied post teleporter boost");
}
return;
}
goto IL_0055;
IL_0055:
if (flag)
{
log.info("Pillar detected player missing, removing self");
}
Object.Destroy((Object)(object)((Component)this).gameObject);
}
private void PingPillar()
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
//IL_003c: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
PingInfo val = default(PingInfo);
val.active = true;
val.origin = ((Component)this).transform.position;
val.normal = Vector3.zero;
val.targetNetworkIdentity = ((Component)this).GetComponent<NetworkIdentity>();
PingInfo currentPing = val;
LocalUserManager.GetFirstLocalUser().cachedMasterObject.GetComponent<PingerController>().SetCurrentPing(currentPing);
}
private void DestroySelf()
{
Object.Destroy((Object)(object)((Component)this).gameObject);
}
internal static void DestroyAll()
{
for (int num = instances.Count - 1; num >= 0; num--)
{
instances[num].DestroySelf();
}
}
}
internal static class PRConfig
{
internal class PillarConfig
{
public ConfigEntry<float> weight;
public ConfigEntry<float> chargeDuration;
public ConfigEntry<float> monsterCredits;
private int index;
public PillarConfig(int index)
{
//IL_004a: Unknown result type (might be due to invalid IL or missing references)
//IL_0054: Expected O, but got Unknown
this.index = index;
string text = Prefab.pillarNames[index];
weight = configFile.Bind<float>(text, "Weight", 1f, new ConfigDescription("Spawn weighting of " + text + " Pillar", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 10f), Array.Empty<object>()));
chargeDuration = configFile.Bind<float>(text, "Charge duration", (float)((Pillar)index switch
{
Pillar.Blood => 10,
Pillar.Mass => 60,
_ => 30,
}), "Charge duration of " + text + " Pillar");
monsterCredits = configFile.Bind<float>(text, "Monster Credits", (float)((index != 3) ? 700 : 0), "How many monsters to spawn on pillar activation");
weight.SettingChanged += delegate
{
Prefab.pillarSelection.ModifyChoiceWeight(this.index, weight.Value);
};
chargeDuration.SettingChanged += delegate
{
Prefab.pillarSelection.choices[this.index].value.GetComponent<HoldoutZoneController>().baseChargeDuration = chargeDuration.Value;
};
monsterCredits.SettingChanged += delegate
{
Prefab.pillarSelection.choices[this.index].value.GetComponent<CombatDirector>().monsterCredit = monsterCredits.Value;
};
}
}
public static ConfigFile configFile;
public static ConfigEntry<bool> enabled;
public static ConfigEntry<int> curseStacks;
public static ConfigEntry<bool> healingNova;
public static ConfigEntry<float> earlyGameDivider;
public static ConfigEntry<float> postTeleDivider;
public static ConfigEntry<bool> autoPing;
public static ConfigEntry<bool> onTeleRespawn;
public static PillarConfig[] pillars;
public static void DoConfig(ConfigFile bepConfigFile)
{
configFile = bepConfigFile;
enabled = configFile.Bind<bool>("_Main", "Enable Mod", true, "Enables mod. Toggle in-game with pillarrevivetoggle command");
onTeleRespawn = configFile.Bind<bool>("_Main", "On Teleporter Completion Revive", false, "If should automatically revive dead players on teleporter completion");
curseStacks = configFile.Bind<int>("_Main", "Curse Stacks", 25, "Give n stacks of curse to the revived player, set to 0 to disable");
earlyGameDivider = configFile.Bind<float>("_Main", "Early game pillar difficulty", 0.3f, "On stage 1 and teleporter has not been hit, multiply monster credits and charge duration by this number");
postTeleDivider = configFile.Bind<float>("_Main", "Tele finished pillar difficulty", 0.1f, "After teleporter has been fully completed, spawn this many less monsters and charge pillar faster");
autoPing = configFile.Bind<bool>("_Main", "Auto ping pillars", true, "Have host automatically ping pillars when they spawn. This is so that they can be highlighted for everyone");
healingNova = configFile.Bind<bool>("_Main", "Use Lepton Daisy", true, "If revive pillars should use Lepton Daisies");
pillars = new PillarConfig[Prefab.pillarNames.Length];
for (int i = 0; i < pillars.Length; i++)
{
pillars[i] = new PillarConfig(i);
}
if (RiskofOptions.enabled)
{
DoRiskOfOptions();
}
enabled.SettingChanged += delegate
{
if (!enabled.Value)
{
PlayerRevive.DestroyAll();
}
};
healingNova.SettingChanged += delegate
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
ChoiceInfo<GameObject>[] choices = Prefab.pillarSelection.choices;
for (int j = 0; j < choices.Length; j++)
{
choices[j].value.GetComponent<HoldoutZoneController>().applyHealingNova = healingNova.Value;
}
};
}
private static void DoRiskOfOptions()
{
RiskofOptions.SetSpriteDefaultIcon();
RiskofOptions.AddOption(enabled);
RiskofOptions.AddOption(onTeleRespawn);
RiskofOptions.AddIntSlider(curseStacks, 0, 100);
RiskofOptions.AddFloat(earlyGameDivider, 0f, 1f);
RiskofOptions.AddFloat(postTeleDivider, 0f, 1f);
RiskofOptions.AddOption(autoPing);
RiskofOptions.AddOption(healingNova);
for (int i = 0; i < pillars.Length; i++)
{
RiskofOptions.AddFloatField(pillars[i].monsterCredits, 0f);
RiskofOptions.AddFloat(pillars[i].chargeDuration, 0f, 120f, "{0:0.0}");
RiskofOptions.AddFloat(pillars[i].weight, 0f, 10f, "{0:0.0}");
}
}
[ConCommand(/*Could not decode attribute arguments.*/)]
private static void PRPillarConfigReload(ConCommandArgs args)
{
configFile.Reload();
Debug.Log((object)"Reloaded PillarRevive's config");
}
[ConCommand(/*Could not decode attribute arguments.*/)]
private static void PRPillarToggle(ConCommandArgs args)
{
if (enabled.Value)
{
Debug.Log((object)"Disabled new pillars from spawning");
}
else
{
Debug.Log((object)"Enabled PillarRevive");
}
enabled.Value = !enabled.Value;
}
}
public static class Prefab
{
public static readonly string[] pillarNames = new string[4] { "Blood", "Design", "Mass", "Soul" };
public static WeightedSelection<GameObject> pillarSelection;
public static void CreatePillarPrefabs()
{
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
if (pillarSelection == null)
{
pillarSelection = new WeightedSelection<GameObject>(8);
for (int i = 0; i < pillarNames.Length; i++)
{
string text = pillarNames[i];
GameObject val = Utilities.CreatePrefab(Addressables.LoadAssetAsync<GameObject>((object)("RoR2/Base/moon2/MoonBattery" + text + ".prefab")).WaitForCompletion());
((Object)val).name = text + "Pillar";
val.AddComponent<PlayerRevive>().pillarIndex = (Pillar)i;
pillarSelection.AddChoice(val, 1f);
}
}
for (int j = 0; j < pillarSelection.Count; j++)
{
pillarSelection.ModifyChoiceWeight(j, PRConfig.pillars[j].weight.Value);
GameObject value = pillarSelection.choices[j].value;
HoldoutZoneController component = value.GetComponent<HoldoutZoneController>();
component.applyHealingNova = PRConfig.healingNova.Value;
component.baseChargeDuration = PRConfig.pillars[j].chargeDuration.Value;
CombatDirector component2 = value.GetComponent<CombatDirector>();
component2.expRewardCoefficient = 0f;
component2.goldRewardCoefficient = 0f;
component2.monsterCredit = PRConfig.pillars[j].monsterCredits.Value;
}
}
}
internal enum Pillar
{
Blood,
Desgin,
Mass,
Soul
}
}