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CHANGELOG
1.0.2
- Account for a new damage tag added to the Void Common API that allows exaggerated void deaths to make a sound anyway.
- Explosions that use this damage type are automatically limited to one sound emitted per blast, as to not create overly loud overlapping sounds.
1.0.1
- Fixed a bug where procing Lost Seer's Lenses would softlock the effect (someone forgot to reset a value named
_lastDamageWasVoidDeathFromLenses
, can you guess who? That's right! It was me.)
1.0.0
- Initial release of the mod.