Decompiled source of UncappedAttackSpeed v2.0.4

plugins/UncapAttackSpeed.dll

Decompiled 4 hours ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Threading.Tasks;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using Dolso;
using EntityStates;
using EntityStates.Commando.CommandoWeapon;
using EntityStates.Huntress.HuntressWeapon;
using EntityStates.Toolbot;
using EntityStates.VoidSurvivor.Weapon;
using HG.GeneralSerializer;
using HG.Reflection;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using MonoMod.RuntimeDetour;
using RiskOfOptions;
using RiskOfOptions.OptionConfigs;
using RiskOfOptions.Options;
using RoR2;
using RoR2.Orbs;
using RoR2.Skills;
using RoR2BepInExPack.Utilities;
using TMPro;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.Networking;
using UnityEngine.ResourceManagement.AsyncOperations;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: OptIn]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("UncapAttackSpeed")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+d6c99d9196968be3f0ba41bf42917e3abd212624")]
[assembly: AssemblyProduct("UncapAttackSpeed")]
[assembly: AssemblyTitle("UncapAttackSpeed")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Dolso
{
	internal static class log
	{
		private static readonly ManualLogSource logger = Logger.CreateLogSource(Assembly.GetExecutingAssembly().GetName().Name);

		[Conditional("DEBUG")]
		internal static void debug(object data)
		{
			logger.LogDebug(data);
		}

		internal static void info(object data)
		{
			logger.LogInfo(data);
		}

		internal static void message(object data)
		{
			logger.LogMessage(data);
		}

		internal static void warning(object data)
		{
			logger.LogWarning(data);
		}

		internal static void error(object data)
		{
			logger.LogError(data);
		}

		internal static void fatal(object data)
		{
			logger.LogFatal(data);
		}

		internal static void LogError(this ILCursor c, object data)
		{
			logger.LogError((object)$"ILCursor failure, skipping: {data}\n{c}");
		}

		internal static void LogErrorCaller(this ILCursor c, object data)
		{
			logger.LogError((object)$"ILCursor failed in {new StackFrame(1).GetMethod().Name}, skipping: {data}\n{c}");
		}
	}
	internal static class HookManager
	{
		internal delegate bool ConfigEnabled<T>(T configValue);

		private class HookedConfig<T>
		{
			private readonly ConfigEnabled<T> enabled;

			private readonly IDetour detour;

			internal HookedConfig(ConfigEntry<T> configEntry, ConfigEnabled<T> enabled, IDetour detour)
			{
				this.enabled = enabled;
				this.detour = detour;
				if (configEntry != null)
				{
					configEntry.SettingChanged += ConfigChanged;
					ConfigChanged(configEntry, null);
				}
				else
				{
					detour.Apply();
				}
			}

			private void ConfigChanged(object sender, EventArgs args)
			{
				if (enabled(((ConfigEntry<T>)sender).Value))
				{
					if (!detour.IsApplied)
					{
						detour.Apply();
					}
				}
				else if (detour.IsApplied)
				{
					detour.Undo();
				}
			}
		}

		internal const BindingFlags allFlags = BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic;

		private static readonly ConfigEnabled<bool> boolConfigEnabled = BoolEnabled;

		private static ILHookConfig ilHookConfig = new ILHookConfig
		{
			ManualApply = true
		};

		private static HookConfig onHookConfig = new HookConfig
		{
			ManualApply = true
		};

		internal static void Hook(Type typeFrom, string fromMethod, Manipulator ilHook)
		{
			Hook(GetMethod(typeFrom, fromMethod), ilHook);
		}

		internal static void Hook(Delegate fromMethod, Manipulator ilHook)
		{
			Hook(fromMethod.Method, ilHook);
		}

		internal static void Hook(MethodBase fromMethod, Manipulator ilHook)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				new ILHook(fromMethod, ilHook, ref ilHookConfig).Apply();
			}
			catch (Exception e)
			{
				e.LogHookError(fromMethod, ((Delegate)(object)ilHook).Method);
			}
		}

		internal static void Hook(Type typeFrom, string fromMethod, Delegate onHook)
		{
			Hook(GetMethod(typeFrom, fromMethod), onHook.Method, onHook.Target);
		}

		internal static void Hook(Delegate fromMethod, Delegate onHook)
		{
			Hook(fromMethod.Method, onHook.Method, onHook.Target);
		}

		internal static void Hook(MethodBase fromMethod, Delegate onHook)
		{
			Hook(fromMethod, onHook.Method, onHook.Target);
		}

		internal static void Hook(MethodBase fromMethod, MethodInfo onHook, object target = null)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				new Hook(fromMethod, onHook, target, ref onHookConfig).Apply();
			}
			catch (Exception e)
			{
				e.LogHookError(fromMethod, onHook);
			}
		}

		internal static void HookConfig(this ConfigEntry<bool> configEntry, Type typeFrom, string fromMethod, Delegate hook)
		{
			configEntry.HookConfig(boolConfigEnabled, GetMethod(typeFrom, fromMethod), hook.Method, hook.Target);
		}

		internal static void HookConfig(this ConfigEntry<bool> configEntry, MethodBase fromMethod, Delegate hook)
		{
			configEntry.HookConfig(boolConfigEnabled, fromMethod, hook.Method, hook.Target);
		}

		internal static void HookConfig(this ConfigEntry<bool> configEntry, MethodBase fromMethod, MethodInfo hook)
		{
			configEntry.HookConfig(boolConfigEnabled, fromMethod, hook);
		}

		internal static void HookConfig<T>(this ConfigEntry<T> configEntry, ConfigEnabled<T> enabled, Type typeFrom, string fromMethod, Delegate hook)
		{
			configEntry.HookConfig(enabled, GetMethod(typeFrom, fromMethod), hook.Method, hook.Target);
		}

		internal static void HookConfig<T>(this ConfigEntry<T> configEntry, ConfigEnabled<T> enabled, MethodBase fromMethod, Delegate hook)
		{
			configEntry.HookConfig(enabled, fromMethod, hook.Method, hook.Target);
		}

		internal static void HookConfig<T>(this ConfigEntry<T> configEntry, ConfigEnabled<T> enabled, MethodBase fromMethod, MethodInfo hook, object target = null)
		{
			try
			{
				new HookedConfig<T>(configEntry, enabled, ManualDetour(fromMethod, hook, target));
			}
			catch (Exception e)
			{
				e.LogHookError(fromMethod, hook);
			}
		}

		internal static IDetour ManualDetour(Type typeFrom, string fromMethod, Delegate hook)
		{
			return ManualDetour(GetMethod(typeFrom, fromMethod), hook.Method, hook.Target);
		}

		internal static IDetour ManualDetour(MethodBase fromMethod, Delegate hook)
		{
			return ManualDetour(fromMethod, hook.Method, hook.Target);
		}

		internal static IDetour ManualDetour(MethodBase fromMethod, MethodInfo hook, object target = null)
		{
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Expected O, but got Unknown
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Expected O, but got Unknown
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Expected O, but got Unknown
			try
			{
				ParameterInfo[] parameters = hook.GetParameters();
				if (parameters.Length == 1 && parameters[0].ParameterType == typeof(ILContext))
				{
					return (IDetour)new ILHook(fromMethod, (Manipulator)hook.CreateDelegate(typeof(Manipulator)), ref ilHookConfig);
				}
				return (IDetour)new Hook(fromMethod, hook, target, ref onHookConfig);
			}
			catch (Exception e)
			{
				e.LogHookError(fromMethod, hook);
				return null;
			}
		}

		internal static MethodInfo GetMethod(Type typeFrom, string methodName)
		{
			if (typeFrom == null || methodName == null)
			{
				log.error($"Null argument in GetMethod: type={typeFrom}, name={methodName}");
				return null;
			}
			MethodInfo[] array = (from a in typeFrom.GetMethods(BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic)
				where a.Name == methodName
				select a).ToArray();
			switch (array.Length)
			{
			case 1:
				return array[0];
			case 0:
				log.error($"Failed to find method: {typeFrom}::{methodName}");
				return null;
			default:
			{
				string text = $"{array.Length} ambiguous matches found for: {typeFrom}::{methodName}, may be incorrect";
				MethodInfo[] array2 = array;
				for (int i = 0; i < array2.Length; i++)
				{
					text = text + "\n" + array2[i];
				}
				log.warning(text);
				return array[0];
			}
			}
		}

		internal static MethodInfo GetMethod(Type typeFrom, string methodName, params Type[] parameters)
		{
			if (typeFrom == null || methodName == null)
			{
				log.error($"Null argument in GetMethod: type={typeFrom}, name={methodName}");
				return null;
			}
			MethodInfo? method = typeFrom.GetMethod(methodName, BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic, null, parameters, null);
			if (method == null)
			{
				log.error($"Failed to find method: {typeFrom}::{methodName}_{parameters.Length}");
			}
			return method;
		}

		internal static void SetPriority(string[] before_il = null, string[] before_on = null, string[] after_il = null, string[] after_on = null)
		{
			ilHookConfig.Before = before_il;
			onHookConfig.Before = before_on;
			ilHookConfig.After = after_il;
			onHookConfig.After = after_on;
		}

		internal static void LogHookError(this Exception e, MethodBase fromMethod, MethodInfo hook)
		{
			log.error((fromMethod == null) ? $"null from-method for hook: {hook.Name}\n{e}" : $"Failed to hook: {fromMethod.DeclaringType}::{fromMethod.Name} - {hook.Name}\n{e}");
		}

		private static bool BoolEnabled(bool configValue)
		{
			return configValue;
		}
	}
	internal static class Utilities
	{
		internal struct AsyncHandle<T> : IDisposable
		{
			private AsyncOperationHandle<T> handle;

			public T result => handle.Result;

			public Task<T> task => handle.Task;

			internal AsyncHandle(AsyncOperationHandle<T> handle)
			{
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				//IL_0002: Unknown result type (might be due to invalid IL or missing references)
				this.handle = handle;
			}

			public TaskAwaiter<T> GetAwaiter()
			{
				return handle.Task.GetAwaiter();
			}

			public void Dispose()
			{
				handle.Release();
			}

			public static implicit operator AsyncOperationHandle<T>(AsyncHandle<T> handle)
			{
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				return handle.handle;
			}
		}

		private static GameObject _prefabParent;

		internal static GameObject CreatePrefab(GameObject gameObject, string name = null)
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			if (!Object.op_Implicit((Object)(object)_prefabParent))
			{
				_prefabParent = new GameObject("DolsoPrefabs");
				Object.DontDestroyOnLoad((Object)(object)_prefabParent);
				((Object)_prefabParent).hideFlags = (HideFlags)61;
				_prefabParent.SetActive(false);
			}
			GameObject val = Object.Instantiate<GameObject>(gameObject, _prefabParent.transform);
			if (name != null)
			{
				((Object)val).name = name;
			}
			return val;
		}

		internal static AsyncHandle<T> GetAddressableAsync<T>(string addressable) where T : Object
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			return new AsyncHandle<T>(Addressables.LoadAssetAsync<T>((object)addressable));
		}

		internal static AsyncHandle<GameObject> GetAddressableAsync(string addressable)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			return new AsyncHandle<GameObject>(Addressables.LoadAssetAsync<GameObject>((object)addressable));
		}

		internal static void DoAddressable<T>(string addressable, Action<T> callback, bool release = false) where T : Object
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			AsyncOperationHandle<T> handle = Addressables.LoadAssetAsync<T>((object)addressable);
			handle.Completed += delegate(AsyncOperationHandle<T> a)
			{
				callback(a.Result);
				if (release)
				{
					handle.Release();
				}
			};
		}

		internal static void DoAddressable(string addressable, Action<GameObject> callback, bool release = false)
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			AsyncOperationHandle<GameObject> handle = Addressables.LoadAssetAsync<GameObject>((object)addressable);
			handle.Completed += delegate(AsyncOperationHandle<GameObject> a)
			{
				callback(a.Result);
				if (release)
				{
					handle.Release();
				}
			};
		}

		internal static void AddressableAddComp<TComp>(string addressable, Action<TComp> callback = null) where TComp : Component
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			AsyncOperationHandle<GameObject> val = Addressables.LoadAssetAsync<GameObject>((object)addressable);
			val.Completed += delegate(AsyncOperationHandle<GameObject> a)
			{
				TComp obj = a.Result.AddComponent<TComp>();
				callback?.Invoke(obj);
			};
		}

		internal static void AddressableAddCompSingle<Comp>(string addressable) where Comp : Component
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			AsyncOperationHandle<GameObject> val = Addressables.LoadAssetAsync<GameObject>((object)addressable);
			val.Completed += delegate(AsyncOperationHandle<GameObject> a)
			{
				if (!Object.op_Implicit((Object)(object)a.Result.GetComponent<Comp>()))
				{
					a.Result.AddComponent<Comp>();
				}
			};
		}

		internal static void ModifyStateConfig(this EntityStateConfiguration stateConfig, string fieldName, object newValue)
		{
			SerializedField[] serializedFields = stateConfig.serializedFieldsCollection.serializedFields;
			for (int i = 0; i < serializedFields.Length; i++)
			{
				if (serializedFields[i].fieldName == fieldName)
				{
					Object val = (Object)((newValue is Object) ? newValue : null);
					if (val != null)
					{
						serializedFields[i].fieldValue.objectValue = val;
					}
					else if (newValue != null && StringSerializer.CanSerializeType(newValue.GetType()))
					{
						serializedFields[i].fieldValue.stringValue = StringSerializer.Serialize(newValue.GetType(), newValue);
					}
					else
					{
						log.error("Invalid value for SerializedField: " + newValue);
					}
					return;
				}
			}
			log.error("Failed to find " + fieldName + " for " + ((Object)stateConfig).name);
		}

		internal static bool IsKeyDown(this KeyboardShortcut key, bool onlyJustPressed)
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			if (onlyJustPressed)
			{
				if (!Input.GetKeyDown(((KeyboardShortcut)(ref key)).MainKey))
				{
					return false;
				}
			}
			else if (!Input.GetKey(((KeyboardShortcut)(ref key)).MainKey))
			{
				return false;
			}
			foreach (KeyCode modifier in ((KeyboardShortcut)(ref key)).Modifiers)
			{
				if (!Input.GetKey(modifier))
				{
					return false;
				}
			}
			return true;
		}
	}
	internal static class RiskofOptions
	{
		internal const string RooGuid = "com.rune580.riskofoptions";

		internal static bool enabled => Chainloader.PluginInfos.ContainsKey("com.rune580.riskofoptions");

		[MethodImpl(MethodImplOptions.NoInlining)]
		internal static void SetSprite(Sprite sprite)
		{
			ModSettingsManager.SetModIcon(sprite);
		}

		internal static void SetSpriteDefaultIcon()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Expected O, but got Unknown
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				string fullName = new DirectoryInfo(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location)).FullName;
				Texture2D val = new Texture2D(256, 256);
				if (ImageConversion.LoadImage(val, File.ReadAllBytes(Path.Combine(fullName, "icon.png"))))
				{
					ModSettingsManager.SetModIcon(Sprite.Create(val, new Rect(0f, 0f, (float)((Texture)val).width, (float)((Texture)val).height), new Vector2(0.5f, 0.5f)));
				}
				else
				{
					log.error("Failed to load icon.png");
				}
			}
			catch (Exception ex)
			{
				log.error("Failed to load icon.png\n" + ex);
			}
		}

		internal static void AddOption(ConfigEntryBase entry)
		{
			AddOption(entry, string.Empty, string.Empty);
		}

		[MethodImpl(MethodImplOptions.NoInlining)]
		internal static void AddOption(ConfigEntryBase entry, string categoryName = "", string name = "", bool restartRequired = false)
		{
			//IL_0157: Unknown result type (might be due to invalid IL or missing references)
			//IL_015c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0177: Unknown result type (might be due to invalid IL or missing references)
			//IL_0192: Unknown result type (might be due to invalid IL or missing references)
			//IL_019d: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b3: Expected O, but got Unknown
			//IL_01ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_0129: Unknown result type (might be due to invalid IL or missing references)
			//IL_012e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0139: Expected O, but got Unknown
			//IL_0139: Unknown result type (might be due to invalid IL or missing references)
			//IL_014f: Expected O, but got Unknown
			//IL_014a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0100: Unknown result type (might be due to invalid IL or missing references)
			//IL_0102: Unknown result type (might be due to invalid IL or missing references)
			//IL_010c: Expected O, but got Unknown
			//IL_0107: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b4: Expected O, but got Unknown
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e9: Expected O, but got Unknown
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Expected O, but got Unknown
			//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bf: Expected O, but got Unknown
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Expected O, but got Unknown
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Expected O, but got Unknown
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			Type settingType = entry.SettingType;
			object obj;
			if (!(settingType == typeof(float)))
			{
				obj = ((!(settingType == typeof(string))) ? ((!(settingType == typeof(bool))) ? ((!(settingType == typeof(int))) ? ((!(settingType == typeof(Color))) ? ((!(settingType == typeof(KeyboardShortcut))) ? ((object)((!settingType.IsEnum) ? ((ChoiceOption)null) : new ChoiceOption(entry, new ChoiceConfig()))) : ((object)new KeyBindOption((ConfigEntry<KeyboardShortcut>)(object)entry, new KeyBindConfig()))) : ((object)new ColorOption((ConfigEntry<Color>)(object)entry, new ColorOptionConfig()))) : ((object)new IntFieldOption((ConfigEntry<int>)(object)entry, new IntFieldConfig()))) : ((object)new CheckBoxOption((ConfigEntry<bool>)(object)entry, new CheckBoxConfig()))) : ((object)new StringInputFieldOption((ConfigEntry<string>)(object)entry, new InputFieldConfig
				{
					submitOn = (SubmitEnum)6,
					lineType = (LineType)0
				})));
			}
			else if (entry.Description.AcceptableValues is AcceptableValueRange<float>)
			{
				obj = (object)new SliderOption((ConfigEntry<float>)(object)entry, new SliderConfig
				{
					min = ((AcceptableValueRange<float>)(object)entry.Description.AcceptableValues).MinValue,
					max = ((AcceptableValueRange<float>)(object)entry.Description.AcceptableValues).MaxValue,
					FormatString = "{0:f2}",
					description = entry.DescWithDefault("{0:f2}")
				});
			}
			else
			{
				ConfigEntry<float> obj2 = (ConfigEntry<float>)(object)entry;
				FloatFieldConfig val = new FloatFieldConfig();
				((NumericFieldConfig<float>)val).FormatString = "{0:f2}";
				((BaseOptionConfig)val).description = entry.DescWithDefault("{0:f2}");
				obj = (object)new FloatFieldOption(obj2, val);
			}
			BaseOption val2 = (BaseOption)obj;
			if (val2 == null)
			{
				return;
			}
			BaseOptionConfig config = val2.GetConfig();
			config.category = categoryName;
			config.name = name;
			config.restartRequired = restartRequired;
			if (config.description == "")
			{
				config.description = entry.DescWithDefault();
			}
			try
			{
				ModSettingsManager.AddOption(val2);
			}
			catch (Exception arg)
			{
				log.error($"AddOption {entry.Definition} failed\n{arg}");
			}
		}

		[MethodImpl(MethodImplOptions.NoInlining)]
		internal static void AddOption(ConfigEntry<float> entry, float min, float max, string format = "{0:f2}", string categoryName = "")
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Expected O, but got Unknown
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Expected O, but got Unknown
			ModSettingsManager.AddOption((BaseOption)new SliderOption(entry, new SliderConfig
			{
				min = min,
				max = max,
				FormatString = format,
				category = categoryName,
				description = ((ConfigEntryBase)(object)entry).DescWithDefault(format)
			}));
		}

		[MethodImpl(MethodImplOptions.NoInlining)]
		internal static void AddIntSlider(ConfigEntry<int> entry, int min, int max, string categoryName = "")
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			ModSettingsManager.AddOption((BaseOption)new IntSliderOption(entry, new IntSliderConfig
			{
				min = min,
				max = max,
				category = categoryName,
				description = ((ConfigEntryBase)(object)entry).DescWithDefault()
			}));
		}

		private static string DescWithDefault(this ConfigEntryBase entry, string format = "{0}")
		{
			return string.Format("{1}\n[Default: " + format + "]", entry.DefaultValue, entry.Description.Description);
		}
	}
}
namespace UncapAttackSpeed
{
	internal class AttackFraction
	{
		internal static FixedConditionalWeakTable<BaseSkillInstanceData, AttackFraction> skillInstanceToAttackFraction = new FixedConditionalWeakTable<BaseSkillInstanceData, AttackFraction>();

		public float attackFraction;

		public static AttackFraction Constructor(object _)
		{
			return new AttackFraction();
		}
	}
	internal static class Commando
	{
		internal const float baseDuration = 0.1666f;

		private static bool interrupt;

		internal static void DoSetup()
		{
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Expected O, but got Unknown
			HookManager.Hook(typeof(FirePistol2).GetMethod("FixedUpdate"), new Manipulator(IL_FirePistol2_FixedUpdate_ExtraAttacks));
			HookManager.Hook((MethodBase)typeof(FirePistol2).GetMethod("GetMinimumInterruptPriority"), (Delegate)new Func<Func<FirePistol2, InterruptPriority>, FirePistol2, InterruptPriority>(On_FirePistol2_Priority_AfterDuration));
			Utilities.DoAddressable<EntityStateConfiguration>("RoR2/Base/Commando/EntityStates.Commando.CommandoWeapon.FirePistol2.asset", (Action<EntityStateConfiguration>)delegate(EntityStateConfiguration a)
			{
				a.ModifyStateConfig("baseDuration", 0.1666f);
			}, release: false);
		}

		private static void IL_FirePistol2_FixedUpdate_ExtraAttacks(ILContext il)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			if (!val.TryGotoNext(new Func<Instruction, bool>[3]
			{
				(Instruction a) => ILPatternMatchingExt.MatchLdarg(a, 0),
				(Instruction a) => ILPatternMatchingExt.MatchCallOrCallvirt<BaseSkillState>(a, "get_activatorSkillSlot"),
				(Instruction a) => ILPatternMatchingExt.MatchCallOrCallvirt<GenericSkill>(a, "get_stock")
			}))
			{
				val.LogErrorCaller("commando state transition");
				return;
			}
			val.Emit(OpCodes.Ldarg_0);
			val.EmitDelegate<Func<FirePistol2, bool>>((Func<FirePistol2, bool>)delegate(FirePistol2 self)
			{
				if (((BaseSkillState)self).IsKeyDownAuthority())
				{
					BaseSkillInstanceData skillInstanceData = ((BaseSkillState)self).activatorSkillSlot.skillInstanceData;
					InstanceData val2 = (InstanceData)(object)((skillInstanceData is InstanceData) ? skillInstanceData : null);
					if (val2 != null)
					{
						float num = ((EntityState)self).fixedAge - self.duration;
						while (num >= self.duration)
						{
							num -= self.duration;
							Main.extraAttacks = 1;
							val2.step++;
							if (val2.step >= 2)
							{
								val2.step = 0;
							}
							if (val2.step % 2 == 0)
							{
								((EntityState)self).PlayAnimation("Gesture Additive, Left", FirePistol2.FirePistolLeftStateHash);
								self.FireBullet("MuzzleLeft");
							}
							else
							{
								((EntityState)self).PlayAnimation("Gesture Additive, Right", FirePistol2.FirePistolRightStateHash);
								self.FireBullet("MuzzleRight");
							}
							Main.extraAttacks = 0;
						}
						interrupt = true;
						((BaseSkillState)self).activatorSkillSlot.OnExecute();
						interrupt = false;
						EntityState nextState = ((EntityState)self).outer.nextState;
						FirePistol2 val3 = (FirePistol2)(object)((nextState is FirePistol2) ? nextState : null);
						if (val3 != null)
						{
							((EntityState)val3).fixedAge = num;
						}
						return true;
					}
				}
				return false;
			});
			val.Emit(OpCodes.Brfalse, val.Next);
			val.Emit(OpCodes.Ret);
		}

		private static InterruptPriority On_FirePistol2_Priority_AfterDuration(Func<FirePistol2, InterruptPriority> orig, FirePistol2 self)
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			if (!interrupt)
			{
				return orig(self);
			}
			return (InterruptPriority)0;
		}
	}
	internal static class Config
	{
		private static ConfigFile configFile;

		internal static ConfigEntry<bool> nailgunFinalBurst;

		internal static ConfigEntry<EffectsFlags> disableExtraEffects;

		internal static void DoConfig(ConfigFile bepConfigFile)
		{
			configFile = bepConfigFile;
			nailgunFinalBurst = configFile.Bind<bool>("", "Nailgun Final Burst", false, "If should force Nailgun to always fire its final burst exactly once.");
			disableExtraEffects = configFile.Bind<EffectsFlags>("", "Disable extra effects", EffectsFlags.None, "Effects chosen here will be hidden for extra attacks generated by this mod");
			if (RiskofOptions.enabled)
			{
				DoRiskOfOptions();
			}
		}

		internal static void DoRiskOfOptions()
		{
			RiskofOptions.SetSpriteDefaultIcon();
			RiskofOptions.AddOption((ConfigEntryBase)(object)nailgunFinalBurst);
			RiskofOptions.AddOption((ConfigEntryBase)(object)disableExtraEffects);
		}

		[ConCommand(/*Could not decode attribute arguments.*/)]
		private static void ReloadConfig(ConCommandArgs args)
		{
			configFile.Reload();
			Debug.Log((object)"UncapAttackSpeed config reloaded");
		}
	}
	[Flags]
	internal enum EffectsFlags
	{
		None = 0,
		Tracers = 1,
		Impacts = 2
	}
	internal static class Huntress
	{
		internal const float sbaseDuration = 0.5166f;

		internal const float fbaseDuration = 1.3333f;

		private static bool interrupt;

		internal static void DoSetup()
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Expected O, but got Unknown
			HookManager.Hook(typeof(FireSeekingArrow), "FixedUpdate", new Manipulator(IL_FireSeekingArrow_FixedUpdate_Stuff));
			HookManager.Hook(typeof(FireSeekingArrow), "GetMinimumInterruptPriority", (Delegate)new Func<Func<FireSeekingArrow, InterruptPriority>, FireSeekingArrow, InterruptPriority>(On_FireSeekingArrow_Priority_AfterDuration));
			HookManager.Hook(typeof(FireSeekingArrow), "OnExit", (Delegate)new Action<Action<FireSeekingArrow>, FireSeekingArrow>(On_FireSeekingArrow_OnExit_Excess));
			HookManager.Hook(typeof(HuntressArrowOrb), "GetOrbEffect", (Delegate)(Func<Func<HuntressArrowOrb, GameObject>, HuntressArrowOrb, GameObject>)((Func<HuntressArrowOrb, GameObject> orig, HuntressArrowOrb self) => (Main.extraAttacks == 0) ? orig(self) : null));
			HookManager.Hook(typeof(HuntressFlurryArrowOrb), "GetOrbEffect", (Delegate)(Func<Func<HuntressFlurryArrowOrb, GameObject>, HuntressFlurryArrowOrb, GameObject>)((Func<HuntressFlurryArrowOrb, GameObject> orig, HuntressFlurryArrowOrb self) => (Main.extraAttacks == 0) ? orig(self) : null));
			Utilities.DoAddressable<EntityStateConfiguration>("RoR2/Base/Huntress/EntityStates.Huntress.HuntressWeapon.FireSeekingArrow.asset", (Action<EntityStateConfiguration>)delegate(EntityStateConfiguration a)
			{
				a.ModifyStateConfig("baseDuration", 0.5166f);
			}, release: false);
			Utilities.DoAddressable<EntityStateConfiguration>("RoR2/Base/Huntress/EntityStates.Huntress.HuntressWeapon.FireFlurrySeekingArrow.asset", (Action<EntityStateConfiguration>)delegate(EntityStateConfiguration a)
			{
				a.ModifyStateConfig("baseDuration", 1.3333f);
			}, release: false);
		}

		private static void IL_FireSeekingArrow_FixedUpdate_Stuff(ILContext context)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0206: Unknown result type (might be due to invalid IL or missing references)
			//IL_013b: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(context);
			ILCursor[] array = default(ILCursor[]);
			if (val.TryGotoNext(new Func<Instruction, bool>[2]
			{
				(Instruction a) => ILPatternMatchingExt.MatchLdarg(a, 0),
				(Instruction a) => ILPatternMatchingExt.MatchLdfld(a, typeof(FireSeekingArrow), "animator")
			}) && val.TryFindNext(ref array, new Func<Instruction, bool>[1]
			{
				(Instruction a) => ILPatternMatchingExt.MatchCall(a, typeof(FireSeekingArrow), "FireOrbArrow")
			}))
			{
				val.Emit(OpCodes.Ldarg_0);
				val.EmitDelegate<Func<FireSeekingArrow, bool>>((Func<FireSeekingArrow, bool>)((FireSeekingArrow self) => ((EntityState)self).fixedAge >= self.duration / 2f));
				ILCursor val2 = array[0];
				if (val2.TryGotoPrev(new Func<Instruction, bool>[1]
				{
					(Instruction a) => ILPatternMatchingExt.MatchLdarg(a, 0)
				}))
				{
					val.Emit(OpCodes.Brtrue, (object)val2.MarkLabel());
					if (val2.TryGotoNext((MoveType)2, new Func<Instruction, bool>[1]
					{
						(Instruction a) => ILPatternMatchingExt.MatchCall(a, typeof(FireSeekingArrow), "FireOrbArrow")
					}))
					{
						val.Emit(OpCodes.Br, (object)val2.MarkLabel());
						goto IL_015e;
					}
				}
			}
			log.error($"Failed to find IL FireSeekingArrow_FixedUpdate duration\n{val}");
			goto IL_015e;
			IL_015e:
			if (val.TryGotoNext(new Func<Instruction, bool>[1]
			{
				(Instruction a) => ILPatternMatchingExt.MatchCallOrCallvirt(a, typeof(EntityStateMachine), "SetNextStateToMain")
			}) && val.TryGotoPrev(new Func<Instruction, bool>[1]
			{
				(Instruction a) => ILPatternMatchingExt.MatchLdarg(a, 0)
			}))
			{
				val.Emit(OpCodes.Ldarg_0);
				val.EmitDelegate<Func<FireSeekingArrow, bool>>((Func<FireSeekingArrow, bool>)delegate(FireSeekingArrow self)
				{
					if (!((EntityState)self).inputBank.skill1.down || !Object.op_Implicit((Object)(object)self.huntressTracker) || !Object.op_Implicit((Object)(object)self.huntressTracker.GetTrackingTarget()))
					{
						return false;
					}
					interrupt = true;
					((EntityState)self).skillLocator.primary.OnExecute();
					interrupt = false;
					return true;
				});
				val.Emit(OpCodes.Brfalse, val.Next);
				val.Emit(OpCodes.Ret);
			}
			else
			{
				log.error($"Failed to find IL FireSeekingArrow_FixedUpdate nextState\n{val}");
			}
		}

		private static void On_FireSeekingArrow_OnExit_Excess(Action<FireSeekingArrow> orig, FireSeekingArrow self)
		{
			orig(self);
			if (!NetworkServer.active)
			{
				return;
			}
			while (self.firedArrowCount < self.maxArrowCount)
			{
				FireExcess(self);
			}
			BaseSkillInstanceData skillInstanceData = ((EntityState)self).skillLocator.primary.skillInstanceData;
			if (skillInstanceData == null)
			{
				return;
			}
			AttackFraction value = AttackFraction.skillInstanceToAttackFraction.GetValue(skillInstanceData, (Func<BaseSkillInstanceData, AttackFraction>)AttackFraction.Constructor);
			float num;
			for (num = (((EntityState)self).fixedAge - self.duration) / self.duration + value.attackFraction; num >= 1f; num -= 1f)
			{
				for (int i = 0; i < self.maxArrowCount; i++)
				{
					self.firedArrowCount--;
					FireExcess(self);
				}
			}
			value.attackFraction = num;
		}

		private static void FireExcess(FireSeekingArrow self)
		{
			self.arrowReloadTimer = 0f;
			Main.extraAttacks = 1;
			self.FireOrbArrow();
			Main.extraAttacks = 0;
		}

		private static InterruptPriority On_FireSeekingArrow_Priority_AfterDuration(Func<FireSeekingArrow, InterruptPriority> orig, FireSeekingArrow self)
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			if (!interrupt)
			{
				return orig(self);
			}
			return (InterruptPriority)0;
		}
	}
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("dolso.uncapattackspeed", "UncapAttackSpeed", "2.0.4")]
	public class Main : BaseUnityPlugin
	{
		public static int extraAttacks;

		private void Awake()
		{
			Config.DoConfig(((BaseUnityPlugin)this).Config);
			Commando.DoSetup();
			Nailgun.DoSetup();
			VoidFiend.DoSetup();
			Huntress.DoSetup();
			Config.disableExtraEffects.HookConfig((EffectsFlags a) => a != EffectsFlags.None, typeof(BulletAttack), "FireSingle", new Action<Action<BulletAttack, FireSingleArgs>, BulletAttack, FireSingleArgs>(On_BulletAttack_FireSingle_RemoveTracer));
			HookManager.Hook(typeof(BaseState), "AddRecoil", (Delegate)new Action<Action<BaseState, float, float, float, float>, BaseState, float, float, float, float>(On_BaseState_AddRecoil_RemoveRecoil));
		}

		private static void On_BulletAttack_FireSingle_RemoveTracer(Action<BulletAttack, FireSingleArgs> orig, BulletAttack self, FireSingleArgs args)
		{
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			if (extraAttacks > 0)
			{
				EffectsFlags value = Config.disableExtraEffects.Value;
				extraAttacks--;
				GameObject tracerEffectPrefab = self.tracerEffectPrefab;
				GameObject hitEffectPrefab = self.hitEffectPrefab;
				if ((value & EffectsFlags.Tracers) != 0)
				{
					self.tracerEffectPrefab = null;
				}
				if ((value & EffectsFlags.Impacts) != 0)
				{
					self.hitEffectPrefab = null;
				}
				orig(self, args);
				if ((value & EffectsFlags.Tracers) != 0)
				{
					self.tracerEffectPrefab = tracerEffectPrefab;
				}
				if ((value & EffectsFlags.Impacts) != 0)
				{
					self.hitEffectPrefab = hitEffectPrefab;
				}
			}
			else
			{
				orig(self, args);
			}
		}

		private static void On_BaseState_AddRecoil_RemoveRecoil(Action<BaseState, float, float, float, float> orig, BaseState self, float verticalMin, float verticalMax, float horizontalMin, float horizontalMax)
		{
			if (extraAttacks == 0)
			{
				orig(self, verticalMin, verticalMax, horizontalMin, horizontalMax);
			}
		}
	}
	internal static class Nailgun
	{
		private static List<FireNailgun> nailgunInstances = new List<FireNailgun>();

		internal static void DoSetup()
		{
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Expected O, but got Unknown
			HookManager.Hook(typeof(FireNailgun).GetMethod("FixedUpdate"), new Manipulator(IL_FireNailgun_FixedUpdate_ExtraAttacks));
			HookManager.Hook((MethodBase)typeof(FireNailgun).GetMethod("OnExit"), (Delegate)new Action<Action<FireNailgun>, FireNailgun>(On_FireNailgun_OnExit_ForceBurst));
			HookManager.Hook((MethodBase)typeof(FireNailgun).GetMethod("OnEnter"), (Delegate)new Action<Action<FireNailgun>, FireNailgun>(On_FireNailgun_OnEnter_Track));
		}

		private static void IL_FireNailgun_FixedUpdate_ExtraAttacks(ILContext il)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_014e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0170: Unknown result type (might be due to invalid IL or missing references)
			//IL_017d: Unknown result type (might be due to invalid IL or missing references)
			//IL_018e: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			int num2 = default(int);
			if (val.TryGotoNext(new Func<Instruction, bool>[1]
			{
				(Instruction a) => ILPatternMatchingExt.MatchCallOrCallvirt<BaseNailgunState>(a, "FireBullet")
			}) && val.TryGotoPrev((MoveType)2, new Func<Instruction, bool>[1]
			{
				(Instruction a) => ILPatternMatchingExt.MatchLdcI4(a, ref num2)
			}))
			{
				val.Emit(OpCodes.Ldarg, 0);
				val.EmitDelegate<Func<FireNailgun, int>>((Func<FireNailgun, int>)delegate(FireNailgun self)
				{
					int num = Mathf.FloorToInt(self.refireStopwatch / ((BaseNailgunState)self).duration);
					if (num > 0)
					{
						self.refireStopwatch -= (float)num * ((BaseNailgunState)self).duration;
						Main.extraAttacks = num;
						return num;
					}
					return 0;
				});
				val.Emit(OpCodes.Add);
				if (val.TryGotoNext((MoveType)2, new Func<Instruction, bool>[1]
				{
					(Instruction a) => ILPatternMatchingExt.MatchCallOrCallvirt<BaseNailgunState>(a, "FireBullet")
				}))
				{
					val.Emit(OpCodes.Ldc_I4, 0);
					val.Emit(OpCodes.Stsfld, typeof(Main).GetField("extraAttacks"));
				}
				else
				{
					log.error($"Failed to find BaseNailgunState.FireBullet\n{val}");
				}
				if (val.TryGotoNext(new Func<Instruction, bool>[1]
				{
					(Instruction a) => ILPatternMatchingExt.MatchCallOrCallvirt<EntityStateMachine>(a, "SetNextState")
				}))
				{
					val.Emit(OpCodes.Ldsfld, typeof(Nailgun).GetField("nailgunInstances", BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic));
					val.Emit(OpCodes.Ldarg, 0);
					val.Emit<List<FireNailgun>>(OpCodes.Call, "Remove");
					val.Emit(OpCodes.Pop);
					return;
				}
			}
			log.error($"Failed IL hook Nailgun\n{val}");
		}

		private static void On_FireNailgun_OnEnter_Track(Action<FireNailgun> orig, FireNailgun self)
		{
			orig(self);
			nailgunInstances.Add(self);
		}

		private static void On_FireNailgun_OnExit_ForceBurst(Action<FireNailgun> orig, FireNailgun self)
		{
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0115: Unknown result type (might be due to invalid IL or missing references)
			//IL_011c: Unknown result type (might be due to invalid IL or missing references)
			orig(self);
			if (!nailgunInstances.Contains(self))
			{
				return;
			}
			nailgunInstances.Remove(self);
			if (Config.nailgunFinalBurst.Value)
			{
				Util.PlayAttackSpeedSound(NailgunSpinDown.spinDownSound, ((EntityState)self).gameObject, ((BaseState)self).attackSpeedStat);
				((EntityState)self).characterBody.SetSpreadBloom(1f, false);
				Ray aimRay = ((BaseState)self).GetAimRay();
				((BaseNailgunState)self).FireBullet(((BaseState)self).GetAimRay(), NailgunFinalBurst.finalBurstBulletCount, BaseNailgunState.spreadPitchScale, BaseNailgunState.spreadYawScale);
				if (!((BaseToolbotPrimarySkillState)self).isInDualWield)
				{
					((EntityState)self).PlayAnimation("Gesture, Additive", "FireGrenadeLauncher", "FireGrenadeLauncher.playbackRate", 0.45f / ((BaseState)self).attackSpeedStat, 0f);
				}
				else
				{
					BaseToolbotPrimarySkillStateMethods.PlayGenericFireAnim<FireNailgun>(self, ((EntityState)self).gameObject, ((EntityState)self).skillLocator, 0.45f / ((BaseState)self).attackSpeedStat);
				}
				Util.PlaySound(NailgunFinalBurst.burstSound, ((EntityState)self).gameObject);
				if (((EntityState)self).isAuthority)
				{
					float num = NailgunFinalBurst.selfForce * (((EntityState)self).characterMotor.isGrounded ? 0.5f : 1f) * ((EntityState)self).characterMotor.mass;
					((EntityState)self).characterMotor.ApplyForce(((Ray)(ref aimRay)).direction * (0f - num), false, false);
				}
				Util.PlaySound(BaseNailgunState.fireSoundString, ((EntityState)self).gameObject);
				Util.PlaySound(BaseNailgunState.fireSoundString, ((EntityState)self).gameObject);
				Util.PlaySound(BaseNailgunState.fireSoundString, ((EntityState)self).gameObject);
			}
		}
	}
	internal static class VoidFiend
	{
		internal const float baseDuration = 7.5f;

		internal static void DoSetup()
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Expected O, but got Unknown
			HookManager.Hook(typeof(FireCorruptHandBeam), "FixedUpdate", new Manipulator(IL_FireCorruptHandBeam_FixedUpdate_ExtraAttacks));
			HookManager.Hook(typeof(FireCorruptHandBeam), "FireBullet", (Delegate)new Action<Action<FireCorruptHandBeam>, FireCorruptHandBeam>(On_FireCorruptHandBeam_FireBullet_RemoveEffects));
			Utilities.DoAddressable<EntityStateConfiguration>("RoR2/DLC1/VoidSurvivor/EntityStates.VoidSurvivor.Weapon.FireCorruptHandBeam.asset", (Action<EntityStateConfiguration>)delegate(EntityStateConfiguration a)
			{
				a.ModifyStateConfig("tickRate", 7.5f);
			}, release: false);
		}

		private static void IL_FireCorruptHandBeam_FixedUpdate_ExtraAttacks(ILContext il)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_0110: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			float num = default(float);
			if (val.TryGotoNext(new Func<Instruction, bool>[3]
			{
				(Instruction a) => ILPatternMatchingExt.MatchLdarg(a, 0),
				(Instruction a) => ILPatternMatchingExt.MatchLdfld(a, typeof(FireCorruptHandBeam), "fireCountdown"),
				(Instruction a) => ILPatternMatchingExt.MatchLdcR4(a, ref num)
			}))
			{
				ILLabel val2 = val.MarkLabel();
				if (val.TryGotoNext(new Func<Instruction, bool>[1]
				{
					(Instruction a) => ILPatternMatchingExt.MatchStfld(a, typeof(FireCorruptHandBeam), "fireCountdown")
				}))
				{
					val.Emit(OpCodes.Ldarg_0);
					val.Emit<FireCorruptHandBeam>(OpCodes.Ldfld, "fireCountdown");
					val.Emit(OpCodes.Add);
					if (val.TryGotoNext((MoveType)2, new Func<Instruction, bool>[1]
					{
						(Instruction a) => ILPatternMatchingExt.MatchCallOrCallvirt(a, typeof(FireCorruptHandBeam), "FireBullet")
					}))
					{
						val.Emit(OpCodes.Br, (object)val2);
						return;
					}
				}
			}
			log.error($"Failed to find IL for IL_FireCorruptHandBeam_FixedUpdate_ExtraAttacks\n{val}");
		}

		private static void On_FireCorruptHandBeam_FireBullet_RemoveEffects(Action<FireCorruptHandBeam> orig, FireCorruptHandBeam self)
		{
			if (self.fireCountdown <= 0f)
			{
				Main.extraAttacks = 1;
				orig(self);
				Main.extraAttacks = 0;
			}
			else
			{
				orig(self);
			}
		}
	}
}