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QolElements
A collection of QoL elements that are too small to warrent their own mod. Vanilla compatible
By Thrayonlosa
| Date uploaded | 2 years ago |
| Version | 1.3.0 |
| Download link | Thrayonlosa-QolElements-1.3.0.zip |
| Downloads | 661 |
| Dependency string | Thrayonlosa-QolElements-1.3.0 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2113README
- Client-Side Elements:
- Genesis Loop timer
- Having Genesis Loop will create a timer that countdowns to detonation, factoring in the various stages of the explosion.
- When it is fully charged but not triggered it will slowly fade away
- Genesis Fall damage estimator
- Will shows on your healthbar how much fall damage you will take if you were to fall straight down
- If the damage will be enough the go below low life threshold, the indicator will change color
- Only shows when you have genesis loop and not fall damage immune
- Configurable
- Show current monster count
- Shows how many members are in the monster team.
- Railgun auto reload
- Automatically reloads Railgun when reaching the specified portion of the boost window
- The portion can be configured
- Genesis Loop timer
- Server-Side Elements:
- No stage 1 drop pods
- This element is disabled by default
- Newt's Dream Seer overide chance
- Lets you change the probability of dream seer options getting overridden by Gilded Coast or Deep Void
- By default Gilded Coast probability is set to 0
- Mountain Shrine counter
- Adds mountain count after shrine use chat message
- Chat message becomes:
{Name} has invited the challenge of the Mountain.. #
- Mountain boss reward distribution message
- Adds chat message after defeating mountain challenge in multiplayer
- Message:
# items over # players is # items each
- No stage 1 drop pods
Each element is togglable, and text huds can have their position and font size changed. Config can be configured in-game with the qolReloadConfig console command. Toggles typically require a game restart.
CHANGELOG
- 2.6.3
- Adding smarter crafting item highlight
- Lunar shop disable can now specify if only reroller should be disabled
- Fixed a RoO slider not working
- 2.6.2
- Fix for ror2-1.3.8
- Removed Auto Cleaver because the skill was reworked
- 2.6.1
- Added the new fall damage immunity check to GenesisFall
- Improved how GenesisFall handles large heights
- Fixed AutoMeditate applying to other players
- Tweaked PingHud
- 2.6.0
- Added Sojourn Duration
- Added Loadout Swapper
- 2.5.1
- Added pingall command
- 2.5.0
- Added Auto Cleaver
- Added Seeker Orb Count text
- 2.4.1
- Fixed low life threshold indicator not appearing
- Fixed the SotS Gilded Coast Dream Seer not appearing in RiskOfOptions
- 2.4.0
- Added Auto Meditate
- 2.3.2
- Fixed a crash caused by the latest bepinexpack update
- 2.3.1
- Disabled prediction duration changes until sots fixes get introduced
- 2.3.0
- Added Teleport Slam Indicator
- Added Mithrix Spin Predictor
- Added Intrinsic Eulogy
- Text will now hide when hud isnt visible
- sots fix
- Moved config file
- 2.2.2
- Fixed Lunar Shop Disabler not being able to be turned off midgame
- Minor improvments to the Vector2 window
- 2.2.1
- Created a Vector2 option window for RiskOfOptions
- Fixed OobIndicator sometimes briefly appearing on spawn
- Fixed Clay Apothecary Loadener not using the sfx volume setting
- 2.2.0
- Added Band Overlay
- Added Clay Apothecary Loadener
- Small changes to how text huds work for Devotion update
- Let OOBIndicator distance scale with velocity
- Changed the coloring of Mountain Reward message
- 2.1.0
- Added PingHud, which displays your latency
- Let OOBIndicator have more verticality
- Couple minor bug fixes
- Added more formating to the readme
- 2.0.1
- Fixed drop pod spawning on every stage
- 2.0.0
- Genesis Fall now detects out of bounds zones
- Added Out of Bounds indicator
- Added Lunar shop disabler
- Equip mode now switches directly to normal on switch button press if more than 2 seconds has passes since last switch press
- Seperated Equip mode frequency between Hold and Toggle
- Mod may now use Risk of Options for most configurations
- Moved config entries around a bit, some settings have been reset
- Improved the handling of enabling and disabling elements mid-game
- 1.5.1
- Fixed AutoEquip firing slower than it should have, it can now fire every tick
- 1.5.0
- Added Automatic equipment usage
- 1.4.1
- Fixed some cases where Genesis Fall wouldnt display
- 1.4.0
- Added Mult retool swap smoother
- Made it possible to make GenesisFall always active insead of just when you had a Genesis Loop
- The low hp threshold indicator is now also extra visible if you have any on low hitpoints item
- Fixed Genesis Timer persisting betweeen spectating change targets
- 1.3.2
- Fixed Genesis Timer persisting betweeen spectating change targets
- 1.3.1
- Genesis Fall will now flow past the bar if you are above low hp and the fall-damage is overkill
- Genesis Fall now includes your curse factor in its calculations
- 1.3.0
- Added Genesis Fall, which estimates how much fall damage you will take
- Made the low life threshold indicator more visible when you have Genesis Loop
- Tweaked Genesis Timer color scaling
- Slightly changed Genesis scaling
- 1.2.0
- Added mountain shrine counter: adds mountain count after shrine use chat message
- Added mountain shrine boss reward boss distribution message
- 1.1.0
- Added Dream Seer overide chance element