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Wolfo-WolfFixes-1.1.0 icon

WolfFixes

Yet another fix mod. Fixes of all variety. Some gameplay, visual, audio, item descriptions, client fixes.

Date uploaded 2 months ago
Version 1.1.0
Download link Wolfo-WolfFixes-1.1.0.zip
Downloads 1322
Dependency string Wolfo-WolfFixes-1.1.0

This mod requires the following mods to function

RiskofThunder-R2API_Prefab-1.0.4 icon
RiskofThunder-R2API_Prefab

API for Prefab creation, networking and duplication

Preferred version: 1.0.4
RiskofThunder-R2API_Language-1.0.1 icon
RiskofThunder-R2API_Language

API for modifying the language localisation of the game

Preferred version: 1.0.1
RiskofThunder-R2API_Networking-1.0.3 icon
RiskofThunder-R2API_Networking

Networking API around the Unity UNet Low Level API (LLAPI)

Preferred version: 1.0.3
Jeffdev-HelminthTunnelSpeedFix-1.0.0 icon
Jeffdev-HelminthTunnelSpeedFix

Fixes the Helminth Hatchery speed tunnels not working for CHEF/Void Fiend/others.

Preferred version: 1.0.0
score-MiscFixes-1.3.3 icon
score-MiscFixes

Fixes some bugs

Preferred version: 1.3.3
Wolfo-DLCSpawnPoolFixer-1.3.0 icon
Wolfo-DLCSpawnPoolFixer

[ServerSide] Fixes issues related to: Improper spawnpools, Radar Towers not spawning. ReAdds SotV enemy removals.

Preferred version: 1.3.0
Goorakh-VFiX-1.0.3 icon
Goorakh-VFiX

Fixes various visual and audio issues introduced by Seekers of the Storm. Clientside.

Preferred version: 1.0.3
Goorakh-PizzaSoundFix-1.0.0 icon
Goorakh-PizzaSoundFix

Fixes Mithrix Pizza attack sound playing too early. Clientside.

Preferred version: 1.0.0
LordVGames-GildedChunkSpamFix-1.0.1 icon
LordVGames-GildedChunkSpamFix

Fixes gilded drones/monsters spawning game-crashing amounts of gilded chunks. Server-side and vanilla compatible.

Preferred version: 1.0.1
Moffein-FixGenesisLoopConsoleSpam-1.0.0 icon
Moffein-FixGenesisLoopConsoleSpam

Fixes console spam from Genesis Loop when playing with certain custom skins and survivors. Client-side and Vanilla-compatible!

Preferred version: 1.0.0
viliger-RestoreGrandparentRock-1.0.0 icon
viliger-RestoreGrandparentRock

Randy Bobandy broke my gamandy. Restore Grandparent's rock projectile ghost.

Preferred version: 1.0.0

README

Various bug fixes that were previously part of my mods.

Better to keep it bundled in it's own mod

Survivor / Monsters

Chef Boosted Ice Box not clearing properly.
Chef Cleaver Bonus Proc being 2.25 instead of 1.5.

Mercenary sometimes breaking his legs with M2.

Acrid not having spawn invulnerability.

Child being burnable by The Sun.

Mithrix Phase 4 being skipable.

Items / Equipment

Some item tags were changed.

  • Hunters Harpoon missing On Kill
  • Infusion & Nkuhanas AIBlacklisted

Fixes some wrong item descriptions.

For Retool, Enigma, Bottled Chaos

  • Sawmerang not bleeding if you don't have the equipment.\
  • Milky Chrysalis flight will always have wings.

Warped Echo not inflicting Eclipse 8 curse.

Back-Up Drones not scaling with ambient level.

Twisted Elites not working on some enemies and all players.

Gameplay Misc

Newt Altars will no longer purchasable after Teleporter.
Newt Altars will not be purchasable if Teleporter starts with Blue Orb.

Slayer damage type will increase proc damage as one might expect.

Fixes Vengence + Swarms spawning one of them without any items.

Fixed 10 bugs or errors with Artifact of Devotion leading to :

  • Lemurian evolution no longer results in all but 1 Lemurian having less items than intended.
  • Lemurian wont randomly lose item effects such as Opal, Focus Crystal, etc.
  • Lemurians gotten from Trials will be able evolve into elites.
  • Lemurian evolution wont fail anymore if 1 or more Lemurians are in a quantum state.
  • Lemurian inventories get properly deleted on all run ends.
  • Devoted Lemurians not being tagged as such.
    • Different spawn sound + Works with Spare Drone Parts. (Yeah that's intended)
    • They just put it on the normal Lemurians instead of the Devoted ones.

Client fixes

Prevents Halcyon Shrine entityState nullref on Client.
Removes the log spam from Halcyon Shrines on Client.

Aurelionite Fragments & Potentials now spin for clients.
Prayer Beads no longer desync for clients.
Spider-Mines constantly beeping for clients

Simulacrum teleporting Clients into the void.
Simulacrum not pointing out enemies at the end of waves for Clients.

Visual

Adds various missing item displays :

  • Perfected Elite Displays for all Monsters
  • Elite Displays for XI Construct, Mithrix.
  • Fuel Array Display for Engineer Turrets.

Mercurias Rachis visual radius not matching the actual buff radius.

Deskplant Visual being oddly small.

Railgunners Scope being more opaque than in the past

Bazaar Diorama being empty.
Sulfur Pools Diorama having a Abyssal Depths base.
Void Locust Diorama being too zomed in.
Void Command Essence not having particles.
Deep Void Signals Beam being flat.

Devoted Lemurians being in the log instead of normal.

Stone Titan pinging the particles instead of the body.

Lunar Exploder not having a subtitleToken.

Shrine of Shaping and Seed of Life not using the revive effect.

Green Orb message will now pop up as you load into the stage so you can actually see it.

Artifact of Glass will now make you and minions appear as glass.

Audio

Void items spawning in not playing sound.
Scrappers not playing sound.

War Bonds should no longer play the Horn if 0 missiles would be fired.

Scavengers not playing their Spawn Sound

Soup not playing their Soup sound

Misc

Being able to skip right to Prime Meridian by entering 2 portals at the same time.

Regenerative Scrap being scrapable

Invincibility and Chef Boost showing stacks of the buff.

Item/Survivor description fixes can be turned off in case you play with rebalance mods.
But should work fine even if you don't.

Void Eradicators are slightly less unfinished.

  • Enables some particles
  • Adds price transform
  • Item models wont randomly be shrunk down a ton.
  • Doesnt vanish when too close to camera
  • Suppresed Scrap is tiered and usable, but kept hidden from log.
  • Suppresed Items tab wider so item icons arent clipping

Commands

  • simu_softlock | Forcefully ends wave and starts next, or otherwise spawns Portal.
  • scanner | Scanner equip + 100 BoostEquipRecharge
  • goto_boss | Teleports you to Mithrix/FalseSon/Teleporter

Multiple of my mods have Perfected nonLunar enemies or add Void Suppressors and rely on better AIBlacklist.

Report bugs to @Wolfo.wolfo in the Risk of Rain 2 discord or RoR2 Modding discord.
If you're reporting a bug that isn't something obvious include the log file.

CHANGELOG

Changelog:

v1.1.17
Fixed log spam when using Sawmerang
Fixed Ice Spear fix not actually going through due to wrong config val.
Fixed Broken Flame Drones often clipping into the ground, sometimes being barley visible.

v1.1.16
Fixed an issue with my custom droptables and disabling DLCs.

v1.1.15
Fixed various objects on Helminth not being pingable due to missing Null Check.
Fixed mod unintentionally disabling Empathy Cores, Voidsent, Singularity and Ego for Phase 4 Mithrix.
Fixed evolving quantum state lemurians not actually working.

v1.1.14
Reverted Lunar Ruin fix because it made Ruin from lightning not get removed by geodes.
Warped Echo OSP fix now gives you 0.1s of invul like regular OSP.

v1.1.13
Fixed Lunar Ruin counting as 2 debuffs.
Fixed Elusive Antler not working on Devoted Lemurians (Wrong Auth Check)
Fixed Elusive Antler producing errors instead of working on Stationary Turrets (Missing NullCheck)
Tagged Unstable Transmitter as Healing (Barrier Items are all tagged as Healing)


v1.1.12
Fixed WEcho always bypassing OSP
Fixed Bazaar being able to select 2 Plains or 2 Roosts
Fixed a mod nullRef with HealthComponentToTransform

v1.1.11
Fixed missing orig() making only Eclipse count as wins.

v1.1.10
Fixed an issue with the way I added some bodyFlags

v1.1.9
Fixed Warped Echo ignoring Armor entirely.
Fixed Warped Echo not putting you into danger
Fixed Milky Chrysalis not doing it's flight animation due to mod.
Removed my Grandparent Rock fix that was too small and just added someone elses.
(This is technically fixed in vanilla, the rock is just 60x too small)


v1.1.8 : Part of mod was no longer running on accident
v1.1.7
Fixed Boosted Sear Oil Pools dealing 0% damage instead of 20%
Fixed Simulacrums Fog damage being far lower due to unrelated Void Fields balance changes and it being left forgotten.
Removed Chance Doll from Simulacrum as there are no Shrine of Chance. (If SimulacrumAdditions not installed)
Fixed Treeborn Canopy and Helminth Hatchery being blacklisted from RandomStageOrder
Fixed NegativeRegen not triggering OnDeath effects. (Happiest Mask would never trigger Ice/Mending OnDeath)


v1.1.6
Fixed REXs flower vine effect disappearing too soon.
-Should fix like 3-4 other effects but less noticible.
Fixed Grandparent mini rock being invisible.
Fixed Charging Father Laser spawning a Red line at 111,8,68
Fixed Halcyon Shrine often not having its tip golden.
Double checking for certain skin fixes.

 
v1.1.5
Fixed Boosted Cleaver proc to also be 1.5 

v1.1.4
Phase 4 fix is now off by default due to feedback.
Moved Gilded Corpse blazing fix here
Devoted Lemurian Log fix actually moved here.
Fixed Credit Card failing if you buy multi shops too quickly. (Because hopoo gave it a 0.1 cooldown for no reason)
Fixed Captain Beacons never critting
Fixed Eclipse not incrementing the Win counter.
Fixed some equipment displays added by mod not being present with SS2. 
Fixed Boosted Oil Spill description being gone (for english anyways)
Fixed Chronic Expansion on corpses constantly nullreffing
Fixed REX Syringe impact sound being gone. (Unexplainable)
Fixed some more item descriptions
Fixed Nkuhanas Opinion being too zoomed out
Fixed Ice Spear knocking enemies around due to being on wrong Phys Layer.
Restored Glass Mithrix skin


v1.1.3
Fixed the following no longer slowly appearing in their spawn animation, leading to it looking really ugly in some cases.
-Child
-Parent
-Vagrant
-Lesser Wisp
-Greater wisp
-Lunar Wisp
-Void Reaver
-void Devestator
-Voidling
-Engineer Turret
-Engineer Walking Turret
-XI (technically...)(his body is too broken to use it properly)

Fixed Charged Perferator rolling Crit instead of inheriting.

Added Helminth Tunnel fix as dependency
Added Gilded Chunk lag fix as dependency

v1.1.2
Added some config to bugs people are attached to.
Config will be in game If RiskOfOptions is installed.
Fixed Alpha Constructs from Defense Nucleus not using their unique skin
Fixed XI Construct laser not exploding at end as miscFixes removed it.


v1.1.1
Fixed latest patch breaking multiplayer with non mod owners due to Suppresed Scrap implementation.
Moved fixed Diebacks Mushroom fruit not being implemented correctly

v1.1.0
Fixed Warped Echo negating Eclipse 8 curse entirely.
Fixed Sawmerang projectiles not inflicting Bleed without the equipment.
Milky Chryslis being active will always have wings, regardless if you change or lose the equipment.
Fixed Path of Colossus stage skip.
Fixed Railgunner scope transperency being applied twice to one scope.

Moved from VanillaArtifactPlus :
- Artifact of Glass not making you glass.
- Twisted Elites not giving players and some enemies armor.
- Swarms + Vengence spawning 1 Umbra + 1 Enemy survivor
- 11 Devotion bug fixes.
Devoted lemurians now actually tagged as such.
- Means they spawn with a different sound
- - The check for that is also bugged, so that's another fix.
- Means they work with Spare Drone Parts
- - This is just intended.

Moved from SimulacrumAdditions :
Void Suppressor fixes
- Scrap being untiered
- Disappearing too close at camera
- Hud being too small
- Item being randomly too small



v1.0.1
Fixed Broken Scrappers due to a saftey check going missing in the transition.
Mod will now be where I do ItemTags and EliteDisplays

v1.0.0 
Split from WQoL
Moved some Simu fixes from SimuAdds
Children immune to the Sun