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Wolfo-WolfFixes-1.2.3 icon

WolfFixes

Mod focused on fixing confirmed gameplay bugs, like Warped Echo. Includes various visual, text and audio fixes.

Date uploaded a week ago
Version 1.2.3
Download link Wolfo-WolfFixes-1.2.3.zip
Downloads 26139
Dependency string Wolfo-WolfFixes-1.2.3

This mod requires the following mods to function

RiskofThunder-R2API_Prefab-1.0.4 icon
RiskofThunder-R2API_Prefab

API for Prefab creation, networking and duplication

Preferred version: 1.0.4
RiskofThunder-R2API_Networking-1.0.3 icon
RiskofThunder-R2API_Networking

Networking API around the Unity UNet Low Level API (LLAPI)

Preferred version: 1.0.3
Goorakh-VFiX-1.0.3 icon
Goorakh-VFiX

Fixes various visual and audio issues introduced by Seekers of the Storm. Clientside.

Preferred version: 1.0.3
LordVGames-GildedChunkSpamFix-1.0.1 icon
LordVGames-GildedChunkSpamFix

Fixes gilded drones/monsters spawning game-crashing amounts of gilded chunks. Server-side and vanilla compatible.

Preferred version: 1.0.1
score-MiscFixes-1.3.3 icon
score-MiscFixes

Fixes some bugs

Preferred version: 1.3.3
RiskofThunder-R2API_Language-1.1.0 icon
RiskofThunder-R2API_Language

API for modifying the language localisation of the game

Preferred version: 1.1.0

README

Bug fix pack that fixes confirmed larger gameplay bugs.
occasional smaller gameplay stuff
and various visual & audio issues.

Some fixes are Server Side, some are Client Side, some are Client Specific.

Generally recommended for everyone.

Also technically is a library mod, this should have no impact on the end user.

Fixes the following :

Item Fixes

Voidsent Flame being unable to proc itself on other full health enemies.

Stone Flux Pauldron reducing speed twice.

Warped Echo blocking Eclipse 8 curse.
Warped Echo ignoring Armor.
Warped Echo ignoring OneShotProtection.
Warped Echos first hit not putting you into danger.
Warped Echos first hit being ignored if OSP was triggered.

Elusive Antler producing errors on things that move differently. (Stationary Turrets, RemoteOp Drones)
Elusive Antler not working on Devoted Lemurians due to wrong authority check.

Bandolier not working on some drones due to wrong authority check.

Charged Perferator rolling for crit instead of inheriting like other procs.

Regenerative Scrap being scrappable

Corrects various wrong item descriptions.

Some item tags were adjusted, to better match others.
- Equipment items unblacklisted for Scavs.
- Nkuhanas Opinion blacklisted from all monsters.
- Kinetic Dampner blacklisted from evolution.
- Egocentrism blacklisted for Mithrix.
- Hunters Harpoon missing OnKill.
Item Visuals:

Faraday Spur visual radius being half of the attack radius.

Mercurial Rachis visual radius not being entirely accurate.

Deskplant visual being too small.

Survivor & Drone Fixes

Jailer Drone just firing, instead of getting into a good position before Jailing.

Chef Boosted Sear Oil Puddles dealing 0% instead of 20% damage.

Acrid now has spawn invulnerability.

Captain Beacons being unable to crit.

Player Visuals:

REXs flower vines disappearing quickly

Railgunners Scope being more opaque than in the past

Tier 2 Drones using the wrong color. *(Blazing instead of unique Magenta)*\
"DroneBuff" icon not appearing for non-drone mechanical allies, despite those being buffed as well.\
"DroneBuff" icon not disappearing, if related item effects disappear.

Broken Flame & Missile Drone clip less into the ground.

Monster Fixes

XI Construct Elites not spawning Elite Minions.
XI Construct Ghosts not spawning Ghost Minions.
XI Construct Exit Shield state not playing.
XI Construct Tail being incredibly disjointed on higher framerates.

Lunar Golems having strange unneeded spawn restrictions.
(Often prevents them from spawning with Dissonance)

Child now immune to the sun. (Like Parents)
Twisted Scavs now immune to void implosions. (Like other final bosses)

Mob Visuals:

Solus Scorchers Grease no longer able to spawn midair if shot into the sky.\
Solus Extractor legs are now elite colored.  
Solus Distributors not casting shadows.

False Son using wrong Death Message.

Collective Elite icon missing.\
Collective Elite bubble being more transparent on accident.

Gilded Elite corpses looking like blazing elite.

Equipment Fixes

Executive Card no longer fails if you open Multi Shops too quickly.

For Retool, Enigma, Bottled Chaos

  • Sawmerang not bleeding if you don't have the equipment.
  • Milky Chrysalis flight will always have wings.

Stage Fixes

Verdant Falls: No longer half as likely as other stage 1s.\ Distant Roost: No longer twice as likely. (1.5x now, they are still variants)
Titanic Plains: No longer twice as likely. ^

Repurposed Crater not spawning the Access Node after Solus Wing.

Bazaar Seers being able to select Pre-Loop variants, Post-Loop.
Bazaar Seers being able to select 2 Plains/2 Roosts.

Simu-Sanctuary & Simu-Commencement not able to spawn Lunar Pods. (but still take credits)

A Bulwarks Ambry using the wrong DLC1 spawn pool
A Bulwarks Ambry spawning the wrong Alpha & XI Construct

Iron Aurora not being able to spawn Solus Amalgams.
Child & Grandparent not spawning during Parent family event.

Gameplay Other Fixes

Temp Item Shop having 1 misaligned item.

Newt Altars will no longer purchasable after Teleporter. (Like pre SotS)
Newt Altars will not be purchasable if Teleporter starts with Blue Orb.

Drone Combiner no longer spawns with Devotion.
Drone Shop can now spawn with Sacrifice.
Limits Altar of Gold to 1 per stage.

Simulacrums Fog ramping up 25x slower than what is intended.
Removed Chance Doll from Simulacrum, as there are no Shrine of Chance.
-(Unless SimulacrumAdditions is installed)

Fixes Vengence + Swarms spawning one of them as not an Umbra/Without any items.

Fixed 10 bugs or errors with Artifact of Devotion leading to :

  • Lemurian evolution no longer results in all but 1 Lemurian having less items than intended.
  • Lemurian wont randomly lose item effects such as Opal, Focus Crystal, etc.
  • Lemurians gotten from Trials will be able evolve into elites.
  • Lemurian evolution wont fail anymore if 1 or more Lemurians are in a quantum state.
  • Lemurian inventories get properly deleted on all run ends.
  • Devoted Lemurians now being tagged as such.
    • Different spawn sound
    • Works with Spare Drone Parts & Box of Dynamite. (Strange but intended synergy)
    • They put the tag on Wild lemurians instead of the devoted ones

Multiplayer / Client fixes

Prevents Halcyon Shrine entityState nullref on client.
Removes the log spam from Halcyon Shrines on client.

Aurelionite Fragments & Potentials now spin for clients.
Prayer Beads desyncing for clients, leading to various issues.
Spider-Mines constantly beeping for clients

Simulacrum teleporting Clients into the void instead of the Focus.
Simulacrum not pointing out enemies at the end of waves for Clients.

Visual

Adds various missing item displays :

  • Elite Displays for XI Constructs, Mithrix.
  • Perfected Elite Displays for all Monsters
  • Fuel Array Display for Engineer Turrets.

Void Command Essence not having particles.
Deep Void Signals Beam being flat.

Shrine of Shaping and Seed of Life not using the revive effect. (They attempt to spawn a unfinished object)

Artifact of Glass will now make you and minions appear as glass.

Most mobs not having "Full Body Ping" enabled.

Lunar Exploder not having a subtitleToken.

Halcyon Shrine often not having its tip golden due to a redundant check.

Broken Flame & Missile Drones often spawning in the ground.

Audio

REX m1 not playing impact sound.

War Bonds should no longer play the Horn if 0 missiles would be fired.

Scavengers not playing their Spawn Sound

Soup not playing their Soup sound

Misc

Log Fixes :

  • Eclipse not incrementing Wins / (Thus not unlocking logs)
  • Sulfur Pools Diorama having a red base.
  • Void Locust Diorama, Void Devastator being too zoomed in.
  • Nkuhanas Opinion being too zoomed out.
  • Devoted Lemurians being in log instead of wild.

Blue/Green/Access Portal messages will now open chat when they appear at the start of a stage.

Golden Diebacks Mushruum Fruit not dropping healing orbs or playing effects.

Chef Boost showing stacks of the buff, despite not functioning as such.

Item/Survivor description fixes can be turned off in case you play with rebalance mods.
But should work fine even if you don't.

Treeborn Canopy & Helminth Hatchery being blacklisted from Random Stage Order.

For Other Mods

Fixes up some unused content, should have no impact on regular gameplay.

Void Eradicators are less unfinished:

  • Enables some particles
  • Adds price transform
  • Item models wont randomly be shrunk down a ton.
  • Doesnt vanish when too close to camera
  • Suppresed Scrap is tiered and usable, but kept hidden from log.
  • Suppresed Items tab wider so item icons arent clipping

Report bugs to @Wolfo.wolfo in the Risk of Rain 2 discord or RoR2 Modding discord.
If you're reporting a bug that isn't something obvious include the log file.

CHANGELOG

v1.2.5
!Fixed Temp Shops being x10 as likely on SotS maps compared to other maps. (Config to turn off if so desired)
!Fixed Operator Transport Drone Command creating infinite errors.

Fixed MulT switching equipment highlighting them, every time.
Fixed Unstable Transmitter effect being removed by cleansing effects.

v1.2.4
Removed various fixes as they were fixed in AC 1.4.1
-Noted below
-All the Warped Echo bugs
--It works with Armor, Danger, E8 Curse and OSP as it should again

SPEX immune to Void now to not get kicked out by Lost Seers.

Fixed Honor elite rng not being random on some special bosses.
Fixed most new debuffs triggering Growth Nectar.
Fixed Drifter being able to apply Debuffs that do literally nothing.
v1.2.3
Fixed Stone Flux Pauldron reducing speed twice.
Fixed mod making RegenScrap unrebirthable & not give a random temp with Duplicator
Fixed Warped Echo allowing you to live through OSP, even if OSP is meant to be disabled by curse.
v1.2.2
Needed WolfoLib update, WFix unchanged.

Fixed language folder not loading.

v1.2.1
Forgot to package important stuff

v1.2.0

The developers are aware of these issues, things just slip through the cracks or kinda broke randomly close to when release builds needed to be finalized.

They be working on it.

DLC3 Fixes:

Gameplay:

  • AC making Verdant Falls half as likely as a Stage 1
  • *(Fixed in 1.4.1) Voidsent Flame not chain-proccing more Voidsent Flames on other full health enemies.
  • Bandolier not working on new drones/devoted lemurians. (Wrong auth check)
  • Jailer Drones not assuming position before firing. (Late into dev got messed up)
  • Access Node on Repurposed Crater not spawning if Solus Wing was defeated prior.
  • Drone Combiner spawning with Devotion.
  • Drone Shop not spawning with Sacrifice.
  • Solus Wing weakpoints not being immune to VoidDeath.
  • *(Fixed in 1.4.1) Iron Aurura not having Solus Amalgamator in the spawnpool.
    • Is a Loop Boss on Iron Alluvium, but thats replace by the night variant, which they forgot to add it to

Visual:

  • Faraday Spur visual radius being half of the attack radius.
  • *(Fixed in 1.4.1) Tier2 Drones using the wrong color. (Blazing instead of Magenta)
  • "BuffedDrone" arrow not appearing for Turrets/Mechanical allies, despite those being affected as well.
  • "BuffedDrone" arrow not disappearing when items disappear.
  • *(Fixed in 1.4.1) Collective Elite Buff missing sprite.
  • *(Changed in 1.4.1) Collective Elite bubbles being less visible from inside on specifically PC.
  • Elite Extractors not having elite colored legs.
  • Scorcher Grease will no longer get stuch in the skybox.
  • Solus Distributors not casting shadows.
  • *(Not a bug?) Temp Distributers having 1 misaligned item.
  • *(Fixed in 1.4.1)"Vehicle Seats", such as Drifter showing up on Scanners as ?
  • *(Fixed in 1.4.1) Most creatures not using full body pings.
  • *(Fixed in 1.4.1) Scrapper Quantity showing "Temp+Perm" instead of just Permament
  • Drone Combiner lacking some visuals/outputting errors in log for Clients

General fixes

False Son Death quote being the wrong ones since launch SotS.

XI Shield Exit not animation not playing since launch SotV.
XI Ghosts not spawning Ghost Alphas
XI Elites not spawning Elite Alphas
(Fixed in 1.4.1) XI's lower half rotating wildly since Devotion

Twisted Scavs immune to Void Implosions (Like other final bosses)

-Removed strange white effect from Void Portals. (Introduced in SotS)
-Fixed Celestial Orb overlapping with Void Orb.
-Broken Missile Drone often clipping into the ground.

-Grandparent & Child now spawn during Parent family event.

All portal messages will now open chat.
Removed Family event announcements from Dissonance, because they're overwritten.

Dissolved SpawnPoolFixer mod.

  • SotV enemy removals now in LittleGameplayTweaks
  • Higher Radar Scanner chance now in WQoL

AiBlacklisted Egocentrism from Mithrix;

  • To match other opressive Anti-Melee items being banned.

Evolution-Blacklisted Kinetic Dampner;

  • Because damage reflection items can make the game unplayable.

UnBlacklisted Equipment Items from Scavs:

  • Holdover from old versions.

v1.1.17
Fixed log spam when using Sawmerang
Fixed Ice Spear fix not actually going through due to wrong config val.
Fixed Broken Flame Drones often clipping into the ground, sometimes being barley visible.

v1.1.16
Fixed an issue with my custom droptables and disabling DLCs.

v1.1.15
Fixed various objects on Helminth not being pingable due to missing Null Check.
Fixed mod unintentionally disabling Empathy Cores, Voidsent, Singularity and Ego for Phase 4 Mithrix.
Fixed evolving quantum state lemurians not actually working.

v1.1.14
Reverted Lunar Ruin fix because it made Ruin from lightning not get removed by geodes.
Warped Echo OSP fix now gives you 0.1s of invul like regular OSP.

v1.1.13
Fixed Lunar Ruin counting as 2 debuffs.
Fixed Elusive Antler not working on Devoted Lemurians (Wrong Auth Check)
Fixed Elusive Antler producing errors instead of working on Stationary Turrets (Missing NullCheck)
Tagged Unstable Transmitter as Healing (Barrier Items are all tagged as Healing)


v1.1.12
Fixed WEcho always bypassing OSP
Fixed Bazaar being able to select 2 Plains or 2 Roosts
Fixed a mod nullRef with HealthComponentToTransform

v1.1.11
Fixed missing orig() making only Eclipse count as wins.

v1.1.10
Fixed an issue with the way I added some bodyFlags

v1.1.9
Fixed Warped Echo ignoring Armor entirely.
Fixed Warped Echo not putting you into danger
Fixed Milky Chrysalis not doing it's flight animation due to mod.
Removed my Grandparent Rock fix that was too small and just added someone elses.
(This is technically fixed in vanilla, the rock is just 60x too small)


v1.1.8 : Part of mod was no longer running on accident
v1.1.7
Fixed Boosted Sear Oil Pools dealing 0% damage instead of 20%
Fixed Simulacrums Fog damage being far lower due to unrelated Void Fields balance changes and it being left forgotten.
Removed Chance Doll from Simulacrum as there are no Shrine of Chance. (If SimulacrumAdditions not installed)
Fixed Treeborn Canopy and Helminth Hatchery being blacklisted from RandomStageOrder
Fixed NegativeRegen not triggering OnDeath effects. (Happiest Mask would never trigger Ice/Mending OnDeath)


v1.1.6
Fixed REXs flower vine effect disappearing too soon.
-Should fix like 3-4 other effects but less noticible.
Fixed Grandparent mini rock being invisible.
Fixed Charging Father Laser spawning a Red line at 111,8,68
Fixed Halcyon Shrine often not having its tip golden.
Double checking for certain skin fixes.

 
v1.1.5
Fixed Boosted Cleaver proc to also be 1.5 

v1.1.4
Phase 4 fix is now off by default due to feedback.
Moved Gilded Corpse blazing fix here
Devoted Lemurian Log fix actually moved here.
Fixed Credit Card failing if you buy multi shops too quickly. (Because hopoo gave it a 0.1 cooldown for no reason)
Fixed Captain Beacons never critting
Fixed Eclipse not incrementing the Win counter.
Fixed some equipment displays added by mod not being present with SS2. 
Fixed Boosted Oil Spill description being gone (for english anyways)
Fixed Chronic Expansion on corpses constantly nullreffing
Fixed REX Syringe impact sound being gone. (Unexplainable)
Fixed some more item descriptions
Fixed Nkuhanas Opinion being too zoomed out
Fixed Ice Spear knocking enemies around due to being on wrong Phys Layer.
Restored Glass Mithrix skin


v1.1.3
Fixed the following no longer slowly appearing in their spawn animation, leading to it looking really ugly in some cases.
-Child
-Parent
-Vagrant
-Lesser Wisp
-Greater wisp
-Lunar Wisp
-Void Reaver
-void Devestator
-Voidling
-Engineer Turret
-Engineer Walking Turret
-XI (technically...)(his body is too broken to use it properly)

Fixed Charged Perferator rolling Crit instead of inheriting.

Added Helminth Tunnel fix as dependency
Added Gilded Chunk lag fix as dependency

v1.1.2
Added some config to bugs people are attached to.
Config will be in game If RiskOfOptions is installed.
Fixed Alpha Constructs from Defense Nucleus not using their unique skin
Fixed XI Construct laser not exploding at end as miscFixes removed it.


v1.1.1
Fixed latest patch breaking multiplayer with non mod owners due to Suppresed Scrap implementation.
Moved fixed Diebacks Mushroom fruit not being implemented correctly

v1.1.0
Fixed Warped Echo negating Eclipse 8 curse entirely.
Fixed Sawmerang projectiles not inflicting Bleed without the equipment.
Milky Chryslis being active will always have wings, regardless if you change or lose the equipment.
Fixed Path of Colossus stage skip.
Fixed Railgunner scope transperency being applied twice to one scope.

Moved from VanillaArtifactPlus :
- Artifact of Glass not making you glass.
- Twisted Elites not giving players and some enemies armor.
- Swarms + Vengence spawning 1 Umbra + 1 Enemy survivor
- 11 Devotion bug fixes.
Devoted lemurians now actually tagged as such.
- Means they spawn with a different sound
- - The check for that is also bugged, so that's another fix.
- Means they work with Spare Drone Parts
- - This is just intended.

Moved from SimulacrumAdditions :
Void Suppressor fixes
- Scrap being untiered
- Disappearing too close at camera
- Hud being too small
- Item being randomly too small



v1.0.1
Fixed Broken Scrappers due to a saftey check going missing in the transition.
Mod will now be where I do ItemTags and EliteDisplays

v1.0.0 
Split from WQoL
Moved some Simu fixes from SimuAdds
Children immune to the Sun

(TODO)Prestige not spawning a teleporter on Conduit Canyon
(TODO)Teleproter music after solus haunt fucked up
(TODO)Brass no longer intterupt itself
(TODO)All Habitat fruits fucking exploding on stage load