using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using ExamplePlugin;
using IL.RoR2;
using Microsoft.CodeAnalysis;
using Mono.Cecil.Cil;
using MonoMod.Cil;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ConfigurableSoulboundCatalyst")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ConfigurableSoulboundCatalyst")]
[assembly: AssemblyTitle("ConfigurableSoulboundCatalyst")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace ExamplePlugin
{
internal static class Log
{
private static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
internal static void Debug(object data)
{
_logSource.LogDebug(data);
}
internal static void Error(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data)
{
_logSource.LogMessage(data);
}
internal static void Warning(object data)
{
_logSource.LogWarning(data);
}
}
}
namespace SoulboundCatalystBaseBuff
{
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("VVitchh.SoulboundCatalystBaseBuff", "SoulboundCatalystBaseBuff", "1.0.0")]
public class ConfigurableSoulboundCatalyst : BaseUnityPlugin
{
public const string PluginGUID = "VVitchh.SoulboundCatalystBaseBuff";
public const string PluginAuthor = "VVitchh";
public const string PluginName = "SoulboundCatalystBaseBuff";
public const string PluginVersion = "1.0.0";
private static ConfigEntry<float> BaseBuffValue;
public static ConfigEntry<float> ScalingValue { get; set; }
public void Awake()
{
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Expected O, but got Unknown
Log.Init(((BaseUnityPlugin)this).Logger);
((BaseUnityPlugin)this).Logger.LogInfo((object)"Applying IL Hook to oncharacterDeath");
BaseBuffValue = ((BaseUnityPlugin)this).Config.Bind<float>("Base buff value", "Starting value", 4f, "Starting value for cooldown reduction. The normal calc it runs is 2+2x with x being the number of copies you have, This sets it to 4 so the calc becomes 4+2x, so it still scales by 2 seconds per copy, but starts with 6s cooldown reduction instead of 4");
ScalingValue = ((BaseUnityPlugin)this).Config.Bind<float>("Scaling value", "scaling value", 2f, "Changes how many seconds reduced per each copy of the item. Default value is 2");
GlobalEventManager.OnCharacterDeath += new Manipulator(doubleTalismanEffect);
}
public static void doubleTalismanEffect(ILContext il)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Expected O, but got Unknown
//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
//IL_0109: Unknown result type (might be due to invalid IL or missing references)
ILCursor val = new ILCursor(il);
if (val.TryGotoNext((MoveType)0, new Func<Instruction, bool>[5]
{
(Instruction i) => ILPatternMatchingExt.MatchLdloc(i, 17),
(Instruction i) => ILPatternMatchingExt.MatchLdcR4(i, 2f),
(Instruction i) => ILPatternMatchingExt.MatchLdloc(i, 48),
(Instruction i) => ILPatternMatchingExt.MatchConvR4(i),
(Instruction i) => ILPatternMatchingExt.MatchLdcR4(i, 2f)
}))
{
int index = val.Index;
val.Index = index + 1;
val.Remove();
val.Emit(OpCodes.Ldc_R4, BaseBuffValue.Value);
val.Index += 2;
val.Remove();
val.Emit(OpCodes.Ldc_R4, ScalingValue.Value);
}
}
}
}