Some mods may be broken due to the recent Alloyed Collective update.
Decompiled source of RoR2Vietnamese v1.5.2
plugins/RoR2Vietnamese/RoR2Vietnamese.dll
Decompiled 2 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using Microsoft.CodeAnalysis; using RoR2; using TMPro; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")] [assembly: AssemblyCompany("RoR2Vietnamese")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("RoR2Vietnamese")] [assembly: AssemblyTitle("RoR2Vietnamese")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace RoR2Vietnamese { internal static class Log { private static ManualLogSource _logSource; internal static void Init(ManualLogSource logSource) { _logSource = logSource; } internal static void Debug(object data) { _logSource.LogDebug(data); } internal static void Error(object data) { _logSource.LogError(data); } internal static void Fatal(object data) { _logSource.LogFatal(data); } internal static void Info(object data) { _logSource.LogInfo(data); } internal static void Message(object data) { _logSource.LogMessage(data); } internal static void Warning(object data) { _logSource.LogWarning(data); } } [BepInPlugin("Helscarthe.RoR2Vietnamese", "RoR2Vietnamese", "1.0.0")] public class MainPlugin : BaseUnityPlugin { public const string PluginGUID = "Helscarthe.RoR2Vietnamese"; public const string PluginAuthor = "Helscarthe"; public const string PluginName = "RoR2Vietnamese"; public const string PluginVersion = "1.0.0"; public static TMP_FontAsset vietFont; public static TMP_FontAsset defaultFont; public static TMP_FontAsset currentFont; public static AssetBundle mainBundle; public static string assetBundlePath; public static PluginInfo PInfo { get; private set; } public void Awake() { Log.Init(((BaseUnityPlugin)this).Logger); PInfo = ((BaseUnityPlugin)this).Info; Language.collectLanguageRootFolders += LanguageOnCollectLanguageRootFolders; assetBundlePath = Path.Combine(Path.GetDirectoryName(PInfo.Location), "AssetBundles", "bombadiervn"); mainBundle = AssetBundle.LoadFromFile(assetBundlePath); if (Object.op_Implicit((Object)(object)mainBundle)) { Log.Info("Font bundle loaded!"); } TMP_FontAsset[] array = mainBundle.LoadAllAssets<TMP_FontAsset>(); vietFont = array[0]; if (Object.op_Implicit((Object)(object)vietFont)) { Log.Info("Vietnamese Font loaded!"); } defaultFont = Resources.Load<TMP_FontAsset>("TmpFonts/Bombardier/tmpBombDropShadow"); if (Object.op_Implicit((Object)(object)defaultFont)) { Log.Info("Default Font loaded!"); } TMP_Settings.fallbackFontAssets.Add(vietFont); Log.Info("Plugin RoR2Vietnamese is loaded!"); } private void LanguageOnCollectLanguageRootFolders(List<string> folders) { folders.Add(Path.Combine(Path.GetDirectoryName(PInfo.Location), "Languages")); } } }