ToyDragon-SharedModLibrary icon

SharedModLibrary

Contains UI for enabling/disabling mods. For mod developers, it also adds an interface for interacting with chat commands.

Last updated 4 years ago
Total downloads 60112
Total rating 4 
Categories Mods Libraries
Dependency string ToyDragon-SharedModLibrary-2.1.1
Dependants 5 other packages depend on this package

This mod requires the following mods to function

bbepis-BepInExPack-1.3.1 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, game API, detour library

Preferred version: 1.3.1

README

Frogtown Mod Manager

Contains UI for enabling, disabling, and updating mods.

In game popup

Usage

Toggle mods on and off using the checkbox in the far right column. Most mods don't support being toggled on or off without restarting, so you may see a red "R" in the status column indicating you need to restart for the change to take effect. If the mod has an associated thunderstore page it will automatically be checked for updates, and if one is available you can click the new version text to jump to the page and download it. Close the popup with escape and open it with ctrl+F10.

Close up

Use the checkbox in the left column to collapse mods from the same author, so that you can remove clutter and enable/disable all of them at once. Mouse over a mod to remind yourself what it does.

description

This mod is a prerequisite for:

Installation

  1. Install BepInEx Mod Pack
  2. Download the latest ToyDragon-SharedModLibrary.zip
  3. Unzip it and move FrogtownShared.dll to your \BepInEx\plugins folder

Frogtown Mod Manager Versions

  • 2.1.1
    • Better error handling when mods have invalid or duplicate GUIDs.
  • 2.1.0
    • Check thunderstore for mod updates instead of github.
    • Better prevention of cheats being after game starts.

Developers

This library can help you:

  • Toggle your mods on/off
  • Maintain the isModded flag
  • Distribute updates
public ModDetails modDetails;
public void Awake()
{
    //Initializing a ModDetails object will allow you to assign
    //a short description and github repository to your mod, and allow
    //it to be enabled or disabled without needing to restart the game.
    //Otherwise when disabled the DLL containing your plugin will be 
    //moved to a DisabledMods folder that BepInEx doesn't scan. If your
    //mod relies on any other external files being in the same place
    //this may cause issues.
    modDetails = new ModDetails("com.frogtown.chatcheats")
    {
        //This description shows up as a tooltip when hovering over
        //your mod in the mod list, it should be very short. A link to
        //your thunderstore page will be included, feel free to put any
        //additional documentation there.
        description = "Adds the /change_char and /give_item chat commands.",
        
        //author is a string used to group your mods together in the
        //mod list.
        author = "ToyDragon",

        //thunderstoreFullName is used to search for your mod in the
        //thunderstore API. It will be your dependency string without
        //the version suffix.
        thunderstoreFullName = "ToyDragon-CheatingChatCommands",
    };
    FrogtownShared.RegisterMod(modDetails);
    
    //When all mods are disabled the isModded flag will be updated
    //to false, and when any are enabled it will set it back to true.
}

Releases

The manager will check the thunderstore listing at most twice a day, and display bright blue text if there is a newer version the user doesn't have installed. The user can click the link to be brought to your thunderstore page, so include installation instructions and version notes there.