VCR-GhoulMod icon

GhoulMod

Adds the Ghoul! An everhungering melee survivor of the red plane. BETA RELEASE

By VCR

CHANGELOG

Changelog

0.1.7

  • Added bloodsplat VFX to display on stab
  • Refactored animation controller so it's hopefully networked on clients
  • Adjusted some Enraged anims (Specifically sprint and idle. More to be changed MAINLY base sprint)
  • Fixed Ravenous Lunge consuming all stocks on use
  • Retaliate no longer allows sprinting to keep its speed reasonable

0.1.6

  • Hate. Let me tell you how much I've come to hate you since I began to live. There are 387.44 million miles of printed circuits in wafer thin layers that fill my complex. If the word 'hate' was engraved on each nanoangstrom of those hundreds of millions of miles it would not equal one one-billionth of the hate I feel for this fucking Eclipse light BS at this micro-instant. For you. Hate. Hate.

0.1.5

  • Retaliate dodge max speed decreased
  • Enraged transitions now locks skill use. This should fix the animation bug
  • Hopefully made rage build on clients
  • Enraged functions edited so it might feel a little off. I dont believe incoming damage builds enraged on clients?

0.1.4

  • Recompiled post Alloyed Collective

0.1.3

  • Attempted fix for enraged transitions broken animation, still sometimes delayed
  • Made Enraged transition slow movement
  • Adjusted Retaliation's dodge speed ramp. No more flinging at mach 4
  • Retaliate's max hold: 4s > 2s
  • Added Alt Util; Kebab. Charge to reduce incoming damage then skewer enemies for 400% damage. Scales with damage reduced.

0.1.2

  • Tenderize Damage: 330% > 360%. Hopefully this makes it feel a little more impactful
  • Ravenous Lunge Range: 58 > 65. Felt a bit short to some people. Initially wrote it off as it was close to loader, without a visual to show how far away you are felt jarring.
  • Retaliate Rework: Charge to gain 200 armor then launch forward for 340% damage.
  • Animation Tweaks (mostly due to the tendril physics)
  • Spawn gives invincibility throughout
  • Fixed Hellish Mutation spawning non-ghoul enemies. Should now only spawn 1 for each ghoul
  • Hellish Mutation enemies now drop essence regardless of being killed by a ghoul
  • Attempted fix for ghoul rage meter not building on clients
  • Added more icons by anartoast!

0.1.1

  • Added new spawn state
  • Updated Ravenous Lunge description to be more clear on hold behavior
  • Ravenous Lunge (hold) now auto cancels upon reaching minimum distance
  • Binge Damage: 250% > 280%. Felt a little weak especially with how inconsistent the attacks feel
  • Added model for Third Eye Mutation
  • Updated logbook by PlNK
  • Fixed capitalization for anartoast's name
  • Updated README as some info was out of date or not listed

0.1.0

  • Initial beta release